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 Undirected Networks


A linear time method for the detection of point and collective anomalies

arXiv.org Machine Learning

The challenge of efficiently identifying anomalies in data sequences is an important statistical problem that now arises in many applications. Whilst there has been substantial work aimed at making statistical analyses robust to outliers, or point anomalies, there has been much less work on detecting anomalous segments, or collective anomalies. By bringing together ideas from changepoint detection and robust statistics, we introduce Collective And Point Anomalies (CAPA), a computationally efficient approach that is suitable when collective anomalies are characterised by either a change in mean, variance, or both, and distinguishes them from point anomalies. Theoretical results establish the consistency of CAPA at detecting collective anomalies and empirical results show that CAPA has close to linear computational cost as well as being more accurate at detecting and locating collective anomalies than other approaches. We demonstrate the utility of CAPA through its ability to detect exoplanets from light curve data from the Kepler telescope.


DNN-HMM based Speaker Adaptive Emotion Recognition using Proposed Epoch and MFCC Features

arXiv.org Artificial Intelligence

Speech is produced when time varying vocal tract system is excited with time varying excitation source. Therefore, the information present in a speech such as message, emotion, language, speaker is due to the combined effect of both excitation source and vocal tract system. However, there is very less utilization of excitation source features to recognize emotion. In our earlier work, we have proposed a novel method to extract glottal closure instants (GCIs) known as epochs. In this paper, we have explored epoch features namely instantaneous pitch, phase and strength of epochs for discriminating emotions. We have combined the excitation source features and the well known Male-frequency cepstral coefficient (MFCC) features to develop an emotion recognition system with improved performance. DNN-HMM speaker adaptive models have been developed using MFCC, epoch and combined features. IEMOCAP emotional database has been used to evaluate the models. The average accuracy for emotion recognition system when using MFCC and epoch features separately is 59.25% and 54.52% respectively. The recognition performance improves to 64.2% when MFCC and epoch features are combined.


EigenNetworks

arXiv.org Machine Learning

In many applications, the interdependencies among a set of $N$ time series $\{ x_{nk}, k>0 \}_{n=1}^{N}$ are well captured by a graph or network $G$. The network itself may change over time as well (i.e., as $G_k$). We expect the network changes to be at a much slower rate than that of the time series. This paper introduces eigennetworks, networks that are building blocks to compose the actual networks $G_k$ capturing the dependencies among the time series. These eigennetworks can be estimated by first learning the time series of graphs $G_k$ from the data, followed by a Principal Network Analysis procedure. Algorithms for learning both the original time series of graphs and the eigennetworks are presented and discussed. Experiments on simulated and real time series data demonstrate the performance of the learning and the interpretation of the eigennetworks.


Importance Sampling Policy Evaluation with an Estimated Behavior Policy

arXiv.org Machine Learning

In reinforcement learning, off-policy evaluation is the task of using data generated by one policy to determine the expected return of a second policy. Importance sampling is a standard technique for off-policy evaluation, allowing off-policy data to be used as if it were on-policy. When the policy that generated the off-policy data is unknown, the ordinary importance sampling estimator cannot be applied. In this paper, we study a family of regression importance sampling (RIS) methods that apply importance sampling by first estimating the behavior policy. We find that these estimators give strong empirical performance---surprisingly often outperforming importance sampling with the true behavior policy in both discrete and continuous domains. Our results emphasize the importance of estimating the behavior policy using only the data that will also be used for the importance sampling estimate.


Faster Deep Q-learning using Neural Episodic Control

arXiv.org Artificial Intelligence

The research on deep reinforcement learning which estimates Q-value by deep learning has been attracted the interest of researchers recently. In deep reinforcement learning, it is important to efficiently learn the experiences that an agent has collected by exploring environment. We propose NEC2DQN that improves learning speed of a poor sample efficiency algorithm such as DQN by using good one such as NEC at the beginning of learning. We show it is able to learn faster than Double DQN or N-step DQN in the experiments of Pong.


Closed-loop Bayesian Semantic Data Fusion for Collaborative Human-Autonomy Target Search

arXiv.org Artificial Intelligence

In search applications, autonomous unmanned vehicles must be able to efficiently reacquire and localize mobile targets that can remain out of view for long periods of time in large spaces. As such, all available information sources must be actively leveraged -- including imprecise but readily available semantic observations provided by humans. To achieve this, this work develops and validates a novel collaborative human-machine sensing solution for dynamic target search. Our approach uses continuous partially observable Markov decision process (CPOMDP) planning to generate vehicle trajectories that optimally exploit imperfect detection data from onboard sensors, as well as semantic natural language observations that can be specifically requested from human sensors. The key innovation is a scalable hierarchical Gaussian mixture model formulation for efficiently solving CPOMDPs with semantic observations in continuous dynamic state spaces. The approach is demonstrated and validated with a real human-robot team engaged in dynamic indoor target search and capture scenarios on a custom testbed.


