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Ontology Translation for Interoperability Among Semantic Web Services

AI Magazine

Although this is to be based on use of shared ontologies published on the semantic web, services produced and described by different developers may well use different, perhaps partly overlapping, sets of ontologies. Interoperability will depend on ontology mappings and architectures supporting the associated translation processes. This article reviews some of the processing assumptions that were made in the development of the semantic web service modeling ontology OWL-S and argues that, as a practical matter, the translation function cannot always be isolated in mediators. The translation for service discovery, service process model interpretation, task negotiation, service invocation, and response interpretation may then be distributed to various places in the architecture so that translation can be done in the specific goal-oriented informational contexts of the agents performing these processes.


Data Integration: A Logic-Based Perspective

AI Magazine

Data integration is the problem of combining data residing at different autonomous, heterogeneous sources and providing the client with a unified, reconciled global view of the data. We resort to an expressive description logic, ALCQI, that fully captures classbased representation formalisms, and we show that query answering in data integration, as well as all other relevant reasoning tasks, is decidable. However, when we have to deal with large amounts of data, the high computational complexity in the size of the data makes the use of a fullfledged expressive description logic infeasible in practice. This leads us to consider DL-Lite, a specifically tailored restriction of ALCQI that ensures tractability of query answering in data integration while keeping enough expressive power to capture the most relevant features of class-based formalisms.


The 2004 AAAI Spring Symposium Series

AI Magazine

The Association for the Advancement of Artificial Intelligence, in cooperation with Stanford University's Department of Computer Science, presented the 2004 Spring Symposium Series, Monday through Wednesday, March 22-24, at Stanford University. The titles of the eight symposia were (1) Accessible Hands-on Artificial Intelligence and Robotics Education; (2) Architectures for Modeling Emotion: Cross-Disciplinary Foundations; (3) Bridging the Multiagent and Multirobotic Research Gap; (4) Exploring Attitude and Affect in Text: Theories and Applications; (5) Interaction between Humans and Autonomous Systems over Extended Operation; (6) Knowledge Representation and Ontologies for Autonomous Systems; (7) Language Learning: An Interdisciplinary Perspective; and (8) Semantic Web Services. Most symposia chairs elected to create AAAI technical reports of their symposium, which are available as paperbound reports or (for AAAI members) are downloadable on the AAAI members-only Web site. This report includes summaries of the eight symposia, written by the symposia chairs.


The Fourteenth International Conference on Automated Planning and Scheduling (ICAPS-04)

AI Magazine

The Fourteenth International Conference on Automated Planning and Scheduling (ICAPS-04) was held in Canada in June of 2004. It covered the latest theoretical and empirical advances in planning and scheduling. The conference program consisted of tutorials, workshops, a doctoral consortium, and three days of technical paper presentations in a single plenary track, one day of which was jointly organized with the Ninth International Conference on Principles of Knowledge Representation and Reasoning. ICAPS-04 also hosted the International Planning Competition, including a classical track and a newly formed probabilistic track.


Beating Common Sense into Interactive Applications

AI Magazine

A long-standing dream of artificial intelligence has been to put commonsense knowledge into computers -- enabling machines to reason about everyday life. However, it is widely assumed that the use of common sense in interactive applications will remain impractical for years, until these collections can be considered sufficiently complete and commonsense reasoning sufficiently robust. Recently, at the Massachusetts Institute of Technology's Media Laboratory, we have had some success in applying commonsense knowledge in a number of intelligent interface agents, despite the admittedly spotty coverage and unreliable inference of today's commonsense knowledge systems.


Formalizations of Commonsense Psychology

AI Magazine

The central challenge in commonsense knowledge representation research is to develop content theories that achieve a high degree of both competency and coverage. We describe a new methodology for constructing formal theories in commonsense knowledge domains that complements traditional knowledge representation approaches by first addressing issues of coverage. These concepts are sorted into a manageable number of coherent domains, one of which is the representational area of commonsense human memory. These representational areas are then analyzed using more traditional knowledge representation techniques, as demonstrated in this article by our treatment of commonsense human memory.


An AI Planning-based Tool for Scheduling Satellite Nominal Operations

AI Magazine

Satellite domains are becoming a fashionable area of research within the AI community due to the complexity of the problems that satellite domains need to solve. Many new techniques in both the planning and scheduling fields have been applied successfully, but still much work is left to be done for reliable autonomous architectures. For this task, we have used an AI domain-independent planner that solves the planning and scheduling problems in the HISPASAT domain thanks to its capability of representing and handling continuous variables, coding functions to obtain the operators' variable values, and the use of control rules to prune the search. We also abstract the approach in order to generalize it to other domains that need an integrated approach to planning and scheduling.


Constructionist Design Methodology for Interactive Intelligences

AI Magazine

The constructionist design methodology (CDM) -- so called because it advocates modular building blocks and incorporation of prior work -- addresses factors that we see as key to future advances in AI, including support for interdisciplinary collaboration, coordination of teams, and large-scale systems integration. We test the methodology by building an interactive multifunctional system with a real-time perception- action loop. The system, whose construction relied entirely on the methodology, consists of an embodied virtual agent that can perceive both real and virtual objects in an augmented-reality room and interact with a user through coordinated gestures and speech. Wireless tracking technologies give the agent awareness of the environment and the user's speech and communicative acts.


Project Halo: Towards a Digital Aristotle

AI Magazine

Vulcan selected three teams, each of which was to formally represent 70 pages from the advanced placement (AP) chemistry syllabus and deliver knowledge-based systems capable of answering questions on that syllabus. The evaluation quantified each system's coverage of the syllabus in terms of its ability to answer novel, previously unseen questions and to provide human- readable answer justifications. These justifications will play a critical role in building user trust in the question-answering capabilities of Digital Aristotle. This article presents the motivation and longterm goals of Project Halo, describes in detail the six-month first phase of the project -- the Halo Pilot -- its KR&R challenge, empirical evaluation, results, and failure analysis.


AI in the News

AI Magazine

Labs in Chicago that's expected to be Lakshmi Sandhana. Russian Angel Helps AxonX "Bring that can be focused anywhere in the AxonX's software uses artificial intelligence, as possible, something that isn't Executives say the software can package and walks away from it. Welcome to the Internet 2014. Bill to send police officers to the scene function as the brains of the network. "The mere fact agents will collect and analyze data 24 "'With the aggressive way these that everyone is online will change the hours a day, alerting their flesh-andblood types of surveillance equipment are being way the world works, of course. But the counterparts only when they marketed and implemented,' Mr. way we use the processing power available catch sight of something noteworthy."