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 Markov Models


Last-Iterate Convergent Policy Gradient Primal-Dual Methods for Constrained MDPs

arXiv.org Artificial Intelligence

We study the problem of computing an optimal policy of an infinite-horizon discounted constrained Markov decision process (constrained MDP). Despite the popularity of Lagrangian-based policy search methods used in practice, the oscillation of policy iterates in these methods has not been fully understood, bringing out issues such as violation of constraints and sensitivity to hyper-parameters. To fill this gap, we employ the Lagrangian method to cast a constrained MDP into a constrained saddle-point problem in which max/min players correspond to primal/dual variables, respectively, and develop two single-time-scale policy-based primal-dual algorithms with non-asymptotic convergence of their policy iterates to an optimal constrained policy. Specifically, we first propose a regularized policy gradient primal-dual (RPG-PD) method that updates the policy using an entropy-regularized policy gradient, and the dual via a quadratic-regularized gradient ascent, simultaneously. We prove that the policy primal-dual iterates of RPG-PD converge to a regularized saddle point with a sublinear rate, while the policy iterates converge sublinearly to an optimal constrained policy. We further instantiate RPG-PD in large state or action spaces by including function approximation in policy parametrization, and establish similar sublinear last-iterate policy convergence. Second, we propose an optimistic policy gradient primal-dual (OPG-PD) method that employs the optimistic gradient method to update primal/dual variables, simultaneously. We prove that the policy primal-dual iterates of OPG-PD converge to a saddle point that contains an optimal constrained policy, with a linear rate. To the best of our knowledge, this work appears to be the first non-asymptotic policy last-iterate convergence result for single-time-scale algorithms in constrained MDPs.


Timestamped Embedding-Matching Acoustic-to-Word CTC ASR

arXiv.org Artificial Intelligence

In this work, we describe a novel method of training an embedding-matching word-level connectionist temporal classification (CTC) automatic speech recognizer (ASR) such that it directly produces word start times and durations, required by many real-world applications, in addition to the transcription. The word timestamps enable the ASR to output word segmentations and word confusion networks without relying on a secondary model or forced alignment process when testing. Our proposed system has similar word segmentation accuracy as a hybrid DNN-HMM (Deep Neural Network-Hidden Markov Model) system, with less than 3ms difference in mean absolute error in word start times on TIMIT data. At the same time, we observed less than 5% relative increase in the word error rate compared to the non-timestamped system when using the same audio training data and nearly identical model size. We also contribute more rigorous analysis of multiple-hypothesis embedding-matching ASR in general.


Cooperative Multi-Agent Learning for Navigation via Structured State Abstraction

arXiv.org Artificial Intelligence

Cooperative multi-agent reinforcement learning (MARL) for navigation enables agents to cooperate to achieve their navigation goals. Using emergent communication, agents learn a communication protocol to coordinate and share information that is needed to achieve their navigation tasks. In emergent communication, symbols with no pre-specified usage rules are exchanged, in which the meaning and syntax emerge through training. Learning a navigation policy along with a communication protocol in a MARL environment is highly complex due to the huge state space to be explored. To cope with this complexity, this work proposes a novel neural network architecture, for jointly learning an adaptive state space abstraction and a communication protocol among agents participating in navigation tasks. The goal is to come up with an adaptive abstractor that significantly reduces the size of the state space to be explored, without degradation in the policy performance. Simulation results show that the proposed method reaches a better policy, in terms of achievable rewards, resulting in fewer training iterations compared to the case where raw states or fixed state abstraction are used. Moreover, it is shown that a communication protocol emerges during training which enables the agents to learn better policies within fewer training iterations.


Towards an Improved Understanding of Software Vulnerability Assessment Using Data-Driven Approaches

arXiv.org Artificial Intelligence

The thesis advances the field of software security by providing knowledge and automation support for software vulnerability assessment using data-driven approaches. Software vulnerability assessment provides important and multifaceted information to prevent and mitigate dangerous cyber-attacks in the wild. The key contributions include a systematisation of knowledge, along with a suite of novel data-driven techniques and practical recommendations for researchers and practitioners in the area. The thesis results help improve the understanding and inform the practice of assessing ever-increasing vulnerabilities in real-world software systems. This in turn enables more thorough and timely fixing prioritisation and planning of these critical security issues.


Illusory Attacks: Detectability Matters in Adversarial Attacks on Sequential Decision-Makers

arXiv.org Artificial Intelligence

Autonomous agents deployed in the real world need to be robust against adversarial attacks on sensory inputs. Robustifying agent policies requires anticipating the strongest attacks possible. We demonstrate that existing observation-space attacks on reinforcement learning agents have a common weakness: while effective, their lack of temporal consistency makes them detectable using automated means or human inspection. Detectability is undesirable to adversaries as it may trigger security escalations. We introduce perfect illusory attacks, a novel form of adversarial attack on sequential decision-makers that is both effective and provably statistically undetectable. We then propose the more versatile R-attacks, which result in observation transitions that are consistent with the state-transition function of the adversary-free environment and can be learned end-to-end. Compared to existing attacks, we empirically find R-attacks to be significantly harder to detect with automated methods, and a small study with human subjects suggests they are similarly harder to detect for humans. We propose that undetectability should be a central concern in the study of adversarial attacks on mixed-autonomy settings.


