Evolutionary Systems
Learning Obstacle-Avoiding Lattice Paths using Swarm Heuristics: Exploring the Bijection to Ordered Trees
Lattice paths are functional entities that model efficient navigation in discrete/grid maps. This paper presents a new scheme to generate collision-free lattice paths with utmost efficiency using the bijective property to rooted ordered trees, rendering a one-dimensional search problem. Our computational studies using ten state-of-the-art and relevant nature-inspired swarm heuristics in navigation scenarios with obstacles with convex and non-convex geometry show the practical feasibility and efficiency in rendering collision-free lattice paths. We believe our scheme may find use in devising fast algorithms for planning and combinatorial optimization in discrete maps.
Solving the Job Shop Scheduling Problem with Ant Colony Optimization
Abstract--The Job Shop Schedule Problem (JSSP) refers to the ability of an agent to allocate tasks that should be executed in a specified time in a machine from a cluster. The task allocation can be achieved from several methods, however, this report it is explored the ability of the Ant Colony Optimization to generate feasible solutions for several JSSP instances. This proposal models the JSSP as a complete graph since disjunct models can prevent the ACO from exploring all the search space. Several instances of the JSSP were used to evaluate the proposal. Results suggest that the algorithm can reach optimum solutions for easy and harder instances with a selection of parameters.
Analysing the Predictivity of Features to Characterise the Search Space
Durgut, Rafet, Aydin, Mehmet Emin, Ihshaish, Hisham, Rakib, Abdur
Exploring search spaces is one of the most unpredictable challenges that has attracted the interest of researchers for decades. One way to handle unpredictability is to characterise the search spaces and take actions accordingly. A well-characterised search space can assist in mapping the problem states to a set of operators for generating new problem states. In this paper, a landscape analysis-based set of features has been analysed using the most renown machine learning approaches to determine the optimal feature set. However, in order to deal with problem complexity and induce commonality for transferring experience across domains, the selection of the most representative features remains crucial. The proposed approach analyses the predictivity of a set of features in order to determine the best categorization.
Energy-Aware JPEG Image Compression: A Multi-Objective Approach
Mousavirad, Seyed Jalaleddin, Alexandre, Luรญs A.
Customer satisfaction is crucially affected by energy consumption in mobile devices. One of the most energy-consuming parts of an application is images. While different images with different quality consume different amounts of energy, there are no straightforward methods to calculate the energy consumption of an operation in a typical image. This paper, first, investigates that there is a correlation between energy consumption and image quality as well as image file size. Therefore, these two can be considered as a proxy for energy consumption. Then, we propose a multi-objective strategy to enhance image quality and reduce image file size based on the quantisation tables in JPEG image compression. To this end, we have used two general multi-objective metaheuristic approaches: scalarisation and Pareto-based. Scalarisation methods find a single optimal solution based on combining different objectives, while Pareto-based techniques aim to achieve a set of solutions. In this paper, we embed our strategy into five scalarisation algorithms, including energy-aware multi-objective genetic algorithm (EnMOGA), energy-aware multi-objective particle swarm optimisation (EnMOPSO), energy-aware multi-objective differential evolution (EnMODE), energy-aware multi-objective evolutionary strategy (EnMOES), and energy-aware multi-objective pattern search (EnMOPS). Also, two Pareto-based methods, including a non-dominated sorting genetic algorithm (NSGA-II) and a reference-point-based NSGA-II (NSGA-III) are used for the embedding scheme, and two Pareto-based algorithms, EnNSGAII and EnNSGAIII, are presented. Experimental studies show that the performance of the baseline algorithm is improved by embedding the proposed strategy into metaheuristic algorithms.
Adaptive Combination of a Genetic Algorithm and Novelty Search for Deep Neuroevolution
Evolutionary Computation (EC) has been shown to be able to quickly train Deep Artificial Neural Networks (DNNs) to solve Reinforcement Learning (RL) problems. While a Genetic Algorithm (GA) is well-suited for exploiting reward functions that are neither deceptive nor sparse, it struggles when the reward function is either of those. To that end, Novelty Search (NS) has been shown to be able to outperform gradient-following optimizers in some cases, while under-performing in others. We propose a new algorithm: Explore-Exploit $\gamma$-Adaptive Learner ($E^2\gamma AL$, or EyAL). By preserving a dynamically-sized niche of novelty-seeking agents, the algorithm manages to maintain population diversity, exploiting the reward signal when possible and exploring otherwise. The algorithm combines both the exploitation power of a GA and the exploration power of NS, while maintaining their simplicity and elegance. Our experiments show that EyAL outperforms NS in most scenarios, while being on par with a GA -- and in some scenarios it can outperform both. EyAL also allows the substitution of the exploiting component (GA) and the exploring component (NS) with other algorithms, e.g., Evolution Strategy and Surprise Search, thus opening the door for future research.
