Learning Graphical Models
Graph Switching Dynamical Systems
Liu, Yongtuo, Magliacane, Sara, Kofinas, Miltiadis, Gavves, Efstratios
Dynamical systems with complex behaviours, e.g. immune system cells interacting with a pathogen, are commonly modelled by splitting the behaviour into different regimes, or modes, each with simpler dynamics, and then learning the switching behaviour from one mode to another. Switching Dynamical Systems (SDS) are a powerful tool that automatically discovers these modes and mode-switching behaviour from time series data. While effective, these methods focus on independent objects, where the modes of one object are independent of the modes of the other objects. In this paper, we focus on the more general interacting object setting for switching dynamical systems, where the per-object dynamics also depends on an unknown and dynamically changing subset of other objects and their modes. To this end, we propose a novel graph-based approach for switching dynamical systems, GRAph Switching dynamical Systems (GRASS), in which we use a dynamic graph to characterize interactions between objects and learn both intra-object and inter-object mode-switching behaviour. We introduce two new datasets for this setting, a synthesized ODE-driven particles dataset and a real-world Salsa Couple Dancing dataset. Experiments show that GRASS can consistently outperforms previous state-of-the-art methods.
Sharded Bayesian Additive Regression Trees
Luo, Hengrui, Pratola, Matthew T.
In this paper we develop the randomized Sharded Bayesian Additive Regression Trees (SBT) model. We introduce a randomization auxiliary variable and a sharding tree to decide partitioning of data, and fit each partition component to a sub-model using Bayesian Additive Regression Tree (BART). By observing that the optimal design of a sharding tree can determine optimal sharding for sub-models on a product space, we introduce an intersection tree structure to completely specify both the sharding and modeling using only tree structures. In addition to experiments, we also derive the theoretical optimal weights for minimizing posterior contractions and prove the worst-case complexity of SBT.
Offline Meta Reinforcement Learning with In-Distribution Online Adaptation
Wang, Jianhao, Zhang, Jin, Jiang, Haozhe, Zhang, Junyu, Wang, Liwei, Zhang, Chongjie
Recent offline meta-reinforcement learning (meta-RL) methods typically utilize task-dependent behavior policies (e.g., training RL agents on each individual task) to collect a multi-task dataset. However, these methods always require extra information for fast adaptation, such as offline context for testing tasks. To address this problem, we first formally characterize a unique challenge in offline meta-RL: transition-reward distribution shift between offline datasets and online adaptation. Our theory finds that out-of-distribution adaptation episodes may lead to unreliable policy evaluation and that online adaptation with in-distribution episodes can ensure adaptation performance guarantee. Based on these theoretical insights, we propose a novel adaptation framework, called In-Distribution online Adaptation with uncertainty Quantification (IDAQ), which generates in-distribution context using a given uncertainty quantification and performs effective task belief inference to address new tasks. We find a return-based uncertainty quantification for IDAQ that performs effectively. Experiments show that IDAQ achieves state-of-the-art performance on the Meta-World ML1 benchmark compared to baselines with/without offline adaptation.
Reachability-Based Confidence-Aware Probabilistic Collision Detection in Highway Driving
Wang, Xinwei, Li, Zirui, Alonso-Mora, Javier, Wang, Meng
Risk assessment is a crucial component of collision warning and avoidance systems in intelligent vehicles. To accurately detect potential vehicle collisions, reachability-based formal approaches have been developed to ensure driving safety, but suffer from over-conservatism, potentially leading to false-positive risk events in complicated real-world applications. In this work, we combine two reachability analysis techniques, i.e., backward reachable set (BRS) and stochastic forward reachable set (FRS), and propose an integrated probabilistic collision detection framework in highway driving. Within the framework, we can firstly use a BRS to formally check whether a two-vehicle interaction is safe; otherwise, a prediction-based stochastic FRS is employed to estimate a collision probability at each future time step. In doing so, the framework can not only identify non-risky events with guaranteed safety, but also provide accurate collision risk estimation in safety-critical events. To construct the stochastic FRS, we develop a neural network-based acceleration model for surrounding vehicles, and further incorporate confidence-aware dynamic belief to improve the prediction accuracy. Extensive experiments are conducted to validate the performance of the acceleration prediction model based on naturalistic highway driving data, and the efficiency and effectiveness of the framework with the infused confidence belief are tested both in naturalistic and simulated highway scenarios. The proposed risk assessment framework is promising in real-world applications.
