Evolutionary Systems
Multi-objective Architecture Search for CNNs
Elsken, Thomas, Metzen, Jan Hendrik, Hutter, Frank
Architecture search aims at automatically finding neural architectures that are competitive with architectures designed by human experts. While recent approaches have come close to matching the predictive performance of manually designed architectures for image recognition, these approaches are problematic under constrained resources for two reasons: first, the architecture search itself requires vast computational resources for most proposed methods. Secondly, the found neural architectures are solely optimized for high predictive performance without penalizing excessive resource consumption. We address the first shortcoming by proposing NASH, an architecture search which considerable reduces the computational resources required for training novel architectures by applying network morphisms and aggressive learning rate schedules. On CIFAR10, NASH finds architectures with errors below 4% in only 3 days. We address the second shortcoming by proposing Pareto-NASH, a method for multi-objective architecture search that allows approximating the Pareto-front of architectures under multiple objective, such as predictive performance and number of parameters, in a single run of the method. Within 56 GPU days of architecture search, Pareto-NASH finds a model with 4M parameters and test error of 3.5%, as well as a model with less than 1M parameters and test error of 4.6%.
Social Algorithms
To find solutions to problems commonly used in science and engineering, algorithms are required. An algorithm is a step-by-step computational procedure or a set of rules to be followed by a computer. One of the oldest algorithms is the Euclidean algorithm for finding the greatest common divisor (gcd) of two integers such as 12345 and 125, and this algorithm was first given in detail in Euclid's Elements about 2300 years ago (Chabert 1999). Modern computing involves a large set of different algorithms from fast Fourier transform (FFT) to image processing techniques and from conjugate gradient methods to finite element methods. Optimization problems in particular require specialized optimization techniques, ranging from the simple Newton-Raphson's method to more sophisticated simplex methods for linear programming. Modern trends tend to use a combination of traditional techniques in combination with contemporary stochastic metaheuristic algorithms such as genetic algorithms, firefly algorithm and particle swarm optimization.
RIOT: a Stochastic-based Method for Workflow Scheduling in the Cloud
Cloud computing provides engineers or scientists a place to run complex computing tasks. Finding a workflow's deployment configuration in a cloud environment is not easy. Traditional workflow scheduling algorithms were based on some heuristics, e.g. reliability greedy, cost greedy, cost-time balancing, etc., or more recently, the meta-heuristic methods, such as genetic algorithms. These methods are very slow and not suitable for rescheduling in the dynamic cloud environment. This paper introduces RIOT (Randomized Instance Order Types), a stochastic based method for workflow scheduling. RIOT groups the tasks in the workflow into virtual machines via a probability model and then uses an effective surrogate-based method to assess a large amount of potential scheduling. Experiments in dozens of study cases showed that RIOT executes tens of times faster than traditional methods while generating comparable results to other methods.
Swarm robotics in wireless distributed protocol design for coordinating robots involved in cooperative tasks
De Rango, F., Palmieri, N., Yang, X. S., Marano, S.
The mine detection in an unexplored area is an optimization problem where multiple mines, randomly distributed throughout an area, need to be discovered and disarmed in a minimum amount of time. We propose a strategy to explore an unknown area, using a stigmergy approach based on ants behavior, and a novel swarm based protocol to recruit and coordinate robots for disarming the mines cooperatively. Simulation tests are presented to show the effectiveness of our proposed Ant-based Task Robot Coordination (ATRC) with only the exploration task and with both exploration and recruiting strategies. Multiple minimization objectives have been considered: the robots' recruiting time and the overall area exploration time. We discuss, through simulation, different cases under different network and field conditions, performed by the robots. The results have shown that the proposed decentralized approaches enable the swarm of robots to perform cooperative tasks intelligently without any central control.
Key Algorithms and Statistical Models for Aspiring Data Scientists
As a data scientist who has been in the profession for several years now, I am often approached for career advice or guidance in course selection related to machine learning by students and career switchers on LinkedIn and Quora. Some questions revolve around educational paths and program selection, but many questions focus on what sort of algorithms or models are common in data science today. With a glut of algorithms from which to choose, it's hard to know where to start. Courses may include algorithms that aren't typically used in industry today, and courses may exclude very useful methods that aren't trending at the moment. Software-based programs may exclude important statistical concepts, and mathematically-based programs may skip over some of the key topics in algorithm design. I've put together a short guide for aspiring data scientists, particularly focused on statistical models and machine learning models (supervised and unsupervised); many of these topics are covered in textbooks, graduate-level statistics courses, data science bootcamps, and other training resources (some of which are included in the reference section of the article).
