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 Learning Graphical Models


Learning general Gaussian mixtures with efficient score matching

arXiv.org Machine Learning

We study the problem of learning mixtures of $k$ Gaussians in $d$ dimensions. We make no separation assumptions on the underlying mixture components: we only require that the covariance matrices have bounded condition number and that the means and covariances lie in a ball of bounded radius. We give an algorithm that draws $d^{\mathrm{poly}(k/\varepsilon)}$ samples from the target mixture, runs in sample-polynomial time, and constructs a sampler whose output distribution is $\varepsilon$-far from the unknown mixture in total variation. Prior works for this problem either (i) required exponential runtime in the dimension $d$, (ii) placed strong assumptions on the instance (e.g., spherical covariances or clusterability), or (iii) had doubly exponential dependence on the number of components $k$. Our approach departs from commonly used techniques for this problem like the method of moments. Instead, we leverage a recently developed reduction, based on diffusion models, from distribution learning to a supervised learning task called score matching. We give an algorithm for the latter by proving a structural result showing that the score function of a Gaussian mixture can be approximated by a piecewise-polynomial function, and there is an efficient algorithm for finding it. To our knowledge, this is the first example of diffusion models achieving a state-of-the-art theoretical guarantee for an unsupervised learning task.


ATR-Mapping: Asymmetric Topological Representation based Mapping Framework for Multi-Robot Environment Exploration

arXiv.org Artificial Intelligence

In recent years, the widespread application of multi-robot systems in areas such as power inspection, autonomous vehicle fleets has made multi-robot technology a research hotspot in the field of robotics. This paper investigates multi-robot cooperative exploration in unknown environments, proposing a training framework and decision strategy based on multi-agent reinforcement learning. Specifically we propose a Asymmetric Topological Representation based mapping framework (ATR-Mapping), combining the advantages of methods based on raw grid maps and methods based on topology, the structural information from the raw grid maps is extracted and combined with a topological graph constructed based on geometric distance information for decision-making. Leveraging this topological graph representation, we employs a decision network based on topological graph matching to assign corresponding boundary points to each robot as long-term target points for decision-making. We conducts testing and application of the proposed algorithms in real world scenarios using the Gazebo and Gibson simulation environments. It validates that the proposed method, when compared to existing methods, achieves a certain degree of performance improvement.


Trajectory Optimization for Adaptive Informative Path Planning with Multimodal Sensing

arXiv.org Artificial Intelligence

We consider the problem of an autonomous agent equipped with multiple sensors, each with different sensing precision and energy costs. The agent's goal is to explore the environment and gather information subject to its resource constraints in unknown, partially observable environments. The challenge lies in reasoning about the effects of sensing and movement while respecting the agent's resource and dynamic constraints. We formulate the problem as a trajectory optimization problem and solve it using a projection-based trajectory optimization approach where the objective is to reduce the variance of the Gaussian process world belief. Our approach outperforms previous approaches in long horizon trajectories by achieving an overall variance reduction of up to 85% and reducing the root-mean square error in the environment belief by 50%. This approach was developed in support of rover path planning for the NASA VIPER Mission.


Explaining vague language

arXiv.org Artificial Intelligence

Why is language vague? Vagueness may be explained and rationalized if it can be shown that vague language is more useful to speaker and hearer than precise language. In a well-known paper, Lipman proposes a game-theoretic account of vagueness in terms of mixed strategy that leads to a puzzle: vagueness cannot be strictly better than precision at equilibrium. More recently, \'Egr\'e, Spector, Mortier and Verheyen have put forward a Bayesian account of vagueness establishing that using vague words can be strictly more informative than using precise words. This paper proposes to compare both results and to explain why they are not in contradiction. Lipman's definition of vagueness relies exclusively on a property of signaling strategies, without making any assumptions about the lexicon, whereas \'Egr\'e et al.'s involves a layer of semantic content. We argue that the semantic account of vagueness is needed, and more adequate and explanatory of vagueness.


Naive Bayes Classifiers and One-hot Encoding of Categorical Variables

arXiv.org Machine Learning

This paper investigates the consequences of encoding a $K$-valued categorical variable incorrectly as $K$ bits via one-hot encoding, when using a Na\"{\i}ve Bayes classifier. This gives rise to a product-of-Bernoullis (PoB) assumption, rather than the correct categorical Na\"{\i}ve Bayes classifier. The differences between the two classifiers are analysed mathematically and experimentally. In our experiments using probability vectors drawn from a Dirichlet distribution, the two classifiers are found to agree on the maximum a posteriori class label for most cases, although the posterior probabilities are usually greater for the PoB case.


