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Why did TD-Gammon Work?

Neural Information Processing Systems

Although TD-Gammon is one of the major successes in machine learning, it has not led to similar impressive breakthroughs in temporal difference We werelearning for other applications or even other games. Instead we apply simple hill-climbing in a relative fitness environment. These results and further analysis suggest of Tesauro's program had more to do with thethat the surprising success of the learning task and the dynamics of theco-evolutionary structure backgammon game itself. 1 INTRODUCTION It took great chutzpah for Gerald Tesauro to start wasting computer cycles on temporal of Backgammon (Tesauro, 1992). After all, the dream ofprogram play itself in the hopes computers mastering a domain by self-play or "introspection" had been around since the early days of AI, forming part of Samuel's checker player (Samuel, 1959) and used in Donald Michie's MENACE tictac-toe learner (Michie, 1961). However such self-conditioning or nonexistent internal representations, had generally beensystems, with weak of scale and abandoned by the field of AI.


Monotonicity Hints

Neural Information Processing Systems

A hint is any piece of side information about the target function to be learned. We consider the monotonicity hint, which states that the function to be learned is monotonic in some or all of the input variables. The application of monotonicity hints is demonstrated on two real-world problems-a credit card application task, and a problem in medical diagnosis. A measure of the monotonicity error of a candidate function is defined and an objective function for the enforcement of monotonicity is derived from Bayesian principles. We report experimental results which show that using monotonicity hints leads to a statistically significant improvement in performance on both problems.


Cholinergic Modulation Preserves Spike Timing Under Physiologically Realistic Fluctuating Input

Neural Information Processing Systems

Recently, there has been a vigorous debate concerning the nature of neural coding (Rieke et al. 1996; Stevens and Zador 1995; Shadlen and Newsome 1994). The prevailing viewhas been that the mean firing rate conveys all information about the sensory stimulus in a spike train and the precise timing of the individual spikes is noise. This belief is, in part, based on a lack of correlation between the precise timing ofthe spikes and the sensory qualities of the stimulus under study, particularly, on a lack of spike timing repeatability when identical stimulation is delivered. This view has been challenged by a number of recent studies, in which highly repeatable temporal patterns of spikes can be observed both in vivo (Bair and Koch 1996; Abeles et al. 1993) and in vitro (Mainen and Sejnowski 1994). Furthermore, application ofinformation theory to the coding problem in the frog and house fly (Bialek et al. 1991; Bialek and Rieke 1992) suggested that additional information could be extracted from spike timing. In the absence of direct evidence for a timing code in the cerebral cortex, the role of spike timing in neural coding remains controversial.


A Micropower Analog VLSI HMM State Decoder for Wordspotting

Neural Information Processing Systems

We describe the implementation of a hidden Markov model state decoding system, a component for a wordspotting speech recognition system.The key specification for this state decoder design is microwatt power dissipation; this requirement led to a continuoustime, analogcircuit implementation. We characterize the operation of a 10-word (81 state) state decoder test chip.


Visual Cortex Circuitry and Orientation Tuning

Neural Information Processing Systems

A simple mathematical model for the large-scale circuitry of primary visualcortex is introduced. It is shown that a basic cortical architecture of recurrent local excitation and lateral inhibition canaccount quantitatively for such properties as orientation tuning.The model can also account for such local effects as cross-orientation suppression. It is also shown that nonlocal state-dependent coupling between similar orientation patches, when added to the model, can satisfactorily reproduce such effects asnon-local iso--orientation suppression, and non-local crossorientation enhancement.Following this an account is given of perceptual phenomena involving object segmentation, such as "popout", and the direct and indirect tilt illusions.


GTM: A Principled Alternative to the Self-Organizing Map

Neural Information Processing Systems

The Self-Organizing Map (SOM) algorithm has been extensively studied and has been applied with considerable success to a wide variety of problems. However, the algorithm is derived from heuristic ideasand this leads to a number of significant limitations. In this paper, we consider the problem of modelling the probability densityof data in a space of several dimensions in terms of a smaller number of latent, or hidden, variables. We introduce a novel form of latent variable model, which we call the GTM algorithm (forGenerative Topographic Mapping), which allows general nonlinear transformations from latent space to data space, and which is trained using the EM (expectation-maximization) algorithm. Ourapproach overcomes the limitations of the SOM, while introducing no significant disadvantages. We demonstrate the performance ofthe GTM algorithm on simulated data from flow diagnostics for a multiphase oil pipeline.


Probabilistic Interpretation of Population Codes

Neural Information Processing Systems

We present a theoretical framework for population codes which generalizes naturally to the important case where the population provides information about a whole probability distribution over an underlying quantity rather than just a single value. We use the framework to analyze two existing models, and to suggest and evaluate a third model for encoding such probability distributions. 1 Introduction Population codes, where information is represented in the activities of whole populations ofunits, are ubiquitous in the brain. There has been substantial work on how animals should and/or actually do extract information about the underlying encoded quantity.


Early Brain Damage

Neural Information Processing Systems

Optimal Brain Damage (OBD) is a method for reducing the number ofweights in a neural network. OBD estimates the increase in cost function if weights are pruned and is a valid approximation if the learning algorithm has converged into a local minimum. On the other hand it is often desirable to terminate the learning process beforea local minimum is reached (early stopping). In this paper we show that OBD estimates the increase in cost function incorrectly if the network is not in a local minimum. We also show how OBD can be extended such that it can be used in connection withearly stopping.


Neural Network Models of Chemotaxis in the Nematode Caenorhabditis Elegans

Neural Information Processing Systems

Thomas C. Ferree, Ben A. Marcotte, Shawn R. Lockery Institute of Neuroscience, University of Oregon, Eugene, Oregon 97403 Abstract We train recurrent networks to control chemotaxis in a computer model of the nematode C. elegans. The model presented is based closely on the body mechanics, behavioral analyses, neuroanatomy and neurophysiology of C. elegans, each imposing constraints relevant forinformation processing. Simulated worms moving autonomously insimulated chemical environments display a variety of chemotaxis strategies similar to those of biological worms. 1 INTRODUCTION The nematode C. elegans provides a unique opportunity to study the neuronal basis ofneural computation in an animal capable of complex goal-oriented behaviors. The adult hermaphrodite is only 1 mm long, and has exactly 302 neurons and 95 muscle cells. The morphology of every cell and the location of most electrical and chemical synapses are known precisely (White et al., 1986), making C. elegans especially attractivefor study. Whole-cell recordings are now being made on identified neurons in the nerve ring of C. elegans to determine electrophysiological properties which underly information processing in this animal (Lockery and Goodman, unpublished).


The Neurothermostat: Predictive Optimal Control of Residential Heating Systems

Neural Information Processing Systems

The Neurothermostat is an adaptive controller that regulates indoor airtemperature in a residence by switching a furnace on or off. The task is framed as an optimal control problem in which both comfort and energy costs are considered as part of the control objective.Because the consequences of control decisions are delayed in time, the Neurothermostat must anticipate heating demands withpredictive models of occupancy patterns and the thermal response of the house and furnace.