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IndustryNav: Exploring Spatial Reasoning of Embodied Agents in Dynamic Industrial Navigation

arXiv.org Artificial Intelligence

While Visual Large Language Models (VLLMs) show great promise as embodied agents, they continue to face substantial challenges in spatial reasoning. Existing embodied benchmarks largely focus on passive, static household environments and evaluate only isolated capabilities, failing to capture holistic performance in dynamic, real-world complexity. To fill this gap, we present IndustryNav, the first dynamic industrial navigation benchmark for active spatial reasoning. IndustryNav leverages 12 manually created, high-fidelity Unity warehouse scenarios featuring dynamic objects and human movement. Our evaluation employs a PointGoal navigation pipeline that effectively combines egocentric vision with global odometry to assess holistic local-global planning. Crucially, we introduce the "collision rate" and "warning rate" metrics to measure safety-oriented behaviors and distance estimation. A comprehensive study of nine state-of-the-art VLLMs (including models such as GPT-5-mini, Claude-4.5, and Gemini-2.5) reveals that closed-source models maintain a consistent advantage; however, all agents exhibit notable deficiencies in robust path planning, collision avoidance and active exploration. This highlights a critical need for embodied research to move beyond passive perception and toward tasks that demand stable planning, active exploration, and safe behavior in dynamic, real-world environment.


Non-Parametric Probabilistic Robustness: A Conservative Metric with Optimized Perturbation Distributions

arXiv.org Artificial Intelligence

Deep learning (DL) models, despite their remarkable success, remain vulnerable to small input perturbations that can cause erroneous outputs, motivating the recent proposal of probabilistic robustness (PR) as a complementary alternative to adversarial robustness (AR). However, existing PR formulations assume a fixed and known perturbation distribution, an unrealistic expectation in practice. T o address this limitation, we propose non-parametric probabilistic robustness (NPPR), a more practical PR metric that does not rely on any predefined perturbation distribution. F ollowing the non-parametric paradigm in statistical modeling, NPPR learns an optimized perturbation distribution directly from data, enabling conservative PR evaluation under distributional uncertainty. W e further develop an NPPR estimator based on a Gaussian Mixture Model (GMM) with Multilayer Perceptron (MLP) heads and bicubic up-sampling, covering various input-dependent and input-independent perturbation scenarios. Theoretical analyses establish the relationships among AR, PR, and NPPR. Extensive experiments on CIF AR-10, CIF AR-100, and Tiny ImageNet across ResNet18/50, WideResNet50 and VGG16 validate NPPR as a more practical robustness metric, showing up to 40% more conservative (lower) PR estimates compared to assuming those common perturbation distributions used in state-of-the-arts.


Vector Cost Behavioral Planning for Autonomous Robotic Systems with Contemporary Validation Strategies

arXiv.org Artificial Intelligence

The vector cost bimatrix game is a method for multi-objective decision making that enables autonomous robotic systems to optimize for multiple goals at once while avoiding worst-case scenarios in neglected objectives. We expand this approach to arbitrary numbers of objectives and compare its performance to scalar weighted sum methods during competitive motion planning. Explainable Artificial Intelligence (XAI) software is used to aid in the analysis of high dimensional decision-making data. State-space Exploration of Multidimensional Boundaries using Adherence Strategies (SEMBAS) is applied to explore performance modes in the parameter space as a sensitivity study for the baseline and proposed frameworks. While some works have explored aspects of game theoretic planning and intelligent systems validation separately, we combine each of these into a novel and comprehensive simulation pipeline. This integration demonstrates a dramatic improvement of the vector cost method over scalarization and offers an interpretable and generalizable framework for robotic behavioral planning. Code available at https://github.com/toazbenj/race_simulation. The video companion to this work is available at https://tinyurl.com/vectorcostvideo.


R2PS: Worst-Case Robust Real-Time Pursuit Strategies under Partial Observability

arXiv.org Artificial Intelligence

Computing worst-case robust strategies in pursuit-evasion games (PEGs) is time-consuming, especially when real-world factors like partial observability are considered. While important for general security purposes, real-time applicable pursuit strategies for graph-based PEGs are currently missing when the pursuers only have imperfect information about the evader's position. Although state-of-the-art reinforcement learning (RL) methods like Equilibrium Policy Generalization (EPG) and Grasper provide guidelines for learning graph neural network (GNN) policies robust to different game dynamics, they are restricted to the scenario of perfect information and do not take into account the possible case where the evader can predict the pursuers' actions. This paper introduces the first approach to worst-case robust real-time pursuit strategies (R2PS) under partial observability. We first prove that a traditional dynamic programming (DP) algorithm for solving Markov PEGs maintains optimality under the asynchronous moves by the evader. Then, we propose a belief preservation mechanism about the evader's possible positions, extending the DP pursuit strategies to a partially observable setting. Finally, we embed the belief preservation into the state-of-the-art EPG framework to finish our R2PS learning scheme, which leads to a real-time pursuer policy through cross-graph reinforcement learning against the asynchronous-move DP evasion strategies. After reinforcement learning, our policy achieves robust zero-shot generalization to unseen real-world graph structures and consistently outperforms the policy directly trained on the test graphs by the existing game RL approach.


Convergence and stability of Q-learning in Hierarchical Reinforcement Learning

arXiv.org Artificial Intelligence

Decision-making architectures have played a central role for decades [1] both in engineering and other domains, e.g., guidance, navigation and control of Apollo missions [2], chemical plants [3], smart grids [4], unmanned aerial vehicles [5], recommender systems [6], and algorithms [7]. Moreover, architectures are ubiquitous in nature, e.g., diversity in the nervous system enables humans to have fast and accurate sensorimotor control [8]. Reinforcement Learning (RL) is a framework in which an agent learns to make sequential decisions through interaction with an environment in order to maximize cumulative reward [9]. Decision-making architectures have also been proposed and studied in RL. Hierarchical Reinforcement Learning (HRL) is a subfield of RL that deals with hierarchical structures for decision-making agents. Prospective advantages include improved long-term credit assignment, continual learning, interpretability, and the integration of preexisting policies [10], [11].


