Industry
A Robotic Stirring Method with Trajectory Optimization and Adaptive Speed Control for Accurate Pest Counting in Water Traps
Gao, Xumin, Stevens, Mark, Cielniak, Grzegorz
Accurate monitoring of pest population dynamics is crucial for informed decision-making in precision agriculture. Currently, mainstream image-based pest counting methods primarily rely on image processing combined with machine learning or deep learning for pest counting. However, these methods have limitations and struggle to handle situations involving pest occlusion. To address this issue, this paper proposed a robotic stirring method with trajectory optimization and adaptive speed control for accurate pest counting in water traps. First, we developed an automated stirring system for pest counting in yellow water traps based on a robotic arm. Stirring alters the distribution of pests in the yellow water trap, making some of the occluded individuals visible for detection and counting. Then, we investigated the impact of different stirring trajectories on pest counting performance and selected the optimal trajectory for pest counting. Specifically, we designed six representative stirring trajectories, including circle, square, triangle, spiral, four small circles, and random lines, for the robotic arm to stir. And by comparing the overall average counting error and counting confidence of different stirring trajectories across various pest density scenarios, we determined the optimal trajectory. Finally, we proposed a counting confidence-driven closed-loop control system to achieve adaptive-speed stirring. It uses changes in pest counting confidence between consecutive frames as feedback to adjust the stirring speed. To the best of our knowledge, this is the first study dedicated to investigating the effects of different stirring trajectories on object counting in the dynamic liquid environment and to implement adaptive-speed stirring for this type of task. Experimental results show ...
Words to Waves: Emotion-Adaptive Music Recommendation System
Chavali, Apoorva, Menezes, Reeve
Current recommendation systems often tend to overlook emotional context and rely on historical listening patterns or static mood tags. This paper introduces a novel music recommendation framework employing a variant of Wide and Deep Learning architecture that takes in real-time emotional states inferred directly from natural language as inputs and recommends songs that closely portray the mood. The system captures emotional contexts from user-provided textual descriptions by using transformer-based embeddings, which were finetuned to predict the emotional dimensions of valence-arousal. The deep component of the architecture utilizes these embeddings to generalize unseen emotional patterns, while the wide component effectively memorizes user-emotion and emotion-genre associations through cross-product features. Experimental results show that personalized music selections positively influence the user's emotions and lead to a significant improvement in emotional relevance.
AquaVLM: Improving Underwater Situation Awareness with Mobile Vision Language Models
Tian, Beitong, Zhao, Lingzhi, Chen, Bo, Zheng, Haozhen, Yang, Jingcheng, Wu, Mingyuan, Vasisht, Deepak, Nahrstedt, Klara
Underwater activities like scuba diving enable millions annually to explore marine environments for recreation and scientific research. Maintaining situational awareness and effective communication are essential for diver safety. Traditional underwater communication systems are often bulky and expensive, limiting their accessibility to divers of all levels. While recent systems leverage lightweight smartphones and support text messaging, the messages are predefined and thus restrict context-specific communication. In this paper, we present AquaVLM, a tap-and-send underwater communication system that automatically generates context-aware messages and transmits them using ubiquitous smartphones. Our system features a mobile vision-language model (VLM) fine-tuned on an auto-generated underwater conversation dataset and employs a hierarchical message generation pipeline. We co-design the VLM and transmission, incorporating error-resilient fine-tuning to improve the system's robustness to transmission errors. We develop a VR simulator to enable users to experience AquaVLM in a realistic underwater environment and create a fully functional prototype on the iOS platform for real-world experiments. Both subjective and objective evaluations validate the effectiveness of AquaVLM and highlight its potential for personal underwater communication as well as broader mobile VLM applications.
