Problem Solving
MIND-V: Hierarchical Video Generation for Long-Horizon Robotic Manipulation with RL-based Physical Alignment
Zhang, Ruicheng, Zhang, Mingyang, Zhou, Jun, Guo, Zhangrui, Liu, Xiaofan, Xu, Zunnan, Zhong, Zhizhou, Yan, Puxin, Luo, Haocheng, Li, Xiu
Embodied imitation learning is constrained by the scarcity of diverse, long-horizon robotic manipulation data. Existing video generation models for this domain are limited to synthesizing short clips of simple actions and often rely on manually defined trajectories. To this end, we introduce MIND-V, a hierarchical framework designed to synthesize physically plausible and logically coherent videos of long-horizon robotic manipulation. Inspired by cognitive science, MIND-V bridges high-level reasoning with pixel-level synthesis through three core components: a Semantic Reasoning Hub (SRH) that leverages a pre-trained vision-language model for task planning; a Behavioral Semantic Bridge (BSB) that translates abstract instructions into domain-invariant representations; and a Motor Video Generator (MVG) for conditional video rendering. MIND-V employs Staged Visual Future Rollouts, a test-time optimization strategy to enhance long-horizon robustness. To align the generated videos with physical laws, we introduce a GRPO reinforcement learning post-training phase guided by a novel Physical Foresight Coherence (PFC) reward. PFC leverages the V-JEPA world model to enforce physical plausibility by aligning the predicted and actual dynamic evolutions in the feature space. MIND-V demonstrates state-of-the-art performance in long-horizon robotic manipulation video generation, establishing a scalable and controllable paradigm for embodied data synthesis.
Beyond the Black Box: A Cognitive Architecture for Explainable and Aligned AI
Current AI paradigms, as "architects of experience," face fundamental challenges in explainability and value alignment. This paper introduces "Weight-Calculatism," a novel cognitive architecture grounded in first principles, and demonstrates its potential as a viable pathway toward Artificial General Intelligence (AGI). The architecture deconstructs cognition into indivisible Logical Atoms and two fundamental operations: Pointing and Comparison. Decision-making is formalized through an interpretable Weight-Calculation model (Weight = Benefit * Probability), where all values are traceable to an auditable set of Initial Weights. This atomic decomposition enables radical explainability, intrinsic generality for novel situations, and traceable value alignment. We detail its implementation via a graph-algorithm-based computational engine and a global workspace workflow, supported by a preliminary code implementation and scenario validation. Results indicate that the architecture achieves transparent, human-like reasoning and robust learning in unprecedented scenarios, establishing a practical and theoretical foundation for building trustworthy and aligned AGI.
Multi-Path Collaborative Reasoning via Reinforcement Learning
Lv, Jindi, Zhou, Yuhao, Zhu, Zheng, Wang, Xiaofeng, Huang, Guan, Lv, Jiancheng
Chain-of-Thought (CoT) reasoning has significantly advanced the problem-solving capabilities of Large Language Models (LLMs), yet conventional CoT often exhibits internal determinism during decoding, limiting exploration of plausible alternatives. Recent methods attempt to address this by generating soft abstract tokens to enable reasoning in a continuous semantic space. However, we find that such approaches remain constrained by the greedy nature of autoregressive decoding, which fundamentally isolates the model from alternative reasoning possibilities. In this work, we propose Multi-Path Perception Policy Optimization (M3PO), a novel reinforcement learning framework that explicitly injects collective insights into the reasoning process. M3PO leverages parallel policy rollouts as naturally diverse reasoning sources and integrates cross-path interactions into policy updates through a lightweight collaborative mechanism. This design allows each trajectory to refine its reasoning with peer feedback, thereby cultivating more reliable multi-step reasoning patterns. Empirical results show that M3PO achieves state-of-the-art performance on both knowledge- and reasoning-intensive benchmarks. Models trained with M3PO maintain interpretability and inference efficiency, underscoring the promise of multi-path collaborative learning for robust reasoning.
