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 Markov Models


RLinf-VLA: A Unified and Efficient Framework for VLA+RL Training

arXiv.org Artificial Intelligence

Recent progress in vision and language foundation models has significantly advanced multimodal understanding, reasoning, and generation, inspiring a surge of interest in extending such capabilities to embodied settings through vision-language-action (VLA) models. Yet, most VLA models are still trained with supervised fine-tuning (SFT), which struggles to generalize under distribution shifts due to error accumulation. Reinforcement learning (RL) offers a promising alternative by directly optimizing task performance through interaction, but existing attempts remain fragmented and lack a unified platform for fair and systematic comparison across model architectures and algorithmic designs. To address this gap, we introduce RLinf-VLA, a unified and efficient framework for scalable RL training of VLA models. The system adopts a highly flexible resource allocation design that addresses the challenge of integrating rendering, training, and inference in RL+VLA training. In particular, for GPU-parallelized simulators, RLinf-VLA implements a novel hybrid fine-grained pipeline allocation mode, achieving a 1.61x-1.88x speedup in training. Through a unified interface, RLinf-VLA seamlessly supports diverse VLA architectures (e.g., OpenVLA, OpenVLA-OFT), multiple RL algorithms (e.g., PPO, GRPO), and various simulators (e.g., ManiSkill, LIBERO). In simulation, a unified model achieves 98.11\% across 130 LIBERO tasks and 97.66\% across 25 ManiSkill tasks. Beyond empirical performance, our study distills a set of best practices for applying RL to VLA training and sheds light on emerging patterns in this integration. Furthermore, we present preliminary deployment on a real-world Franka robot, where RL-trained policies exhibit stronger generalization than those trained with SFT. We envision RLinf-VLA as a foundation to accelerate and standardize research on embodied intelligence.


Diffusion-Guided Renormalization of Neural Systems via Tensor Networks

arXiv.org Artificial Intelligence

Far from equilibrium, neural systems self-organize across multiple scales. Exploiting multiscale self-organization in neuroscience and artificial intelligence requires a computational framework for modeling the effective non-equilibrium dynamics of stochastic neural trajectories. Non-equilibrium thermodynamics and representational geometry offer theoretical foundations, but we need scalable data-driven techniques for modeling collective properties of high-dimensional neural networks from partial subsampled observations. Renormalization is a coarse-graining technique central to studying emergent scaling properties of many-body and nonlinear dynamical systems. While widely applied in physics and machine learning, coarse-graining complex dynamical networks remains unsolved, affecting many computational sciences. Recent diffusion-based renormalization, inspired by quantum statistical mechanics, coarse-grains networks near entropy transitions marked by maximal changes in specific heat or information transmission. Here I explore diffusion-based renormalization of neural systems by generating symmetry-breaking representations across scales and offering scalable algorithms using tensor networks. Diffusion-guided renormalization bridges microscale and mesoscale dynamics of dissipative neural systems. For microscales, I developed a scalable graph inference algorithm for discovering community structure from subsampled neural activity. Using community-based node orderings, diffusion-guided renormalization generates renormalization group flow through metagraphs and joint probability functions. Towards mesoscales, diffusion-guided renormalization targets learning the effective non-equilibrium dynamics of dissipative neural trajectories occupying lower-dimensional subspaces, enabling coarse-to-fine control in systems neuroscience and artificial intelligence.


Sotopia-RL: Reward Design for Social Intelligence

arXiv.org Artificial Intelligence

Social intelligence has become a critical capability for large language models (LLMs), enabling them to engage effectively in real-world social tasks such as collaboration and negotiation. Reinforcement learning (RL) is a natural fit for training socially intelligent agents because it allows models to learn sophisticated strategies directly through social interactions without requiring human annotations. However, there are two unique parts about social intelligence tasks: (1) the quality of individual utterances in social interactions is not strictly related to final success; (2) social interactions require multi-dimensional rubrics for success. Therefore, we argue that it is necessary to design rewards for building utterance-level multi-dimensional reward models to facilitate RL training for social intelligence tasks. To address these challenges, we propose Sotopia-RL, a novel framework that refines coarse episode-level feedback into utterance-level, multi-dimensional rewards. Utterance-level credit assignment attributes outcomes to individual utterances, while multi-dimensional rewards capture the full richness of social interactions and reduce reward hacking. Experiments in Sotopia, an open-ended social learning environment, demonstrate that Sotopia-RL achieves state-of-the-art social goal completion scores (7.17 on Sotopia-hard and 8.31 on Sotopia-full), significantly outperforming existing approaches. Ablation studies confirm the necessity of both utterance-level credit assignment and multi-dimensional reward design for RL training.







Probabilistic Inference in Reinforcement Learning Done Right Jean T arbouriech Google DeepMind

Neural Information Processing Systems

A popular perspective in Reinforcement learning (RL) casts the problem as probabilistic inference on a graphical model of the Markov decision process (MDP). The core object of study is the probability of each state-action pair being visited under the optimal policy.