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Multi-Scale Finite Expression Method for PDEs with Oscillatory Solutions on Complex Domains

arXiv.org Artificial Intelligence

Solving partial differential equations (PDEs) with highly oscillatory solutions on complex domains remains a challenging and important problem. High-frequency oscillations and intricate geometries often result in prohibitively expensive representations for traditional numerical methods and lead to difficult optimization landscapes for machine learning-based approaches. In this work, we introduce an enhanced Finite Expression Method (FEX) designed to address these challenges with improved accuracy, interpretability, and computational efficiency. The proposed framework incorporates three key innovations: a symbolic spectral composition module that enables FEX to learn and represent multiscale oscillatory behavior; a redesigned linear input layer that significantly expands the expressivity of the model; and an eigenvalue formulation that extends FEX to a new class of problems involving eigenvalue PDEs. Through extensive numerical experiments, we demonstrate that FEX accurately resolves oscillatory PDEs on domains containing multiple holes of varying shapes and sizes. Compared with existing neural network-based solvers, FEX achieves substantially higher accuracy while yielding interpretable, closed-form solutions that expose the underlying structure of the problem. These advantages, often absent in conventional finite element, finite difference, and black-box neural approaches, highlight FEX as a powerful and transparent framework for solving complex PDEs.


Frustratingly Easy Task-aware Pruning for Large Language Models

arXiv.org Artificial Intelligence

Pruning provides a practical solution to reduce the resources required to run large language models (LLMs) to benefit from their effective capabilities as well as control their cost for training and inference. Research on LLM pruning often ranks the importance of LLM parameters using their magnitudes and calibration-data activations and removes (or masks) the less important ones, accordingly reducing LLMs' size. However, these approaches primarily focus on preserving the LLM's ability to generate fluent sentences, while neglecting performance on specific domains and tasks. In this paper, we propose a simple yet effective pruning approach for LLMs that preserves task-specific capabilities while shrinking their parameter space. We first analyze how conventional pruning minimizes loss perturbation under general-domain calibration and extend this formulation by incorporating task-specific feature distributions into the importance computation of existing pruning algorithms. Thus, our framework computes separate importance scores using both general and task-specific calibration data, partitions parameters into shared and exclusive groups based on activation-norm differences, and then fuses their scores to guide the pruning process. This design enables our method to integrate seamlessly with various foundation pruning techniques and preserve the LLM's specialized abilities under compression. Experiments on widely used benchmarks demonstrate that our approach is effective and consistently outperforms the baselines with identical pruning ratios and different settings.


Single-Teacher View Augmentation: Boosting Knowledge Distillation via Angular Diversity

arXiv.org Artificial Intelligence

Knowledge Distillation (KD) aims to train a lightweight student model by transferring knowledge from a large, high-capacity teacher. Recent studies have shown that leveraging diverse teacher perspectives can significantly improve distillation performance; however, achieving such diversity typically requires multiple teacher networks, leading to high computational costs. In this work, we propose a novel cost-efficient knowledge augmentation method for KD that generates diverse multi-views by attaching multiple branches to a single teacher. To ensure meaningful semantic variation across multi-views, we introduce two angular diversity objectives: 1) constrained inter-angle diversify loss, which maximizes angles between augmented views while preserving proximity to the original teacher output, and 2) intra-angle diversify loss, which encourages an even distribution of views around the original output. The ensembled knowledge from these angularly diverse views, along with the original teacher, is distilled into the student. We further theoretically demonstrate that our objectives increase the diversity among ensemble members and thereby reduce the upper bound of the ensemble's expected loss, leading to more effective distillation. Experimental results show that our method surpasses an existing knowledge augmentation method across diverse configurations. Moreover, the proposed method is compatible with other KD frameworks in a plug-and-play fashion, providing consistent improvements in generalization performance.


