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AoP-SAM: Automation of Prompts for Efficient Segmentation

arXiv.org Artificial Intelligence

The Segment Anything Model (SAM) is a powerful foundation model for image segmentation, showing robust zero-shot generalization through prompt engineering. However, relying on manual prompts is impractical for real-world applications, particularly in scenarios where rapid prompt provision and resource efficiency are crucial. In this paper, we propose the Automation of Prompts for SAM (AoP-SAM), a novel approach that learns to generate essential prompts in optimal locations automatically. AoP-SAM enhances SAM's efficiency and usability by eliminating manual input, making it better suited for real-world tasks. Our approach employs a lightweight yet efficient Prompt Predictor model that detects key entities across images and identifies the optimal regions for placing prompt candidates. This method leverages SAM's image embeddings, preserving its zero-shot generalization capabilities without requiring fine-tuning. Additionally, we introduce a test-time instance-level Adaptive Sampling and Filtering mechanism that generates prompts in a coarse-to-fine manner. This notably enhances both prompt and mask generation efficiency by reducing computational overhead and minimizing redundant mask refinements. Evaluations of three datasets demonstrate that AoP-SAM substantially improves both prompt generation efficiency and mask generation accuracy, making SAM more effective for automated segmentation tasks.


Emotion Recognition for Low-Resource Turkish: Fine-Tuning BERTurk on TREMO and Testing on Xenophobic Political Discourse

arXiv.org Artificial Intelligence

Social media platforms like X (formerly Twitter) play a crucial role in shaping public discourse and societal norms. This study examines the term Sessiz Istila (Silent Invasion) on Turkish social media, highlighting the rise of anti-refugee sentiment amidst the Syrian refugee influx. Using BERTurk and the TREMO dataset, we developed an advanced Emotion Recognition Model (ERM) tailored for Turkish, achieving 92.62% accuracy in categorizing emotions such as happiness, fear, anger, sadness, disgust, and surprise. By applying this model to large-scale X data, the study uncovers emotional nuances in Turkish discourse, contributing to computational social science by advancing sentiment analysis in underrepresented languages and enhancing our understanding of global digital discourse and the unique linguistic challenges of Turkish. The findings underscore the transformative potential of localized NLP tools, with our ERM model offering practical applications for real-time sentiment analysis in Turkish-language contexts. By addressing critical areas, including marketing, public relations, and crisis management, these models facilitate improved decision-making through timely and accurate sentiment tracking. This highlights the significance of advancing research that accounts for regional and linguistic nuances.


Growable and Interpretable Neural Control with Online Continual Learning for Autonomous Lifelong Locomotion Learning Machines

arXiv.org Artificial Intelligence

Continual locomotion learning faces four challenges: incomprehensibility, sample inefficiency, lack of knowledge exploitation, and catastrophic forgetting. Thus, this work introduces Growable Online Locomotion Learning Under Multicondition (GOLLUM), which exploits the interpretability feature to address the aforementioned challenges. GOLLUM has two dimensions of interpretability: layer-wise interpretability for neural control function encoding and column-wise interpretability for robot skill encoding. With this interpretable control structure, GOLLUM utilizes neurogenesis to unsupervisely increment columns (ring-like networks); each column is trained separately to encode and maintain a specific primary robot skill. GOLLUM also transfers the parameters to new skills and supplements the learned combination of acquired skills through another neural mapping layer added (layer-wise) with online supplementary learning. On a physical hexapod robot, GOLLUM successfully acquired multiple locomotion skills (e.g., walking, slope climbing, and bouncing) autonomously and continuously within an hour using a simple reward function. Furthermore, it demonstrated the capability of combining previous learned skills to facilitate the learning process of new skills while preventing catastrophic forgetting. Compared to state-of-the-art locomotion learning approaches, GOLLUM is the only approach that addresses the four challenges above mentioned without human intervention. It also emphasizes the potential exploitation of interpretability to achieve autonomous lifelong learning machines.


