Markov Models
The Digital Ecosystem of Beliefs: does evolution favour AI over humans?
Bossens, David M., Feng, Shanshan, Ong, Yew-Soon
As AI systems are integrated into social networks, there are AI safety concerns that AI-generated content may dominate the web, e.g. in popularity or impact on beliefs. To understand such questions, this paper proposes the Digital Ecosystem of Beliefs (Digico), the first evolutionary framework for controlled experimentation with multi-population interactions in simulated social networks. The framework models a population of agents which change their messaging strategies due to evolutionary updates following a Universal Darwinism approach, interact via messages, influence each other's beliefs through dynamics based on a contagion model, and maintain their beliefs through cognitive Lamarckian inheritance. Initial experiments with an abstract implementation of Digico show that: a) when AIs have faster messaging, evolution, and more influence in the recommendation algorithm, they get 80% to 95% of the views, depending on the size of the influence benefit; b) AIs designed for propaganda can typically convince 50% of humans to adopt extreme beliefs, and up to 85% when agents believe only a limited number of channels; c) a penalty for content that violates agents' beliefs reduces propaganda effectiveness by up to 8%. We further discuss implications for control (e.g. legislation) and Digico as a means of studying evolutionary principles.
Hierarchical Object-Oriented POMDP Planning for Object Rearrangement
Mangannavar, Rajesh, Fern, Alan, Tadepalli, Prasad
We present an online planning framework for solving multi-object rearrangement problems in partially observable, multi-room environments. Current object rearrangement solutions, primarily based on Reinforcement Learning or hand-coded planning methods, often lack adaptability to diverse challenges. To address this limitation, we introduce a novel Hierarchical Object-Oriented Partially Observed Markov Decision Process (HOO-POMDP) planning approach. This approach comprises of (a) an object-oriented POMDP planner generating sub-goals, (b) a set of low-level policies for sub-goal achievement, and (c) an abstraction system converting the continuous low-level world into a representation suitable for abstract planning. We evaluate our system on varying numbers of objects, rooms, and problem types in AI2-THOR simulated environments with promising results.
Deep Transfer $Q$-Learning for Offline Non-Stationary Reinforcement Learning
Chai, Jinhang, Chen, Elynn, Fan, Jianqing
In dynamic decision-making scenarios across business and healthcare, leveraging sample trajectories from diverse populations can significantly enhance reinforcement learning (RL) performance for specific target populations, especially when sample sizes are limited. While existing transfer learning methods primarily focus on linear regression settings, they lack direct applicability to reinforcement learning algorithms. This paper pioneers the study of transfer learning for dynamic decision scenarios modeled by non-stationary finite-horizon Markov decision processes, utilizing neural networks as powerful function approximators and backward inductive learning. We demonstrate that naive sample pooling strategies, effective in regression settings, fail in Markov decision processes.To address this challenge, we introduce a novel ``re-weighted targeting procedure'' to construct ``transferable RL samples'' and propose ``transfer deep $Q^*$-learning'', enabling neural network approximation with theoretical guarantees. We assume that the reward functions are transferable and deal with both situations in which the transition densities are transferable or nontransferable. Our analytical techniques for transfer learning in neural network approximation and transition density transfers have broader implications, extending to supervised transfer learning with neural networks and domain shift scenarios. Empirical experiments on both synthetic and real datasets corroborate the advantages of our method, showcasing its potential for improving decision-making through strategically constructing transferable RL samples in non-stationary reinforcement learning contexts.