CHOIR: Collaborative Harmonization fOr Inference Robustness

arXiv.org Artificial Intelligence

Persona-assigned Large Language Models (LLMs) can adopt diverse roles, enabling personalized and context-aware reasoning. However, even minor demographic perturbations in personas, such as simple pronoun changes, can alter reasoning trajectories, leading to divergent sets of correct answers. Instead of treating these variations as biases to be mitigated, we explore their potential as a constructive resource to improve reasoning robustness. We propose CHOIR (Collaborative Harmonization fOr Inference Robustness), a test-time framework that harmonizes multiple persona-conditioned reasoning signals into a unified prediction. CHOIR orchestrates a collaborative decoding process among counterfactual personas, dynamically balancing agreement and divergence in their reasoning paths. Experiments on various reasoning benchmarks demonstrate that CHOIR consistently enhances performance across demographics, model architectures, scales, and tasks - without additional training. Improvements reach up to 26.4% for individual demographic groups and 19.2% on average across five demographics. It remains effective even when base personas are suboptimal. By reframing persona variation as a constructive signal, CHOIR provides a scalable and generalizable approach to more reliable LLM reasoning.


Learning Local Stackelberg Equilibria from Repeated Interactions with a Learning Agent

arXiv.org Artificial Intelligence

Motivated by the question of how a principal can maximize its utility in repeated interactions with a learning agent, we study repeated games between an principal and an agent employing a mean-based learning algorithm. Prior work has shown that computing or even approximating the global Stackelberg value in similar settings can require an exponential number of rounds in the size of the agent's action space, making it computationally intractable. In contrast, we shift focus to the computation of local Stackelberg equilibria and introduce an algorithm that, within the smoothed analysis framework, constitutes a Polynomial Time Approximation Scheme (PTAS) for finding an epsilon-approximate local Stackelberg equilibrium. Notably, the algorithm's runtime is polynomial in the size of the agent's action space yet exponential in (1/epsilon) - a dependency we prove to be unavoidable.


Evaluating Multimodal Large Language Models on Core Music Perception Tasks

arXiv.org Artificial Intelligence

Multimodal Large Language Models (LLMs) claim "musical understanding" via evaluations that conflate listening with score reading. We benchmark three SOTA LLMs (Gemini 2.5 Pro, Gemini 2.5 Flash, and Qwen2.5-Omni) across three core music skills: Syncopation Scoring, Transposition Detection, and Chord Quality Identification. Moreover, we separate three sources of variability: (i) perceptual limitations (audio vs. MIDI inputs), (ii) exposure to examples (zero- vs. few-shot manipulations), and (iii) reasoning strategies (Standalone, CoT, LogicLM). For the latter we adapt LogicLM, a framework combining LLMs with symbolic solvers to perform structured reasoning, to music. Results reveal a clear perceptual gap: models perform near ceiling on MIDI but show accuracy drops on audio. Reasoning and few-shot prompting offer minimal gains. This is expected for MIDI, where performance reaches saturation, but more surprising for audio, where LogicLM, despite near-perfect MIDI accuracy, remains notably brittle. Among models, Gemini Pro achieves the highest performance across most conditions. Overall, current systems reason well over symbols (MIDI) but do not yet "listen" reliably from audio. Our method and dataset make the perception-reasoning boundary explicit and offer actionable guidance for building robust, audio-first music systems.


