Evolutionary Systems
Semi-Supervised Constrained Clustering: An In-Depth Overview, Ranked Taxonomy and Future Research Directions
González-Almagro, Germán, Peralta, Daniel, De Poorter, Eli, Cano, José-Ramón, García, Salvador
Clustering is a well-known unsupervised machine learning approach capable of automatically grouping discrete sets of instances with similar characteristics. Constrained clustering is a semi-supervised extension to this process that can be used when expert knowledge is available to indicate constraints that can be exploited. Well-known examples of such constraints are must-link (indicating that two instances belong to the same group) and cannot-link (two instances definitely do not belong together). The research area of constrained clustering has grown significantly over the years with a large variety of new algorithms and more advanced types of constraints being proposed. However, no unifying overview is available to easily understand the wide variety of available methods, constraints and benchmarks. To remedy this, this study presents in-detail the background of constrained clustering and provides a novel ranked taxonomy of the types of constraints that can be used in constrained clustering. In addition, it focuses on the instance-level pairwise constraints, and gives an overview of its applications and its historical context. Finally, it presents a statistical analysis covering 307 constrained clustering methods, categorizes them according to their features, and provides a ranking score indicating which methods have the most potential based on their popularity and validation quality. Finally, based upon this analysis, potential pitfalls and future research directions are provided.
Planning-Assisted Context-Sensitive Autonomous Shepherding of Dispersed Robotic Swarms in Obstacle-Cluttered Environments
Liu, Jing, Singh, Hemant, Elsayed, Saber, Hunjet, Robert, Abbass, Hussein
Robotic shepherding is a bio-inspired approach to autonomously guiding a swarm of agents towards a desired location. The research area has earned increasing research interest recently due to the efficacy of controlling a large number of agents in a swarm (sheep) using a smaller number of actuators (sheepdogs). However, shepherding a highly dispersed swarm in an obstacle-cluttered environment remains challenging for existing methods. To improve the efficacy of shepherding in complex environments with obstacles and dispersed sheep, this paper proposes a planning-assisted context-sensitive autonomous shepherding framework with collision avoidance abilities. The proposed approach models the swarm shepherding problem as a single Travelling Salesperson Problem (TSP), with two sheepdogs\textquoteright\ modes: no-interaction and interaction. An adaptive switching approach is integrated into the framework to guide real-time path planning for avoiding collisions with static and dynamic obstacles; the latter representing moving sheep swarms. We then propose an overarching hierarchical mission planning system, which is made of three sub-systems: a clustering approach to group and distinguish sheep sub-swarms, an Ant Colony Optimisation algorithm as a TSP solver for determining the optimal herding sequence of the sub-swarms, and an online path planner for calculating optimal paths for both sheepdogs and sheep. The experiments on various environments, both with and without obstacles, objectively demonstrate the effectiveness of the proposed shepherding framework and planning approaches.
Constructing Organism Networks from Collaborative Self-Replicators
Illium, Steffen, Zorn, Maximilian, Lenta, Cristian, Kölle, Michael, Linnhoff-Popien, Claudia, Gabor, Thomas
We introduce organism networks, which function like a single neural network but are composed of several neural particle networks; while each particle network fulfils the role of a single weight application within the organism network, it is also trained to self-replicate its own weights. As organism networks feature vastly more parameters than simpler architectures, we perform our initial experiments on an arithmetic task as well as on simplified MNIST-dataset classification as a collective. We observe that individual particle networks tend to specialise in either of the tasks and that the ones fully specialised in the secondary task may be dropped from the network without hindering the computational accuracy of the primary task. This leads to the discovery of a novel pruning-strategy for sparse neural networks
A Survey on Learnable Evolutionary Algorithms for Scalable Multiobjective Optimization
Liu, Songbai, Lin, Qiuzhen, Li, Jianqiang, Tan, Kay Chen
Recent decades have witnessed great advancements in multiobjective evolutionary algorithms (MOEAs) for multiobjective optimization problems (MOPs). However, these progressively improved MOEAs have not necessarily been equipped with scalable and learnable problem-solving strategies for new and grand challenges brought by the scaling-up MOPs with continuously increasing complexity from diverse aspects, mainly including expensive cost of function evaluations, many objectives, large-scale search space, time-varying environments, and multi-task. Under different scenarios, divergent thinking is required in designing new powerful MOEAs for solving them effectively. In this context, research studies on learnable MOEAs with machine learning techniques have received extensive attention in the field of evolutionary computation. This paper begins with a general taxonomy of scaling-up MOPs and learnable MOEAs, followed by an analysis of the challenges that these MOPs pose to traditional MOEAs. Then, we synthetically overview recent advances of learnable MOEAs in solving various scaling-up MOPs, focusing primarily on four attractive directions (i.e., learnable evolutionary discriminators for environmental selection, learnable evolutionary generators for reproduction, learnable evolutionary evaluators for function evaluations, and learnable evolutionary transfer modules for sharing or reusing optimization experience). The insight of learnable MOEAs is offered to readers as a reference to the general track of the efforts in this field.
