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 Evolutionary Systems


A Cooperative Coordination Solver for Travelling Thief Problems

arXiv.org Artificial Intelligence

In the travelling thief problem (TTP), a thief undertakes a cyclic tour through a set of cities, and according to a picking plan, picks a subset of available items into a rented knapsack with limited capacity. The overall aim is to maximise profit while minimising renting cost. TTP combines two interdependent components: the travelling salesman problem (TSP) and the knapsack problem (KP). Existing TTP approaches typically solve the TSP and KP components in an interleaved fashion: the solution of one component is fixed while the solution of the other is changed. This indicates poor coordination between solving the two components, which may lead to poor quality TTP solutions. The 2-OPT heuristic is often used for solving the TSP component, which reverses a segment in the tour. Within the TTP context, 2-OPT does not take into account the picking plan, which can result in a lower objective value. This in turn can result in the tour modification to be rejected by a solver. To address this, we propose an extended form of 2-OPT in order to change the picking plan in coordination with modifying the tour. Items deemed as less profitable and picked in cities earlier in the reversed segment are replaced by items that tend to be equally or more profitable and not picked in cities later in the reversed segment. The picking plan is further changed through a modified form of the bit-flip search, where changes in the picking state are only permitted for boundary items, which are defined as lowest profitable picked items or highest profitable unpicked items. This restriction reduces the amount of time spent on the KP component, allowing more tours to be evaluated by the TSP component within a given time budget. The two modified heuristics form the basis of a new cooperative coordination solver, which is shown to outperform several state-of-the-art TTP solvers on a broad range of benchmark TTP instances.


Robot navigation and target capturing using nature-inspired approaches in a dynamic environment

arXiv.org Artificial Intelligence

Path Planning and target searching in a three-dimensional environment is a challenging task in the field of robotics. It is an optimization problem as the path from source to destination has to be optimal. This paper aims to generate a collision-free trajectory in a dynamic environment. The path planning problem has sought to be of extreme importance in the military, search and rescue missions and in life-saving tasks. During its operation, the unmanned air vehicle operates in a hostile environment, and faster replanning is needed to reach the target as optimally as possible. This paper presents a novel approach of hierarchical planning using multiresolution abstract levels for faster replanning. Economic constraints like path length, total path planning time and the number of turns are taken into consideration that mandate the use of cost functions. Experimental results show that the hierarchical version of GSO gives better performance compared to the BBO, IWO and their hierarchical versions.


Visualization of Multi-Objective Switched Reluctance Machine Optimization at Multiple Operating Conditions with t-SNE

arXiv.org Machine Learning

--The optimization of electric machines at multiple operating points is crucial for applications that require frequent changes on speeds and loads, such as the electric vehicles, to strive for the machine optimal performance across the entire driving cycle. However, the number of objectives that would need to be optimized would significantly increase with the number of operating points considered in the optimization, thus posting a potential problem in regards to the visualization techniques currently in use, such as in the scatter plots of Pareto fronts, the parallel coordinates, and in the principal component analysis (PCA), inhibiting their ability to provide machine designers with intuitive and informative visualizations of all of the design candidates and their ability to pick a few for further fine-tuning with performance verification. Therefore, this paper proposes the utilization of t-distributed stochastic neighbor embedding (t-SNE) to visualize all of the optimization objectives of various electric machines design candidates with various operating conditions, which constitute a high-dimensional set of data that would lie on several different, but related, low-dimensional manifolds. Finally, two case studies of switched reluctance machines (SRM) are presented to illustrate the superiority of then t-SNE when compared to traditional visualization techniques used in electric machine optimizations. The process of electric machine design is a complex mixture of multi-physics field interactions and multi-objective optimizations [1].


Overview of AI Libraries in Java Baeldung

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Since this article is about libraries, we'll not make any introduction to AI itself. Additionally, theoretical background of AI is necessary in order to use libraries presented in this article. AI is a very wide field, so we will be focusing on the most popular fields today like Natural Language Processing, Machine Learning, Neural Networks and more. In the end, we'll mention few interesting AI challenges where you can practice your understanding of AI. Apache Jena is an open source Java framework for building semantic web and linked data applications from RDF data. The official website provides a detailed tutorial on how to use this framework with a quick introduction to RDF specification.


