Goto

Collaborating Authors

 Markov Models


Improving Global Parameter-sharing in Physically Heterogeneous Multi-agent Reinforcement Learning with Unified Action Space

arXiv.org Artificial Intelligence

In a multi-agent system (MAS), action semantics indicates the different influences of agents' actions toward other entities, and can be used to divide agents into groups in a physically heterogeneous MAS. Previous multi-agent reinforcement learning (MARL) algorithms apply global parameter-sharing across different types of heterogeneous agents without careful discrimination of different action semantics. This common implementation decreases the cooperation and coordination between agents in complex situations. However, fully independent agent parameters dramatically increase the computational cost and training difficulty. In order to benefit from the usage of different action semantics while also maintaining a proper parameter-sharing structure, we introduce the Unified Action Space (UAS) to fulfill the requirement. The UAS is the union set of all agent actions with different semantics. All agents first calculate their unified representation in the UAS, and then generate their heterogeneous action policies using different available-action-masks. To further improve the training of extra UAS parameters, we introduce a Cross-Group Inverse (CGI) loss to predict other groups' agent policies with the trajectory information. As a universal method for solving the physically heterogeneous MARL problem, we implement the UAS adding to both value-based and policy-based MARL algorithms, and propose two practical algorithms: U-QMIX and U-MAPPO. Experimental results in the SMAC environment prove the effectiveness of both U-QMIX and U-MAPPO compared with several state-of-the-art MARL methods.


Robust Deep Reinforcement Learning for Inverter-based Volt-Var Control in Partially Observable Distribution Networks

arXiv.org Artificial Intelligence

Inverter-based volt-var control is studied in this paper. One key issue in DRL-based approaches is the limited measurement deployment in active distribution networks, which leads to problems of a partially observable state and unknown reward. To address those problems, this paper proposes a robust DRL approach with a conservative critic and a surrogate reward. The conservative critic utilizes the quantile regression technology to estimate conservative state-action value function based on the partially observable state, which helps to train a robust policy; the surrogate rewards of power loss and voltage violation are designed that can be calculated from the limited measurements. The proposed approach optimizes the power loss of the whole network and the voltage profile of buses with measurable voltages while indirectly improving the voltage profile of other buses. Extensive simulations verify the effectiveness of the robust DRL approach in different limited measurement conditions, even when only the active power injection of the root bus and less than 10% of bus voltages are measurable.


Solving Truly Massive Budgeted Monotonic POMDPs with Oracle-Guided Meta-Reinforcement Learning

arXiv.org Artificial Intelligence

Monotonic Partially Observable Markov Decision Processes (POMDPs), where the system state progressively decreases until a restorative action is performed, can be used to model sequential repair problems effectively. This paper considers the problem of solving budget-constrained multi-component monotonic POMDPs, where a finite budget limits the maximal number of restorative actions. For a large number of components, solving such a POMDP using current methods is computationally intractable due to the exponential growth in the state space with an increasing number of components. To address this challenge, we propose a two-step approach. Since the individual components of a budget-constrained multi-component monotonic POMDP are only connected via the shared budget, we first approximate the optimal budget allocation among these components using an approximation of each component POMDP's optimal value function which is obtained through a random forest model. Subsequently, we introduce an oracle-guided meta-trained Proximal Policy Optimization (PPO) algorithm to solve each of the independent budget-constrained single-component monotonic POMDPs. The oracle policy is obtained by performing value iteration on the corresponding monotonic Markov Decision Process (MDP). This two-step method provides scalability in solving truly massive multi-component monotonic POMDPs. To demonstrate the efficacy of our approach, we consider a real-world maintenance scenario that involves inspection and repair of an administrative building by a team of agents within a maintenance budget. Finally, we perform a computational complexity analysis for a varying number of components to show the scalability of the proposed approach.


VisualAgentBench: Towards Large Multimodal Models as Visual Foundation Agents

arXiv.org Artificial Intelligence

Large Multimodal Models (LMMs) have ushered in a new era in artificial intelligence, merging capabilities in both language and vision to form highly capable Visual Foundation Agents. These agents are postulated to excel across a myriad of tasks, potentially approaching general artificial intelligence. However, existing benchmarks fail to sufficiently challenge or showcase the full potential of LMMs in complex, real-world environments. To address this gap, we introduce VisualAgent-Bench (VAB), a comprehensive and pioneering benchmark specifically designed to train and evaluate LMMs as visual foundation agents across diverse scenarios, including Embodied, Graphical User Interface, and Visual Design, with tasks formulated to probe the depth of LMMs' understanding and interaction capabilities. Through rigorous testing across nine proprietary LMM APIs and eight open models, we demonstrate the considerable yet still developing agent capabilities of these models. Additionally, VAB constructs a trajectory training set constructed through hybrid methods including Program-based Solvers, LMM Agent Bootstrapping, and Human Demonstrations, promoting substantial performance improvements in LMMs through behavior cloning. Our work not only aims to benchmark existing models but also provides a solid foundation for future development into visual foundation agents.