A Constraints Fusion-induced Symmetric Nonnegative Matrix Factorization Approach for Community Detection
Community is a fundamental and critical characteristic of an undirected social network, making community detection be a vital yet thorny issue in network representation learning. A symmetric and non-negative matrix factorization (SNMF) model is frequently adopted to address this issue owing to its great interpretability and scalability. However, it adopts a single latent factor matrix to represent an undirected network for precisely representing its symmetry, which leads to loss of representation learning ability due to the reduced latent space. Motivated by this discovery, this paper proposes a novel Constraints Fusion-induced Symmetric Nonnegative Matrix Factorization (CFS) model that adopts three-fold ideas: a) Representing a target undirected network with multiple latent factor matrices, thus preserving its representation learning capacity; b) Incorporating a symmetry-regularizer that preserves the symmetry of the learnt low-rank approximation to the adjacency matrix into the loss function, thus making the resultant detector well-aware of the target network's symmetry; and c) Introducing a graph-regularizer that preserves local invariance of the network's intrinsic geometry, thus making the achieved detector well-aware of community structure within the target network. Extensively empirical studies on eight real-world social networks from industrial applications demonstrate that the proposed CFS model significantly outperforms state-of-the-art models in achieving highly-accurate community detection results.
A Dynamic-Neighbor Particle Swarm Optimizer for Accurate Latent Factor Analysis
Chen, Jia, Chun, Yixian, Liu, Yuanyi, Zhang, Renyu, Hu, Yang
High-Dimensional and Incomplete matrices, which usually contain a large amount of valuable latent information, can be well represented by a Latent Factor Analysis model. The performance of an LFA model heavily rely on its optimization process. Thereby, some prior studies employ the Particle Swarm Optimization to enhance an LFA model's optimization process. However, the particles within the swarm follow the static evolution paths and only share the global best information, which limits the particles' searching area to cause sub-optimum issue. To address this issue, this paper proposes a Dynamic-neighbor-cooperated Hierarchical PSO-enhanced LFA model with two-fold main ideas. First is the neighbor-cooperated strategy, which enhances the randomly chosen neighbor's velocity for particles' evolution. Second is the dynamic hyper-parameter tunning. Extensive experiments on two benchmark datasets are conducted to evaluate the proposed DHPL model. The results substantiate that DHPL achieves a higher accuracy without hyper-parameters tunning than the existing PSO-incorporated LFA models in representing an HDI matrix.
An Adam-enhanced Particle Swarm Optimizer for Latent Factor Analysis
Chen, Jia, Zhang, Renyu, Liu, Yuanyi
Digging out the latent information from large-scale incomplete matrices is a key issue with challenges. The Latent Factor Analysis (LFA) model has been investigated in depth to an alyze the latent information. Recently, Swarm Intelligence-related LFA models have been proposed and adopted widely to improve the optimization process of LFA with high efficiency, i.e., the Particle Swarm Optimization (PSO)-LFA model. However, the hyper-parameters of the PSO-LFA model have to tune manually, which is inconvenient for widely adoption and limits the learning rate as a fixed value. To address this issue, we propose an Adam-enhanced Hierarchical PSO-LFA model, which refines the latent factors with a sequential Adam-adjusting hyper-parameters PSO algorithm. First, we design the Adam incremental vector for a particle and construct the Adam-enhanced evolution process for particles. Second, we refine all the latent factors of the target matrix sequentially with our proposed Adam-enhanced PSO's process. The experimental results on four real datasets demonstrate that our proposed model achieves higher prediction accuracy with its peers.
