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 Evolutionary Systems


CEM-RL: Combining evolutionary and gradient-based methods for policy search

arXiv.org Machine Learning

Deep neuroevolution and deep reinforcement learning (deep RL) algorithms are two popular approaches to policy search. The former is widely applicable and rather stable, but suffers from low sample efficiency. By contrast, the latter is more sample efficient, but the most sample efficient variants are also rather unstable and highly sensitive to hyper-parameter setting. So far, these families of methods have mostly been compared as competing tools. However, an emerging approach consists in combining them so as to get the best of both worlds. Two previously existing combinations use either a standard evolutionary algorithm or a goal exploration process together with the DDPG algorithm, a sample efficient off-policy deep RL algorithm. In this paper, we propose a different combination scheme using the simple cross-entropy method (CEM) and TD3, another off-policy deep RL algorithm which improves over DDPG. We evaluate the resulting algorithm, CEM-RL, on a set of benchmarks classically used in deep RL. We show that CEM-RL benefits from several advantages over its competitors and offers a satisfactory trade-off between performance and sample efficiency.


Artificial Intelligence Enabled Software Defined Networking: A Comprehensive Overview

arXiv.org Artificial Intelligence

Software defined networking (SDN) represents a promising networking architecture that combines central management and network programmability. SDN separates the control plane from the data plane and moves the network management to a central point, called the controller, that can be programmed and used as the brain of the network. Recently, the research community has showed an increased tendency to benefit from the recent advancements in the artificial intelligence (AI) field to provide learning abilities and better decision making in SDN. In this study, we provide a detailed overview of the recent efforts to include AI in SDN. Our study showed that the research efforts focused on three main sub-fields of AI namely: machine learning, meta-heuristics and fuzzy inference systems. Accordingly, in this work we investigate their different application areas and potential use, as well as the improvements achieved by including AI-based techniques in the SDN paradigm.


DATA Agent

arXiv.org Artificial Intelligence

This paper introduces DATA Agent, a system which creates murder mystery adventures from open data. In the game, the player takes on the role of a detective tasked with finding the culprit of a murder. All characters, places, and items in DATA Agent games are generated using open data as source content. The paper discusses the general game design and user interface of DATA Agent, and provides details on the generative algorithms which transform linked data into different game objects. Findings from a user study with 30 participants playing through two games of DATA Agent show that the game is easy and fun to play, and that the mysteries it generates are straightforward to solve.


How natural selection AI is generating huge conversion increases for RateCity

#artificialintelligence

Traditional A/B testing can be biased in terms of results and limited in terms of designs available for testing. Ultimately, someone has to choose something, and if you end up choosing two ineffective sites for testing, the results will be meaningless. But not so for RateCity, which engaged an artificial intelligence (AI) solution via Sentient for a recent site testing, which resulted in a 51 per cent uplift in conversions. The solution was so successful, the home loan conversino website is applying the solution across its various verticals moving in the future. Like many businesses, RateCity could see the value in A/B testing, but didn't have the time or resources with its small team to undertake the amount of testing required in-house.


Evolving Agents for the Hanabi 2018 CIG Competition

arXiv.org Artificial Intelligence

Abstract--Hanabi is a cooperative card game with hidden information that has won important awards in the industry and received some recent academic attention. A two-track competition of agents for the game will take place in the 2018 CIG conference. In this paper, we develop a genetic algorithm that builds rulebased agents by determining the best sequence of rules from a fixed rule set to use as strategy. In three separate experiments, we remove human assumptions regarding the ordering of rules, add new, more expressive rules to the rule set and independently evolve agents specialized at specific game sizes. As result, we achieve scores superior to previously published research for the mirror and mixed evaluation of agents. Game-playing agents have a long tradition of serving as benchmarks for AI research. However, traditionally most of the focus has been on competitive, perfect information games, such as Checkers [1], Chess [2] and Go [3]. Cooperative games with imperfect information provide an interesting research topic not only due to the added challenges posed to researchers, but also because many modern industrial and commercial applications can be characterized as examples of cooperation between humans and machines in order to achieve a mutual goal in an uncertain environment. In this paper, we address a particularly interesting cooperative game with partial information: Hanabi [4].


