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Machine Learning that Matters

arXiv.org Artificial Intelligence

Much of current machine learning (ML) research has lost its connection to problems of import to the larger world of science and society. From this perspective, there exist glaring limitations in the data sets we investigate, the metrics we employ for evaluation, and the degree to which results are communicated back to their originating domains. What changes are needed to how we conduct research to increase the impact that ML has? We present six Impact Challenges to explicitly focus the field's energy and attention, and we discuss existing obstacles that must be addressed. We aim to inspire ongoing discussion and focus on ML that matters.


Constraint-free Graphical Model with Fast Learning Algorithm

arXiv.org Machine Learning

In this paper, we propose a simple, versatile model for learning the structure and parameters of multivariate distributions from a data set. Learning a Markov network from a given data set is not a simple problem, because Markov networks rigorously represent Markov properties, and this rigor imposes complex constraints on the design of the networks. Our proposed model removes these constraints, acquiring important aspects from the information geometry. The proposed parameter- and structure-learning algorithms are simple to execute as they are based solely on local computation at each node. Experiments demonstrate that our algorithms work appropriately.


Speeding Up Planning in Markov Decision Processes via Automatically Constructed Abstractions

arXiv.org Artificial Intelligence

In this paper, we consider planning in stochastic shortest path (SSP) problems, a subclass of Markov Decision Problems (MDP). We focus on medium-size problems whose state space can be fully enumerated. This problem has numerous important applications, such as navigation and planning under uncertainty. We propose a new approach for constructing a multi-level hierarchy of progressively simpler abstractions of the original problem. Once computed, the hierarchy can be used to speed up planning by first finding a policy for the most abstract level and then recursively refining it into a solution to the original problem. This approach is fully automated and delivers a speed-up of two orders of magnitude over a state-of-the-art MDP solver on sample problems while returning near-optimal solutions. We also prove theoretical bounds on the loss of solution optimality resulting from the use of abstractions.


Small Sample Inference for Generalization Error in Classification Using the CUD Bound

arXiv.org Machine Learning

Confidence measures for the generalization error are crucial when small training samples are used to construct classifiers. A common approach is to estimate the generalization error by resampling and then assume the resampled estimator follows a known distribution to form a confidence set [Kohavi 1995, Martin 1996,Yang 2006]. Alternatively, one might bootstrap the resampled estimator of the generalization error to form a confidence set. Unfortunately, these methods do not reliably provide sets of the desired confidence. The poor performance appears to be due to the lack of smoothness of the generalization error as a function of the learned classifier. This results in a non-normal distribution of the estimated generalization error. We construct a confidence set for the generalization error by use of a smooth upper bound on the deviation between the resampled estimate and generalization error. The confidence set is formed by bootstrapping this upper bound. In cases in which the approximation class for the classifier can be represented as a parametric additive model, we provide a computationally efficient algorithm. This method exhibits superior performance across a series of test and simulated data sets.


Bayesian Out-Trees

arXiv.org Machine Learning

A Bayesian treatment of latent directed graph structure for non-iid data is provided where each child datum is sampled with a directed conditional dependence on a single unknown parent datum. The latent graph structure is assumed to lie in the family of directed out-tree graphs which leads to efficient Bayesian inference. The latent likelihood of the data and its gradients are computable in closed form via Tutte's directed matrix tree theorem using determinants and inverses of the out-Laplacian. This novel likelihood subsumes iid likelihood, is exchangeable and yields efficient unsupervised and semi-supervised learning algorithms. In addition to handling taxonomy and phylogenetic datasets the out-tree assumption performs surprisingly well as a semi-parametric density estimator on standard iid datasets. Experiments with unsupervised and semisupervised learning are shown on various UCI and taxonomy datasets.


Cumulative distribution networks and the derivative-sum-product algorithm

arXiv.org Machine Learning

We introduce a new type of graphical model called a "cumulative distribution network" (CDN), which expresses a joint cumulative distribution as a product of local functions. Each local function can be viewed as providing evidence about possible orderings, or rankings, of variables. Interestingly, we find that the conditional independence properties of CDNs are quite different from other graphical models. We also describe a messagepassing algorithm that efficiently computes conditional cumulative distributions. Due to the unique independence properties of the CDN, these messages do not in general have a one-to-one correspondence with messages exchanged in standard algorithms, such as belief propagation. We demonstrate the application of CDNs for structured ranking learning using a previously-studied multi-player gaming dataset.


Projected Subgradient Methods for Learning Sparse Gaussians

arXiv.org Machine Learning

Gaussian Markov random fields (GMRFs) are useful in a broad range of applications. In this paper we tackle the problem of learning a sparse GMRF in a high-dimensional space. Our approach uses the l1-norm as a regularization on the inverse covariance matrix. We utilize a novel projected gradient method, which is faster than previous methods in practice and equal to the best performing of these in asymptotic complexity. We also extend the l1-regularized objective to the problem of sparsifying entire blocks within the inverse covariance matrix. Our methods generalize fairly easily to this case, while other methods do not. We demonstrate that our extensions give better generalization performance on two real domains--biological network analysis and a 2D-shape modeling image task.


On Identifying Total Effects in the Presence of Latent Variables and Selection bias

arXiv.org Artificial Intelligence

Assume that cause-effect relationships between variables can be described as a directed acyclic graph and the corresponding linear structural equation model.We consider the identification problem of total effects in the presence of latent variables and selection bias between a treatment variable and a response variable. Pearl and his colleagues provided the back door criterion, the front door criterion (Pearl, 2000) and the conditional instrumental variable method (Brito and Pearl, 2002) as identifiability criteria for total effects in the presence of latent variables, but not in the presence of selection bias. In order to solve this problem, we propose new graphical identifiability criteria for total effects based on the identifiable factor models. The results of this paper are useful to identify total effects in observational studies and provide a new viewpoint to the identification conditions of factor models.


Identifying reasoning patterns in games

arXiv.org Artificial Intelligence

We present an algorithm that identifies the reasoning patterns of agents in a game, by iteratively examining the graph structure of its Multi-Agent Influence Diagram (MAID) representation. If the decision of an agent participates in no reasoning patterns, then we can effectively ignore that decision for the purpose of calculating a Nash equilibrium for the game. In some cases, this can lead to exponential time savings in the process of equilibrium calculation. Moreover, our algorithm can be used to enumerate the reasoning patterns in a game, which can be useful for constructing more effective computerized agents interacting with humans.


Adaptive Inference on General Graphical Models

arXiv.org Artificial Intelligence

Many algorithms and applications involve repeatedly solving variations of the same inference problem; for example we may want to introduce new evidence to the model or perform updates to conditional dependencies. The goal of adaptive inference is to take advantage of what is preserved in the model and perform inference more rapidly than from scratch. In this paper, we describe techniques for adaptive inference on general graphs that support marginal computation and updates to the conditional probabilities and dependencies in logarithmic time. We give experimental results for an implementation of our algorithm, and demonstrate its potential performance benefit in the study of protein structure.