Improving Sample Efficiency in Evolutionary RL Using Off-Policy Ranking
R, Eshwar S, Kolathaya, Shishir, Thoppe, Gugan
Evolution Strategy (ES) is a powerful black-box optimization technique based on the idea of natural evolution. In each of its iterations, a key step entails ranking candidate solutions based on some fitness score. For an ES method in Reinforcement Learning (RL), this ranking step requires evaluating multiple policies. This is presently done via on-policy approaches: each policy's score is estimated by interacting several times with the environment using that policy. This leads to a lot of wasteful interactions since, once the ranking is done, only the data associated with the top-ranked policies is used for subsequent learning. To improve sample efficiency, we propose a novel off-policy alternative for ranking, based on a local approximation for the fitness function. We demonstrate our idea in the context of a state-of-the-art ES method called the Augmented Random Search (ARS). Simulations in MuJoCo tasks show that, compared to the original ARS, our off-policy variant has similar running times for reaching reward thresholds but needs only around 70% as much data. It also outperforms the recent Trust Region ES. We believe our ideas should be extendable to other ES methods as well.
Automated Graph Genetic Algorithm based Puzzle Validation for Faster Game Design
Levonyan, Karine, Harder, Jesse, Silva, Fernando De Mesentier
Many games are reliant on creating new and engaging content constantly to maintain the interest of their player-base. One such example are puzzle games, in such it is common to have a recurrent need to create new puzzles. Creating new puzzles requires guaranteeing that they are solvable and interesting to players, both of which require significant time from the designers. Automatic validation of puzzles provides designers with a significant time saving and potential boost in quality. Automation allows puzzle designers to estimate different properties, increase the variety of constraints, and even personalize puzzles to specific players. Puzzles often have a large design space, which renders exhaustive search approaches infeasible, if they require significant time. Specifically, those puzzles can be formulated as quadratic combinatorial optimization problems. This paper presents an evolutionary algorithm, empowered by expert-knowledge informed heuristics, for solving logical puzzles in video games efficiently, leading to a more efficient design process. We discuss multiple variations of hybrid genetic approaches for constraint satisfaction problems that allow us to find a diverse set of near-optimal solutions for puzzles. We demonstrate our approach on a fantasy Party Building Puzzle game, and discuss how it can be applied more broadly to other puzzles to guide designers in their creative process.
Feature selection algorithm based on incremental mutual information and cockroach swarm optimization
Feature selection is an effective preprocessing technique to reduce data dimension. For feature selection, rough set theory provides many measures, among which mutual information is one of the most important attribute measures. However, mutual information based importance measures are computationally expensive and inaccurate, especially in hypersample instances, and it is undoubtedly a NP-hard problem in high-dimensional hyperhigh-dimensional data sets. Although many representative group intelligent algorithm feature selection strategies have been proposed so far to improve the accuracy, there is still a bottleneck when using these feature selection algorithms to process high-dimensional large-scale data sets, which consumes a lot of performance and is easy to select weakly correlated and redundant features. In this study, we propose an incremental mutual information based improved swarm intelligent optimization method (IMIICSO), which uses rough set theory to calculate the importance of feature selection based on mutual information. This method extracts decision table reduction knowledge to guide group algorithm global search. By exploring the computation of mutual information of supersamples, we can not only discard the useless features to speed up the internal and external computation, but also effectively reduce the cardinality of the optimal feature subset by using IMIICSO method, so that the cardinality is minimized by comparison. The accuracy of feature subsets selected by the improved cockroach swarm algorithm based on incremental mutual information is better or almost the same as that of the original swarm intelligent optimization algorithm. Experiments using 10 datasets derived from UCI, including large scale and high dimensional datasets, confirmed the efficiency and effectiveness of the proposed algorithm.