PREFINE: Personalized Story Generation via Simulated User Critics and User-Specific Rubric Generation
Ueda, Kentaro, Takayanagi, Takehiro
While recent advances in Large Language Models (LLMs) have improved the quality of creative text generation, significant challenges remain in producing personalized stories that reflect individual user preferences. Conventional approaches rely on explicit feedback or fine-tuning, which presents practical issues regarding user burden, data collection, computational costs, and privacy. In this work, we propose PREFINE (Persona-and-Rubric Guided Critique-and-Refine), a novel framework that extends the Critique-and-Refine paradigm to personalization. PREFINE constructs a pseudo-user agent from a user's interaction history and generates user-specific rubrics (evaluation criteria). By having this agent critique and refine outputs on the user's behalf based on these tailored rubrics, our method achieves personalized generation without requiring parameter updates or direct user feedback. We conducted a comprehensive evaluation on the PerDOC and PerMPST story datasets. We designed three baseline methods and several model variants to verify the contribution of each component of our framework. In automatic evaluations (LLM-as-a-Judge), PREFINE achieved higher win rates and statistically significant scores than the baselines, without compromising general story quality. Analysis of the model variants confirmed that both the pseudo-user agent and the user-specific rubrics are crucial for enhancing personalization performance. Beyond story generation, our approach holds potential for enabling efficient personalization in broader applications, such as dialogue systems, education, and recommendation.
GAMER PAT: Research as a Serious Game
As generative AI increasingly outperforms students in producing academic writing, a critical question arises: how can we preserve the motivation, creativity, and intellectual growth of novice researchers in an age of automated academic achievement? This paper introduces GAMER PAT (GAme MastER, Paper Authoring Tutor), a prompt-engineered AI chatbot that reframes research paper writing as a serious game. Through role-playing mechanics, users interact with a co-author NPC and anonymous reviewer NPCs, turning feedback into "missions" and advancing through a narrative-driven writing process. Our study reports on 26+ gameplay chat logs, including both autoethnography and use by graduate students under supervision. Using qualitative log analysis with SCAT (Steps for Coding and Theorization), we identified an emergent four-phase scaffolding pattern: (1) question posing, (2) meta-perspective, (3) structuring, and (4) recursive reflection. These results suggest that GAMER PAT supports not only the structural development of research writing but also reflective and motivational aspects. We present this work as a descriptive account of concept and process, not a causal evaluation. We also include a speculative outlook envisioning how humans may continue to cultivate curiosity and agency alongside AI-driven research. This arXiv version thus provides both a descriptive report of design and usage, and a forward-looking provocation for future empirical studies.
When Robots Say No: Temporal Trust Recovery Through Explanation
Webb, Nicola, Huang, Zijun, Milivojevic, Sanja, Baber, Chris, Hunt, Edmund R.
Mobile robots with some degree of autonomy could deliver significant advantages in high-risk missions such as search and rescue and firefighting. Integrated into a human-robot team (HRT), robots could work effectively to help search hazardous buildings. User trust is a key enabler for HRT, but during a mission, trust can be damaged. With distributed situation awareness, such as when team members are working in different locations, users may be inclined to doubt a robot's integrity if it declines to immediately change its priorities on request. In this paper, we present the results of a computer-based study investigating on-mission trust dynamics in a high-stakes human-robot teaming scenario. Participants (n = 38) played an interactive firefighting game alongside a robot teammate, where a trust violation occurs owing to the robot declining to help the user immediately. We find that when the robot provides an explanation for declining to help, trust better recovers over time, albeit following an initial drop that is comparable to a baseline condition where an explanation for refusal is not provided. Our findings indicate that trust can vary significantly during a mission, notably when robots do not immediately respond to user requests, but that this trust violation can be largely ameliorated over time if adequate explanation is provided.
asLLR: LLM based Leads Ranking in Auto Sales
Sun, Yin, Liu, Yiwen, Song, Junjie, Zhang, Chenyu, Zhang, Xinyuan, Liu, Lingjie, Chen, Siqi, Cao, Yuji
In the area of commercial auto sales system, high-quality lead score sequencing determines the priority of a sale's work and is essential for optimizing the efficiency of the sales system. Since CRM (Customer Relationship Management) system contains plenty of textual interaction features between sales and customers, traditional techniques such as Click Through Rate (CTR) prediction struggle with processing the complex information inherent in natural language features, which limits their effectiveness in sales lead ranking. Bridging this gap is critical for enhancing business intelligence and decision-making. Recently, the emergence of large language models (LLMs) has opened new avenues for improving recommendation systems, this study introduces asLLR (LLM-based Leads Ranking in Auto Sales), which integrates CTR loss and Question Answering (QA) loss within a decoder-only large language model architecture. This integration enables the simultaneous modeling of both tabular and natural language features. To verify the efficacy of asLLR, we constructed an innovative dataset derived from the customer lead pool of a prominent new energy vehicle brand, with 300,000 training samples and 40,000 testing samples. Our experimental results demonstrate that asLLR effectively models intricate patterns in commercial datasets, achieving the AUC of 0.8127, surpassing traditional CTR estimation methods by 0.0231. Moreover, asLLR enhances CTR models when used for extracting text features by 0.0058. In real-world sales scenarios, after rigorous online A/B testing, asLLR increased the sales volume by about 9.5% compared to the traditional method, providing a valuable tool for business intelligence and operational decision-making.