Deep Predictive Models in Interactive Music

arXiv.org Artificial Intelligence

Musical performance requires prediction to operate instruments, to perform in groups and to improvise. We argue, with reference to a number of digital music instruments (DMIs), including two of our own, that predictive machine learning models can help interactive systems to understand their temporal context and ensemble behaviour. We also discuss how recent advances in deep learning highlight the role of prediction in DMIs, by allowing data-driven predictive models with a long memory of past states. We advocate for predictive musical interaction, where a predictive model is embedded in a musical interface, assisting users by predicting unknown states of musical processes. We propose a framework for characterising prediction as relating to the instrumental sound, ongoing musical process, or between members of an ensemble. Our framework shows that different musical interface design configurations lead to different types of prediction. We show that our framework accommodates deep generative models, as well as models for predicting gestural states, or other high-level musical information. We apply our framework to examples from our recent work and the literature, and discuss the benefits and challenges revealed by these systems as well as musical use-cases where prediction is a necessary component.


Learning Tree Distributions by Hidden Markov Models

arXiv.org Machine Learning

Hidden tree Markov models allow learning distributions for tree structured data while being interpretable as nondeterministic automata. We provide a concise summary of the main approaches in literature, focusing in particular on the causality assumptions introduced by the choice of a specific tree visit direction. We will then sketch a novel non-parametric generalization of the bottom-up hidden tree Markov model with its interpretation as a nondeterministic tree automaton with infinite states.


Root-cause Analysis for Time-series Anomalies via Spatiotemporal Graphical Modeling in Distributed Complex Systems

arXiv.org Machine Learning

Performance monitoring, anomaly detection, and root-cause analysis in complex cyber-physical systems (CPSs) are often highly intractable due to widely diverse operational modes, disparate data types, and complex fault propagation mechanisms. This paper presents a new data-driven framework for root-cause analysis, based on a spatiotemporal graphical modeling approach built on the concept of symbolic dynamics for discovering and representing causal interactions among sub-systems of complex CPSs. We formulate the root-cause analysis problem as a minimization problem via the proposed inference based metric and present two approximate approaches for root-cause analysis, namely the sequential state switching ($S^3$, based on free energy concept of a restricted Boltzmann machine, RBM) and artificial anomaly association ($A^3$, a classification framework using deep neural networks, DNN). Synthetic data from cases with failed pattern(s) and anomalous node(s) are simulated to validate the proposed approaches. Real dataset based on Tennessee Eastman process (TEP) is also used for comparison with other approaches. The results show that: (1) $S^3$ and $A^3$ approaches can obtain high accuracy in root-cause analysis under both pattern-based and node-based fault scenarios, in addition to successfully handling multiple nominal operating modes, (2) the proposed tool-chain is shown to be scalable while maintaining high accuracy, and (3) the proposed framework is robust and adaptive in different fault conditions and performs better in comparison with the state-of-the-art methods.


The Actor Search Tree Critic (ASTC) for Off-Policy POMDP Learning in Medical Decision Making

arXiv.org Artificial Intelligence

Off-policy reinforcement learning enables near-optimal policy from suboptimal experience, thereby provisions opportunity for artificial intelligence applications in healthcare. Previous works have mainly framed patient-clinician interactions as Markov decision processes, while true physiological states are not necessarily fully observable from clinical data. We capture this situation with partially observable Markov decision process, in which an agent optimises its actions in a belief represented as a distribution of patient states inferred from individual history trajectories. A Gaussian mixture model is fitted for the observed data. Moreover, we take into account the fact that nuance in pharmaceutical dosage could presumably result in significantly different effect by modelling a continuous policy through a Gaussian approximator directly in the policy space, i.e. the actor. To address the challenge of infinite number of possible belief states which renders exact value iteration intractable, we evaluate and plan for only every encountered belief, through heuristic search tree by tightly maintaining lower and upper bounds of the true value of belief. We further resort to function approximations to update value bounds estimation, i.e. the critic, so that the tree search can be improved through more compact bounds at the fringe nodes that will be back-propagated to the root. Both actor and critic parameters are learned via gradient-based approaches. Our proposed policy trained from real intensive care unit data is capable of dictating dosing on vasopressors and intravenous fluids for sepsis patients that lead to the best patient outcomes.