Convex Optimisation for Inverse Kinematics

arXiv.org Machine Learning

W e consider the problem of inverse kinematics (IK), where one wants to find the parameters of a given kinematic skeleton that best explain a set of observed 3D joint locations. The kinematic skeleton has a tree structure, where each node is a joint that has an associated geometric transformation that is propagated to all its child nodes. The IK problem has various applications in vision and graphics, for example for tracking or reconstructing articulated objects, such as human hands or bodies. Most commonly, the IK problem is tackled using local optimisation methods. A major downside of these approaches is that, due to the non-convex nature of the problem, such methods are prone to converge to unwanted local optima and therefore require a good initialisation. In this paper we propose a convex optimisation approach for the IK problem based on semidef-inite programming, which admits a polynomial-time algorithm that globally solves (a relaxation of) the IK problem. Experimentally, we demonstrate that the proposed method significantly outperforms local optimisation methods using different real-world skeletons.


How robots in a large group make decisions as a whole? From biological inspiration to the design of distributed algorithms

arXiv.org Artificial Intelligence

Nature provides us with abundant examples of how large numbers of individuals can make decisions without the coordination of a central authority. Social insects, birds, fishes, and many other living collectives, rely on simple interaction mechanisms to do so. They individually gather information from the environment; small bits of a much larger picture that are then shared locally among the members of the collective and processed together to output a commonly agreed choice. Throughout evolution, Nature found solutions to collective decision-making problems that are intriguing to engineers for their robustness to malfunctioning or lost individuals, their flexibility in face of dynamic environments, and their ability to scale with large numbers of members. In the last decades, whereas biologists amassed large amounts of experimental evidence, engineers took inspiration from these and other examples to design distributed algorithms that, while maintaining the same properties of their natural counterparts, come with guarantees on their performance in the form of predictive mathematical models. In this paper, we review the fundamental processes that lead to a collective decision. We discuss examples of collective decisions in biological systems and show how similar processes can be engineered to design artificial ones. During this journey, we review a framework to design distributed decision-making algorithms that are modular, can be instantiated and extended in different ways, and are supported by a suit of predictive mathematical models.


Artificial Intelligence May Better Detect Sleep Apnea - Docwire News

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Machine learning algorithms--also known as artificial intelligence (AI)--can better detect sleep apnea compared with traditional linear approaches, according to a study being presented at the CHEST Annual Meeting 2019. The researchers included 620 patients who were referred to a sleep lab in a suburban community sleep center. Researchers collected information on 12 select parameters: height, weight, waist, hip, body mass index, age, neck side, Modified Friedman stage, snoring, Epworth sleepiness scale, sex, and daytime sleepiness. During phase I, researchers used a binary particle swarm optimization technique to select the best sub-features that characterize sleep apnea. In phase II, they built an artificial neural network model based on a feedforward algorithm to detect sleep apnea.


GenSample: A Genetic Algorithm for Oversampling in Imbalanced Datasets

arXiv.org Machine Learning

Classification performance on imbalanced datasets is generally poor for the minority class as the classifier cannot learn decision boundaries well. However, in sensitive applications like fraud detection, medical diagnosis, and spam identification, it is extremely important to classify the minority instances correctly. In this paper, we present a novel technique based on genetic algorithms, GenSample, for oversampling the minority class in imbalanced datasets. Gen-Sample decides the rate of oversampling a minority example by taking into account the difficulty in learning that example, along with the performance improvement achieved by oversampling it. This technique terminates the oversampling process when the performance of the classifier begins to deteriorate. Consequently, it produces synthetic data only as long as a performance boost is obtained. The algorithm was tested on 9 real-world imbalanced datasets of varying sizes and imbalance ratios. It achieved the highest F-Score on 8 out of 9 datasets, confirming its ability to better handle imbalanced data compared to other existing methodologies.


Learning Humanoid Robot Running Skills through Proximal Policy Optimization

arXiv.org Artificial Intelligence

In the current level of evolution of Soccer 3D, motion control is a key factor in team's performance. Recent works takes advantages of model-free approaches based on Machine Learning to exploit robot dynamics in order to obtain faster locomotion skills, achieving running policies and, therefore, opening a new research direction in the Soccer 3D environment. In this work, we present a methodology based on Deep Reinforcement Learning that learns running skills without any prior knowledge, using a neural network whose inputs are related to robot's dynamics. Our results outperformed the previous state-of-the-art sprint velocity reported in Soccer 3D literature by a significant margin. It also demonstrated improvement in sample efficiency, being able to learn how to run in just few hours. We reported our results analyzing the training procedure and also evaluating the policies in terms of speed, reliability and human similarity. Finally, we presented key factors that lead us to improve previous results and shared some ideas for future work.


How Evolutionary AI Informs Business Decisions - Blog

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Evolution and decision-making are not immediately linked in our minds; however, as it turns out, algorithms inspired by biological evolution are the key to augmenting decision-making in a wide variety of business use-cases. But let's start with the problem statement. My team and I are continually engaged in conversations with enterprises from various industries about their expectations for artificial intelligence. Often, we learn they're seeking better ways to model the data that flows through their systems. These questions are all about using AI to produce more insights.