Oracles & Followers: Stackelberg Equilibria in Deep Multi-Agent Reinforcement Learning
Gerstgrasser, Matthias, Parkes, David C.
Stackelberg equilibria arise naturally in a range of popular learning problems, such as in security games or indirect mechanism design, and have received increasing attention in the reinforcement learning literature. We present a general framework for implementing Stackelberg equilibria search as a multi-agent RL problem, allowing a wide range of algorithmic design choices. We discuss how previous approaches can be seen as specific instantiations of this framework. As a key insight, we note that the design space allows for approaches not previously seen in the literature, for instance by leveraging multitask and meta-RL techniques for follower convergence. We propose one such approach using contextual policies, and evaluate it experimentally on both standard and novel benchmark domains, showing greatly improved sample efficiency compared to previous approaches. Finally, we explore the effect of adopting algorithm designs outside the borders of our framework.
Learning to solve Bayesian inverse problems: An amortized variational inference approach
Karumuri, Sharmila, Bilionis, Ilias
Inverse problems, i.e., estimating parameters of physical models from experimental data, are ubiquitous in science and engineering. The Bayesian formulation is the gold standard because it alleviates ill-posedness issues and quantifies epistemic uncertainty. Since analytical posteriors are not typically available, one resorts to Markov chain Monte Carlo sampling or approximate variational inference. However, inference needs to be rerun from scratch for each new set of data. This drawback limits the applicability of the Bayesian formulation to real-time settings, e.g., health monitoring of engineered systems, and medical diagnosis. The objective of this paper is to develop a methodology that enables real-time inference by learning the Bayesian inverse map, i.e., the map from data to posteriors. Our approach is as follows. We represent the posterior distribution using a parameterization based on deep neural networks. Next, we learn the network parameters by amortized variational inference method which involves maximizing the expectation of evidence lower bound over all possible datasets compatible with the model. We demonstrate our approach by solving examples a set of benchmark problems from science and engineering. Our results show that the posterior estimates of our approach are in agreement with the corresponding ground truth obtained by Markov chain Monte Carlo. Once trained, our approach provides the posterior parameters of observation just at the cost of a forward pass of the neural network.
Provably Efficient Generalized Lagrangian Policy Optimization for Safe Multi-Agent Reinforcement Learning
Ding, Dongsheng, Wei, Xiaohan, Yang, Zhuoran, Wang, Zhaoran, Jovanović, Mihailo R.
We examine online safe multi-agent reinforcement learning using constrained Markov games in which agents compete by maximizing their expected total rewards under a constraint on expected total utilities. Our focus is confined to an episodic two-player zero-sum constrained Markov game with independent transition functions that are unknown to agents, adversarial reward functions, and stochastic utility functions. For such a Markov game, we employ an approach based on the occupancy measure to formulate it as an online constrained saddle-point problem with an explicit constraint. We extend the Lagrange multiplier method in constrained optimization to handle the constraint by creating a generalized Lagrangian with minimax decision primal variables and a dual variable. Next, we develop an upper confidence reinforcement learning algorithm to solve this Lagrangian problem while balancing exploration and exploitation. Our algorithm updates the minimax decision primal variables via online mirror descent and the dual variable via projected gradient step and we prove that it enjoys sublinear rate $ O((|X|+|Y|) L \sqrt{T(|A|+|B|)}))$ for both regret and constraint violation after playing $T$ episodes of the game. Here, $L$ is the horizon of each episode, $(|X|,|A|)$ and $(|Y|,|B|)$ are the state/action space sizes of the min-player and the max-player, respectively. To the best of our knowledge, we provide the first provably efficient online safe reinforcement learning algorithm in constrained Markov games.
