Markov Models
Decision-theoretic MPC: Motion Planning with Weighted Maneuver Preferences Under Uncertainty
Taş, Ömer Şahin, Brusius, Philipp Heinrich, Stiller, Christoph
Continuous optimization based motion planners require deciding on a maneuver homotopy before optimizing the trajectory. Under uncertainty, maneuver intentions of other participants can be unclear, and the vehicle might not be able to decide on the most suitable maneuver. This work introduces a method that incorporates multiple maneuver preferences in planning. It optimizes the trajectory by considering weighted maneuver preferences together with uncertainties ranging from perception to prediction while ensuring the feasibility of a chance-constrained fallback option. Evaluations in both driving experiments and simulation studies show enhanced interaction capabilities and comfort levels compared to conventional planners, which consider only a single maneuver.
Ask more, know better: Reinforce-Learned Prompt Questions for Decision Making with Large Language Models
Yan, Xue, Song, Yan, Cui, Xinyu, Christianos, Filippos, Zhang, Haifeng, Mguni, David Henry, Wang, Jun
Large language models (LLMs) demonstrate their promise in tackling complicated practical challenges by combining action-based policies with chain of thought (CoT) reasoning. Having high-quality prompts on hand, however, is vital to the framework's effectiveness. Currently, these prompts are handcrafted utilizing extensive human labor, resulting in CoT policies that frequently fail to generalize. Human intervention is also required in order to develop grounding functions that ensure low-level controllers appropriately process CoT reasoning. In this paper, we take the first step towards a fully integrated end-to-end framework for task-solving in real settings employing complicated reasoning. To that purpose, we offer a new leader-follower bilevel framework capable of learning to ask relevant questions (prompts) and subsequently undertaking reasoning to guide the learning of actions to be performed in an environment. A good prompt should make introspective revisions based on historical findings, leading the CoT to consider the anticipated goals. A prompt-generator policy has its own aim in our system, allowing it to adapt to the action policy and automatically root the CoT process towards outputs that lead to decisive, high-performing actions. Meanwhile, the action policy is learning how to use the CoT outputs to take specific actions. Our empirical data reveal that our system outperforms leading methods in agent learning benchmarks such as Overcooked and FourRoom.
Towards Control-Centric Representations in Reinforcement Learning from Images
Liu, Chen, Zang, Hongyu, Li, Xin, Heng, Yong, Wang, Yifei, Fang, Zhen, Wang, Yisen, Wang, Mingzhong
Image-based Reinforcement Learning is a practical yet challenging task. A major hurdle lies in extracting control-centric representations while disregarding irrelevant information. While approaches that follow the bisimulation principle exhibit the potential in learning state representations to address this issue, they still grapple with the limited expressive capacity of latent dynamics and the inadaptability to sparse reward environments. To address these limitations, we introduce ReBis, which aims to capture control-centric information by integrating reward-free control information alongside reward-specific knowledge. ReBis utilizes a transformer architecture to implicitly model the dynamics and incorporates block-wise masking to eliminate spatiotemporal redundancy. Moreover, ReBis combines bisimulation-based loss with asymmetric reconstruction loss to prevent feature collapse in environments with sparse rewards. Empirical studies on two large benchmarks, including Atari games and DeepMind Control Suit, demonstrate that ReBis has superior performance compared to existing methods, proving its effectiveness.
Improved Contextual Recognition In Automatic Speech Recognition Systems By Semantic Lattice Rescoring
Sudarshan, Ankitha, Samuel, Vinay, Patwa, Parth, Amara, Ibtihel, Chadha, Aman
Automatic Speech Recognition (ASR) has witnessed a profound research interest. Recent breakthroughs have given ASR systems different prospects such as faithfully transcribing spoken language, which is a pivotal advancement in building conversational agents. However, there is still an imminent challenge of accurately discerning context-dependent words and phrases. In this work, we propose a novel approach for enhancing contextual recognition within ASR systems via semantic lattice processing leveraging the power of deep learning models in accurately delivering spot-on transcriptions across a wide variety of vocabularies and speaking styles. Our solution consists of using Hidden Markov Models and Gaussian Mixture Models (HMM-GMM) along with Deep Neural Networks (DNN) models integrating both language and acoustic modeling for better accuracy. We infused our network with the use of a transformer-based model to properly rescore the word lattice achieving remarkable capabilities with a palpable reduction in Word Error Rate (WER). We demonstrate the effectiveness of our proposed framework on the LibriSpeech dataset with empirical analyses.
Accountability in Offline Reinforcement Learning: Explaining Decisions with a Corpus of Examples
Sun, Hao, Hüyük, Alihan, Jarrett, Daniel, van der Schaar, Mihaela
Learning controllers with offline data in decision-making systems is an essential area of research due to its potential to reduce the risk of applications in real-world systems. However, in responsibility-sensitive settings such as healthcare, decision accountability is of paramount importance, yet has not been adequately addressed by the literature. This paper introduces the Accountable Offline Controller (AOC) that employs the offline dataset as the Decision Corpus and performs accountable control based on a tailored selection of examples, referred to as the Corpus Subset. AOC operates effectively in low-data scenarios, can be extended to the strictly offline imitation setting, and displays qualities of both conservation and adaptability. We assess AOC's performance in both simulated and real-world healthcare scenarios, emphasizing its capability to manage offline control tasks with high levels of performance while maintaining accountability.