The unbearable lightness of Restricted Boltzmann Machines: Theoretical Insights and Biological Applications
di Sarra, Giovanni, Bravi, Barbara, Roudi, Yasser
Restricted Boltzmann Machines are simple yet powerful neural networks. They can be used for learning structure in data, and are used as a building block of more complex neural architectures. At the same time, their simplicity makes them easy to use, amenable to theoretical analysis, yielding interpretable models in applications. Here, we focus on reviewing the role that the activation functions, describing the input-output relationship of single neurons in RBM, play in the functionality of these models. We discuss recent theoretical results on the benefits and limitations of different activation functions. We also review applications to biological data analysis, namely neural data analysis, where RBM units are mostly taken to have sigmoid activation functions and binary units, to protein data analysis and immunology where non-binary units and non-sigmoid activation functions have recently been shown to yield important insights into the data. Finally, we discuss open problems addressing which can shed light on broader issues in neural network research.
Neural DNF-MT: A Neuro-symbolic Approach for Learning Interpretable and Editable Policies
Baugh, Kexin Gu, Dickens, Luke, Russo, Alessandra
Although deep reinforcement learning has been shown to be effective, the model's black-box nature presents barriers to direct policy interpretation. To address this problem, we propose a neuro-symbolic approach called neural DNF-MT for end-to-end policy learning. The differentiable nature of the neural DNF-MT model enables the use of deep actor-critic algorithms for training. At the same time, its architecture is designed so that trained models can be directly translated into interpretable policies expressed as standard (bivalent or probabilistic) logic programs. Moreover, additional layers can be included to extract abstract features from complex observations, acting as a form of predicate invention. The logic representations are highly interpretable, and we show how the bivalent representations of deterministic policies can be edited and incorporated back into a neural model, facilitating manual intervention and adaptation of learned policies. We evaluate our approach on a range of tasks requiring learning deterministic or stochastic behaviours from various forms of observations. Our empirical results show that our neural DNF-MT model performs at the level of competing black-box methods whilst providing interpretable policies.
Revisiting Communication Efficiency in Multi-Agent Reinforcement Learning from the Dimensional Analysis Perspective
Sun, Chuxiong, He, Peng, Wang, Rui, Zheng, Changwen
In this work, we introduce a novel perspective, i.e., dimensional analysis, to address the challenge of communication efficiency in Multi-Agent Reinforcement Learning (MARL). Our findings reveal that simply optimizing the content and timing of communication at sending end is insufficient to fully resolve communication efficiency issues. Even after applying optimized and gated messages, dimensional redundancy and confounders still persist in the integrated message embeddings at receiving end, which negatively impact communication quality and decision-making. To address these challenges, we propose Dimensional Rational Multi-Agent Communication (DRMAC), designed to mitigate both dimensional redundancy and confounders in MARL. DRMAC incorporates a redundancy-reduction regularization term to encourage the decoupling of information across dimensions within the learned representations of integrated messages. Additionally, we introduce a dimensional mask that dynamically adjusts gradient weights during training to eliminate the influence of decision-irrelevant dimensions. We evaluate DRMAC across a diverse set of multi-agent tasks, demonstrating its superior performance over existing state-of-the-art methods in complex scenarios. Furthermore, the plug-and-play nature of DRMAC's key modules highlights its generalizable performance, serving as a valuable complement rather than a replacement for existing multi-agent communication strategies.
CALM: Curiosity-Driven Auditing for Large Language Models
Zheng, Xiang, Wang, Longxiang, Liu, Yi, Ma, Xingjun, Shen, Chao, Wang, Cong
Auditing Large Language Models (LLMs) is a crucial and challenging task. In this study, we focus on auditing black-box LLMs without access to their parameters, only to the provided service. We treat this type of auditing as a black-box optimization problem where the goal is to automatically uncover input-output pairs of the target LLMs that exhibit illegal, immoral, or unsafe behaviors. For instance, we may seek a non-toxic input that the target LLM responds to with a toxic output or an input that induces the hallucinative response from the target LLM containing politically sensitive individuals. This black-box optimization is challenging due to the scarcity of feasible points, the discrete nature of the prompt space, and the large search space. To address these challenges, we propose Curiosity-Driven Auditing for Large Language Models (CALM), which uses intrinsically motivated reinforcement learning to finetune an LLM as the auditor agent to uncover potential harmful and biased input-output pairs of the target LLM. CALM successfully identifies derogatory completions involving celebrities and uncovers inputs that elicit specific names under the black-box setting. This work offers a promising direction for auditing black-box LLMs. Our code is available at https://github.com/x-zheng16/CALM.git.
