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Beyond Audio and Video: Using Claytronics to Enable Pario

AI Magazine

In this article, we describe the hardware and software challenges involved in realizing Claytronics, a form of programmable matter made out of very large numbers-potentially millions-of submillimeter sized spherical robots. The goal of the claytronics project is to create ensembles of cooperating submillimeter ย robots, which work together to form dynamic 3D physical objects. For example, claytronics might be used in telepresense to mimic, with high-fidelity and in 3-dimensional solid form, the look, feel, and motion of the person at the other end of the telephone call. To achieve this long-range vision we are investigating hardware mechanisms for constructing submillimeter robots, which can be manufactured en masse using photolithography. We also propose the creation of a new media type, which we call pario. The idea behind pario is to render arbitrary moving, physical 3-dimensional objects that you can see, touch, and even hold in your hands. In parallel with our hardware effort, we are developing novel distributed programming languages and algorithms to control the ensembles, LDP and Meld. Pario may fundamentally change how we communicate with others and interact with the world around us. Our research results to date suggest that there is a viable path to implementing both the hardware and software necessary for claytronics, which is a form of programmable matter that can be used to implement pario. While we have made significant progress, there is still much research ahead in order to turn this vision into reality.


Visualizing Topics with Multi-Word Expressions

arXiv.org Machine Learning

We describe a new method for visualizing topics, the distributions over terms that are automatically extracted from large text corpora using latent variable models. Our method finds significant $n$-grams related to a topic, which are then used to help understand and interpret the underlying distribution. Compared with the usual visualization, which simply lists the most probable topical terms, the multi-word expressions provide a better intuitive impression for what a topic is "about." Our approach is based on a language model of arbitrary length expressions, for which we develop a new methodology based on nested permutation tests to find significant phrases. We show that this method outperforms the more standard use of $\chi^2$ and likelihood ratio tests. We illustrate the topic presentations on corpora of scientific abstracts and news articles.


Open Problems in Universal Induction & Intelligence

arXiv.org Artificial Intelligence

Specialized intelligent systems can be found everywhere: finger print, handwriting, speech, and face recognition, spam filtering, chess and other game programs, robots, et al. This decade the first presumably complete mathematical theory of artificial intelligence based on universal induction-prediction-decision-action has been proposed. This information-theoretic approach solidifies the foundations of inductive inference and artificial intelligence. Getting the foundations right usually marks a significant progress and maturing of a field. The theory provides a gold standard and guidance for researchers working on intelligent algorithms. The roots of universal induction have been laid exactly half-a-century ago and the roots of universal intelligence exactly one decade ago. So it is timely to take stock of what has been achieved and what remains to be done. Since there are already good recent surveys, I describe the state-of-the-art only in passing and refer the reader to the literature. This article concentrates on the open problems in universal induction and its extension to universal intelligence.


Degenerate neutrality creates evolvable fitness landscapes

arXiv.org Artificial Intelligence

Understanding how systems can be designed to be evolvable is fundamental to research in optimization, evolution, and complex systems science. Many researchers have thus recognized the importance of evolvability, i.e. the ability to find new variants of higher fitness, in the fields of biological evolution and evolutionary computation. Recent studies by Ciliberti et al (Proc. Nat. Acad. Sci., 2007) and Wagner (Proc. R. Soc. B., 2008) propose a potentially important link between the robustness and the evolvability of a system. In particular, it has been suggested that robustness may actually lead to the emergence of evolvability. Here we study two design principles, redundancy and degeneracy, for achieving robustness and we show that they have a dramatically different impact on the evolvability of the system. In particular, purely redundant systems are found to have very little evolvability while systems with degeneracy, i.e. distributed robustness, can be orders of magnitude more evolvable. These results offer insights into the general principles for achieving evolvability and may prove to be an important step forward in the pursuit of evolvable representations in evolutionary computation.


Computational Scenario-based Capability Planning

arXiv.org Artificial Intelligence

Scenarios are pen-pictures of plausible futures, used for strategic planning. The aim of this investigation is to expand the horizon of scenario-based planning through computational models that are able to aid the analyst in the planning process. The investigation builds upon the advances of Information and Communication Technology (ICT) to create a novel, flexible and customizable computational capability-based planning methodology that is practical and theoretically sound. We will show how evolutionary computation, in particular evolutionary multi-objective optimization, can play a central role - both as an optimizer and as a source for innovation.