A new kid on the block: Distributional semantics predicts the word-specific tone signatures of monosyllabic words in conversational Taiwan Mandarin

arXiv.org Artificial Intelligence

We present a corpus-based investigation of how the pitch contours of monosyllabic words are realized in spontaneous conversational Mandarin, focusing on the effects of words' meanings. We used the generalized additive model to decompose a given observed pitch contour into a set of component pitch contours that are tied to different control variables and semantic predictors. Even when variables such as word duration, gender, speaker identity, tonal context, vowel height, and utterance position are controlled for, the effect of word remains a strong predictor of tonal realization. We present evidence that this effect of word is a semantic effect: word sense is shown to be a better predictor than word, and heterographic homophones are shown to have different pitch contours. The strongest evidence for the importance of semantics is that the pitch contours of individual word tokens can be predicted from their contextualized embeddings with an accuracy that substantially exceeds a permutation baseline. For phonetics, distributional semantics is a new kid on the block. Although our findings challenge standard theories of Mandarin tone, they fit well within the theoretical framework of the Discriminative Lexicon Model.


Robot Confirmation Generation and Action Planning Using Long-context Q-Former Integrated with Multimodal LLM

arXiv.org Artificial Intelligence

Abstract--Human-robot collaboration towards a shared goal requires robots to understand human action and interaction with the surrounding environment. This paper focuses on human-robot interaction (HRI) based on human-robot dialogue that relies on the robot action confirmation and action step generation using multimodal scene understanding. The state-of-the-art approach uses multimodal transformers to generate robot action steps aligned with robot action confirmation from a single clip showing a task composed of multiple micro steps. Although actions towards a long-horizon task depend on each other throughout an entire video, the current approaches mainly focus on clip-level processing and do not leverage long-context information. This paper proposes a long-context Q-former incorporating left and right context dependency in full videos. Furthermore, this paper proposes a text-conditioning approach to feed text embeddings directly into the LLM decoder to mitigate the high abstraction of the information in text by Q-former . Experiments with the Y ouCook2 corpus show that the accuracy of confirmation generation is a major factor in the performance of action planning. Furthermore, we demonstrate that the long-context Q-former improves the confirmation and action planning by integrating VideoLLaMA3.


Agentifying Agentic AI

arXiv.org Artificial Intelligence

Agentic AI seeks to endow systems with sustained autonomy, reasoning, and interaction capabilities. To realize this vision, its assumptions about agency must be complemented by explicit models of cognition, cooperation, and governance. This paper argues that the conceptual tools developed within the Autonomous Agents and Multi-Agent Systems (AAMAS) community, such as BDI architectures, communication protocols, mechanism design, and institutional modelling, provide precisely such a foundation. By aligning adaptive, data-driven approaches with structured models of reasoning and coordination, we outline a path toward agentic systems that are not only capable and flexible, but also transparent, cooperative, and accountable. The result is a perspective on agency that bridges formal theory and practical autonomy.


AI Workers, Geopolitics, and Algorithmic Collective Action

arXiv.org Artificial Intelligence

According to the theory of International Political Economy (IPE), states are often incentivized to rely on rather than constrain powerful corporations. For this reason, IPE provides a useful lens to explain why efforts to govern Artificial Intelligence (AI) at the international and national levels have thus far been developed, applied, and enforced unevenly. Building on recent work that explores how AI companies engage in geopolitics, this position paper argues that some AI workers can be considered actors of geopolitics. It makes the timely case that governance alone cannot ensure responsible, ethical, or robust AI development and use, and greater attention should be paid to bottom-up interventions at the site of AI development. AI workers themselves should be situated as individual agents of change, especially when considering their potential to foster Algorithmic Collective Action (ACA). Drawing on methods of Participatory Design (PD), this paper proposes engaging AI workers as sources of knowledge, relative power, and intentionality to encourage more responsible and just AI development and create the conditions that can facilitate ACA.


MusicAIR: A Multimodal AI Music Generation Framework Powered by an Algorithm-Driven Core

arXiv.org Artificial Intelligence

Recent advances in generative AI have made music generation a prominent research focus. However, many neural-based models rely on large datasets, raising concerns about copyright infringement and high-performance costs. In contrast, we propose MusicAIR, an innovative multimodal AI music generation framework powered by a novel algorithm-driven symbolic music core, effectively mitigating copyright infringement risks. The music core algorithms connect critical lyrical and rhythmic information to automatically derive musical features, creating a complete, coherent melodic score solely from the lyrics. The MusicAIR framework facilitates music generation from lyrics, text, and images. The generated score adheres to established principles of music theory, lyrical structure, and rhythmic conventions. We developed Generate AI Music (GenAIM), a web tool using MusicAIR for lyric-to-song, text-to-music, and image-to-music generation. In our experiments, we evaluated AI-generated music scores produced by the system using both standard music metrics and innovative analysis that compares these compositions with original works. The system achieves an average key confidence of 85%, outperforming human composers at 79%, and aligns closely with established music theory standards, demonstrating its ability to generate diverse, human-like compositions. As a co-pilot tool, GenAIM can serve as a reliable music composition assistant and a possible educational composition tutor while simultaneously lowering the entry barrier for all aspiring musicians, which is innovative and significantly contributes to AI for music generation.