DAO-AI: Evaluating Collective Decision-Making through Agentic AI in Decentralized Governance
Capponi, Agostino, Gliozzo, Alfio, Han, Chunghyun, Lee, Junkyu
This paper presents a first empirical study of agentic AI as autonomous decision-makers in decentralized governance. Using more than 3K proposals from major protocols, we build an agentic AI voter that interprets proposal contexts, retrieves historical deliberation data, and independently determines its voting position. The agent operates within a realistic financial simulation environment grounded in verifiable blockchain data, implemented through a modular composable program (MCP) workflow that defines data flow and tool usage via Agentics framework. We evaluate how closely the agent's decisions align with the human and token-weighted outcomes, uncovering strong alignments measured by carefully designed evaluation metrics. Our findings demonstrate that agentic AI can augment collective decision-making by producing interpretable, auditable, and empirically grounded signals in realistic DAO governance settings. The study contributes to the design of explainable and economically rigorous AI agents for decentralized financial systems.
Input Matters: Evaluating Input Structure's Impact on LLM Summaries of Sports Play-by-Play
Sundararajan, Barkavi, Sripada, Somayajulu, Reiter, Ehud
A major concern when deploying LLMs in accuracy-critical domains such as sports reporting is that the generated text may not faithfully reflect the input data. We quantify how input structure affects hallucinations and other factual errors in LLM-generated summaries of NBA play-by-play data, across three formats: row-structured, JSON and unstructured. We manually annotated 3,312 factual errors across 180 game summaries produced by two models, Llama-3.1-70B and Qwen2.5-72B. Input structure has a strong effect: JSON input reduces error rates by 69% for Llama and 65% for Qwen compared to unstructured input, while row-structured input reduces errors by 54% for Llama and 51% for Qwen. A two-way repeated measures ANOVA shows that input structure accounts for over 80% of the variance in error rates, with Tukey HSD post hoc tests confirming statistically significant differences between all input formats.
Towards General Modality Translation with Contrastive and Predictive Latent Diffusion Bridge
Berman, Nimrod, Joglekar, Omkar, Kosman, Eitan, Di Castro, Dotan, Azencot, Omri
Recent advances in generative modeling have positioned diffusion models as state-of-the-art tools for sampling from complex data distributions. While these models have shown remarkable success across single-modality domains such as images and audio, extending their capabilities to Modality Translation (MT), translating information across different sensory modalities, remains an open challenge. Existing approaches often rely on restrictive assumptions, including shared dimensionality, Gaussian source priors, and modality-specific architectures, which limit their generality and theoretical grounding. In this work, we propose the Latent Denoising Diffusion Bridge Model (LDDBM), a general-purpose framework for modality translation based on a latent-variable extension of Denoising Diffusion Bridge Models. By operating in a shared latent space, our method learns a bridge between arbitrary modalities without requiring aligned dimensions. We introduce a contrastive alignment loss to enforce semantic consistency between paired samples and design a domain-agnostic encoder-decoder architecture tailored for noise prediction in latent space. Additionally, we propose a predictive loss to guide training toward accurate cross-domain translation and explore several training strategies to improve stability. Our approach supports arbitrary modality pairs and performs strongly on diverse MT tasks, including multi-view to 3D shape generation, image super-resolution, and multi-view scene synthesis. Comprehensive experiments and ablations validate the effectiveness of our framework, establishing a new strong baseline in general modality translation. For more information, see our project page: https://sites.google.com/view/lddbm/home.