LabOS: The AI-XR Co-Scientist That Sees and Works With Humans
Cong, Le, Smerkous, David, Wang, Xiaotong, Yin, Di, Zhang, Zaixi, Jin, Ruofan, Wang, Yinkai, Gerasimiuk, Michal, Dinesh, Ravi K., Smerkous, Alex, Shi, Lihan, Zheng, Joy, Lam, Ian, Wu, Xuekun, Liu, Shilong, Li, Peishan, Zhu, Yi, Zhao, Ning, Parakh, Meenal, Serrao, Simran, Mohammad, Imran A., Chen, Chao-Yeh, Xie, Xiufeng, Chen, Tiffany, Weinstein, David, Barbone, Greg, Caglar, Belgin, Sunwoo, John B., Li, Fuxin, Deng, Jia, Wu, Joseph C., Wu, Sanfeng, Wang, Mengdi
Modern science advances fastest when thought meets action. LabOS represents the first AI co-scientist that unites computational reasoning with physical experimentation through multimodal perception, self-evolving agents, and Extended-Reality(XR)-enabled human-AI collaboration. By connecting multi-model AI agents, smart glasses, and robots, LabOS allows AI to see what scientists see, understand experimental context, and assist in real-time execution. Across applications -- from cancer immunotherapy target discovery to stem-cell engineering and material science -- LabOS shows that AI can move beyond computational design to participation, turning the laboratory into an intelligent, collaborative environment where human and machine discovery evolve together.
Internal World Models as Imagination Networks in Cognitive Agents
Ranjan, Saurabh, Odegaard, Brian
The computational role of imagination remains debated. While classical accounts emphasize reward maximization, emerging evidence suggests imagination serves a broader function: accessing internal world models (IWMs). Here, we employ psychological network analysis to compare IWMs in humans and large language models (LLMs) through imagination vividness ratings. Using the Vividness of Visual Imagery Questionnaire (VVIQ-2) and Plymouth Sensory Imagery Questionnaire (PSIQ), we construct imagination networks from three human populations (Florida, Poland, London; N=2,743) and six LLM variants in two conversation conditions. Human imagination networks demonstrate robust correlations across centrality measures (expected influence, strength, closeness) and consistent clustering patterns, indicating shared structural organization of IWMs across populations. In contrast, LLM-derived networks show minimal clustering and weak centrality correlations, even when manipulating conversational memory. These systematic differences persist across environmental scenes (VVIQ-2) and sensory modalities (PSIQ), revealing fundamental disparities between human and artificial world models. Our network-based approach provides a quantitative framework for comparing internally-generated representations across cognitive agents, with implications for developing human-like imagination in artificial intelligence systems.
TimeScope: Towards Task-Oriented Temporal Grounding In Long Videos
Liu, Xiangrui, Qin, Minghao, Shu, Yan, Liang, Zhengyang, Tian, Yang, Zhang, Chen Jason, Zhao, Bo, Liu, Zheng
Identifying key temporal intervals within long videos, known as temporal grounding (TG), is important to video understanding and reasoning tasks. In this paper, we introduce a new form of the temporal grounding problem, \textbf{Task-oriented Temporal Grounding} (\textbf{ToTG}), which is driven by the requirements of downstream tasks rather than explicit time-interval descriptions. For example, a ToTG input may be "explain why the man in the video is sent to the hospital," whereas traditional TG would take an explicit temporal description such as "the moments when the man is tripped by a stone and falls to the ground." This new ToTG formulation presents significant challenges for existing TG methods, as it requires jointly performing deep task comprehension and fine-grained temporal localization within long videos. To address these challenges, we conduct a systematic set of studies. First, we construct \textbf{a new benchmark ToTG-Bench}, which comprehensively evaluates ToTG performance across diverse settings. Second, we introduce \textbf{a new temporal-ground method TimeScope}, which performs coarse-to-fine localization through a progressive reasoning process. Leveraging extensive supervised fine-tuning with carefully curated chain-of-thought (CoT) data from a variety of scenarios, TimeScope generalizes effectively across tasks and domains. Our evaluation demonstrates \textbf{TimeScope's empirical advantages} over existing baselines from three perspectives: (1) substantial improvements in grounding precision, (2) significant benefits to downstream tasks, and (3) strong generalizability across different scenarios. All models, datasets, and source code will be fully open-sourced to support future research in this area.
