Markov Models
Estimating Latent Population Flows from Aggregated Data via Inversing Multi-Marginal Optimal Transport
We study the problem of estimating latent population flows from aggregated count data. This problem arises when individual trajectories are not available due to privacy issues or measurement fidelity. Instead, the aggregated observations are measured over discrete-time points, for estimating the population flows among states. Most related studies tackle the problems by learning the transition parameters of a time-homogeneous Markov process. Nonetheless, most real-world population flows can be influenced by various uncertainties such as traffic jam and weather conditions. Thus, in many cases, a time-homogeneous Markov model is a poor approximation of the much more complex population flows. To circumvent this difficulty, we resort to a multi-marginal optimal transport (MOT) formulation that can naturally represent aggregated observations with constrained marginals, and encode time-dependent transition matrices by the cost functions. In particular, we propose to estimate the transition flows from aggregated data by learning the cost functions of the MOT framework, which enables us to capture time-varying dynamic patterns. The experiments demonstrate the improved accuracy of the proposed algorithms than the related methods in estimating several real-world transition flows.
Policy Optimization to Learn Adaptive Motion Primitives in Path Planning with Dynamic Obstacles
Angulo, Brian, Panov, Aleksandr, Yakovlev, Konstantin
This paper addresses the kinodynamic motion planning for non-holonomic robots in dynamic environments with both static and dynamic obstacles -- a challenging problem that lacks a universal solution yet. One of the promising approaches to solve it is decomposing the problem into the smaller sub problems and combining the local solutions into the global one. The crux of any planning method for non-holonomic robots is the generation of motion primitives that generates solutions to local planning sub-problems. In this work we introduce a novel learnable steering function (policy), which takes into account kinodynamic constraints of the robot and both static and dynamic obstacles. This policy is efficiently trained via the policy optimization. Empirically, we show that our steering function generalizes well to unseen problems. We then plug in the trained policy into the sampling-based and lattice-based planners, and evaluate the resultant POLAMP algorithm (Policy Optimization that Learns Adaptive Motion Primitives) in a range of challenging setups that involve a car-like robot operating in the obstacle-rich parking-lot environments. We show that POLAMP is able to plan collision-free kinodynamic trajectories with success rates higher than 92%, when 50 simultaneously moving obstacles populate the environment showing better performance than the state-of-the-art competitors.
Certifying Safety in Reinforcement Learning under Adversarial Perturbation Attacks
Wu, Junlin, Sibai, Hussein, Vorobeychik, Yevgeniy
Function approximation has enabled remarkable advances in applying reinforcement learning (RL) techniques in environments with high-dimensional inputs, such as images, in an end-to-end fashion, mapping such inputs directly to low-level control. Nevertheless, these have proved vulnerable to small adversarial input perturbations. A number of approaches for improving or certifying robustness of end-to-end RL to adversarial perturbations have emerged as a result, focusing on cumulative reward. However, what is often at stake in adversarial scenarios is the violation of fundamental properties, such as safety, rather than the overall reward that combines safety with efficiency. Moreover, properties such as safety can only be defined with respect to true state, rather than the high-dimensional raw inputs to end-to-end policies. To disentangle nominal efficiency and adversarial safety, we situate RL in deterministic partially-observable Markov decision processes (POMDPs) with the goal of maximizing cumulative reward subject to safety constraints. We then propose a partially-supervised reinforcement learning (PSRL) framework that takes advantage of an additional assumption that the true state of the POMDP is known at training time. We present the first approach for certifying safety of PSRL policies under adversarial input perturbations, and two adversarial training approaches that make direct use of PSRL. Our experiments demonstrate both the efficacy of the proposed approach for certifying safety in adversarial environments, and the value of the PSRL framework coupled with adversarial training in improving certified safety while preserving high nominal reward and high-quality predictions of true state.
