Markov Models
Is Centralized Training with Decentralized Execution Framework Centralized Enough for MARL?
Zhou, Yihe, Liu, Shunyu, Qing, Yunpeng, Chen, Kaixuan, Zheng, Tongya, Huang, Yanhao, Song, Jie, Song, Mingli
Centralized Training with Decentralized Execution (CTDE) has recently emerged as a popular framework for cooperative Multi-Agent Reinforcement Learning (MARL), where agents can use additional global state information to guide training in a centralized way and make their own decisions only based on decentralized local policies. Despite the encouraging results achieved, CTDE makes an independence assumption on agent policies, which limits agents from adopting global cooperative information from each other during centralized training. Therefore, we argue that the existing CTDE framework cannot fully utilize global information for training, leading to an inefficient joint-policy exploration and even suboptimal results. In this paper, we introduce a novel Centralized Advising and Decentralized Pruning (CADP) framework for multi-agent reinforcement learning, that not only enables an efficacious message exchange among agents during training but also guarantees the independent policies for execution. Firstly, CADP endows agents the explicit communication channel to seek and take advice from different agents for more centralized training. To further ensure the decentralized execution, we propose a smooth model pruning mechanism to progressively constrain the agent communication into a closed one without degradation in agent cooperation capability. Empirical evaluations on StarCraft II micromanagement challenge and Google Research Football benchmarks and and across different MARL backbones demonstrate that the proposed framework achieves superior performance compared with the state-of-the-art counterparts. Our code is available at https://github.com/zyh1999/CADP.
Optimal Control of Logically Constrained Partially Observable and Multi-Agent Markov Decision Processes
Kalagarla, Krishna C., Kartik, Dhruva, Shen, Dongming, Jain, Rahul, Nayyar, Ashutosh, Nuzzo, Pierluigi
Autonomous systems often have logical constraints arising, for example, from safety, operational, or regulatory requirements. Such constraints can be expressed using temporal logic specifications. The system state is often partially observable. Moreover, it could encompass a team of multiple agents with a common objective but disparate information structures and constraints. In this paper, we first introduce an optimal control theory for partially observable Markov decision processes (POMDPs) with finite linear temporal logic constraints. We provide a structured methodology for synthesizing policies that maximize a cumulative reward while ensuring that the probability of satisfying a temporal logic constraint is sufficiently high. Our approach comes with guarantees on approximate reward optimality and constraint satisfaction. We then build on this approach to design an optimal control framework for logically constrained multi-agent settings with information asymmetry. We illustrate the effectiveness of our approach by implementing it on several case studies.
A Simulation Environment and Reinforcement Learning Method for Waste Reduction
Jullien, Sami, Ariannezhad, Mozhdeh, Groth, Paul, de Rijke, Maarten
In retail (e.g., grocery stores, apparel shops, online retailers), inventory managers have to balance short-term risk (no items to sell) with long-term-risk (over ordering leading to product waste). This balancing task is made especially hard due to the lack of information about future customer purchases. In this paper, we study the problem of restocking a grocery store's inventory with perishable items over time, from a distributional point of view. The objective is to maximize sales while minimizing waste, with uncertainty about the actual consumption by costumers. This problem is of a high relevance today, given the growing demand for food and the impact of food waste on the environment, the economy, and purchasing power. We frame inventory restocking as a new reinforcement learning task that exhibits stochastic behavior conditioned on the agent's actions, making the environment partially observable. We make two main contributions. First, we introduce a new reinforcement learning environment, RetaiL, based on real grocery store data and expert knowledge. This environment is highly stochastic, and presents a unique challenge for reinforcement learning practitioners. We show that uncertainty about the future behavior of the environment is not handled well by classical supply chain algorithms, and that distributional approaches are a good way to account for the uncertainty. Second, we introduce GTDQN, a distributional reinforcement learning algorithm that learns a generalized Tukey Lambda distribution over the reward space. GTDQN provides a strong baseline for our environment. It outperforms other distributional reinforcement learning approaches in this partially observable setting, in both overall reward and reduction of generated waste.
