Goto

Collaborating Authors

 Markov Models


Towards Probabilistic Causal Discovery, Inference & Explanations for Autonomous Drones in Mine Surveying Tasks

arXiv.org Artificial Intelligence

Causal modelling offers great potential to provide autonomous agents the ability to understand the data-generation process that governs their interactions with the world. Such models capture formal knowledge as well as probabilistic representations of noise and uncertainty typically encountered by autonomous robots in real-world environments. Thus, causality can aid autonomous agents in making decisions and explaining outcomes, but deploying causality in such a manner introduces new challenges. Here we identify challenges relating to causality in the context of a drone system operating in a salt mine. Such environments are challenging for autonomous agents because of the presence of confounders, non-stationarity, and a difficulty in building complete causal models ahead of time. To address these issues, we propose a probabilistic causal framework consisting of: causally-informed POMDP planning, online SCM adaptation, and post-hoc counterfactual explanations. Further, we outline planned experimentation to evaluate the framework integrated with a drone system in simulated mine environments and on a real-world mine dataset.


A Decision Making Framework for Recommended Maintenance of Road Segments

arXiv.org Artificial Intelligence

Due to limited budgets allocated for road maintenance projects in various countries, road management departments face difficulties in making scientific maintenance decisions. This paper aims to provide road management departments with more scientific decision tools and evidence. The framework proposed in this paper mainly has the following four innovative points: 1) Predicting pavement performance deterioration levels of road sections as decision basis rather than accurately predicting specific indicator values; 2) Determining maintenance route priorities based on multiple factors; 3) Making maintenance plan decisions by establishing deep reinforcement learning models to formulate predictive strategies based on past maintenance performance evaluations, while considering both technical and management indicators; 4) Determining repair section priorities according to actual and suggested repair effects. By resolving these four issues, the framework can make intelligent decisions regarding optimal maintenance plans and sections, taking into account limited funds and historical maintenance management experiences.


LibCity: A Unified Library Towards Efficient and Comprehensive Urban Spatial-Temporal Prediction

arXiv.org Artificial Intelligence

As deep learning technology advances and more urban spatial-temporal data accumulates, an increasing number of deep learning models are being proposed to solve urban spatial-temporal prediction problems. However, there are limitations in the existing field, including open-source data being in various formats and difficult to use, few papers making their code and data openly available, and open-source models often using different frameworks and platforms, making comparisons challenging. A standardized framework is urgently needed to implement and evaluate these methods. To address these issues, we propose LibCity, an open-source library that offers researchers a credible experimental tool and a convenient development framework. In this library, we have reproduced 65 spatial-temporal prediction models and collected 55 spatial-temporal datasets, allowing researchers to conduct comprehensive experiments conveniently. By enabling fair model comparisons, designing a unified data storage format, and simplifying the process of developing new models, LibCity is poised to make significant contributions to the spatial-temporal prediction field.


An Optical Control Environment for Benchmarking Reinforcement Learning Algorithms

arXiv.org Artificial Intelligence

Deep reinforcement learning has the potential to address various scientific problems. In this paper, we implement an optics simulation environment for reinforcement learning based controllers. The environment captures the essence of nonconvexity, nonlinearity, and time-dependent noise inherent in optical systems, offering a more realistic setting. Subsequently, we provide the benchmark results of several reinforcement learning algorithms on the proposed simulation environment. The experimental findings demonstrate the superiority of off-policy reinforcement learning approaches over traditional control algorithms in navigating the intricacies of complex optical control environments. The code of the paper is available at https://github.com/Walleclipse/Reinforcement-Learning-Pulse-Stacking.


