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EuroSpeech: A Multilingual Speech Corpus

arXiv.org Artificial Intelligence

Recent progress in speech processing has highlighted that high-quality performance across languages requires substantial training data for each individual language. While existing multilingual datasets cover many languages, they often contain insufficient data for most languages. Thus, trained models perform poorly on the majority of the supported languages. Our work addresses this challenge by introducing a scalable pipeline for constructing speech datasets from parliamentary recordings. The proposed pipeline includes robust components for media retrieval and a two-stage alignment algorithm designed to handle non-verbatim transcripts and long-form audio. Applying this pipeline to recordings from 22 European parliaments, we extract over 61k hours of aligned speech segments, achieving substantial per-language coverage with 19 languages exceeding 1k hours and 22 languages exceeding 500 hours of high-quality speech data. We obtain an average 41.8\% reduction in word error rates over baselines when finetuning an existing ASR model on our dataset, demonstrating the usefulness of our approach.


Expandable Decision-Making States for Multi-Agent Deep Reinforcement Learning in Soccer Tactical Analysis

arXiv.org Artificial Intelligence

Invasion team sports such as soccer produce a high-dimensional, strongly coupled state space as many players continuously interact on a shared field, challenging quantitative tactical analysis. Traditional rule-based analyses are intuitive, while modern predictive machine learning models often perform pattern-matching without explicit agent representations. The problem we address is how to build player-level agent models from data, whose learned values and policies are both tactically interpretable and robust across heterogeneous data sources. Here, we propose Expandable Decision-Making States (EDMS), a semantically enriched state representation that augments raw positions and velocities with relational variables (e.g., scoring of space, pass, and score), combined with an action-masking scheme that gives on-ball and off-ball agents distinct decision sets. Compared to prior work, EDMS maps learned value functions and action policies to human-interpretable tactical concepts (e.g., marking pressure, passing lanes, ball accessibility) instead of raw coordinate features, and aligns agent choices with the rules of play. In the experiments, EDMS with action masking consistently reduced both action-prediction loss and temporal-difference (TD) error compared to the baseline. Qualitative case studies and Q-value visualizations further indicate that EDMS highlights high-risk, high-reward tactical patterns (e.g., fast counterattacks and defensive breakthroughs). We also integrated our approach into an open-source library and demonstrated compatibility with multiple commercial and open datasets, enabling cross-provider evaluation and reproducible experiments.


The Emergence of Social Science of Large Language Models

arXiv.org Artificial Intelligence

The social science of large language models (LLMs) examines how these systems evoke mind attributions, interact with one another, and transform human activity and institutions. We conducted a systematic review of 270 studies, combining text embeddings, unsupervised clustering and topic modeling to build a computational taxonomy. Three domains emerge organically across the reviewed literature. LLM as Social Minds examines whether and when models display behaviors that elicit attributions of cognition, morality and bias, while addressing challenges such as test leakage and surface cues. LLM Societies examines multi-agent settings where interaction protocols, architectures and mechanism design shape coordination, norms, institutions and collective epistemic processes. LLM-Human Interactions examines how LLMs reshape tasks, learning, trust, work and governance, and how risks arise at the human-AI interface. This taxonomy provides a reproducible map of a fragmented field, clarifies evidentiary standards across levels of analysis, and highlights opportunities for cumulative progress in the social science of artificial intelligence.


