Markov Models
Search-Based Autonomous Vehicle Motion Planning Using Game Theory
Panahandeh, Pouya, Pirani, Mohammad, Fidan, Baris, Khajepour, Amir
--In this paper, we propose a search-based interactive motion planning scheme for autonomous vehicles (A Vs), using a game-theoretic approach. In contrast to traditional search-based approaches, the newly developed approach considers other road users (e.g. This leads to the generation of a more realistic path for the A V . Due to the low computational time, the proposed motion planning scheme is implementable in real-time applications. The performance of the developed motion planning scheme is compared with existing motion planning techniques and validated through experiments using W A T onoBus, an electrical all-weather autonomous shuttle bus. NTELLIGENT vehicles have increased their capabilities for highly automated driving under controlled environments i.e., driving scenarios that are designed to be predictable, stable, and safe for autonomous vehicles (A Vs) to operate in [1], [2]. Scene information is received using onboard sensors and communication network systems, i.e., infrastructure and other vehicles. Considering the available information, different motion planning and control techniques have been developed for autonomously driving in complex environments. The main goal is focused on executing strategies to improve safety, comfort, and energy optimization. One of the essential conditions for A V safety is ensuring safe interactions with other road users, including human-driven vehicles as well as pedestrians.
APIGen-MT: Agentic Pipeline for Multi-Turn Data Generation via Simulated Agent-Human Interplay
Prabhakar, Akshara, Liu, Zuxin, Zhu, Ming, Zhang, Jianguo, Awalgaonkar, Tulika, Wang, Shiyu, Liu, Zhiwei, Chen, Haolin, Hoang, Thai, Niebles, Juan Carlos, Heinecke, Shelby, Yao, Weiran, Wang, Huan, Savarese, Silvio, Xiong, Caiming
Training effective AI agents for multi-turn interactions requires high-quality data that captures realistic human-agent dynamics, yet such data is scarce and expensive to collect manually. We introduce APIGen-MT, a two-phase framework that generates verifiable and diverse multi-turn agent data. In the first phase, our agentic pipeline produces detailed task blueprints with ground-truth actions, leveraging a committee of LLM reviewers and iterative feedback loops. These blueprints are then transformed into complete interaction trajectories through simulated human-agent interplay. We train a family of models -- the xLAM-2-fc-r series with sizes ranging from 1B to 70B parameters. Our models outperform frontier models such as GPT-4o and Claude 3.5 on $τ$-bench and BFCL benchmarks, with the smaller models surpassing their larger counterparts, particularly in multi-turn settings, while maintaining superior consistency across multiple trials. Comprehensive experiments demonstrate that our verified blueprint-to-details approach yields high-quality training data, enabling the development of more reliable, efficient, and capable agents. We open-source 5K synthetic data trajectories and the trained xLAM-2-fc-r models to advance research in AI agents. Models at https://huggingface.co/collections/Salesforce/xlam-2-67ef5be12949d8dcdae354c4; Dataset at https://huggingface.co/datasets/Salesforce/APIGen-MT-5k and Website at https://apigen-mt.github.io
On the Fundamental Limitations of Dual Static CVaR Decompositions in Markov Decision Processes
Godbout, Mathieu, Durand, Audrey
Recent work has shown that dynamic programming (DP) methods for finding static CVaR-optimal policies in Markov Decision Processes (MDPs) can fail when based on the dual formulation, yet the root cause for the failure has remained unclear. We expand on these findings by shifting focus from policy optimization to the seemingly simpler task of policy evaluation. We show that evaluating the static CVaR of a given policy can be framed as two distinct minimization problems. For their solutions to match, a set of ``risk-assignment consistency constraints'' must be satisfied, and we demonstrate that the intersection of the constraints being empty is the source of previously observed evaluation errors. Quantifying the evaluation error as the CVaR evaluation gap, we then demonstrate that the issues observed when optimizing over the dual-based CVaR DP are explained by the returned policy having a non-zero CVaR evaluation gap. We then leverage our proposed risk-assignment perspective to prove that the search for a single, uniformly optimal policy via on the dual CVaR decomposition is fundamentally limited, identifying an MDP where no single policy can be optimal across all initial risk levels.