IMP-MARL: a Suite of Environments for Large-scale Infrastructure Management Planning via MARL
Leroy, Pascal, Morato, Pablo G., Pisane, Jonathan, Kolios, Athanasios, Ernst, Damien
We introduce IMP-MARL, an open-source suite of multi-agent reinforcement learning (MARL) environments for large-scale Infrastructure Management Planning (IMP), offering a platform for benchmarking the scalability of cooperative MARL methods in real-world engineering applications. In IMP, a multi-component engineering system is subject to a risk of failure due to its components' damage condition. Specifically, each agent plans inspections and repairs for a specific system component, aiming to minimise maintenance costs while cooperating to minimise system failure risk. With IMP-MARL, we release several environments including one related to offshore wind structural systems, in an effort to meet today's needs to improve management strategies to support sustainable and reliable energy systems. Supported by IMP practical engineering environments featuring up to 100 agents, we conduct a benchmark campaign, where the scalability and performance of state-of-the-art cooperative MARL methods are compared against expert-based heuristic policies. The results reveal that centralised training with decentralised execution methods scale better with the number of agents than fully centralised or decentralised RL approaches, while also outperforming expert-based heuristic policies in most IMP environments. Based on our findings, we additionally outline remaining cooperation and scalability challenges that future MARL methods should still address. Through IMP-MARL, we encourage the implementation of new environments and the further development of MARL methods.
Deep Gaussian Markov Random Fields for Graph-Structured Dynamical Systems
Lippert, Fiona, Kranstauber, Bart, van Loon, E. Emiel, Forré, Patrick
Probabilistic inference in high-dimensional state-space models is computationally challenging. For many spatiotemporal systems, however, prior knowledge about the dependency structure of state variables is available. We leverage this structure to develop a computationally efficient approach to state estimation and learning in graph-structured state-space models with (partially) unknown dynamics and limited historical data. Building on recent methods that combine ideas from deep learning with principled inference in Gaussian Markov random fields (GMRF), we reformulate graph-structured state-space models as Deep GMRFs defined by simple spatial and temporal graph layers. This results in a flexible spatiotemporal prior that can be learned efficiently from a single time sequence via variational inference. Under linear Gaussian assumptions, we retain a closed-form posterior, which can be sampled efficiently using the conjugate gradient method, scaling favorably compared to classical Kalman filter based approaches.
Model-free Posterior Sampling via Learning Rate Randomization
Tiapkin, Daniil, Belomestny, Denis, Calandriello, Daniele, Moulines, Eric, Munos, Remi, Naumov, Alexey, Perrault, Pierre, Valko, Michal, Menard, Pierre
In this paper, we introduce Randomized Q-learning (RandQL), a novel randomized model-free algorithm for regret minimization in episodic Markov Decision Processes (MDPs). To the best of our knowledge, RandQL is the first tractable model-free posterior sampling-based algorithm. We analyze the performance of RandQL in both tabular and non-tabular metric space settings. In tabular MDPs, RandQL achieves a regret bound of order $\widetilde{\mathcal{O}}(\sqrt{H^{5}SAT})$, where $H$ is the planning horizon, $S$ is the number of states, $A$ is the number of actions, and $T$ is the number of episodes. For a metric state-action space, RandQL enjoys a regret bound of order $\widetilde{\mathcal{O}}(H^{5/2} T^{(d_z+1)/(d_z+2)})$, where $d_z$ denotes the zooming dimension. Notably, RandQL achieves optimistic exploration without using bonuses, relying instead on a novel idea of learning rate randomization. Our empirical study shows that RandQL outperforms existing approaches on baseline exploration environments.
Pattern reconstruction with restricted Boltzmann machines
Restricted Boltzmann machines are energy models made of a visible and a hidden layer. We identify an effective energy function describing the zero-temperature landscape on the visible units and depending only on the tail behaviour of the hidden layer prior distribution. Studying the location of the local minima of such an energy function, we show that the ability of a restricted Boltzmann machine to reconstruct a random pattern depends indeed only on the tail of the hidden prior distribution. We find that hidden priors with strictly super-Gaussian tails give only a logarithmic loss in pattern retrieval, while an efficient retrieval is much harder with hidden units with strictly sub-Gaussian tails; if the hidden prior has Gaussian tails, the retrieval capability is determined by the number of hidden units (as in the Hopfield model).
Large Language Models as Generalizable Policies for Embodied Tasks
Szot, Andrew, Schwarzer, Max, Agrawal, Harsh, Mazoure, Bogdan, Talbott, Walter, Metcalf, Katherine, Mackraz, Natalie, Hjelm, Devon, Toshev, Alexander
We show that large language models (LLMs) can be adapted to be generalizable policies for embodied visual tasks. Our approach, called Large LAnguage model Reinforcement Learning Policy (LLaRP), adapts a pre-trained frozen LLM to take as input text instructions and visual egocentric observations and output actions directly in the environment. Using reinforcement learning, we train LLaRP to see and act solely through environmental interactions. We show that LLaRP is robust to complex paraphrasings of task instructions and can generalize to new tasks that require novel optimal behavior. In particular, on 1,000 unseen tasks it achieves 42% success rate, 1.7x the success rate of other common learned baselines or zero-shot applications of LLMs. Finally, to aid the community in studying language conditioned, massively multi-task, embodied AI problems we release a novel benchmark, Language Rearrangement, consisting of 150,000 training and 1,000 testing tasks for language-conditioned rearrangement. Video examples of LLaRP in unseen Language Rearrangement instructions are at https://llm-rl.github.io.