On Centralized Critics in Multi-Agent Reinforcement Learning
Lyu, Xueguang (a:1:{s:5:"en_US";s:23:"Northeastern University";}) | Baisero, Andrea | Xiao, Yuchen | Daley, Brett | Amato, Christopher
Centralized Training for Decentralized Execution, where agents are trained offline in a centralized fashion and execute online in a decentralized manner, has become a popular approach in Multi-Agent Reinforcement Learning (MARL). In particular, it has become popular to develop actor-critic methods that train decentralized actors with a centralized critic where the centralized critic is allowed access global information of the entire system, including the true system state. Such centralized critics are possible given offline information and are not used for online execution. While these methods perform well in a number of domains and have become a de facto standard in MARL, using a centralized critic in this context has yet to be sufficiently analyzed theoretically or empirically. In this paper, we therefore formally analyze centralized and decentralized critic approaches, and analyze the effect of using state-based critics in partially observable environments. We derive theories contrary to the common intuition: critic centralization is not strictly beneficial, and using state values can be harmful. We further prove that, in particular, state-based critics can introduce unexpected bias and variance compared to history-based critics. Finally, we demonstrate how the theory applies in practice by comparing different forms of critics on a wide range of common multi-agent benchmarks. The experiments show practical issues such as the difficulty of representation learning with partial observability, which highlights why the theoretical problems are often overlooked in the literature.
Principled Reinforcement Learning with Human Feedback from Pairwise or $K$-wise Comparisons
Zhu, Banghua, Jiao, Jiantao, Jordan, Michael I.
We provide a theoretical framework for Reinforcement Learning with Human Feedback (RLHF). Our analysis shows that when the true reward function is linear, the widely used maximum likelihood estimator (MLE) converges under both the Bradley-Terry-Luce (BTL) model and the Plackett-Luce (PL) model. However, we show that when training a policy based on the learned reward model, MLE fails while a pessimistic MLE provides policies with improved performance under certain coverage assumptions. Additionally, we demonstrate that under the PL model, the true MLE and an alternative MLE that splits the $K$-wise comparison into pairwise comparisons both converge. Moreover, the true MLE is asymptotically more efficient. Our results validate the empirical success of existing RLHF algorithms in InstructGPT and provide new insights for algorithm design. Furthermore, our results unify the problem of RLHF and max-entropy Inverse Reinforcement Learning (IRL), and provide the first sample complexity bound for max-entropy IRL.
Explaining the effects of non-convergent sampling in the training of Energy-Based Models
Agoritsas, Elisabeth, Catania, Giovanni, Decelle, Aurélien, Seoane, Beatriz
In this paper, we quantify the impact of using nonconvergent Markov chains to train Energy-Based EBMs offer several fundamental advantages over their competitors models (EBMs). In particular, we show analytically due to their simplicity: A single neural network is that EBMs trained with non-persistent short involved in training, which means that fewer parameters runs to estimate the gradient can perfectly reproduce need to be learned and training is less costly. They are also a set of empirical statistics of the data, not at particularly appealing for interpretive applications: Once the level of the equilibrium measure, but through trained, the energy function can be analyzed with statistical a precise dynamical process. Our results provide a mechanics tools (Decelle & Furtlehner, 2021b), or shallow first-principles explanation for the observations of EBMs can serve as an effective model to "learn" something recent works proposing the strategy of using short from the data. EBMs have been exploited for instance to runs starting from random initial conditions as an infer the three dimensional structure (Morcos et al., 2011) efficient way to generate high-quality samples in or building blocks (Tubiana et al., 2019) of proteins, to generate EBMs, and lay the groundwork for using EBMs artificial pieces of genome (Yelmen et al., 2021), for as diffusion models. After explaining this effect in neuroimaging (Hjelm et al., 2014), simulation of complex generic EBMs, we analyze two solvable models in wavefunctions in quantum many-body physics (Carleo & which the effect of the non-convergent sampling Troyer, 2017; Melko et al., 2019), or to impute missing in the trained parameters can be described in detail.