VTBench: Evaluating Visual Tokenizers for Autoregressive Image Generation

arXiv.org Artificial Intelligence

Autoregressive (AR) models have recently shown strong performance in image generation, where a critical component is the visual tokenizer (VT) that maps continuous pixel inputs to discrete token sequences. The quality of the VT largely defines the upper bound of AR model performance. However, current discrete VTs fall significantly behind continuous variational autoencoders (VAEs), leading to degraded image reconstructions and poor preservation of details and text. Existing benchmarks focus on end-to-end generation quality, without isolating VT performance. To address this gap, we introduce VTBench, a comprehensive benchmark that systematically evaluates VTs across three core tasks: Image Reconstruction, Detail Preservation, and Text Preservation, and covers a diverse range of evaluation scenarios. We systematically assess state-of-the-art VTs using a set of metrics to evaluate the quality of reconstructed images. Our findings reveal that continuous VAEs produce superior visual representations compared to discrete VTs, particularly in retaining spatial structure and semantic detail. In contrast, the degraded representations produced by discrete VTs often lead to distorted reconstructions, loss of fine-grained textures, and failures in preserving text and object integrity. Furthermore, we conduct experiments on GPT-4o image generation and discuss its potential AR nature, offering new insights into the role of visual tokenization. We release our benchmark and codebase publicly to support further research and call on the community to develop strong, general-purpose open-source VTs.


I'll believe it when I see it: Images increase misinformation sharing in Vision-Language Models

arXiv.org Artificial Intelligence

Large language models are increasingly integrated into news recommendation systems, raising concerns about their role in spreading misinformation. In humans, visual content is known to boost credibility and shareability of information, yet its effect on vision-language models (VLMs) remains unclear. We present the first study examining how images influence VLMs' propensity to reshare news content, whether this effect varies across model families, and how persona conditioning and content attributes modulate this behavior. To support this analysis, we introduce two methodological contributions: a jailbreaking-inspired prompting strategy that elicits resharing decisions from VLMs while simulating users with antisocial traits and political alignments; and a multimodal dataset of fact-checked political news from PolitiFact, paired with corresponding images and ground-truth veracity labels. Experiments across model families reveal that image presence increases resharing rates by 4.8% for true news and 15.0% for false news. Persona conditioning further modulates this effect: Dark Triad traits amplify resharing of false news, whereas Republican-aligned profiles exhibit reduced veracity sensitivity. Of all the tested models, only Claude-3-Haiku demonstrates robustness to visual misinformation. These findings highlight emerging risks in multimodal model behavior and motivate the development of tailored evaluation frameworks and mitigation strategies for personalized AI systems. Code and dataset are available at: https://github.com/3lis/misinfo_vlm


Stronger Together: Unleashing the Social Impact of Hate Speech Research

arXiv.org Artificial Intelligence

The advent of the internet has been both a blessing and a curse for once marginalised communities. When used well, the internet can be used to connect and establish communities crossing different intersections; however, it can also be used as a tool to alienate people and communities as well as perpetuate hate, misinformation, and disinformation especially on social media platforms. We propose steering hate speech research and researchers away from pre-existing computational solutions and consider social methods to inform social solutions to address this social problem. In a similar way linguistics research can inform language planning policy, linguists should apply what we know about language and society to mitigate some of the emergent risks and dangers of anti-social behaviour in digital spaces. We argue linguists and NLP researchers can play a principle role in unleashing the social impact potential of linguistics research working alongside communities, advocates, activists, and policymakers to enable equitable digital inclusion and to close the digital divide.


MMAR: A Challenging Benchmark for Deep Reasoning in Speech, Audio, Music, and Their Mix

arXiv.org Artificial Intelligence

We introduce MMAR, a new benchmark designed to evaluate the deep reasoning capabilities of Audio-Language Models (ALMs) across massive multi-disciplinary tasks. MMAR comprises 1,000 meticulously curated audio-question-answer triplets, collected from real-world internet videos and refined through iterative error corrections and quality checks to ensure high quality. Unlike existing benchmarks that are limited to specific domains of sound, music, or speech, MMAR extends them to a broad spectrum of real-world audio scenarios, including mixed-modality combinations of sound, music, and speech. Each question in MMAR is hierarchically categorized across four reasoning layers: Signal, Perception, Semantic, and Cultural, with additional sub-categories within each layer to reflect task diversity and complexity. To further foster research in this area, we annotate every question with a Chain-of-Thought (CoT) rationale to promote future advancements in audio reasoning. Each item in the benchmark demands multi-step deep reasoning beyond surface-level understanding. Moreover, a part of the questions requires graduate-level perceptual and domain-specific knowledge, elevating the benchmark's difficulty and depth. We evaluate MMAR using a broad set of models, including Large Audio-Language Models (LALMs), Large Audio Reasoning Models (LARMs), Omni Language Models (OLMs), Large Language Models (LLMs), and Large Reasoning Models (LRMs), with audio caption inputs. The performance of these models on MMAR highlights the benchmark's challenging nature, and our analysis further reveals critical limitations of understanding and reasoning capabilities among current models. We hope MMAR will serve as a catalyst for future advances in this important but little-explored area.