Explainable Activity Recognition for Smart Home Systems
Das, Devleena, Nishimura, Yasutaka, Vivek, Rajan P., Takeda, Naoto, Fish, Sean T., Ploetz, Thomas, Chernova, Sonia
Smart home environments are designed to provide services that help improve the quality of life for the occupant via a variety of sensors and actuators installed throughout the space. Many automated actions taken by a smart home are governed by the output of an underlying activity recognition system. However, activity recognition systems may not be perfectly accurate and therefore inconsistencies in smart home operations can lead users reliant on smart home predictions to wonder "why did the smart home do that?" In this work, we build on insights from Explainable Artificial Intelligence (XAI) techniques and introduce an explainable activity recognition framework in which we leverage leading XAI methods to generate natural language explanations that explain what about an activity led to the given classification. Within the context of remote caregiver monitoring, we perform a two-step evaluation: (a) utilize ML experts to assess the sensibility of explanations, and (b) recruit non-experts in two user remote caregiver monitoring scenarios, synchronous and asynchronous, to assess the effectiveness of explanations generated via our framework. Our results show that the XAI approach, SHAP, has a 92% success rate in generating sensible explanations. Moreover, in 83% of sampled scenarios users preferred natural language explanations over a simple activity label, underscoring the need for explainable activity recognition systems. Finally, we show that explanations generated by some XAI methods can lead users to lose confidence in the accuracy of the underlying activity recognition model. We make a recommendation regarding which existing XAI method leads to the best performance in the domain of smart home automation, and discuss a range of topics for future work to further improve explainable activity recognition.
Bayesian Reinforcement Learning for Automatic Voltage Control under Cyber-Induced Uncertainty
Sahu, Abhijeet, Davis, Katherine
Voltage control is crucial to large-scale power system reliable operation, as timely reactive power support can help prevent widespread outages. However, there is currently no built in mechanism for power systems to ensure that the voltage control objective to maintain reliable operation will survive or sustain the uncertainty caused under adversary presence. Hence, this work introduces a Bayesian Reinforcement Learning (BRL) approach for power system control problems, with focus on sustained voltage control under uncertainty in a cyber-adversarial environment. This work proposes a data-driven BRL-based approach for automatic voltage control by formulating and solving a Partially-Observable Markov Decision Problem (POMDP), where the states are partially observable due to cyber intrusions. The techniques are evaluated on the WSCC and IEEE 14 bus systems. Additionally, BRL techniques assist in automatically finding a threshold for exploration and exploitation in various RL techniques.
NormMark: A Weakly Supervised Markov Model for Socio-cultural Norm Discovery
Moghimifar, Farhad, Qu, Shilin, Wu, Tongtong, Li, Yuan-Fang, Haffari, Gholamreza
Norms, which are culturally accepted guidelines for behaviours, can be integrated into conversational models to generate utterances that are appropriate for the socio-cultural context. Existing methods for norm recognition tend to focus only on surface-level features of dialogues and do not take into account the interactions within a conversation. To address this issue, we propose NormMark, a probabilistic generative Markov model to carry the latent features throughout a dialogue. These features are captured by discrete and continuous latent variables conditioned on the conversation history, and improve the model's ability in norm recognition. The model is trainable on weakly annotated data using the variational technique. On a dataset with limited norm annotations, we show that our approach achieves higher F1 score, outperforming current state-of-the-art methods, including GPT3.