LUQ: Layerwise Ultra-Low Bit Quantization for Multimodal Large Language Models

arXiv.org Artificial Intelligence

Large Language Models (LLMs) with multimodal capabilities have revolutionized vision-language tasks, but their deployment often requires huge memory and computational resources. While post-training quantization (PTQ) has successfully compressed language models to as low as 1-bit precision without significant performance loss, its effectiveness for multimodal LLMs (MLLMs) remains relatively unexplored. In this paper, we present the first study on ultra-low bit (<4-bit) quantization for multimodal LLMs. Our analysis reveals that multimodal tokens and intermediate layer activations produced by them exhibit significantly higher statistical variance and entropy compared to text tokens, making them less tolerant to ultra-low bit quantization. However, the activation distributions of multimodal tokens varies significantly over different layers, with some layers having lower entropy activation distributions. We empirically show that such layers in these models can better tolerate ultra-low bit quantization. Building on these insights, we propose a novel strategy for MLLM quantization, LUQ: Layerwise Ultra-Low Bit Quantization, which selectively applies ultra-low bit quantization to layers that are more resilient to it. Additionally, we also show that using a mix of multimodal tokens (image and text) for PTQ boosts VQA performance in the ultra-low bit regime. We evaluate our method on LLaVA-1.5 and Qwen-2.5-VL across 9 popular VQA benchmarks. The resulting LUQ models use 40% and 31% less memory than their 4-bit counterparts, respectively, while exhibiting a performance degradation of less than 10% on the MME benchmark.


On the Fragility of Contribution Score Computation in Federated Learning

arXiv.org Artificial Intelligence

This paper investigates the fragility of contribution evaluation in federated learning, a critical mechanism for ensuring fairness and incentivizing participation. We argue that contribution scores are susceptible to significant distortions from two fundamental perspectives: architectural sensitivity and intentional manipulation. First, we explore how different model aggregation methods impact these scores. While most research assumes a basic averaging approach, we demonstrate that advanced techniques, including those designed to handle unreliable or diverse clients, can unintentionally yet significantly alter the final scores. Second, we explore vulnerabilities posed by poisoning attacks, where malicious participants strategically manipulate their model updates to inflate their own contribution scores or reduce the importance of other participants. Through extensive experiments across diverse datasets and model architectures, implemented within the Flower framework, we rigorously show that both the choice of aggregation method and the presence of attackers are potent vectors for distorting contribution scores, highlighting a critical need for more robust evaluation schemes.


WolBanking77: Wolof Banking Speech Intent Classification Dataset

arXiv.org Artificial Intelligence

Intent classification models have made a significant progress in recent years. However, previous studies primarily focus on high-resource language datasets, which results in a gap for low-resource languages and for regions with high rates of illiteracy, where languages are more spoken than read or written. This is the case in Senegal, for example, where Wolof is spoken by around 90\% of the population, while the national illiteracy rate remains at of 42\%. Wolof is actually spoken by more than 10 million people in West African region. To address these limitations, we introduce the Wolof Banking Speech Intent Classification Dataset (WolBanking77), for academic research in intent classification. WolBanking77 currently contains 9,791 text sentences in the banking domain and more than 4 hours of spoken sentences. Experiments on various baselines are conducted in this work, including text and voice state-of-the-art models. The results are very promising on this current dataset. In addition, this paper presents an in-depth examination of the dataset's contents. We report baseline F1-scores and word error rates metrics respectively on NLP and ASR models trained on WolBanking77 dataset and also comparisons between models. Dataset and code available at: https://github.com/abdoukarim/wolbanking77.


Self-Supervised Discovery of Neural Circuits in Spatially Patterned Neural Responses with Graph Neural Networks

arXiv.org Artificial Intelligence

Inferring synaptic connectivity from neural population activity is a fundamental challenge in computational neuroscience, complicated by partial observability and mismatches between inference models and true circuit dynamics. In this study, we propose a graph-based neural inference model that simultaneously predicts neural activity and infers latent connectivity by modeling neurons as interacting nodes in a graph. The architecture features two distinct modules: one for learning structural connectivity and another for predicting future spiking activity via a graph neural network (GNN). Our model accommodates unobserved neurons through auxiliary nodes, allowing for inference in partially observed circuits. We evaluate this approach using synthetic data generated from ring attractor network models and real spike recordings from head direction cells in mice. Across a wide range of conditions, including varying recurrent connectivity, external inputs, and incomplete observations, our model reliably resolves spurious correlations and recovers accurate weight profiles. When applied to real data, the inferred connectivity aligns with theoretical predictions of continuous attractor models. These results highlight the potential of GNN-based models to infer latent neural circuitry through self-supervised structure learning, while leveraging the spike prediction task to flexibly link connectivity and dynamics across both simulated and biological neural systems.