ReGraP-LLaVA: Reasoning enabled Graph-based Personalized Large Language and Vision Assistant

arXiv.org Artificial Intelligence

Recent advances in personalized MLLMs enable effective capture of user-specific concepts, supporting both recognition of personalized concepts and contextual captioning. However, humans typically explore and reason over relations among objects and individuals, transcending surface-level information to achieve more personalized and contextual understanding. To this end, existing methods may face three main limitations: Their training data lacks multi-object sets in which relations among objects are learnable. Building on the limited training data, their models overlook the relations between different personalized concepts and fail to reason over them. Their experiments mainly focus on a single personalized concept, where evaluations are limited to recognition and captioning tasks. To address the limitations, we present a new dataset named ReGraP, consisting of 120 sets of personalized knowledge. Each set includes images, KGs, and CoT QA pairs derived from the KGs, enabling more structured and sophisticated reasoning pathways. We propose ReGraP-LLaVA, an MLLM trained with the corresponding KGs and CoT QA pairs, where soft and hard graph prompting methods are designed to align KGs within the model's semantic space. We establish the ReGraP Benchmark, which contains diverse task types: multiple-choice, fill-in-the-blank, True/False, and descriptive questions in both open- and closed-ended settings. The proposed benchmark is designed to evaluate the relational reasoning and knowledge-connection capability of personalized MLLMs. We conduct experiments on the proposed ReGraP-LLaVA and other competitive MLLMs. Results show that the proposed model not only learns personalized knowledge but also performs relational reasoning in responses, achieving the SoTA performance compared with the competitive methods. All the codes and datasets are released at: https://github.com/xyfyyds/ReGraP.


ReaRAG: Knowledge-guided Reasoning Enhances Factuality of Large Reasoning Models with Iterative Retrieval Augmented Generation

arXiv.org Artificial Intelligence

Large Reasoning Models (LRMs) exhibit remarkable reasoning abilities but rely primarily on parametric knowledge, limiting factual accuracy. While recent works equip reinforcement learning (RL)-based LRMs with retrieval capabilities, they suffer from overthinking and lack robustness in reasoning, reducing their effectiveness in question answering (QA) tasks. To address this, we propose ReaRAG, a factuality-enhanced reasoning model that explores diverse queries without excessive iterations. Our solution includes a novel data construction framework with an upper bound on the reasoning chain length. Specifically, we first leverage an LRM to generate deliberate thinking, then select an action from a predefined action space (Search and Finish). For Search action, a query is executed against the RAG engine, where the result is returned as observation to guide reasoning steps later. This process iterates until a Finish action is chosen. Benefiting from ReaRAG's strong reasoning capabilities, our approach outperforms existing baselines on multi-hop QA. Further analysis highlights its strong reflective ability to recognize errors and refine its reasoning trajectory. Our study enhances LRMs' factuality while effectively integrating robust reasoning for Retrieval-Augmented Generation (RAG).


Unified Cross-modal Translation of Score Images, Symbolic Music, and Performance Audio

arXiv.org Artificial Intelligence

Music exists in various modalities, such as score images, symbolic scores, MIDI, and audio. Translations between each modality are established as core tasks of music information retrieval, such as automatic music transcription (audio-to-MIDI) and optical music recognition (score image to symbolic score). However, most past work on multimodal translation trains specialized models on individual translation tasks. In this paper, we propose a unified approach, where we train a general-purpose model on many translation tasks simultaneously. Two key factors make this unified approach viable: a new large-scale dataset and the tokenization of each modality. Firstly, we propose a new dataset that consists of more than 1,300 hours of paired audio-score image data collected from YouTube videos, which is an order of magnitude larger than any existing music modal translation datasets. Secondly, our unified tokenization framework discretizes score images, audio, MIDI, and MusicXML into a sequence of tokens, enabling a single encoder-decoder Transformer to tackle multiple cross-modal translation as one coherent sequence-to-sequence task. Experimental results confirm that our unified multitask model improves upon single-task baselines in several key areas, notably reducing the symbol error rate for optical music recognition from 24.58% to a state-of-the-art 13.67%, while similarly substantial improvements are observed across the other translation tasks. Notably, our approach achieves the first successful score-image-conditioned audio generation, marking a significant breakthrough in cross-modal music generation.