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 Ensemble Learning


Imitation Learning in Relational Domains: A Functional-Gradient Boosting Approach

AAAI Conferences

Imitation learning refers to the problem of learning how to behave by observinga teacher in action. We consider imitation learning in relational domains, in which there is a varying number of objects and relations among them. In prior work, simple relational policies are learned by viewing imitation learning as supervised learning of a function from states to actions. For propositional worlds, functional gradient methods have been proved to be beneficial. They are simpler to implement than most existing methods, more efficient, more naturally satisfy common constraints on the cost function, and better represent our prior beliefs about the form of the function. Building on recent generalizations of functional gradient boosting to relational representations, we implement a functional gradient boosting approach to imitation learning in relational domains. In particular, given a set of traces from the human teacher, our system learns a policy in the form of a set of relational regression trees that additively approximate the functional gradients. The use of multiple additive trees combined with relational representation allows for learning more expressive policies than what has been done before. We demonstrate the usefulness of our approach in several different domains.


Random forest models of the retention constants in the thin layer chromatography

arXiv.org Artificial Intelligence

In the current study we examine an application of the machine learning methods to model the retention constants in the thin layer chromatography (TLC). This problem can be described with hundreds or even thousands of descriptors relevant to various molecular properties, most of them redundant and not relevant for the retention constant prediction. Hence we employed feature selection to significantly reduce the number of attributes. Additionally we have tested application of the bagging procedure to the feature selection. The random forest regression models were built using selected variables. The resulting models have better correlation with the experimental data than the reference models obtained with linear regression. The cross-validation confirms robustness of the models.


(RF)^2 -- Random Forest Random Field

Neural Information Processing Systems

We combine random forest (RF) and conditional random field (CRF) into a new computational framework, called random forest random field (RF)^2. Inference of (RF)^2 uses the Swendsen-Wang cut algorithm, characterized by Metropolis-Hastings jumps. A jump from one state to another depends on the ratio of the proposal distributions, and on the ratio of the posterior distributions of the two states. Prior work typically resorts to a parametric estimation of these four distributions, and then computes their ratio. Our key idea is to instead directly estimate these ratios using RF. RF collects in leaf nodes of each decision tree the class histograms of training examples. We use these class histograms for a non-parametric estimation of the distribution ratios. We derive the theoretical error bounds of a two-class (RF)^2. (RF)^2 is applied to a challenging task of multiclass object recognition and segmentation over a random field of input image regions. In our empirical evaluation, we use only the visual information provided by image regions (e.g., color, texture, spatial layout), whereas the competing methods additionally use higher-level cues about the horizon location and 3D layout of surfaces in the scene. Nevertheless, (RF)^2 outperforms the state of the art on benchmark datasets, in terms of accuracy and computation time.


Relational Random Forests Based on Random Relational Rules

AAAI Conferences

Random Forests have been shown to perform very well in propositional learning.  FORF is an upgrade of Random Forests for relational data. In this paper we investigate shortcomings of FORF and propose an alternative algorithm, RF, for generating Random Forests over relational data. RF employs randomly generated relational rules as fully self-contained Boolean tests inside each node in a tree and thus can be viewed as an instance of dynamic propositionalization.  The implementation of RF allows for the simultaneous or parallel growth of all the branches of all the trees in the ensemble in an efficient shared, but still single-threaded way.  Experiments favorably compare RF to both FORF and the combination of static propositionalization together with standard Random Forests. Various strategies for tree initialization and splitting of nodes, as well as resulting ensemble size, diversity, and computational complexity of RF are also investigated.


