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Efficient Recurrent Off-Policy RL Requires a Context-Encoder-Specific Learning Rate Fan-Ming Luo 1,2 Zuolin Tu

Neural Information Processing Systems

Recent progress has demonstrated that recurrent reinforcement learning (RL), which consists of a context encoder based on recurrent neural networks (RNNs) for unobservable state prediction and a multilayer perceptron (MLP) policy for decision making, can mitigate partial observability and serve as a robust baseline for POMDP tasks.





Wavefunction Flows: Efficient Quantum Simulation of Continuous Flow Models

arXiv.org Machine Learning

Flow models are a cornerstone of modern machine learning. They are generative models that progressively transform probability distributions according to learned dynamics. Specifically, they learn a continuous-time Markov process that efficiently maps samples from a simple source distribution into samples from a complex target distribution. We show that these models are naturally related to the Schrรถdinger equation, for an unusual Hamiltonian on continuous variables. Moreover, we prove that the dynamics generated by this Hamiltonian can be efficiently simulated on a quantum computer. Together, these results give a quantum algorithm for preparing coherent encodings (a.k.a., qsamples) for a vast family of probability distributions--namely, those expressible by flow models--by reducing the task to an existing classical learning problem, plus Hamiltonian simulation. For statistical problems defined by flow models, such as mean estimation and property testing, this enables the use of quantum algorithms tailored to qsamples, which may offer advantages over classical algorithms based only on samples from a flow model. More broadly, these results reveal a close connection between state-of-the-art machine learning models, such as flow matching and diffusion models, and one of the main expected capabilities of quantum computers: simulating quantum dynamics.


WebAgent-R1: Training Web Agents via End-to-End Multi-Turn Reinforcement Learning

arXiv.org Artificial Intelligence

While reinforcement learning (RL) has demonstrated remarkable success in enhancing large language models (LLMs), it has primarily focused on single-turn tasks such as solving math problems. Training effective web agents for multi-turn interactions remains challenging due to the complexity of long-horizon decision-making across dynamic web interfaces. In this work, we present WebAgent-R1, a simple yet effective end-to-end multi-turn RL framework for training web agents. It learns directly from online interactions with web environments by asynchronously generating diverse trajectories, entirely guided by binary rewards depending on task success. Experiments on the WebArena-Lite benchmark demonstrate the effectiveness of WebAgent-R1, boosting the task success rate of Qwen-2.5-3B from 6.1% to 33.9% and Llama-3.1-8B from 8.5% to 44.8%, significantly outperforming existing state-of-the-art methods and strong proprietary models such as OpenAI o3. In-depth analyses reveal the effectiveness of the thinking-based prompting strategy and test-time scaling through increased interactions for web tasks. We further investigate different RL initialization policies by introducing two variants, namely WebAgent-R1-Zero and WebAgent-R1-CoT, which highlight the importance of the warm-up training stage (i.e., behavior cloning) and provide insights on incorporating long chain-of-thought (CoT) reasoning in web agents.


DexNDM: Closing the Reality Gap for Dexterous In-Hand Rotation via Joint-Wise Neural Dynamics Model

arXiv.org Artificial Intelligence

Achieving generalized in-hand object rotation remains a significant challenge in robotics, largely due to the difficulty of transferring policies from simulation to the real world. The complex, contact-rich dynamics of dexterous manipulation create a "reality gap" that has limited prior work to constrained scenarios involving simple geometries, limited object sizes and aspect ratios, constrained wrist poses, or customized hands. We address this sim-to-real challenge with a novel framework that enables a single policy, trained in simulation, to generalize to a wide variety of objects and conditions in the real world. The core of our method is a joint-wise dynamics model that learns to bridge the reality gap by effectively fitting limited amount of real-world collected data and then adapting the sim policy's actions accordingly. The model is highly data-efficient and generalizable across different whole-hand interaction distributions by factorizing dynamics across joints, compressing system-wide influences into low-dimensional variables, and learning each joint's evolution from its own dynamic profile, implicitly capturing these net effects. We pair this with a fully autonomous data collection strategy that gathers diverse, real-world interaction data with minimal human intervention. Our complete pipeline demonstrates unprecedented generality: a single policy successfully rotates challenging objects with complex shapes (e.g., animals), high aspect ratios (up to 5.33), and small sizes, all while handling diverse wrist orientations and rotation axes. Comprehensive real-world evaluations and a teleoperation application for complex tasks validate the effectiveness and robustness of our approach. Website: https://meowuu7.github.io/DexNDM/