Learn A Flexible Exploration Model for Parameterized Action Markov Decision Processes
Wang, Zijian, Wang, Bin, Shao, Mingwen, Dou, Hongbo, Tao, Boxiang
Hybrid action models are widely considered an effective approach to reinforcement learning (RL) modeling. The current mainstream method is to train agents under Parameterized Action Markov Decision Processes (PAMDPs), which performs well in specific environments. Unfortunately, these models either exhibit drastic low learning efficiency in complex PAMDPs or lose crucial information in the conversion between raw space and latent space. To enhance the learning efficiency and asymptotic performance of the agent, we propose a model-based RL (MBRL) algorithm, FLEXplore. FLEXplore learns a parameterized-action-conditioned dynamics model and employs a modified Model Predictive Path Integral control. Unlike conventional MBRL algorithms, we carefully design the dynamics loss function and reward smoothing process to learn a loose yet flexible model. Additionally, we use the variational lower bound to maximize the mutual information between the state and the hybrid action, enhancing the exploration effectiveness of the agent. We theoretically demonstrate that FLEXplore can reduce the regret of the rollout trajectory through the Wasserstein Metric under given Lipschitz conditions. Our empirical results on several standard benchmarks show that FLEXplore has outstanding learning efficiency and asymptotic performance compared to other baselines.
Holistic Semantic Representation for Navigational Trajectory Generation
Cao, Ji, Zheng, Tongya, Guo, Qinghong, Wang, Yu, Dai, Junshu, Liu, Shunyu, Yang, Jie, Song, Jie, Song, Mingli
Trajectory generation has garnered significant attention from researchers in the field of spatio-temporal analysis, as it can generate substantial synthesized human mobility trajectories that enhance user privacy and alleviate data scarcity. However, existing trajectory generation methods often focus on improving trajectory generation quality from a singular perspective, lacking a comprehensive semantic understanding across various scales. Consequently, we are inspired to develop a HOlistic SEmantic Representation (HOSER) framework for navigational trajectory generation. Given an origin-and-destination (OD) pair and the starting time point of a latent trajectory, we first propose a Road Network Encoder to expand the receptive field of road- and zone-level semantics. Second, we design a Multi-Granularity Trajectory Encoder to integrate the spatio-temporal semantics of the generated trajectory at both the point and trajectory levels. Finally, we employ a Destination-Oriented Navigator to seamlessly integrate destination-oriented guidance. Extensive experiments on three real-world datasets demonstrate that HOSER outperforms state-of-the-art baselines by a significant margin. Moreover, the model's performance in few-shot learning and zero-shot learning scenarios further verifies the effectiveness of our holistic semantic representation.
Markov Decision Processes for Satellite Maneuver Planning and Collision Avoidance
Kuhl, William, Wang, Jun, Eddy, Duncan, Kochenderfer, Mykel
This paper presents a decentralized, online planning approach for scalable maneuver planning for large constellations. While decentralized, rule-based strategies have facilitated efficient scaling, optimal decision-making algorithms for satellite maneuvers remain underexplored. As commercial satellite constellations grow, there are benefits of online maneuver planning, such as using real-time trajectory predictions to improve state knowledge, thereby reducing maneuver frequency and conserving fuel. We address this gap in the research by treating the satellite maneuver planning problem as a Markov decision process (MDP). This approach enables the generation of optimal maneuver policies online with low computational cost. This formulation is applied to the low Earth orbit collision avoidance problem, considering the problem of an active spacecraft deciding to maneuver to avoid a non-maneuverable object. We test the policies we generate in a simulated low Earth orbit environment, and compare the results to traditional rule-based collision avoidance techniques.