A Translation of Probabilistic Event Calculus into Markov Decision Processes
Xu, Lyris, D'Asaro, Fabio Aurelio, Dickens, Luke
Probabilistic Event Calculus (PEC) is a logical framework for reasoning about actions and their effects in uncertain environments, which enables the representation of probabilistic narratives and computation of temporal projections. The PEC formalism offers significant advantages in interpretability and expressiveness for narrative reasoning. However, it lacks mechanisms for goal-directed reasoning. This paper bridges this gap by developing a formal translation of PEC domains into Markov Decision Processes (MDPs), introducing the concept of "action-taking situations" to preserve PEC's flexible action semantics. The resulting PEC-MDP formalism enables the extensive collection of algorithms and theoretical tools developed for MDPs to be applied to PEC's interpretable narrative domains. We demonstrate how the translation supports both temporal reasoning tasks and objective-driven planning, with methods for mapping learned policies back into human-readable PEC representations, maintaining interpretability while extending PEC's capabilities.
MC$^2$A: Enabling Algorithm-Hardware Co-Design for Efficient Markov Chain Monte Carlo Acceleration
Zhao, Shirui, Yin, Jun, Yao, Lingyun, Andraud, Martin, Meert, Wannes, Verhelst, Marian
An increasing number of applications are exploiting sampling-based algorithms for planning, optimization, and inference. The Markov Chain Monte Carlo (MCMC) algorithms form the computational backbone of this emerging branch of machine learning. Unfortunately, the high computational cost limits their feasibility for large-scale problems and real-world applications, and the existing MCMC acceleration solutions are either limited in hardware flexibility or fail to maintain efficiency at the system level across a variety of end-to-end applications. This paper introduces \textbf{MC$^2$A}, an algorithm-hardware co-design framework, enabling efficient and flexible optimization for MCMC acceleration. Firstly, \textbf{MC$^2$A} analyzes the MCMC workload diversity through an extension of the processor performance roofline model with a 3rd dimension to derive the optimal balance between the compute, sampling and memory parameters. Secondly, \textbf{MC$^2$A} proposes a parametrized hardware accelerator architecture with flexible and efficient support of MCMC kernels with a pipeline of ISA-programmable tree-structured processing units, reconfigurable samplers and a crossbar interconnect to support irregular access. Thirdly, the core of \textbf{MC$^2$A} is powered by a novel Gumbel sampler that eliminates exponential and normalization operations. In the end-to-end case study, \textbf{MC$^2$A} achieves an overall {$307.6\times$, $1.4\times$, $2.0\times$, $84.2\times$} speedup compared to the CPU, GPU, TPU and state-of-the-art MCMC accelerator. Evaluated on various representative MCMC workloads, this work demonstrates and exploits the feasibility of general hardware acceleration to popularize MCMC-based solutions in diverse application domains.
A Survey of Explainable Reinforcement Learning: Targets, Methods and Needs
The success of recent Artificial Intelligence (AI) models has been accompanied by the opacity of their internal mechanisms, due notably to the use of deep neural networks. In order to understand these internal mechanisms and explain the output of these AI models, a set of methods have been proposed, grouped under the domain of eXplainable AI (XAI). This paper focuses on a sub-domain of XAI, called eXplainable Reinforcement Learning (XRL), which aims to explain the actions of an agent that has learned by reinforcement learning. We propose an intuitive taxonomy based on two questions "What" and "How". The first question focuses on the target that the method explains, while the second relates to the way the explanation is provided. We use this taxonomy to provide a state-of-the-art review of over 250 papers. In addition, we present a set of domains close to XRL, which we believe should get attention from the community. Finally, we identify some needs for the field of XRL.
Boosting Team Modeling through Tempo-Relational Representation Learning
De Luca, Vincenzo Marco, Varni, Giovanna, Passerini, Andrea
Team modeling remains a fundamental challenge at the intersection of Artificial Intelligence and the Social Sciences. Social Science research emphasizes the need to jointly model dynamics and relations, while practical applications demand unified models capable of inferring multiple team constructs simultaneously, providing interpretable insights and actionable recommendations to enhance team performance. However, existing works do not meet these practical demands. To bridge this gap, we present TRENN, a novel tempo-relational architecture that integrates: (i) an automatic temporal graph extractor, (ii) a tempo-relational encoder, (iii) a decoder for team construct prediction, and (iv) two complementary explainability modules. TRENN jointly captures relational and temporal team dynamics, providing a solid foundation for MT-TRENN, which extends TReNN by replacing the decoder with a multi-task head, enabling the model to learn shared Social Embeddings and simultaneously predict multiple team constructs, including Emergent Leadership, Leadership Style, and Teamwork components. Experimental results demonstrate that our approach significantly outperforms approaches that rely exclusively on temporal or relational information. Additionally, experimental evaluation has shown that the explainability modules integrated in MT-TRENN yield interpretable insights and actionable suggestions to support team improvement. These capabilities make our approach particularly well-suited for Human-Centered AI applications, such as intelligent decision-support systems in high-stakes collaborative environments.