Collaborative World Models: An Online-Offline Transfer RL Approach
Wang, Qi, Yang, Junming, Wang, Yunbo, Jin, Xin, Zeng, Wenjun, Yang, Xiaokang
Training visual reinforcement learning (RL) models in offline datasets is challenging due to overfitting issues in representation learning and overestimation problems in value function. In this paper, we propose a transfer learning method called Collaborative World Models (CoWorld) to improve the performance of visual RL under offline conditions. The core idea is to use an easy-to-interact, off-the-shelf simulator to train an auxiliary RL model as the online "test bed" for the offline policy learned in the target domain, which provides a flexible constraint for the value function -- Intuitively, we want to mitigate the overestimation problem of value functions outside the offline data distribution without impeding the exploration of actions with potential advantages. Specifically, CoWorld performs domain-collaborative representation learning to bridge the gap between online and offline hidden state distributions. Furthermore, it performs domain-collaborative behavior learning that enables the source RL agent to provide target-aware value estimation, allowing for effective offline policy regularization. Experiments show that CoWorld significantly outperforms existing methods in offline visual control tasks in DeepMind Control and Meta-World.
Markov Decision Process with an External Temporal Process
Ayyagari, Ranga Shaarad, Dukkipati, Ambedkar
Most reinforcement learning algorithms treat the context under which they operate as a stationary, isolated and undisturbed environment. However, in the real world, the environment is constantly changing due to a variety of external influences. To address this problem, we study Markov Decision Processes (MDP) under the influence of an external temporal process. We formalize this notion and discuss conditions under which the problem becomes tractable with suitable solutions. We propose a policy iteration algorithm to solve this problem and theoretically analyze its performance.
Monitoring Algorithmic Fairness
Henzinger, Thomas A., Karimi, Mahyar, Kueffner, Konstantin, Mallik, Kaushik
Machine-learned systems are in widespread use for making decisions about humans, and it is important that they are fair, i.e., not biased against individuals based on sensitive attributes. We present runtime verification of algorithmic fairness for systems whose models are unknown, but are assumed to have a Markov chain structure. We introduce a specification language that can model many common algorithmic fairness properties, such as demographic parity, equal opportunity, and social burden. We build monitors that observe a long sequence of events as generated by a given system, and output, after each observation, a quantitative estimate of how fair or biased the system was on that run until that point in time. The estimate is proven to be correct modulo a variable error bound and a given confidence level, where the error bound gets tighter as the observed sequence gets longer. Our monitors are of two types, and use, respectively, frequentist and Bayesian statistical inference techniques. While the frequentist monitors compute estimates that are objectively correct with respect to the ground truth, the Bayesian monitors compute estimates that are correct subject to a given prior belief about the system's model. Using a prototype implementation, we show how we can monitor if a bank is fair in giving loans to applicants from different social backgrounds, and if a college is fair in admitting students while maintaining a reasonable financial burden on the society. Although they exhibit different theoretical complexities in certain cases, in our experiments, both frequentist and Bayesian monitors took less than a millisecond to update their verdicts after each observation.
DIFFER: Decomposing Individual Reward for Fair Experience Replay in Multi-Agent Reinforcement Learning
Hu, Xunhan, Zhao, Jian, Zhou, Wengang, Feng, Ruili, Li, Houqiang
Cooperative multi-agent reinforcement learning (MARL) is a challenging task, as agents must learn complex and diverse individual strategies from a shared team reward. However, existing methods struggle to distinguish and exploit important individual experiences, as they lack an effective way to decompose the team reward into individual rewards. To address this challenge, we propose DIFFER, a powerful theoretical framework for decomposing individual rewards to enable fair experience replay in MARL. By enforcing the invariance of network gradients, we establish a partial differential equation whose solution yields the underlying individual reward function. The individual TD-error can then be computed from the solved closed-form individual rewards, indicating the importance of each piece of experience in the learning task and guiding the training process. Our method elegantly achieves an equivalence to the original learning framework when individual experiences are homogeneous, while also adapting to achieve more muscular efficiency and fairness when diversity is observed.Our extensive experiments on popular benchmarks validate the effectiveness of our theory and method, demonstrating significant improvements in learning efficiency and fairness.