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 Learning Graphical Models


Forgetful Experience Replay in Hierarchical Reinforcement Learning from Demonstrations

arXiv.org Artificial Intelligence

Currently, deep reinforcement learning (RL) shows impressive results in complex gaming and robotic environments. Often these results are achieved at the expense of huge computational costs and require an incredible number of episodes of interaction between the agent and the environment. There are two main approaches to improving the sample efficiency of reinforcement learning methods - using hierarchical methods and expert demonstrations. In this paper, we propose a combination of these approaches that allow the agent to use low-quality demonstrations in complex vision-based environments with multiple related goals. Our forgetful experience replay (ForgER) algorithm effectively handles errors in expert data and reduces quality losses when adapting the action space and states representation to the agent's capabilities. Our proposed goal-oriented structuring of replay buffer allows the agent to automatically highlight sub-goals for solving complex hierarchical tasks in demonstrations. Our method is universal and can be integrated into various off-policy methods. It surpasses all known existing state-of-the-art RL methods using expert demonstrations on various model environments. The solution based on our algorithm beats all the solutions for the famous MineRL competition and allows the agent to mine a diamond in the Minecraft environment.


Robust Unsupervised Learning of Temporal Dynamic Interactions

arXiv.org Machine Learning

Robust representation learning of temporal dynamic interactions is an important problem in robotic learning in general and automated unsupervised learning in particular. Temporal dynamic interactions can be described by (multiple) geometric trajectories in a suitable space over which unsupervised learning techniques may be applied to extract useful features from raw and high-dimensional data measurements. Taking a geometric approach to robust representation learning for temporal dynamic interactions, it is necessary to develop suitable metrics and a systematic methodology for comparison and for assessing the stability of an unsupervised learning method with respect to its tuning parameters. Such metrics must account for the (geometric) constraints in the physical world as well as the uncertainty associated with the learned patterns. In this paper we introduce a model-free metric based on the Procrustes distance for robust representation learning of interactions, and an optimal transport based distance metric for comparing between distributions of interaction primitives. These distance metrics can serve as an objective for assessing the stability of an interaction learning algorithm. They are also used for comparing the outcomes produced by different algorithms. Moreover, they may also be adopted as an objective function to obtain clusters and representative interaction primitives. These concepts and techniques will be introduced, along with mathematical properties, while their usefulness will be demonstrated in unsupervised learning of vehicle-to-vechicle interactions extracted from the Safety Pilot database, the world's largest database for connected vehicles.


Learning to Track Dynamic Targets in Partially Known Environments

arXiv.org Machine Learning

We solve active target tracking, one of the essential tasks in autonomous systems, using a deep reinforcement learning (RL) approach. In this problem, an autonomous agent is tasked with acquiring information about targets of interests using its onboard sensors. The classical challenges in this problem are system model dependence and the difficulty of computing information-theoretic cost functions for a long planning horizon. RL provides solutions for these challenges as the length of its effective planning horizon does not affect the computational complexity, and it drops the strong dependency of an algorithm on system models. In particular, we introduce Active Tracking Target Network (ATTN), a unified RL policy that is capable of solving major sub-tasks of active target tracking -- in-sight tracking, navigation, and exploration. The policy shows robust behavior for tracking agile and anomalous targets with a partially known target model. Additionally, the same policy is able to navigate in obstacle environments to reach distant targets as well as explore the environment when targets are positioned in unexpected locations.


Restricted Boltzmann Machine Flows and The Critical Temperature of Ising models

arXiv.org Machine Learning

We explore alternative experimental setups for the iterative sampling (flow) from Restricted Boltzmann Machines (RBM) mapped on the temperature space of square lattice Ising models by a neural network thermometer. This framework has been introduced to explore connections between RBM-based deep neural networks and the Renormalization Group (RG). It has been found that, under certain conditions, the flow of an RBM trained with Ising spin configurations approaches in the temperature space a value around the critical one: $ k_B T_c / J \approx 2.269$. In this paper we consider datasets with no information about model topology to argue that a neural network thermometer is not an accurate way to detect whether the RBM has learned scale invariance or not.


Markovian RNN: An Adaptive Time Series Prediction Network with HMM-based Switching for Nonstationary Environments

arXiv.org Machine Learning

We investigate nonlinear regression for nonstationary sequential data. In most real-life applications such as business domains including finance, retail, energy and economy, timeseries data exhibits nonstationarity due to the temporally varying dynamics of the underlying system. We introduce a novel recurrent neural network (RNN) architecture, which adaptively switches between internal regimes in a Markovian way to model the nonstationary nature of the given data. Our model, Markovian RNN employs a hidden Markov model (HMM) for regime transitions, where each regime controls hidden state transitions of the recurrent cell independently. We jointly optimize the whole network in an end-to-end fashion. We demonstrate the significant performance gains compared to vanilla RNN and conventional methods such as Markov Switching ARIMA through an extensive set of experiments with synthetic and real-life datasets. We also interpret the inferred parameters and regime belief values to analyze the underlying dynamics of the given sequences.