Model-Based Reinforcement Learning via Stochastic Hybrid Models

arXiv.org Artificial Intelligence

Optimal control of general nonlinear systems is a central challenge in automation. Enabled by powerful function approximators, data-driven approaches to control have recently successfully tackled challenging applications. However, such methods often obscure the structure of dynamics and control behind black-box over-parameterized representations, thus limiting our ability to understand closed-loop behavior. This paper adopts a hybrid-system view of nonlinear modeling and control that lends an explicit hierarchical structure to the problem and breaks down complex dynamics into simpler localized units. We consider a sequence modeling paradigm that captures the temporal structure of the data and derive an expectation-maximization (EM) algorithm that automatically decomposes nonlinear dynamics into stochastic piecewise affine models with nonlinear transition boundaries. Furthermore, we show that these time-series models naturally admit a closed-loop extension that we use to extract local polynomial feedback controllers from nonlinear experts via behavioral cloning. Finally, we introduce a novel hybrid relative entropy policy search (Hb-REPS) technique that incorporates the hierarchical nature of hybrid models and optimizes a set of time-invariant piecewise feedback controllers derived from a piecewise polynomial approximation of a global state-value function.


A Low-Delay MAC for IoT Applications: Decentralized Optimal Scheduling of Queues without Explicit State Information Sharing

arXiv.org Artificial Intelligence

We consider a system of several collocated nodes sharing a time slotted wireless channel, and seek a MAC (medium access control) that (i) provides low mean delay, (ii) has distributed control (i.e., there is no central scheduler), and (iii) does not require explicit exchange of state information or control signals. The design of such MAC protocols must keep in mind the need for contention access at light traffic, and scheduled access in heavy traffic, leading to the long-standing interest in hybrid, adaptive MACs. Working in the discrete time setting, for the distributed MAC design, we consider a practical information structure where each node has local information and some common information obtained from overhearing. In this setting, "ZMAC" is an existing protocol that is hybrid and adaptive. We approach the problem via two steps (1) We show that it is sufficient for the policy to be "greedy" and "exhaustive". Limiting the policy to this class reduces the problem to obtaining a queue switching policy at queue emptiness instants. (2) Formulating the delay optimal scheduling as a POMDP (partially observed Markov decision process), we show that the optimal switching rule is Stochastic Largest Queue (SLQ). Using this theory as the basis, we then develop a practical distributed scheduler, QZMAC, which is also tunable. We implement QZMAC on standard off-the-shelf TelosB motes and also use simulations to compare QZMAC with the full-knowledge centralized scheduler, and with ZMAC. We use our implementation to study the impact of false detection while overhearing the common information, and the efficiency of QZMAC. Our simulation results show that the mean delay with QZMAC is close that of the full-knowledge centralized scheduler.


A Markov Framework for Learning and Reasoning About Strategies in Professional Soccer

Journal of Artificial Intelligence Research

Strategy-optimization is a fundamental element of dynamic and complex team sports such as soccer, American football, and basketball. As the amount of data that is collected from matches in these sports has increased, so has the demand for data-driven decisionmaking support. If alternative strategies need to be balanced, a data-driven approach can uncover insights that are not available from qualitative analysis. This could tremendously aid teams in their match preparations. In this work, we propose a novel Markov modelbased framework for soccer that allows reasoning about the specific strategies teams use in order to gain insights into the efficiency of each strategy. The framework consists of two components: (1) a learning component, which entails modeling a teamโ€™s offensive behavior by learning a Markov decision process (MDP) from event data that is collected from the teamโ€™s matches, and (2) a reasoning component, which involves a novel application of probabilistic model checking to reason about the efficacy of the learned strategies of each team. In this paper, we provide an overview of this framework and illustrate it on several use cases using real-world event data from three leagues. Our results show that the framework can be used to reason about the shot decision-making of teams and to optimise the defensive strategies used when playing against a particular team. The general ideas presented in this framework can easily be extended to other sports.


Autonomous Driving with Deep Reinforcement Learning in CARLA Simulation

arXiv.org Artificial Intelligence

Nowadays, autonomous vehicles are gaining traction due to their numerous potential applications in resolving a variety of other real-world challenges. However, developing autonomous vehicles need huge amount of training and testing before deploying it to real world. While the field of reinforcement learning (RL) has evolved into a powerful learning framework to the development of deep representation learning, and it is now capable of learning complicated policies in high-dimensional environments like in autonomous vehicles. In this regard, we make an effort, using Deep Q-Learning, to discover a method by which an autonomous car may maintain its lane at top speed while avoiding other vehicles. After that, we used CARLA simulation environment to test and verify our newly acquired policy based on the problem formulation.


The Unintended Consequences of Discount Regularization: Improving Regularization in Certainty Equivalence Reinforcement Learning

arXiv.org Artificial Intelligence

Discount regularization, using a shorter planning horizon when calculating the optimal policy, is a popular choice to restrict planning to a less complex set of policies when estimating an MDP from sparse or noisy data (Jiang et al., 2015). It is commonly understood that discount regularization functions by de-emphasizing or ignoring delayed effects. In this paper, we reveal an alternate view of discount regularization that exposes unintended consequences. We demonstrate that planning under a lower discount factor produces an identical optimal policy to planning using any prior on the transition matrix that has the same distribution for all states and actions. In fact, it functions like a prior with stronger regularization on state-action pairs with more transition data. This leads to poor performance when the transition matrix is estimated from data sets with uneven amounts of data across state-action pairs. Our equivalence theorem leads to an explicit formula to set regularization parameters locally for individual state-action pairs rather than globally. We demonstrate the failures of discount regularization and how we remedy them using our state-action-specific method across simple empirical examples as well as a medical cancer simulator.