McRank: Learning to Rank Using Multiple Classification and Gradient Boosting

Neural Information Processing Systems

We cast the ranking problem as (1) multiple classification ("Mc") (2) multiple ordinal classification, which lead to computationally tractable learning algorithms for relevance ranking in Web search. We consider the DCG criterion (discounted cumulative gain), a standard quality measure in information retrieval. Our approach is motivated by the fact that perfect classifications result in perfect DCG scores and the DCG errors are bounded by classification errors. We propose using the Expected Relevance to convert class probabilities into ranking scores. The class probabilities are learned using a gradient boosting tree algorithm. Evaluations on large-scale datasets show that our approach can improve LambdaRank [5] and the regressions-based ranker [6], in terms of the (normalized) DCG scores. An efficient implementation of the boosting tree algorithm is also presented.


McRank: Learning to Rank Using Multiple Classification and Gradient Boosting

Neural Information Processing Systems

We cast the ranking problem as (1) multiple classification ("Mc") (2) multiple ordinal classification, which lead to computationally tractable learning algorithms for relevance ranking in Web search. We consider the DCG criterion (discounted cumulative gain), a standard quality measure in information retrieval. Our approach is motivated by the fact that perfect classifications result in perfect DCG scores and the DCG errors are bounded by classification errors. We propose using the Expected Relevance to convert class probabilities into ranking scores. The class probabilities are learned using a gradient boosting tree algorithm. Evaluations on large-scale datasets show that our approach can improve LambdaRank [5] and the regressions-based ranker [6], in terms of the (normalized) DCG scores. An efficient implementation of the boosting tree algorithm is also presented.


McRank: Learning to Rank Using Multiple Classification and Gradient Boosting

Neural Information Processing Systems

We cast the ranking problem as (1) multiple classification ("Mc") (2) multiple ordinal classification,which lead to computationally tractable learning algorithms for relevance ranking in Web search. We consider the DCG criterion (discounted cumulative gain), a standard quality measure in information retrieval. Our approach ismotivated by the fact that perfect classifications result in perfect DCG scores and the DCG errors are bounded by classification errors. We propose using theExpected Relevance to convert class probabilities into ranking scores. The class probabilities are learned using a gradient boosting tree algorithm. Evaluations onlarge-scale datasets show that our approach can improve LambdaRank [5] and the regressions-based ranker [6], in terms of the (normalized) DCG scores. An efficient implementation of the boosting tree algorithm is also presented.


Random Forests: some methodological insights

arXiv.org Machine Learning

This paper examines from an experimental perspective random forests, the increasingly used statistical method for classification and regression problems introduced by Leo Breiman in 2001. It first aims at confirming, known but sparse, advice for using random forests and at proposing some complementary remarks for both standard problems as well as high dimensional ones for which the number of variables hugely exceeds the sample size. But the main contribution of this paper is twofold: to provide some insights about the behavior of the variable importance index based on random forests and in addition, to propose to investigate two classical issues of variable selection. The first one is to find important variables for interpretation and the second one is more restrictive and try to design a good prediction model. The strategy involves a ranking of explanatory variables using the random forests score of importance and a stepwise ascending variable introduction strategy.


Online Coordinate Boosting

arXiv.org Machine Learning

We present a new online boosting algorithm for adapting the weights of a boosted classifier, which yields a closer approximation to Freund and Schapire's AdaBoost algorithm than previous online boosting algorithms. We also contribute a new way of deriving the online algorithm that ties together previous online boosting work. We assume that the weak hypotheses were selected beforehand, and only their weights are updated during online boosting. The update rule is derived by minimizing AdaBoost's loss when viewed in an incremental form. The equations show that optimization is computationally expensive. However, a fast online approximation is possible. We compare approximation error to batch AdaBoost on synthetic datasets and generalization error on face datasets and the MNIST dataset.


On the Dynamics of Boosting

Neural Information Processing Systems

In order to understand AdaBoost's dynamics, especially its ability to maximize margins, we derive an associated simplified nonlinear iterated map and analyze its behavior in low-dimensional cases. We find stable cycles for these cases, which can explicitly be used to solve for Ada-Boost's output. By considering AdaBoost as a dynamical system, we are able to prove Rätsch and Warmuth's conjecture that AdaBoost may fail to converge to a maximal-margin combined classifier when given a'nonoptimal' weak learning algorithm.