Industry
Assaying Out-Of-Distribution Generalization in Transfer Learning
Since out-of-distribution generalization is a generally ill-posed problem, various proxy targets (e.g., calibration, adversarial robustness, algorithmic corruptions, invariance across shifts) were studied across different research programs resulting in different recommendations. While sharing the same aspirational goal, these approaches have never been tested under the same experimental conditions on real data. In this paper, we take a unified view of previous work, highlighting message discrepancies that we address empirically, and providing recommendations on how to measure the robustness of a model and how to improve it. To this end, we collect 172 publicly available dataset pairs for training and out-of-distribution evaluation of accuracy, calibration error, adversarial attacks, environment invariance, and synthetic corruptions.
Checklist
For all authors... (a) Do the main claims made in the abstract and introduction accurately reflect the paper's contributions and scope? While MARL algorithms may be implemented for potentially harmful applications, we do not believe this work uniquely enables such applications. If you ran experiments... (a) Did you include the code, data, and instructions needed to reproduce the main experimental results (either in the supplemental material or as a URL)? [Yes] In the supplemental material (b) Did you specify all the training details (e.g., data splits, hyperparameters, how they were chosen)? If you used crowdsourcing or conducted research with human subjects... (a) Did you include the full text of instructions given to participants and screenshots, if applicable? [N/A] (b) Did you describe any potential participant risks, with links to Institutional Review Board (IRB) approvals, if applicable? [N/A] (c) Did you include the estimated hourly wage paid to participants and the total amount spent on participant compensation? Our allocation proposal network and Q network are illustrated in Figures 7 and 8. Low-level action utility functions and mixing networks are similar to those described in Iqbal et al. [10] with the only 13 difference being a replacement of the RNN layers with standard fully connected layers.
ALMA: Hierarchical Learning for Composite Multi-Agent Tasks
Despite significant progress on multi-agent reinforcement learning (MARL) in recent years, coordination in complex domains remains a challenge. Work in MARL often focuses on solving tasks where agents interact with all other agents and entities in the environment; however, we observe that real-world tasks are often composed of several isolated instances of local agent interactions (subtasks), and each agent can meaningfully focus on one subtask to the exclusion of all else in the environment. In these composite tasks, successful policies can often be decomposed into two levels of decision-making: agents are allocated to specific subtasks and each agent acts productively towards their assigned subtask alone. This decomposed decision making provides a strong structural inductive bias, significantly reduces agent observation spaces, and encourages subtask-specific policies to be reused and composed during training, as opposed to treating each new composition of subtasks as unique. We introduce ALMA, a general learning method for taking advantage of these structured tasks. ALMA simultaneously learns a high-level subtask allocation policy and low-level agent policies. We demonstrate that ALMA learns sophisticated coordination behavior in a number of challenging environments, outperforming strong baselines. ALMA's modularity also enables it to better generalize to new environment configurations. Finally, we find that while ALMA can integrate separately trained allocation and action policies, the best performance is obtained only by training all components jointly.
On the convergence of policy gradient methods to Nash equilibria in general stochastic games Anonymous Author(s) Affiliation Address email
Multi-agent learning in stochastic N-player games is a notoriously difficult problem1 because, in addition to their changing strategic decisions, the players of the game2 must also contend with the fact that the game itself evolves over time, possibly in a3 very complicated manner. Because of this, the equilibrium convergence properties4 of popular learning algorithms - like policy gradient and its variants - are poorly5 understood, except in specific classes of games (such as potential or two-player,6 zero-sum games). In view of all this, we examine the long-run behavior of policy7 gradient methods with respect to Nash equilibrium policies that are second-order8 stationary (SOS) in a sense similar to the type of KKT sufficiency conditions9 used in optimization. Our analysis shows that SOS policies are locally attracting10 with high probability, and we show that policy gradient trajectories with gradient11 estimates provided by the Reinforcealgorithm achieve an O(1/ n) convergence12 rate to such equilibria if the method's step-size is chosen appropriately.
Meta Two-Sample Testing: Learning Kernels for Testing with Limited Data
Modern kernel-based two-sample tests have shown great success in distinguishing complex, high-dimensional distributions by learning appropriate kernels (or, as a special case, classifiers). Previous work, however, has assumed that many samples are observed from both of the distributions being distinguished. In realistic scenarios with very limited numbers of data samples, it can be challenging to identify a kernel powerful enough to distinguish complex distributions. We address this issue by introducing the problem of meta two-sample testing (M2ST), which aims to exploit (abundant) auxiliary data on related tasks to find an algorithm that can quickly identify a powerful test on new target tasks. We propose two specific algorithms for this task: a generic scheme which improves over baselines, and a more tailored approach which performs even better. We provide both theoretical justification and empirical evidence that our proposed meta-testing schemes outperform learning kernel-based tests directly from scarce observations, and identify when such schemes will be successful.