Reinforcement Learning from Adversarial Preferences in Tabular MDPs
Tsuchiya, Taira, Ito, Shinji, Luo, Haipeng
We introduce a new framework of episodic tabular Markov decision processes (MDPs) with adversarial preferences, which we refer to as preference-based MDPs (PbMDPs). Unlike standard episodic MDPs with adversarial losses, where the numerical value of the loss is directly observed, in PbMDPs the learner instead observes preferences between two candidate arms, which represent the choices being compared. In this work, we focus specifically on the setting where the reward functions are determined by Borda scores. We begin by establishing a regret lower bound for PbMDPs with Borda scores. As a preliminary step, we present a simple instance to prove a lower bound of $Ω(\sqrt{HSAT})$ for episodic MDPs with adversarial losses, where $H$ is the number of steps per episode, $S$ is the number of states, $A$ is the number of actions, and $T$ is the number of episodes. Leveraging this construction, we then derive a regret lower bound of $Ω( (H^2 S K)^{1/3} T^{2/3} )$ for PbMDPs with Borda scores, where $K$ is the number of arms. Next, we develop algorithms that achieve a regret bound of order $T^{2/3}$. We first propose a global optimization approach based on online linear optimization over the set of all occupancy measures, achieving a regret bound of $\tilde{O}((H^2 S^2 K)^{1/3} T^{2/3} )$ under known transitions. However, this approach suffers from suboptimal dependence on the potentially large number of states $S$ and computational inefficiency. To address this, we propose a policy optimization algorithm whose regret is roughly bounded by $\tilde{O}( (H^6 S K^5)^{1/3} T^{2/3} )$ under known transitions, and further extend the result to the unknown-transition setting.
From Generative to Episodic: Sample-Efficient Replicable Reinforcement Learning
Hopkins, Max, Liu, Sihan, Ye, Christopher, Yoshida, Yuichi
The epidemic failure of replicability across empirical science and machine learning has recently motivated the formal study of replicable learning algorithms [Impagliazzo et al. (2022)]. In batch settings where data comes from a fixed i.i.d. source (e.g., hypothesis testing, supervised learning), the design of data-efficient replicable algorithms is now more or less understood. In contrast, there remain significant gaps in our knowledge for control settings like reinforcement learning where an agent must interact directly with a shifting environment. Karbasi et. al show that with access to a generative model of an environment with $S$ states and $A$ actions (the RL 'batch setting'), replicably learning a near-optimal policy costs only $\tilde{O}(S^2A^2)$ samples. On the other hand, the best upper bound without a generative model jumps to $\tilde{O}(S^7 A^7)$ [Eaton et al. (2024)] due to the substantial difficulty of environment exploration. This gap raises a key question in the broader theory of replicability: Is replicable exploration inherently more expensive than batch learning? Is sample-efficient replicable RL even possible? In this work, we (nearly) resolve this problem (for low-horizon tabular MDPs): exploration is not a significant barrier to replicable learning! Our main result is a replicable RL algorithm on $\tilde{O}(S^2A)$ samples, bridging the gap between the generative and episodic settings. We complement this with a matching $\tildeΩ(S^2A)$ lower bound in the generative setting (under the common parallel sampling assumption) and an unconditional lower bound in the episodic setting of $\tildeΩ(S^2)$ showcasing the near-optimality of our algorithm with respect to the state space $S$.
Synthetic Tabular Data Generation: A Comparative Survey for Modern Techniques
Challagundla, Raju, Dorodchi, Mohsen, Wang, Pu, Lee, Minwoo
As privacy regulations become more stringent and access to real-world data becomes increasingly constrained, synthetic data generation has emerged as a vital solution, especially for tabular datasets, which are central to domains like finance, healthcare and the social sciences. This survey presents a comprehensive and focused review of recent advances in synthetic tabular data generation, emphasizing methods that preserve complex feature relationships, maintain statistical fidelity, and satisfy privacy requirements. A key contribution of this work is the introduction of a novel taxonomy based on practical generation objectives, including intended downstream applications, privacy guarantees, and data utility, directly informing methodological design and evaluation strategies. Therefore, this review prioritizes the actionable goals that drive synthetic data creation, including conditional generation and risk-sensitive modeling. Additionally, the survey proposes a benchmark framework to align technical innovation with real-world demands. By bridging theoretical foundations with practical deployment, this work serves as both a roadmap for future research and a guide for implementing synthetic tabular data in privacy-critical environments.