Industry
Towards Flexible Teamwork
Many AI researchers are today striving to build agent teams for complex, dynamic multi-agent domains, with intended applications in arenas such as education, training, entertainment, information integration, and collective robotics. Unfortunately, uncertainties in these complex, dynamic domains obstruct coherent teamwork. In particular, team members often encounter differing, incomplete, and possibly inconsistent views of their environment. Furthermore, team members can unexpectedly fail in fulfilling responsibilities or discover unexpected opportunities. Highly flexible coordination and communication is key in addressing such uncertainties. Simply fitting individual agents with precomputed coordination plans will not do, for their inflexibility can cause severe failures in teamwork, and their domain-specificity hinders reusability. Our central hypothesis is that the key to such flexibility and reusability is providing agents with general models of teamwork. Agents exploit such models to autonomously reason about coordination and communication, providing requisite flexibility. Furthermore, the models enable reuse across domains, both saving implementation effort and enforcing consistency. This article presents one general, implemented model of teamwork, called STEAM. The basic building block of teamwork in STEAM is joint intentions (Cohen & Levesque, 1991b); teamwork in STEAM is based on agents' building up a (partial) hierarchy of joint intentions (this hierarchy is seen to parallel Grosz & Kraus's partial SharedPlans, 1996). Furthermore, in STEAM, team members monitor the team's and individual members' performance, reorganizing the team as necessary. Finally, decision-theoretic communication selectivity in STEAM ensures reduction in communication overheads of teamwork, with appropriate sensitivity to the environmental conditions. This article describes STEAM's application in three different complex domains, and presents detailed empirical results.
Worldwide Perspectives and Trends in Expert Systems: An Analysis Based on the Three World Congresses on Expert Systems
Some people believe that the expert system field is dead, yet others believe it is alive and well. To gain a better insight into these possible views, the first three world congresses on expert systems (which typically attract representatives from some 45-50 countries) are used to determine the health of the global expert system field in terms of applied technologies, applications, and management. This article highlights some of these findings.
SAVVYSEARCH: A Metasearch Engine That Learns Which Search Engines to Query
Howe, Adele E., Dreilinger, Daniel
Search engines are among the most successful applications on the web today. So many search engines have been created that it is difficult for users to know where they are, how to use them, and what topics they best address. Metasearch engines reduce the user burden by dispatching queries to multiple search engines in parallel. The SAVVYSEARCH metasearch engine is designed to efficiently query other search engines by carefully selecting those search engines likely to return useful results and responding to fluctuating load demands on the web.
LIFESTYLE FINDER: Intelligent User Profiling Using Large-Scale Demographic Data
A number of approaches have been advanced for taking data about a user's likes and dislikes and generating a general profile of the user. These profiles can be used to retrieve documents matching user interests; recommend music, movies, or other similar products; or carry out other tasks in a specialized fashion. This article presents a fundamentally new method for generating user profiles that takes advantage of a large-scale database of demographic data. These data are used to generalize user-specified data along the patterns common across the population, including areas not represented in the user's original data. I describe the method in detail and present its implementation in the LIFESTYLE FINDER agent, an internet-based experiment testing our approach on more than 20,006 users worldwide.
On the Other Hand
Hayes, Patrick J., Ford, Kenneth M.
Date: 4/1/2002 WASA -- World Aeronautics & Space Administration Executive Summary of Committee Report on Disaster Investigation, Incident # 362 Analysis of records downloaded from the 2001 Jupiter Orbital Black Parallelopiped Investigation Mission indicates that the basic source of failure was excessive emotional stress in the HAL computer, leading to a previously unknown condition now called Computational Paranoia. This in turn was an unforeseen side-effect of the design of the HAL-9000 series. HAL was given a genuine personality, enabling it to act as an onboard psychiatric advisor, colleague, and confidante to the human crew members. As a consequence, much of HAL's perceptual software was devoted to reading subtleties of facial expression, unconscious intonation stresses, and other emotional signals. Its performance at empathy and emotional insight was at least two orders of magnitude (as measured by the Kraft-Ebbing-Rachmaninoff method) better than that of the rest of the crew.
Applied AI News
The mail sorting, folding, and inserting mobile personal communications goal is to facilitate the design of exhaust equipment, has implemented an expert network that will permit any mufflers of inlet manifolds in system solution at the core of its type of wireless telephone transmission--voice, hours instead of days. Air Force Manufacturing Technology service data from which common GKIS Intelligent Systems (Houston, Directorate (MANTECH) (Wright-Patterson knowledge--such as service procedures, Tex.) has developed the It is process to prove out and select Intergraph (Huntsville, Ala.), a designed to mine environmental optimal new concepts. The company has Industries (Phenix City, Ala.), a decisions related to advanced launched Project Solomon to upgrade textile manufacturer, is using an automated strike-warfare technology. The Workers' Compensation Fund uses advanced vision technology, neural knowledge-based software. The system compares workers' to develop a fuzzy logic-based solution off-quality production.
AAAI News
Behind were maneuvering through an officelike The Fourteenth National Conference the playing lies years of research in environment, getting from one on Artificial Intelligence (AAAI-97) imbuing machines with the intelligence location to another. Then the tasks and the Ninth Conference on Innovative to plan strategies based on a became more complex as they had to Applications of Artificial Intelligence changing environment. The implications find an object, for example, and transport (IAAI-97) will be held in of such problem-solving abilities it from point A to point B. Providence, Rhode Island, from 27-lie far beyond the game board, Now the events are becoming 31 July 1997. The Third International and the programs' authors will be on more closely linked to real-world Conference on Knowledge Discovery hand to discuss the technical and social tasks. There are four events this year.
Artificial Intelligence: What Works and What Doesn't?
AI has been well supported by government research and development dollars for decades now, and people are beginning to ask hard questions: What really works? What are the limits? What doesn't work as advertised? What isn't likely to work? What isn't affordable? This article holds a mirror up to the community, both to provide feedback and stimulate more self-assessment. The significant accomplishments and strengths of the field are highlighted. The research agenda, strategy, and heuristics are reviewed, and a change of course is recommend-ed to improve the field's ability to produce reusable and interoperable components.
Worldwide Perspectives and Trends in Expert Systems: An Analysis Based on the Three World Congresses on Expert Systems
Some people believe that the expert system field is dead, yet others believe it is alive and well. To gain a better insight into these possible views, the first three world congresses on expert systems (which typically attract representatives from some 45-50 countries) are used to determine the health of the global expert system field in terms of applied technologies, applications, and management. This article highlights some of these findings.
Question Answering from Frequently Asked Question Files: Experiences with the FAQ FINDER System
Burke, Robin D., Hammond, Kristian J., Kulyukin, Vladimir, Lytinen, Steven L., Tomuro, Noriko, Schoenberg, Scott
This article describes FAQ FINDER, a natural language question-answering system that uses files of frequently asked questions as its knowledge base. Unlike AI question-answering systems that focus on the generation of new answers, FAQ FINDER retrieves existing ones found in frequently asked question files. Unlike information-retrieval approaches that rely on a purely lexical metric of similarity between query and document, FAQ FINDER uses a semantic knowledge base (WORDNET) to improve its ability to match question and answer. We include results from an evaluation of the system's performance and show that a combination of semantic and statistical techniques works better than any single approach.