Conflict Avoidance in Social Navigation -- a Survey
Mirsky, Reuth, Xiao, Xuesu, Hart, Justin, Stone, Peter
A major goal in robotics is to enable intelligent mobile robots to operate smoothly in shared human-robot environments. One of the most fundamental capabilities in service of this goal is competent navigation in this ``social" context. As a result, there has been a recent surge of research on social navigation; and especially as it relates to the handling of conflicts between agents during social navigation. These developments introduce a variety of models and algorithms, however as this research area is inherently interdisciplinary, many of the relevant papers are not comparable and there is no shared standard vocabulary. This survey aims to bridge this gap by introducing such a common language, using it to survey existing work, and highlighting open problems. It starts by defining the boundaries of this survey to a limited, yet highly common type of social navigation - conflict avoidance. Within this proposed scope, this survey introduces a detailed taxonomy of the conflict avoidance components. This survey then maps existing work into this taxonomy, while discussing papers using its framing. Finally, this paper proposes some future research directions and open problems that are currently on the frontier of social navigation to aid ongoing and future research.
Strangeness-driven Exploration in Multi-Agent Reinforcement Learning
Kim, Ju-Bong, Choi, Ho-Bin, Han, Youn-Hee
Efficient exploration strategy is one of essential issues in cooperative multi-agent reinforcement learning (MARL) algorithms requiring complex coordination. In this study, we introduce a new exploration method with the strangeness that can be easily incorporated into any centralized training and decentralized execution (CTDE)-based MARL algorithms. The strangeness refers to the degree of unfamiliarity of the observations that an agent visits. In order to give the observation strangeness a global perspective, it is also augmented with the the degree of unfamiliarity of the visited entire state. The exploration bonus is obtained from the strangeness and the proposed exploration method is not much affected by stochastic transitions commonly observed in MARL tasks. To prevent a high exploration bonus from making the MARL training insensitive to extrinsic rewards, we also propose a separate action-value function trained by both extrinsic reward and exploration bonus, on which a behavioral policy to generate transitions is designed based. It makes the CTDE-based MARL algorithms more stable when they are used with an exploration method. Through a comparative evaluation in didactic examples and the StarCraft Multi-Agent Challenge, we show that the proposed exploration method achieves significant performance improvement in the CTDE-based MARL algorithms.
Model-Based Reinforcement Learning with Multinomial Logistic Function Approximation
We study model-based reinforcement learning (RL) for episodic Markov decision processes (MDP) whose transition probability is parametrized by an unknown transition core with features of state and action. Despite much recent progress in analyzing algorithms in the linear MDP setting, the understanding of more general transition models is very restrictive. In this paper, we establish a provably efficient RL algorithm for the MDP whose state transition is given by a multinomial logistic model. To balance the exploration-exploitation trade-off, we propose an upper confidence bound-based algorithm. We show that our proposed algorithm achieves $\tilde{\mathcal{O}}(d \sqrt{H^3 T})$ regret bound where $d$ is the dimension of the transition core, $H$ is the horizon, and $T$ is the total number of steps. To the best of our knowledge, this is the first model-based RL algorithm with multinomial logistic function approximation with provable guarantees. We also comprehensively evaluate our proposed algorithm numerically and show that it consistently outperforms the existing methods, hence achieving both provable efficiency and practical superior performance.