Bayesian active learning for production, a systematic study and a reusable library

arXiv.org Machine Learning

Active learning is able to reduce the amount of labelling effort by using a machine learning model to query the user for specific inputs. While there are many papers on new active learning techniques, these techniques rarely satisfy the constraints of a real-world project. In this paper, we analyse the main drawbacks of current active learning techniques and we present approaches to alleviate them. We do a systematic study on the effects of the most common issues of real-world datasets on the deep active learning process: model convergence, annotation error, and dataset imbalance. We derive two techniques that can speed up the active learning loop such as partial uncertainty sampling and larger query size. Finally, we present our open-source Bayesian active learning library, BaaL.


GPIRT: A Gaussian Process Model for Item Response Theory

arXiv.org Machine Learning

The goal of item response theoretic (IRT) models is to provide estimates of latent traits from binary observed indicators and at the same time to learn the item response functions (IRFs) that map from latent trait to observed response. However, in many cases observed behavior can deviate significantly from the parametric assumptions of traditional IRT models. Nonparametric IRT models overcome these challenges by relaxing assumptions about the form of the IRFs, but standard tools are unable to simultaneously estimate flexible IRFs and recover ability estimates for respondents. We propose a Bayesian nonparametric model that solves this problem by placing Gaussian process priors on the latent functions defining the IRFs. This allows us to simultaneously relax assumptions about the shape of the IRFs while preserving the ability to estimate latent traits. This in turn allows us to easily extend the model to further tasks such as active learning. GPIRT therefore provides a simple and intuitive solution to several longstanding problems in the IRT literature.


PAC-Bayesian Generalization Bounds for MultiLayer Perceptrons

arXiv.org Machine Learning

We study PAC-Bayesian generalization bounds for Multilayer Perceptrons (MLPs) with the cross entropy loss. Above all, we introduce probabilistic explanations for MLPs in two aspects: (i) MLPs formulate a family of Gibbs distributions, and (ii) minimizing the cross-entropy loss for MLPs is equivalent to Bayesian variational inference, which establish a solid probabilistic foundation for studying PAC-Bayesian bounds on MLPs. Furthermore, based on the Evidence Lower Bound (ELBO), we prove that MLPs with the cross entropy loss inherently guarantee PAC- Bayesian generalization bounds, and minimizing PAC-Bayesian generalization bounds for MLPs is equivalent to maximizing the ELBO. Finally, we validate the proposed PAC-Bayesian generalization bound on benchmark datasets.


Query Training: Learning and inference for directed and undirected graphical models

arXiv.org Machine Learning

Probabilistic graphical models (PGMs) provide a compact representation of knowledge that can be queried in a flexible way: after learning the parameters of a graphical model, new probabilistic queries can be answered at test time without retraining. However, learning undirected graphical models is notoriously hard due to the intractability of the partition function. For directed models, a popular approach is to use variational autoencoders, but there is no systematic way to choose the encoder architecture given the PGM, and the encoder only amortizes inference for a single probabilistic query (i.e., new queries require separate training). We introduce Query Training (QT), a systematic method to turn any PGM structure (directed or not, with or without hidden variables) into a trainable inference network. This single network can approximate any inference query. We demonstrate experimentally that QT can be used to learn a challenging 8-connected grid Markov random field with hidden variables and that it consistently outperforms the state-of-the-art AdVIL when tested on three undirected models across multiple datasets.


Deep Neural Networks for the Sequential Probability Ratio Test on Non-i.i.d. Data Series

arXiv.org Machine Learning

Classifying sequential data as early as and as accurately as possible is a challenging yet critical problem, especially when a sampling cost is high. One algorithm that achieves this goal is the sequential probability ratio test (SPRT), which is known as Bayes-optimal: it can keep the expected number of data samples as small as possible, given the desired error upper-bound. The SPRT has recently been found to be the best model that explains the activities of the neurons in the primate parietal cortex that are thought to mediate our complex decision-making processes. However, the original SPRT makes two critical assumptions that limit its application in real-world scenarios: (i) samples are independently and identically distributed, and (ii) the likelihood of the data being derived from each class can be calculated precisely. Here, we propose the SPRT-TANDEM, a deep neural network-based SPRT algorithm that overcomes the above two obstacles. The SPRT-TANDEM estimates the log-likelihood ratio of two alternative hypotheses by leveraging a novel Loss function for Log-Likelihood Ratio estimation (LLLR), while allowing for correlations up to $N (\in \mathbb{N})$ preceding samples. In tests on one original and two public video databases, Nosaic MNIST, UCF101, and SiW, the SPRT-TANDEM achieves statistically significantly better classification accuracy than other baseline classifiers, with a smaller number of data samples. The code and Nosaic MNIST are publicly available at https://github.com/TaikiMiyagawa/SPRT-TANDEM.