Implicit Generative Prior for Bayesian Neural Networks

arXiv.org Artificial Intelligence

Predictive uncertainty quantification is crucial for reliable decision-making in various applied domains. Bayesian neural networks offer a powerful framework for this task. However, defining meaningful priors and ensuring computational efficiency remain significant challenges, especially for complex real-world applications. This paper addresses these challenges by proposing a novel neural adaptive empirical Bayes (NA-EB) framework. NA-EB leverages a class of implicit generative priors derived from low-dimensional distributions. This allows for efficient handling of complex data structures and effective capture of underlying relationships in real-world datasets. The proposed NA-EB framework combines variational inference with a gradient ascent algorithm. This enables simultaneous hyperparameter selection and approximation of the posterior distribution, leading to improved computational efficiency. We establish the theoretical foundation of the framework through posterior and classification consistency. We demonstrate the practical applications of our framework through extensive evaluations on a variety of tasks, including the two-spiral problem, regression, 10 UCI datasets, and image classification tasks on both MNIST and CIFAR-10 datasets. The results of our experiments highlight the superiority of our proposed framework over existing methods, such as sparse variational Bayesian and generative models, in terms of prediction accuracy and uncertainty quantification.


Q-Learning to navigate turbulence without a map

arXiv.org Artificial Intelligence

We consider the problem of olfactory searches in a turbulent environment. We focus on agents that respond solely to odor stimuli, with no access to spatial perception nor prior information about the odor location. We ask whether navigation strategies to a target can be learned robustly within a sequential decision making framework. We develop a reinforcement learning algorithm using a small set of interpretable olfactory states and train it with realistic turbulent odor cues. By introducing a temporal memory, we demonstrate that two salient features of odor traces, discretized in few olfactory states, are sufficient to learn navigation in a realistic odor plume. Performance is dictated by the sparse nature of turbulent plumes. An optimal memory exists which ignores blanks within the plume and activates a recovery strategy outside the plume. We obtain the best performance by letting agents learn their recovery strategy and show that it is mostly casting cross wind, similar to behavior observed in flying insects. The optimal strategy is robust to substantial changes in the odor plumes, suggesting minor parameter tuning may be sufficient to adapt to different environments.


Decentralized State-Dependent Markov Chain Synthesis with an Application to Swarm Guidance

arXiv.org Artificial Intelligence

This paper introduces a decentralized state-dependent Markov chain synthesis (DSMC) algorithm for finite-state Markov chains. We present a state-dependent consensus protocol that achieves exponential convergence under mild technical conditions, without relying on any connectivity assumptions regarding the dynamic network topology. Utilizing the proposed consensus protocol, we develop the DSMC algorithm, updating the Markov matrix based on the current state while ensuring the convergence conditions of the consensus protocol. This result establishes the desired steady-state distribution for the resulting Markov chain, ensuring exponential convergence from all initial distributions while adhering to transition constraints and minimizing state transitions. The DSMC's performance is demonstrated through a probabilistic swarm guidance example, which interprets the spatial distribution of a swarm comprising a large number of mobile agents as a probability distribution and utilizes the Markov chain to compute transition probabilities between states. Simulation results demonstrate faster convergence for the DSMC based algorithm when compared to the previous Markov chain based swarm guidance algorithms.


Part-Guided 3D RL for Sim2Real Articulated Object Manipulation

arXiv.org Artificial Intelligence

Manipulating unseen articulated objects through visual feedback is a critical but challenging task for real robots. Existing learning-based solutions mainly focus on visual affordance learning or other pre-trained visual models to guide manipulation policies, which face challenges for novel instances in real-world scenarios. In this paper, we propose a novel part-guided 3D RL framework, which can learn to manipulate articulated objects without demonstrations. We combine the strengths of 2D segmentation and 3D RL to improve the efficiency of RL policy training. To improve the stability of the policy on real robots, we design a Frame-consistent Uncertainty-aware Sampling (FUS) strategy to get a condensed and hierarchical 3D representation. In addition, a single versatile RL policy can be trained on multiple articulated object manipulation tasks simultaneously in simulation and shows great generalizability to novel categories and instances. Experimental results demonstrate the effectiveness of our framework in both simulation and real-world settings. Our code is available at https://github.com/THU-VCLab/Part-Guided-3D-RL-for-Sim2Real-Articulated-Object-Manipulation.


Assessing the Potential of AI for Spatially Sensitive Nature-Related Financial Risks

arXiv.org Artificial Intelligence

There is growing recognition among financial institutions, financial regulators and policy makers of the importance of addressing nature-related risks and opportunities. Evaluating and assessing nature-related risks for financial institutions is challenging due to the large volume of heterogeneous data available on nature and the complexity of investment value chains and the various components' relationship to nature. The dual problem of scaling data analytics and analysing complex systems can be addressed using Artificial Intelligence (AI). We address issues such as plugging existing data gaps with discovered data, data estimation under uncertainty, time series analysis and (near) real-time updates. This report presents potential AI solutions for models of two distinct use cases, the Brazil Beef Supply Use Case and the Water Utility Use Case. Our two use cases cover a broad perspective within sustainable finance. The Brazilian cattle farming use case is an example of greening finance - integrating nature-related considerations into mainstream financial decision-making to transition investments away from sectors with poor historical track records and unsustainable operations. The deployment of nature-based solutions in the UK water utility use case is an example of financing green - driving investment to nature-positive outcomes. The two use cases also cover different sectors, geographies, financial assets and AI modelling techniques, providing an overview on how AI could be applied to different challenges relating to nature's integration into finance. This report is primarily aimed at financial institutions but is also of interest to ESG data providers, TNFD, systems modellers, and, of course, AI practitioners.