EvoBrain: Dynamic Multi-Channel EEG Graph Modeling for Time-Evolving Brain Networks

arXiv.org Artificial Intelligence

Dynamic GNNs, which integrate temporal and spatial features in Electroencephalography (EEG) data, have shown great potential in automating seizure detection. However, fully capturing the underlying dynamics necessary to represent brain states, such as seizure and non-seizure, remains a non-trivial task and presents two fundamental challenges. First, most existing dynamic GNN methods are built on temporally fixed static graphs, which fail to reflect the evolving nature of brain connectivity during seizure progression. Second, current efforts to jointly model temporal signals and graph structures and, more importantly, their interactions remain nascent, often resulting in inconsistent performance. To address these challenges, we present the first theoretical analysis of these two problems, demonstrating the effectiveness and necessity of explicit dynamic modeling and time-then-graph dynamic GNN method. Building on these insights, we propose EvoBrain, a novel seizure detection model that integrates a two-stream Mamba architecture with a GCN enhanced by Laplacian Positional Encoding, following neurological insights. Moreover, EvoBrain incorporates explicitly dynamic graph structures, allowing both nodes and edges to evolve over time. Our contributions include (a) a theoretical analysis proving the expressivity advantage of explicit dynamic modeling and time-then-graph over other approaches, (b) a novel and efficient model that significantly improves AUROC by 23% and F1 score by 30%, compared with the dynamic GNN baseline, and (c) broad evaluations of our method on the challenging early seizure prediction tasks.


Kuramoto Orientation Diffusion Models

arXiv.org Artificial Intelligence

Orientation-rich images, such as fingerprints and textures, often exhibit coherent angular directional patterns that are challenging to model using standard generative approaches based on isotropic Euclidean diffusion. Motivated by the role of phase synchronization in biological systems, we propose a score-based generative model built on periodic domains by leveraging stochastic Kuramoto dynamics in the diffusion process. In neural and physical systems, Kuramoto models capture synchronization phenomena across coupled oscillators -- a behavior that we re-purpose here as an inductive bias for structured image generation. In our framework, the forward process performs \textit{synchronization} among phase variables through globally or locally coupled oscillator interactions and attraction to a global reference phase, gradually collapsing the data into a low-entropy von Mises distribution. The reverse process then performs \textit{desynchronization}, generating diverse patterns by reversing the dynamics with a learned score function. This approach enables structured destruction during forward diffusion and a hierarchical generation process that progressively refines global coherence into fine-scale details. We implement wrapped Gaussian transition kernels and periodicity-aware networks to account for the circular geometry. Our method achieves competitive results on general image benchmarks and significantly improves generation quality on orientation-dense datasets like fingerprints and textures. Ultimately, this work demonstrates the promise of biologically inspired synchronization dynamics as structured priors in generative modeling.


TreeIRL: Safe Urban Driving with Tree Search and Inverse Reinforcement Learning

arXiv.org Artificial Intelligence

We present TreeIRL, a novel planner for autonomous driving that combines Monte Carlo tree search (MCTS) and inverse reinforcement learning (IRL) to achieve state-of-the-art performance in simulation and in real-world driving. The core idea is to use MCTS to find a promising set of safe candidate trajectories and a deep IRL scoring function to select the most human-like among them. We evaluate TreeIRL against both classical and state-of-the-art planners in large-scale simulations and on 500+ miles of real-world autonomous driving in the Las Vegas metropolitan area. Test scenarios include dense urban traffic, adaptive cruise control, cut-ins, and traffic lights. TreeIRL achieves the best overall performance, striking a balance between safety, progress, comfort, and human-likeness. To our knowledge, our work is the first demonstration of MCTS-based planning on public roads and underscores the importance of evaluating planners across a diverse set of metrics and in real-world environments. TreeIRL is highly extensible and could be further improved with reinforcement learning and imitation learning, providing a framework for exploring different combinations of classical and learning-based approaches to solve the planning bottleneck in autonomous driving.