Piecewise-Velocity Model for Learning Continuous-time Dynamic Node Representations
รelikkanat, Abdulkadir, Nakis, Nikolaos, Mรธrup, Morten
Networks have become indispensable and ubiquitous structures in many fields to model the interactions among different entities, such as friendship in social networks or protein interactions in biological graphs. A major challenge is to understand the structure and dynamics of these systems. Although networks evolve through time, most existing graph representation learning methods target only static networks. Whereas approaches have been developed for the modeling of dynamic networks, there is a lack of efficient continuous time dynamic graph representation learning methods that can provide accurate network characterization and visualization in low dimensions while explicitly accounting for prominent network characteristics such as homophily and transitivity. In this paper, we propose the Piecewise-Velocity Model (PiVeM) for the representation of continuous-time dynamic networks. It learns dynamic embeddings in which the temporal evolution of nodes is approximated by piecewise linear interpolations based on a latent distance model with piecewise constant node-specific velocities. The model allows for analytically tractable expressions of the associated Poisson process likelihood with scalable inference invariant to the number of events. We further impose a scalable Kronecker structured Gaussian Process prior to the dynamics accounting for community structure, temporal smoothness, and disentangled (uncorrelated) latent embedding dimensions optimally learned to characterize the network dynamics. We show that PiVeM can successfully represent network structure and dynamics in ultra-low two-dimensional spaces. It outperforms relevant state-of-art methods in downstream tasks such as link prediction. In summary, PiVeM enables easily interpretable dynamic network visualizations and characterizations that can further improve our understanding of the intrinsic dynamics of time-evolving networks.
Coordinated Multi-Agent Reinforcement Learning for Unmanned Aerial Vehicle Swarms in Autonomous Mobile Access Applications
Park, Chanyoung, Lee, Haemin, Yun, Won Joon, Jung, Soyi, Kim, Joongheon
Abstract--This paper proposes a novel centralized training and distributed execution (CTDE)-based multi-agent deep reinforcement learning (MADRL) method for multiple unmanned aerial vehicles (UAVs) control in autonomous mobile access applications. For the purpose, a single neural network is utilized in centralized training for cooperation among multiple agents while maximizing the total quality of service (QoS) in mobile access applications. In order to provide seamless network services in crowded, wild, or extreme areas, which is one of the potential scenarios in 6G networks, the use of unmanned aerial vehicles (UAVs) is widely considered where the UAVs are autonomously operated with deep learning algorithms [1]. In this paper, a multi-agent deep reinforcement learning (MADRL) algorithm is designed and evaluated for autonomous is good enough to utilize the desired performance of multiagent aerial mobile base-station (BS) network coordination cooperation and coordination. In order to neural network, a cost function is required, and the function is achieve our desired goal, one of the promising approaches is designed to maximize the quality of services (QoS) in mobile centralized training and distributed execution (CTDE) where access applications.
Online Planning for Constrained POMDPs with Continuous Spaces through Dual Ascent
Jamgochian, Arec, Corso, Anthony, Kochenderfer, Mykel J.
Rather than augmenting rewards with penalties for undesired behavior, Constrained Partially Observable Markov Decision Processes (CPOMDPs) plan safely by imposing inviolable hard constraint value budgets. Previous work performing online planning for CPOMDPs has only been applied to discrete action and observation spaces. In this work, we propose algorithms for online CPOMDP planning for continuous state, action, and observation spaces by combining dual ascent with progressive widening. We empirically compare the effectiveness of our proposed algorithms on continuous CPOMDPs that model both toy and real-world safety-critical problems. Additionally, we compare against the use of online solvers for continuous unconstrained POMDPs that scalarize cost constraints into rewards, and investigate the effect of optimistic cost propagation.
Application of Deep Q Learning with Simulation Results for Elevator Optimization
Cao, Zheng, Guo, Raymond, Tuguinay, Caesar M., Pock, Mark, Gao, Jiayi, Wang, Ziyu
This paper presents a methodology for combining programming and mathematics to optimize elevator wait times. Based on simulated user data generated according to the canonical three-peak model of elevator traffic, we first develop a naive model from an intuitive understanding of the logic behind elevators. We take into consideration a general array of features including capacity, acceleration, and maximum wait time thresholds to adequately model realistic circumstances. Using the same evaluation framework, we proceed to develop a Deep Q Learning model in an attempt to match the hard-coded naive approach for elevator control. Throughout the majority of the paper, we work under a Markov Decision Process (MDP) schema, but later explore how the assumption fails to characterize the highly stochastic overall Elevator Group Control System (EGCS).