Physics-Guided Adversarial Machine Learning for Aircraft Systems Simulation
Braiek, Houssem Ben, Reid, Thomas, Khomh, Foutse
In the context of aircraft system performance assessment, deep learning technologies allow to quickly infer models from experimental measurements, with less detailed system knowledge than usually required by physics-based modeling. However, this inexpensive model development also comes with new challenges regarding model trustworthiness. This work presents a novel approach, physics-guided adversarial machine learning (ML), that improves the confidence over the physics consistency of the model. The approach performs, first, a physics-guided adversarial testing phase to search for test inputs revealing behavioral system inconsistencies, while still falling within the range of foreseeable operational conditions. Then, it proceeds with physics-informed adversarial training to teach the model the system-related physics domain foreknowledge through iteratively reducing the unwanted output deviations on the previously-uncovered counterexamples. Empirical evaluation on two aircraft system performance models shows the effectiveness of our adversarial ML approach in exposing physical inconsistencies of both models and in improving their propensity to be consistent with physics domain knowledge.
A Light-Weight Multi-Objective Asynchronous Hyper-Parameter Optimizer
Maher, Gabriel, Boyd, Stephen, Kochenderfer, Mykel, Matache, Cristian, Reuter, Dylan, Ulitsky, Alex, Yukhymuk, Slava, Kopman, Leonid
We describe a light-weight yet performant system for hyper-parameter optimization that approximately minimizes an overall scalar cost function that is obtained by combining multiple performance objectives using a target-priority-limit scalarizer. It also supports a trade-off mode, where the goal is to find an appropriate trade-off among objectives by interacting with the user. We focus on the common scenario where there are on the order of tens of hyper-parameters, each with various attributes such as a range of continuous values, or a finite list of values, and whether it should be treated on a linear or logarithmic scale. The system supports multiple asynchronous simulations and is robust to simulation stragglers and failures. While the algorithm we describe will work in principle for any value of n, our focus is on the case where n is modest (e.g., < 10). Each of these objectives has a sense, which means that we either want the objective to be large (i.e., to maximize it) or small (i.e., to minimize it).
How Hypergraph Partitioning works Part2(Data Mining)
Abstract: Hypergraph partitioning is an NP-hard problem that occurs in many computer science applications where it is necessary to reduce large problems into a number of smaller, computationally tractable sub-problems. Current techniques use a multilevel approach wherein an initial partitioning is performed after compressing the hypergraph to a predetermined level. This level is typically chosen to produce very coarse hypergraphs in which heuristic algorithms are fast and effective. This article presents a novel memetic algorithm which remains effective on larger initial hypergraphs. This enables the exploitation of information that can be lost during coarsening and results in improved final solution quality.
Evaluation-Time Bias in Evolutionary Algorithms
An Evolutionary Algorithm (EA) is a subset of evolutionary computation in artificial intelligence. Evolutionary computation is a family of algorithms for global optimization inspired by biological evolution. The rapid development of the information age with Big Data has led to an increase in the size and complexity of the optimization problems. In the context of an EA, this eventually results in the expansion of the search space with the fitness evaluation (used for optimal solution search) computation cost of the individuals becoming extremely high [1]. In this article, we will mainly focus on the Parallel EA variant with its two types and then dive deep into understanding the problem of evaluation time-bias.
A Combined Inverse Kinematics Algorithm Using FABRIK with Optimization
Xu, Zichun, Li, Yuntao, Yang, Xiaohang, Zhao, Zhiyuan, Zhao, Jingdong, Liu, Hong
Forward and backward reaching inverse kinematics (FABRIK) is a heuristic inverse kinematics solver that is gradually applied to manipulators with the advantages of fast convergence and generating more realistic configurations. However, under the high error constraint, FABRIK exhibits unstable convergence behavior, which is unsatisfactory for the real-time motion planning of manipulators. In this paper, a novel inverse kinematics algorithm that combines FABRIK and the sequential quadratic programming (SQP) algorithm is presented, in which the joint angles deduced by FABRIK will be taken as the initial seed of the SQP algorithm to avoid getting stuck in local minima. The combined algorithm is evaluated with experiments, in which our algorithm can achieve higher success rates and faster solution times than FABRIK under the high error constraint. Furthermore, the combined algorithm can generate continuous trajectories for the UR5 and KUKA LBR IIWA 14 R820 manipulators in path tracking with no pose error and permitted position error of the end-effector.