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 Learning Graphical Models


Bayesian ECG reconstruction using denoising diffusion generative models

arXiv.org Machine Learning

In this work, we propose a denoising diffusion generative model (DDGM) trained with healthy electrocardiogram (ECG) data that focuses on ECG morphology and inter-lead dependence. Our results show that this innovative generative model can successfully generate realistic ECG signals. Furthermore, we explore the application of recent breakthroughs in solving linear inverse Bayesian problems using DDGM. This approach enables the development of several important clinical tools. These include the calculation of corrected QT intervals (QTc), effective noise suppression of ECG signals, recovery of missing ECG leads, and identification of anomalous readings, enabling significant advances in cardiac health monitoring and diagnosis.


Root Cause Explanation of Outliers under Noisy Mechanisms

arXiv.org Machine Learning

Identifying root causes of anomalies in causal processes is vital across disciplines. Once identified, one can isolate the root causes and implement necessary measures to restore the normal operation. Causal processes are often modelled as graphs with entities being nodes and their paths/interconnections as edge. Existing work only consider the contribution of nodes in the generative process, thus can not attribute the outlier score to the edges of the mechanism if the anomaly occurs in the connections. In this paper, we consider both individual edge and node of each mechanism when identifying the root causes. We introduce a noisy functional causal model to account for this purpose. Then, we employ Bayesian learning and inference methods to infer the noises of the nodes and edges. We then represent the functional form of a target outlier leaf as a function of the node and edge noises. Finally, we propose an efficient gradient-based attribution method to compute the anomaly attribution scores which scales linearly with the number of nodes and edges. Experiments on simulated datasets and two real-world scenario datasets show better anomaly attribution performance of the proposed method compared to the baselines. Our method scales to larger graphs with more nodes and edges.


Wide Deep Neural Networks with Gaussian Weights are Very Close to Gaussian Processes

arXiv.org Machine Learning

We establish novel rates for the Gaussian approximation of random deep neural networks with Gaussian parameters (weights and biases) and Lipschitz activation functions, in the wide limit. Our bounds apply for the joint output of a network evaluated any finite input set, provided a certain non-degeneracy condition of the infinite-width covariances holds. We demonstrate that the distance between the network output and the corresponding Gaussian approximation scales inversely with the width of the network, exhibiting faster convergence than the naive heuristic suggested by the central limit theorem. We also apply our bounds to obtain theoretical approximations for the exact Bayesian posterior distribution of the network, when the likelihood is a bounded Lipschitz function of the network output evaluated on a (finite) training set. This includes popular cases such as the Gaussian likelihood, i.e. exponential of minus the mean squared error.


Gibbs Sampling from Human Feedback: A Provable KL- constrained Framework for RLHF

arXiv.org Machine Learning

This paper studies the theoretical framework of the alignment process of generative models with Reinforcement Learning from Human Feedback (RLHF). We consider a standard mathematical formulation, the reverse-KL regularized contextual bandit for RLHF. Despite its widespread practical application, a rigorous theoretical analysis of this formulation remains open. We investigate its theoretical properties both in offline and online settings and propose efficient algorithms with finite-sample theoretical guarantees. Our work bridges the gap between theory and practice by linking our theoretical insights with existing practical alignment algorithms such as Direct Preference Optimization (DPO) and Rejection Sampling Optimization (RSO). Furthermore, these findings and connections also offer both theoretical and practical communities new tools and insights for future algorithmic design of alignment algorithms.


Vesicoureteral Reflux Detection with Reliable Probabilistic Outputs

arXiv.org Machine Learning

Vesicoureteral Reflux (VUR) is a pediatric disorder in which urine flows backwards from the bladder to the upper urinary tract. Its detection is of great importance as it increases the risk of a Urinary Tract Infection, which can then lead to a kidney infection since bacteria may have direct access to the kidneys. Unfortunately the detection of VUR requires a rather painful medical examination, called voiding cysteourethrogram (VCUG), that exposes the child to radiation. In an effort to avoid the exposure to radiation required by VCUG some recent studies examined the use of machine learning techniques for the detection of VUR based on data that can be obtained without exposing the child to radiation. This work takes one step further by proposing an approach that provides lower and upper bounds for the conditional probability of a given child having VUR. The important property of these bounds is that they are guaranteed (up to statistical fluctuations) to contain well-calibrated probabilities with the only requirement that observations are independent and identically distributed (i.i.d.). Therefore they are much more informative and reliable than the plain yes/no answers provided by other techniques.


Dirichlet-based Uncertainty Quantification for Personalized Federated Learning with Improved Posterior Networks

arXiv.org Machine Learning

In modern federated learning, one of the main challenges is to account for inherent heterogeneity and the diverse nature of data distributions for different clients. This problem is often addressed by introducing personalization of the models towards the data distribution of the particular client. However, a personalized model might be unreliable when applied to the data that is not typical for this client. Eventually, it may perform worse for these data than the non-personalized global model trained in a federated way on the data from all the clients. This paper presents a new approach to federated learning that allows selecting a model from global and personalized ones that would perform better for a particular input point. It is achieved through a careful modeling of predictive uncertainties that helps to detect local and global in- and out-of-distribution data and use this information to select the model that is confident in a prediction. The comprehensive experimental evaluation on the popular real-world image datasets shows the superior performance of the model in the presence of out-of-distribution data while performing on par with state-of-the-art personalized federated learning algorithms in the standard scenarios.