Stackelberg Batch Policy Learning

arXiv.org Machine Learning

Batch reinforcement learning (RL) defines the task of learning from a fixed batch of data lacking exhaustive exploration. Worst-case optimality algorithms, which calibrate a value-function model class from logged experience and perform some type of pessimistic evaluation under the learned model, have emerged as a promising paradigm for batch RL. However, contemporary works on this stream have commonly overlooked the hierarchical decision-making structure hidden in the optimization landscape. In this paper, we adopt a game-theoretical viewpoint and model the policy learning diagram as a two-player general-sum game with a leader-follower structure. We propose a novel stochastic gradient-based learning algorithm: StackelbergLearner, in which the leader player updates according to the total derivative of its objective instead of the usual individual gradient, and the follower player makes individual updates and ensures transition-consistent pessimistic reasoning. The derived learning dynamic naturally lends StackelbergLearner to a game-theoretic interpretation and provides a convergence guarantee to differentiable Stackelberg equilibria. From a theoretical standpoint, we provide instance-dependent regret bounds with general function approximation, which shows that our algorithm can learn a best-effort policy that is able to compete against any comparator policy that is covered by batch data. Notably, our theoretical regret guarantees only require realizability without any data coverage and strong function approximation conditions, e.g., Bellman closedness, which is in contrast to prior works lacking such guarantees. Through comprehensive experiments, we find that our algorithm consistently performs as well or better as compared to state-of-the-art methods in batch RL benchmark and real-world datasets.


Distributional Shift-Aware Off-Policy Interval Estimation: A Unified Error Quantification Framework

arXiv.org Machine Learning

We study high-confidence off-policy evaluation in the context of infinite-horizon Markov decision processes, where the objective is to establish a confidence interval (CI) for the target policy value using only offline data pre-collected from unknown behavior policies. This task faces two primary challenges: providing a comprehensive and rigorous error quantification in CI estimation, and addressing the distributional shift that results from discrepancies between the distribution induced by the target policy and the offline data-generating process. Motivated by an innovative unified error analysis, we jointly quantify the two sources of estimation errors: the misspecification error on modeling marginalized importance weights and the statistical uncertainty due to sampling, within a single interval. This unified framework reveals a previously hidden tradeoff between the errors, which undermines the tightness of the CI. Relying on a carefully designed discriminator function, the proposed estimator achieves a dual purpose: breaking the curse of the tradeoff to attain the tightest possible CI, and adapting the CI to ensure robustness against distributional shifts. Our method is applicable to time-dependent data without assuming any weak dependence conditions via leveraging a local supermartingale/martingale structure. Theoretically, we show that our algorithm is sample-efficient, error-robust, and provably convergent even in non-linear function approximation settings. The numerical performance of the proposed method is examined in synthetic datasets and an OhioT1DM mobile health study.


LANCAR: Leveraging Language for Context-Aware Robot Locomotion in Unstructured Environments

arXiv.org Artificial Intelligence

Robotic locomotion is a challenging task, especially in unstructured terrains. In practice, the optimal locomotion policy can be context-dependent by using the contextual information of encountered terrains in decision-making. Humans can interpret the environmental context for robots, but the ambiguity of human language makes it challenging to use in robot locomotion directly. In this paper, we propose a novel approach, LANCAR, that introduces a context translator that works with reinforcement learning (RL) agents for context-aware locomotion. Our formulation allows a robot to interpret the contextual information from environments generated by human observers or Vision-Language Models (VLM) with Large Language Models (LLM) and use this information to generate contextual embeddings. We incorporate the contextual embeddings with the robot's internal environmental observations as the input to the RL agent's decision neural network. We evaluate LANCAR with contextual information in varying ambiguity levels and compare its performance using several alternative approaches. Our experimental results demonstrate that our approach exhibits good generalizability and adaptability across diverse terrains, by achieving at least 10% of performance improvement in episodic reward over baselines. The experiment video can be found at the following link: https://raaslab.org/projects/LLM_Context_Estimation/.