Swarm AI Sets New Benchmark in Diagnostic Study

#artificialintelligence

A "Hive Mind" of Doctors, moderated by AI algorithms, makes more accurate diagnoses than the Doctors or Machine Learning alone, according to a new study from Stanford and Unanimous AI For more info visit www.unanimous.ai


Novelty-organizing team of classifiers in noisy and dynamic environments

arXiv.org Artificial Intelligence

In the real world, the environment is constantly changing with the input variables under the effect of noise. However, few algorithms were shown to be able to work under those circumstances. Here, Novelty-Organizing Team of Classifiers (NOTC) is applied to the continuous action mountain car as well as two variations of it: a noisy mountain car and an unstable weather mountain car. These problems take respectively noise and change of problem dynamics into account. Moreover, NOTC is compared with NeuroEvolution of Augmenting Topologies (NEAT) in these problems, revealing a trade-off between the approaches. While NOTC achieves the best performance in all of the problems, NEAT needs less trials to converge. It is demonstrated that NOTC achieves better performance because of its division of the input space (creating easier problems). Unfortunately, this division of input space also requires a bit of time to bootstrap.


A Methodology for Search Space Reduction in QoS Aware Semantic Web Service Composition

arXiv.org Artificial Intelligence

The semantic information regulates the expressiveness of a web service. State-of-the-art approaches in web services research have used the semantics of a web service for different purposes, mainly for service discovery, composition, execution etc. In this paper, our main focus is on semantic driven Quality of Service (QoS) aware service composition. Most of the contemporary approaches on service composition have used the semantic information to combine the services appropriately to generate the composition solution. However, in this paper, our intention is to use the semantic information to expedite the service composition algorithm. Here, we present a service composition framework that uses semantic information of a web service to generate different clusters, where the services are semantically related within a cluster. Our final aim is to construct a composition solution using these clusters that can efficiently scale to large service spaces, while ensuring solution quality. Experimental results show the efficiency of our proposed method.


A generalized financial time series forecasting model based on automatic feature engineering using genetic algorithms and support vector machine

arXiv.org Artificial Intelligence

We propose the genetic algorithm for time window optimization, which is an embedded genetic algorithm (GA), to optimize the time window (TW) of the attributes using feature selection and support vector machine. This GA is evolved using the results of a trading simulation, and it determines the best TW for each technical indicator. An appropriate evaluation was conducted using a walk-forward trading simulation, and the trained model was verified to be generalizable for forecasting other stock data. The results show that using the GA to determine the TW can improve the rate of return, leading to better prediction models than those resulting from using the default TW.


Compact Optimization Algorithms with Re-sampled Inheritance

arXiv.org Artificial Intelligence

Compact optimization algorithms are a class of Estimation of Distribution Algorithms (EDAs) characterized by extremely limited memory requirements (hence they are called "compact"). As all EDAs, compact algorithms build and update a probabilistic model of the distribution of solutions within the search space, as opposed to population-based algorithms that instead make use of an explicit population of solutions. In addition to that, to keep their memory consumption low, compact algorithms purposely employ simple probabilistic models that can be described with a small number of parameters. Despite their simplicity, compact algorithms have shown good performances on a broad range of benchmark functions and real-world problems. However, compact algorithms also come with some drawbacks, i.e. they tend to premature convergence and show poorer performance on non-separable problems. To overcome these limitations, here we investigate a possible memetic computing approach obtained by combining compact algorithms with a non-disruptive restart mechanism taken from the literature, named Re-Sampled Inheritance (RI). The resulting compact algorithms with RI are then tested on the CEC 2014 benchmark functions. The numerical results show on the one hand that the use of RI consistently enhances the performances of compact algorithms, still keeping a limited usage of memory. On the other hand, our experiments show that among the tested algorithms, the best performance is obtained by compact Differential Evolution with RI.