Reinforcement Learning in High-frequency Market Making

arXiv.org Machine Learning

This paper establishes a new and comprehensive theoretical analysis for the application of reinforcement learning (RL) in high-frequency market making. We bridge the modern RL theory and the continuous-time statistical models in high-frequency financial economics. Different with most existing literature on methodological research about developing various RL methods for market making problem, our work is a pilot to provide the theoretical analysis. We target the effects of sampling frequency, and find an interesting tradeoff between error and complexity of RL algorithm when tweaking the values of the time increment $\Delta$ $-$ as $\Delta$ becomes smaller, the error will be smaller but the complexity will be larger. We also study the two-player case under the general-sum game framework and establish the convergence of Nash equilibrium to the continuous-time game equilibrium as $\Delta\rightarrow0$. The Nash Q-learning algorithm, which is an online multi-agent RL method, is applied to solve the equilibrium. Our theories are not only useful for practitioners to choose the sampling frequency, but also very general and applicable to other high-frequency financial decision making problems, e.g., optimal executions, as long as the time-discretization of a continuous-time markov decision process is adopted. Monte Carlo simulation evidence support all of our theories.


Value of Information and Reward Specification in Active Inference and POMDPs

arXiv.org Artificial Intelligence

Expected free energy (EFE) is a central quantity in active inference which has recently gained popularity due to its intuitive decomposition of the expected value of control into a pragmatic and an epistemic component. While numerous conjectures have been made to justify EFE as a decision making objective function, the most widely accepted is still its intuitiveness and resemblance to variational free energy in approximate Bayesian inference. In this work, we take a bottom up approach and ask: taking EFE as given, what's the resulting agent's optimality gap compared with a reward-driven reinforcement learning (RL) agent, which is well understood? By casting EFE under a particular class of belief MDP and using analysis tools from RL theory, we show that EFE approximates the Bayes optimal RL policy via information value. We discuss the implications for objective specification of active inference agents.


Kov: Transferable and Naturalistic Black-Box LLM Attacks using Markov Decision Processes and Tree Search

arXiv.org Artificial Intelligence

Eliciting harmful behavior from large language models (LLMs) is an important task to ensure the proper alignment and safety of the models. Often when training LLMs, ethical guidelines are followed yet alignment failures may still be uncovered through red teaming adversarial attacks. This work frames the red-teaming problem as a Markov decision process (MDP) and uses Monte Carlo tree search to find harmful behaviors of black-box, closed-source LLMs. We optimize token-level prompt suffixes towards targeted harmful behaviors on white-box LLMs and include a naturalistic loss term, log-perplexity, to generate more natural language attacks for better interpretability. The proposed algorithm, Kov, trains on white-box LLMs to optimize the adversarial attacks and periodically evaluates responses from the black-box LLM to guide the search towards more harmful black-box behaviors. In our preliminary study, results indicate that we can jailbreak black-box models, such as GPT-3.5, in only 10 queries, yet fail on GPT-4$-$which may indicate that newer models are more robust to token-level attacks. All work to reproduce these results is open sourced (https://github.com/sisl/Kov.jl).


Convergence Guarantee of Dynamic Programming for LTL Surrogate Reward

arXiv.org Artificial Intelligence

Linear Temporal Logic (LTL) is a formal way of specifying complex objectives for planning problems modeled as Markov Decision Processes (MDPs). The planning problem aims to find the optimal policy that maximizes the satisfaction probability of the LTL objective. One way to solve the planning problem is to use the surrogate reward with two discount factors and dynamic programming, which bypasses the graph analysis used in traditional model-checking. The surrogate reward is designed such that its value function represents the satisfaction probability. However, in some cases where one of the discount factors is set to $1$ for higher accuracy, the computation of the value function using dynamic programming is not guaranteed. This work shows that a multi-step contraction always exists during dynamic programming updates, guaranteeing that the approximate value function will converge exponentially to the true value function. Thus, the computation of satisfaction probability is guaranteed.


An Information-Theoretic Analysis of Temporal GNNs

arXiv.org Artificial Intelligence

Temporal Graph Neural Networks, a new and trending area of machine learning, suffers from a lack of formal analysis. In this paper, information theory is used as the primary tool to provide a framework for the analysis of temporal GNNs. For this reason, the concept of information bottleneck is used and adjusted to be suitable for a temporal analysis of such networks. To this end, a new definition for Mutual Information Rate is provided, and the potential use of this new metric in the analysis of temporal GNNs is studied.


Hybrid Reinforcement Learning Breaks Sample Size Barriers in Linear MDPs

arXiv.org Artificial Intelligence

Hybrid Reinforcement Learning (RL), where an agent learns from both an offline dataset and online explorations in an unknown environment, has garnered significant recent interest. A crucial question posed by Xie et al. (2022) is whether hybrid RL can improve upon the existing lower bounds established in purely offline and purely online RL without relying on the single-policy concentrability assumption. While Li et al. (2023) provided an affirmative answer to this question in the tabular PAC RL case, the question remains unsettled for both the regret-minimizing RL case and the non-tabular case. In this work, building upon recent advancements in offline RL and reward-agnostic exploration, we develop computationally efficient algorithms for both PAC and regret-minimizing RL with linear function approximation, without single-policy concentrability. We demonstrate that these algorithms achieve sharper error or regret bounds that are no worse than, and can improve on, the optimal sample complexity in offline RL (the first algorithm, for PAC RL) and online RL (the second algorithm, for regret-minimizing RL) in linear Markov decision processes (MDPs), regardless of the quality of the behavior policy. To our knowledge, this work establishes the tightest theoretical guarantees currently available for hybrid RL in linear MDPs.