GraphTOP: Graph Topology-Oriented Prompting for Graph Neural Networks

arXiv.org Artificial Intelligence

Graph Neural Networks (GNNs) have revolutionized the field of graph learning by learning expressive graph representations from massive graph data. As a common pattern to train powerful GNNs, the "pre-training, adaptation" scheme first pre-trains GNNs over unlabeled graph data and subsequently adapts them to specific downstream tasks. In the adaptation phase, graph prompting is an effective strategy that modifies input graph data with learnable prompts while keeping pre-trained GNN models frozen. Typically, existing graph prompting studies mainly focus on *feature-oriented* methods that apply graph prompts to node features or hidden representations. However, these studies often achieve suboptimal performance, as they consistently overlook the potential of *topology-oriented* prompting, which adapts pre-trained GNNs by modifying the graph topology. In this study, we conduct a pioneering investigation of graph prompting in terms of graph topology. We propose the first **Graph** **T**opology-**O**riented **P**rompting (GraphTOP) framework to effectively adapt pre-trained GNN models for downstream tasks. More specifically, we reformulate topology-oriented prompting as an edge rewiring problem within multi-hop local subgraphs and relax it into the continuous probability space through reparameterization while ensuring tight relaxation and preserving graph sparsity. Extensive experiments on five graph datasets under four pre-training strategies demonstrate that our proposed GraphTOP outshines six baselines on multiple node classification datasets. Our code is available at https://github.com/xbfu/GraphTOP.


A short methodological review on social robot navigation benchmarking

arXiv.org Artificial Intelligence

Social Robot Navigation is the skill that allows robots to move efficiently in human-populated environments while ensuring safety, comfort, and trust. Unlike other areas of research, the scientific community has not yet achieved an agreement on how Social Robot Navigation should be benchmarked. This is notably important, as the lack of a de facto standard to benchmark Social Robot Navigation can hinder the progress of the field and may lead to contradicting conclusions. Motivated by this gap, we contribute with a short review focused exclusively on benchmarking trends in the period from January 2020 to July 2025. Of the 130 papers identified by our search using IEEE Xplore, we analysed the 85 papers that met the criteria of the review. This review addresses the metrics used in the literature for benchmarking purposes, the algorithms employed in such benchmarks, the use of human surveys for benchmarking, and how conclusions are drawn from the benchmarking results, when applicable.


Benchmarking Egocentric Multimodal Goal Inference for Assistive Wearable Agents

arXiv.org Artificial Intelligence

There has been a surge of interest in assistive wearable agents: agents embodied in wearable form factors (e.g., smart glasses) who take assistive actions toward a user's goal/query (e.g. "Where did I leave my keys?"). In this work, we consider the important complementary problem of inferring that goal from multi-modal contextual observations. Solving this "goal inference" problem holds the promise of eliminating the effort needed to interact with such an agent. This work focuses on creating WAGIBench, a strong benchmark to measure progress in solving this problem using vision-language models (VLMs). Given the limited prior work in this area, we collected a novel dataset comprising 29 hours of multimodal data from 348 participants across 3,477 recordings, featuring ground-truth goals alongside accompanying visual, audio, digital, and longitudinal contextual observations. We validate that human performance exceeds model performance, achieving 93% multiple-choice accuracy compared with 84% for the best-performing VLM. Generative benchmark results that evaluate several families of modern vision-language models show that larger models perform significantly better on the task, yet remain far from practical usefulness, as they produce relevant goals only 55% of the time. Through a modality ablation, we show that models benefit from extra information in relevant modalities with minimal performance degradation from irrelevant modalities.


Hollywood Town: Long-Video Generation via Cross-Modal Multi-Agent Orchestration

arXiv.org Artificial Intelligence

Recent advancements in multi-agent systems have demonstrated significant potential for enhancing creative task performance, such as long video generation. This study introduces three innovations to improve multi-agent collaboration. First, we propose OmniAgent, a hierarchical, graph-based multi-agent framework for long video generation that leverages a film-production-inspired architecture to enable modular specialization and scalable inter-agent collaboration. Second, inspired by context engineering, we propose hypergraph nodes that enable temporary group discussions among agents lacking sufficient context, reducing individual memory requirements while ensuring adequate contextual information. Third, we transition from directed acyclic graphs (DAGs) to directed cyclic graphs with limited retries, allowing agents to reflect and refine outputs iteratively, thereby improving earlier stages through feedback from subsequent nodes. These contributions lay the groundwork for developing more robust multi-agent systems in creative tasks.