RPRO: Ranked Preference Reinforcement Optimization for Enhancing Medical QA and Diagnostic Reasoning
Hsu, Chia-Hsuan, Ding, Jun-En, Hsu, Hsin-Ling, Hsu, Chih-Ho, Yao, Li-Hung, Liao, Chun-Chieh, Liu, Feng, Hung, Fang-Ming
Medical question answering requires advanced reasoning that integrates domain knowledge with logical inference. However, existing large language models (LLMs) often generate reasoning chains that lack factual accuracy and clinical reliability. We propose Ranked Preference Reinforcement Optimization (RPRO), a novel framework that combines reinforcement learning with preference-driven reasoning refinement to enhance clinical chain-of-thought (CoT) performance. RPRO distinguishes itself from prior approaches by employing task-adaptive reasoning templates and a probabilistic evaluation mechanism that aligns model outputs with established clinical workflows, while automatically identifying and correcting low-quality reasoning chains. Unlike traditional pairwise preference methods, RPRO introduces a groupwise ranking optimization based on the Bradley--Terry model and incorporates KL-divergence regularization for stable training. Experiments on PubMedQA, MedQA-USMLE, and a real-world clinical dataset from Far Eastern Memorial Hospital (FEMH) demonstrate consistent improvements over strong baselines. Remarkably, our 2B-parameter model outperforms much larger 7B--20B models, including medical-specialized variants. These findings demonstrate that combining preference optimization with quality-driven refinement provides a scalable and clinically grounded approach to building more reliable medical LLMs.
MOTIF: Multi-strategy Optimization via Turn-based Interactive Framework
Kiet, Nguyen Viet Tuan, Van Tung, Dao, Dao, Tran Cong, Binh, Huynh Thi Thanh
Designing effective algorithmic components remains a fundamental obstacle in tackling NP-hard combinatorial optimization problems (COPs), where solvers often rely on carefully hand-crafted strategies. Despite recent advances in using large language models (LLMs) to synthesize high-quality components, most approaches restrict the search to a single element - commonly a heuristic scoring function - thus missing broader opportunities for innovation. In this paper, we introduce a broader formulation of solver design as a multi-strategy optimization problem, which seeks to jointly improve a set of interdependent components under a unified objective. To address this, we propose Multi-strategy Optimization via Turn-based Interactive Framework (MOTIF) - a novel framework based on Monte Carlo Tree Search that facilitates turn-based optimization between two LLM agents. At each turn, an agent improves one component by leveraging the history of both its own and its opponent's prior updates, promoting both competitive pressure and emergent cooperation. This structured interaction broadens the search landscape and encourages the discovery of diverse, high-performing solutions. Experiments across multiple COP domains show that MOTIF consistently outperforms state-of-the-art methods, highlighting the promise of turn-based, multi-agent prompting for fully automated solver design.
Nanbeige4-3B Technical Report: Exploring the Frontier of Small Language Models
Yang, Chen, Peng, Guangyue, Zhu, Jiaying, Le, Ran, Feng, Ruixiang, Zhang, Tao, Ruan, Wei, Liu, Xiaoqi, Cheng, Xiaoxue, Xu, Xiyun, Song, Yang, Gao, Yanzipeng, Jia, Yiming, Xing, Yun, Wen, Yuntao, Wang, Zekai, An, Zhenwei, Sun, Zhicong, Chen, Zongchao
We present Nanbeige4-3B, a family of small-scale but high-performing language models. Pretrained on 23T high-quality tokens and finetuned on over 30 million diverse instructions, we extend the boundary of the scaling law for small language models. In pre-training, we design a Fine-Grained Warmup-Stable-Decay (FG-WSD) training scheduler, which progressively refines data mixtures across stages to boost model performance. In post-training, to improve the quality of the SFT data, we design a joint mechanism that integrates deliberative generation refinement and chain-of-thought reconstruction, yielding substantial gains on complex tasks. Following SFT, we employ our flagship reasoning model to distill Nanbeige4-3B through our proposed Dual Preference Distillation (DPD) method, which leads to further performance gains. Finally, a multi-stage reinforcement learning phase was applied, leveraging verifiable rewards and preference modeling to strengthen abilities on both reasoning and human alignment. Extensive evaluations show that Nanbeige4-3B not only significantly outperforms models of comparable parameter scale but also rivals much larger models across a wide range of benchmarks. The model checkpoints are available at https://huggingface.co/Nanbeige.
Video Models Start to Solve Chess, Maze, Sudoku, Mental Rotation, and Raven' Matrices
We show that video generation models could reason now. Testing on tasks such as chess, maze, Sudoku, mental rotation, and Raven's Matrices, leading models such as Sora-2 achieve sixty percent success rates. We establish a robust experimental paradigm centered on the "Task Pair" design. We build a code framework, with 39 models available already, that supports this paradigm and allows for easy scaling - users can add models and tasks efficiently. We show our automated evaluation strongly correlates with human judgment, and therefore this paradigm is highly scalable. We see an opportunity, given the availability of our paradigm, to do reinforcement learning for improving reasoning in video models. You could checkout all of our raw $\href{https://grow-ai-like-a-child.com/video-reason/}{results}$ and our $\href{https://github.com/hokindeng/VMEvalKit}{VMEvalKit}$ codebase.