Global Convergence Analysis of the Flower Pollination Algorithm: A Discrete-Time Markov Chain Approach
He, Xingshi, Yang, Xin-She, Karamanoglu, Mehmet, Zhao, Yuxin
Flower pollination algorithm is a recent metaheuristic algorithm for solving nonlinear global optimization problems. The algorithm has also been extended to solve multiobjective optimization with promising results. In this work, we analyze this algorithm mathematically and prove its convergence properties by using Markov chain theory. By constructing the appropriate transition probability for a population of flower pollen and using the homogeneity property, it can be shown that the constructed stochastic sequences can converge to the optimal set. Under the two proper conditions for convergence, it is proved that the simplified flower pollination algorithm can indeed satisfy these convergence conditions and thus the global convergence of this algorithm can be guaranteed. Numerical experiments are used to demonstrate that the flower pollination algorithm can converge quickly in practice and can thus achieve global optimality efficiently.
SMOTE for Learning from Imbalanced Data: Progress and Challenges, Marking the 15-year Anniversary
Fernandez, Alberto, Garcia, Salvador, Herrera, Francisco, Chawla, Nitesh V.
The Synthetic Minority Oversampling Technique (SMOTE) preprocessing algorithm is considered "de facto" standard in the framework of learning from imbalanced data. This is due to its simplicity in the design of the procedure, as well as its robustness when applied to different type of problems. Since its publication in 2002, SMOTE has proven successful in a variety of applications from several different domains. SMOTE has also inspired several approaches to counter the issue of class imbalance, and has also significantly contributed to new supervised learning paradigms, including multilabel classification, incremental learning, semi-supervised learning, multi-instance learning, among others. It is standard benchmark for learning from imbalanced data. It is also featured in a number of different software packages -- from open source to commercial. In this paper, marking the fifteen year anniversary of SMOTE, we reflect on the SMOTE journey, discuss the current state of affairs with SMOTE, its applications, and also identify the next set of challenges to extend SMOTE for Big Data problems.
Genetic Algorithm Key Terms, Explained
Genetic algorithms, inspired by natural selection, are a commonly used approach to approximating solutions to optimization and search problems. Their necessity lies in the fact that there exist problems which are too computationally complex to solve in any acceptable (or determinant) amount of time. Take the well-known travelling salesman problem, for example. As the number of cities involved in the problem grow, the time required for determining a solution quickly becomes unmanageable. Solving the problem for 5 cities, for example, is a trivial task; solving it for 50, on the other hand, would take an amount of time so unreasonable as to never complete.
Automatic Construction of Parallel Portfolios via Explicit Instance Grouping
Liu, Shengcai, Tang, Ke, Yao, Xin
Simultaneously utilizing several complementary solvers is a simple yet effective strategy for solving computationally hard problems. However, manually building such solver portfolios typically requires considerable domain knowledge and plenty of human effort. As an alternative, automatic construction of parallel portfolios (ACPP) aims at automatically building effective parallel portfolios based on a given problem instance set and a given rich design space. One promising way to solve the ACPP problem is to explicitly group the instances into different subsets and promote a component solver to handle each of them.This paper investigates solving ACPP from this perspective, and especially studies how to obtain a good instance grouping.The experimental results showed that the parallel portfolios constructed by the proposed method could achieve consistently superior performances to the ones constructed by the state-of-the-art ACPP methods,and could even rival sophisticated hand-designed parallel solvers.
SPSA-FSR: Simultaneous Perturbation Stochastic Approximation for Feature Selection and Ranking
Yenice, Zeren D., Adhikari, Niranjan, Wong, Yong Kai, Aksakalli, Vural, Gumus, Alev Taskin, Abbasi, Babak
This manuscript presents the following: (1) an improved version of the Binary Simultaneous Perturbation Stochastic Approximation (SPSA) Method for feature selection in machine learning (Aksakalli and Malekipirbazari, Pattern Recognition Letters, Vol. 75, 2016) based on non-monotone iteration gains computed via the Barzilai and Borwein (BB) method, (2) its adaptation for feature ranking, and (3) comparison against popular methods on public benchmark datasets. The improved method, which we call SPSA-FSR, dramatically reduces the number of iterations required for convergence without impacting solution quality. SPSA-FSR can be used for feature ranking and feature selection both for classification and regression problems. After a review of the current state-of-the-art, we discuss our improvements in detail and present three sets of computational experiments: (1) comparison of SPSA-FS as a (wrapper) feature selection method against sequential methods as well as genetic algorithms, (2) comparison of SPSA-FS as a feature ranking method in a classification setting against random forest importance, chi-squared, and information main methods, and (3) comparison of SPSA-FS as a feature ranking method in a regression setting against minimum redundancy maximum relevance (MRMR), RELIEF, and linear correlation methods. The number of features in the datasets we use range from a few dozens to a few thousands. Our results indicate that SPSA-FS converges to a good feature set in no more than 100 iterations and therefore it is quite fast for a wrapper method. SPSA-FS also outperforms popular feature selection as well as feature ranking methods in majority of test cases, sometimes by a large margin, and it stands as a promising new feature selection and ranking method.