Strategic Positioning in Tactical Scenario Planning

arXiv.org Artificial Intelligence

Capability planning problems are pervasive throughout many areas of human interest with prominent examples found in defense and security. Planning provides a unique context for optimization that has not been explored in great detail and involves a number of interesting challenges which are distinct from traditional optimization research. Planning problems demand solutions that can satisfy a number of competing objectives on multiple scales related to robustness, adaptiveness, risk, etc. The scenario method is a key approach for planning. Scenarios can be defined for long-term as well as short-term plans. This paper introduces computational scenario-based planning problems and proposes ways to accommodate strategic positioning within the tactical planning domain. We demonstrate the methodology in a resource planning problem that is solved with a multi-objective evolutionary algorithm. Our discussion and results highlight the fact that scenario-based planning is naturally framed within a multi-objective setting. However, the conflicting objectives occur on different system levels rather than within a single system alone. This paper also contends that planning problems are of vital interest in many human endeavors and that Evolutionary Computation may be well positioned for this problem domain.


The Self-Organization of Interaction Networks for Nature-Inspired Optimization

arXiv.org Artificial Intelligence

Over the last decade, significant progress has been made in understanding complex biological systems, however there have been few attempts at incorporating this knowledge into nature inspired optimization algorithms. In this paper, we present a first attempt at incorporating some of the basic structural properties of complex biological systems which are believed to be necessary preconditions for system qualities such as robustness. In particular, we focus on two important conditions missing in Evolutionary Algorithm populations; a self-organized definition of locality and interaction epistasis. We demonstrate that these two features, when combined, provide algorithm behaviors not observed in the canonical Evolutionary Algorithm or in Evolutionary Algorithms with structured populations such as the Cellular Genetic Algorithm. The most noticeable change in algorithm behavior is an unprecedented capacity for sustainable coexistence of genetically distinct individuals within a single population. This capacity for sustained genetic diversity is not imposed on the population but instead emerges as a natural consequence of the dynamics of the system.


A Novel Two-Staged Decision Support based Threat Evaluation and Weapon Assignment Algorithm, Asset-based Dynamic Weapon Scheduling using Artificial Intelligence Techinques

arXiv.org Artificial Intelligence

Surveillance control and reporting (SCR) system for air threats play an important role in the defense of a country. SCR system corresponds to air and ground situation management/processing along with information fusion, communication, coordination, simulation and other critical defense oriented tasks. Threat Evaluation and Weapon Assignment (TEWA) sits at the core of SCR system. In such a system, maximal or near maximal utilization of constrained resources is of extreme importance. Manual TEWA systems cannot provide optimality because of different limitations e.g.surface to air missile (SAM) can fire from a distance of 5Km, but manual TEWA systems are constrained by human vision range and other constraints. Current TEWA systems usually work on target-by-target basis using some type of greedy algorithm thus affecting the optimality of the solution and failing in multi-target scenario. his paper relates to a novel two-staged flexible dynamic decision support based optimal threat evaluation and weapon assignment algorithm for multi-target air-borne threats.


Learning Bayesian Network Equivalence Classes with Ant Colony Optimization

Journal of Artificial Intelligence Research

Bayesian networks are a useful tool in the representation of uncertain knowledge. This paper proposes a new algorithm called ACO-E, to learn the structure of a Bayesian network. It does this by conducting a search through the space of equivalence classes of Bayesian networks using Ant Colony Optimization (ACO). To this end, two novel extensions of traditional ACO techniques are proposed and implemented. Firstly, multiple types of moves are allowed. Secondly, moves can be given in terms of indices that are not based on construction graph nodes. The results of testing show that ACO-E performs better than a greedy search and other state-of-the-art and metaheuristic algorithms whilst searching in the space of equivalence classes.


Query Significance in Databases via Randomizations

arXiv.org Artificial Intelligence

Many sorts of structured data are commonly stored in a multi-relational format of interrelated tables. Under this relational model, exploratory data analysis can be done by using relational queries. As an example, in the Internet Movie Database (IMDb) a query can be used to check whether the average rank of action movies is higher than the average rank of drama movies. We consider the problem of assessing whether the results returned by such a query are statistically significant or just a random artifact of the structure in the data. Our approach is based on randomizing the tables occurring in the queries and repeating the original query on the randomized tables. It turns out that there is no unique way of randomizing in multi-relational data. We propose several randomization techniques, study their properties, and show how to find out which queries or hypotheses about our data result in statistically significant information. We give results on real and generated data and show how the significance of some queries vary between different randomizations.