Probabilistic Offline Policy Ranking with Approximate Bayesian Computation

arXiv.org Artificial Intelligence

In practice, it is essential to compare and rank candidate policies offline before real-world deployment for safety and reliability. Prior work seeks to solve this offline policy ranking (OPR) problem through value-based methods, such as Off-policy evaluation (OPE). However, they fail to analyze special cases performance (e.g., worst or best cases), due to the lack of holistic characterization of policies performance. It is even more difficult to estimate precise policy values when the reward is not fully accessible under sparse settings. In this paper, we present Probabilistic Offline Policy Ranking (POPR), a framework to address OPR problems by leveraging expert data to characterize the probability of a candidate policy behaving like experts, and approximating its entire performance posterior distribution to help with ranking. POPR does not rely on value estimation, and the derived performance posterior can be used to distinguish candidates in worst, best, and average-cases. To estimate the posterior, we propose POPR-EABC, an Energy-based Approximate Bayesian Computation (ABC) method conducting likelihood-free inference. POPR-EABC reduces the heuristic nature of ABC by a smooth energy function, and improves the sampling efficiency by a pseudo-likelihood. We empirically demonstrate that POPR-EABC is adequate for evaluating policies in both discrete and continuous action spaces across various experiment environments, and facilitates probabilistic comparisons of candidate policies before deployment.


Learning to Act without Actions

arXiv.org Artificial Intelligence

Pre-training large models on vast amounts of web data has proven to be an effective approach for obtaining powerful, general models in several domains, including language and vision. However, this paradigm has not yet taken hold in deep reinforcement learning (RL). This gap is due to the fact that the most abundant form of embodied behavioral data on the web consists of videos, which do not include the action labels required by existing methods for training policies from offline data. We introduce Latent Action Policies from Observation (LAPO), a method to infer latent actions and, consequently, latent-action policies purely from action-free demonstrations. Our experiments on challenging procedurally-generated environments show that LAPO can act as an effective pre-training method to obtain RL policies that can then be rapidly fine-tuned to expert-level performance. Our approach serves as a key stepping stone to enabling the pre-training of powerful, generalist RL models on the vast amounts of action-free demonstrations readily available on the web.


World Models via Policy-Guided Trajectory Diffusion

arXiv.org Artificial Intelligence

World models are a powerful tool for developing intelligent agents. By predicting the outcome of a sequence of actions, world models enable policies to be optimised via on-policy reinforcement learning (RL) using synthetic data, i.e. in "in imagination". Existing world models are autoregressive in that they interleave predicting the next state with sampling the next action from the policy. Prediction error inevitably compounds as the trajectory length grows. In this work, we propose a novel world modelling approach that is not autoregressive and generates entire on-policy trajectories in a single pass through a diffusion model. Our approach, Policy-Guided Trajectory Diffusion (PolyGRAD), leverages a denoising model in addition to the gradient of the action distribution of the policy to diffuse a trajectory of initially random states and actions into an on-policy synthetic trajectory. We analyse the connections between PolyGRAD, score-based generative models, and classifier-guided diffusion models. Our results demonstrate that PolyGRAD outperforms state-of-the-art baselines in terms of trajectory prediction error for moderate-length trajectories, with the exception of autoregressive diffusion. At short horizons, PolyGRAD obtains comparable errors to autoregressive diffusion, but with significantly lower computational requirements. Our experiments also demonstrate that PolyGRAD enables performant policies to be trained via on-policy RL in imagination for MuJoCo continuous control domains. Thus, PolyGRAD introduces a new paradigm for scalable and non-autoregressive on-policy world modelling.


Sequential Principal-Agent Problems with Communication: Efficient Computation and Learning

arXiv.org Artificial Intelligence

We study a sequential decision making problem between a principal and an agent with incomplete information on both sides. In this model, the principal and the agent interact in a stochastic environment, and each is privy to observations about the state not available to the other. The principal has the power of commitment, both to elicit information from the agent and to provide signals about her own information. The principal and the agent communicate their signals to each other, and select their actions independently based on this communication. Each player receives a payoff based on the state and their joint actions, and the environment moves to a new state. The interaction continues over a finite time horizon, and both players act to optimize their own total payoffs over the horizon. Our model encompasses as special cases stochastic games of incomplete information and POMDPs, as well as sequential Bayesian persuasion and mechanism design problems. We study both computation of optimal policies and learning in our setting. While the general problems are computationally intractable, we study algorithmic solutions under a conditional independence assumption on the underlying state-observation distributions. We present a polynomial-time algorithm to compute the principal's optimal policy up to an additive approximation. Additionally, we show an efficient learning algorithm in the case where the transition probabilities are not known beforehand. The algorithm guarantees sublinear regret for both players.