Earth right now is in the beginning stages of a radical shift, where us unreliable, distracted money loving human drivers are going to be replaced by artificial intelligence algorithms, that never need to rest and will work for free. This global transition to Driverless Vehicles is going to advance much faster than most people realize, spurred on by tech and auto companies ferociously competing against each other, and also given a huge helping hand by the rapidly approaching fifth generation of cellular mobile communications, also known as 5G. The dramatic increase in the speed of data will also pave the way for a whole new generation of features and methods for businesses to make money. These will include targeted in-car ads based on information relayed back to tech and automakers from the onboard sensors and vehicle analytics, greatly improved 3d Mapping capabilities, as well as crowd-sourced reporting on the road conditions and better real-time analysis on the vehicles performance. Right now there is massive infrastructure development underway by leading Telecom players such as Verizon, T-Mobile and AT&T, who are racing to implement the new generation of 5g services in places like Dallas, Houston, L.A and New York, which will begin initially with broadband capability by the end of this year, followed by the mobile version in 2019.
Anyone who's experimented with a cloud gaming service knows that wired ethernet is almost required. At AT&T's Spark conference in San Francisco on Monday, I had a chance to try out Nvidia's GeForce Now service for PCs running over AT&T's 5G service, playing the newly-released Shadow of the Tomb Raider game on a generic Lenovo ThinkPad. The traditional way to run a PC game is locally, running the game off a hard drive or SSD on your PC, using the CPU and GPU to render the game as fast as it can. The downside, of course, is that you have to buy all of that hardware yourself. The trade-off is that the 3D rendering takes place on a remote server--a cheaper solution than buying a high-end graphics card, at least in the short term.
AT&T has teamed up with prostheses provider Hanger Clinic to develop a standalone, network-connected device that can help doctors tweak prosthetic limbs for each patient's needs. The small device, designed to stick to a prosthesis, is equipped with an accelerometer, gyroscope and magnetometer. Those components can detect and collect the data medical providers need to be able to figure out if a patient has issues with their limb's fit and comfort or if they're having any movement issues. And, since the device uses AT&T's LTE-M network, it can upload that information to the cloud in near-real time even with no WiFi or Bluetooth connection. According to Hanger Clinic Vice President Aaron Flores, not all amputees can communicate their concerns or discomforts properly.
During the 1940s, AT&T employed more than 350,000 telephone switchboard operators -- a job that's nearly vanished. But, today, some estimates put the number of mobile app developers at 12 million individuals worldwide. Just as technologies and communications change, jobs likewise evolve. The workforce as we know it is in the throes of a revolution. As new technologies emerge in what some have dubbed the Fourth Industrial Revolution, innovative companies have already begun to adapt, prompting reevaluations of workforce development strategies.
AT&T sent its asset tracking technology skyward, teaming with UK-based packaging company Softbox Systems to demonstrate how the IoT and drones can be used to transport temperature-sensitive medical supplies. In a trial conducted in Puerto Rico, an LTE-connected drone was used to transport Skypod, a thermal-insulated packaging set-up produced by Softbox Systems which includes a so-called smartbox running AT&T's IoT technology. AT&T said in a joint statement the IoT technology allowed the test team to track near real time temperature and location data on a web and mobile app dashboard. The monitoring system was designed to send alerts if the box's temperature shifted outside a certain range, or if the drone strayed outside of geofencing parameters. The operator said the smartbox also recorded light exposure data, which can be used to determine whether the box is open or closed, and can signal whether the package has been tampered with.
"I know to err is human," Agatha Christie once wrote, "but human error is nothing to what a computer can do if it tries." At this particular point in the hype cycle surrounding artificial intelligence, one of the most useful things technically knowledgeable people can do is disseminate a realistic assessment of what machines can and cannot do. In Artificial Unintelligence: How Computers Misunderstand the World, assistant New York University professor Meredith Broussard sets out to do just that. Broussard has the perfect background for such an undertaking: she has been a software developer at AT&T Bell Labs and the MIT Media Lab, and has worked as a journalist for numerous top-quality publications. She particularly takes issue with the modern belief that anything a human can do a computer can do better, more fairly, and more objectively.
How much time did you spend looking at your smartphone this weekend? In fact, recent research found that our constant smartphone use is having an effect on our kids. Don't worry because this roundup of last week's tech news will get you all caught up with plenty of time left to get outside and enjoy the summer sun. Your children will thank you for reading it. This week, we're talking about the latest round of fake accounts banned from Facebook (and what you can do about them), our increasingly complicated relationship with digital assistants, and whether or not ergonomic gadgets can actually fix the damage from years of sitting and staring at screens.
This article was originally published on Tractica's sister site Light Reading. In our recent report, Tractica presents seven key use cases where AI will be leveraged in telecom. One of the most intriguing near-term opportunities AI can help address for service providers is improving customer experience (CX). McKinsey recently pointed out that companies focused on CX are seeing revenue gains of 5% to 10% and cost reductions of 15% to 25% within two to three years. Leading companies are giving customers more control, faster resolution and better outcomes tied to a personal context in their interactions.
Artificial Neural Networks (ANNs) are computational models inspired by the central nervous system (especially the brain) of animals and are used to estimate or generate unknown approximation functions relied on large amounts of inputs. Capsule Neural Network (Sabour S, et al.) is a novel structure of Convolutional Neural Networks which simulates the visual processing system of human brain. In this paper, we introduce psychological theories which called Cognitive Consistency to optimize the routing algorithm of Capsnet to make it more close to the work pattern of human brain. It has been shown in the experiment that a progress had been made compared with the baseline.
The Toilet Board Coalition, in collaboration with the European Space Agency, is currently soliciting applications from technology providers to improve remote data collection, transmission and synthesis to inform the development of next generation sanitation products and services. Multinational telecommunication company Ericsson has led a myriad of water-related projects across the world ranging from the US to Kenya. Ericsson is once again leading in the water space by crafting an entire smart water network around the Internet of Things (IoT). IoT enables inter-operable data acquisition resulting in real-time water monitoring with intel from the source of the water, its distribution throughout the network, and its final discharge into a receiving water body. By utilizing this technology, water data that has always evaded water managers will now be at their fingertips 24/7, 365 days a year.