A Hierarchical Approach to Environment Design with Generative Trajectory Modeling

arXiv.org Artificial Intelligence

Unsupervised Environment Design (UED) is a paradigm for training generally capable agents to achieve good zero-shot transfer performance. This paradigm hinges on automatically generating a curriculum of training environments. Leading approaches for UED predominantly use randomly generated environment instances to train the agent. While these methods exhibit good zero-shot transfer performance, they often encounter challenges in effectively exploring large design spaces or leveraging previously discovered underlying structures, To address these challenges, we introduce a novel framework based on Hierarchical MDP (Markov Decision Processes). Our approach includes an upper-level teacher's MDP responsible for training a lower-level MDP student agent, guided by the student's performance. To expedite the learning of the upper leavel MDP, we leverage recent advancements in generative modeling to generate synthetic experience dataset for training the teacher agent. Our algorithm, called Synthetically-enhanced Hierarchical Environment Design (SHED), significantly reduces the resource-intensive interactions between the agent and the environment. To validate the effectiveness of SHED, we conduct empirical experiments across various domains, with the goal of developing an efficient and robust agent under limited training resources. Our results show the manifold advantages of SHED and highlight its effectiveness as a potent instrument for curriculum-based learning within the UED framework. This work contributes to exploring the next generation of RL agents capable of adeptly handling an ever-expanding range of complex tasks.


Multi-Agent Deep Reinforcement Learning for Cooperative and Competitive Autonomous Vehicles using AutoDRIVE Ecosystem

arXiv.org Artificial Intelligence

This work presents a modular and parallelizable multi-agent deep reinforcement learning framework for imbibing cooperative as well as competitive behaviors within autonomous vehicles. We introduce AutoDRIVE Ecosystem as an enabler to develop physically accurate and graphically realistic digital twins of Nigel and F1TENTH, two scaled autonomous vehicle platforms with unique qualities and capabilities, and leverage this ecosystem to train and deploy multi-agent reinforcement learning policies. We first investigate an intersection traversal problem using a set of cooperative vehicles (Nigel) that share limited state information with each other in single as well as multi-agent learning settings using a common policy approach. We then investigate an adversarial head-to-head autonomous racing problem using a different set of vehicles (F1TENTH) in a multi-agent learning setting using an individual policy approach. In either set of experiments, a decentralized learning architecture was adopted, which allowed robust training and testing of the approaches in stochastic environments, since the agents were mutually independent and exhibited asynchronous motion behavior. The problems were further aggravated by providing the agents with sparse observation spaces and requiring them to sample control commands that implicitly satisfied the imposed kinodynamic as well as safety constraints. The experimental results for both problem statements are reported in terms of quantitative metrics and qualitative remarks for training as well as deployment phases.


Semantically Aligned Task Decomposition in Multi-Agent Reinforcement Learning

arXiv.org Artificial Intelligence

The difficulty of appropriately assigning credit is particularly heightened in cooperative MARL with sparse reward, due to the concurrent time and structural scales involved. Automatic subgoal generation (ASG) has recently emerged as a viable MARL approach inspired by utilizing subgoals in intrinsically motivated reinforcement learning. However, end-to-end learning of complex task planning from sparse rewards without prior knowledge, undoubtedly requires massive training samples. Moreover, the diversity-promoting nature of existing ASG methods can lead to the "over-representation" of subgoals, generating numerous spurious subgoals of limited relevance to the actual task reward and thus decreasing the sample efficiency of the algorithm. To address this problem and inspired by the disentangled representation learning, we propose a novel "disentangled" decision-making method, Semantically Aligned task decomposition in MARL (SAMA), that prompts pretrained language models with chain-of-thought that can suggest potential goals, provide suitable goal decomposition and subgoal allocation as well as self-reflection-based replanning. Additionally, SAMA incorporates language-grounded RL to train each agent's subgoal-conditioned policy. SAMA demonstrates considerable advantages in sample efficiency compared to state-of-the-art ASG methods, as evidenced by its performance on two challenging sparse-reward tasks, Overcooked and MiniRTS.