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An Immersive Multi-Elevation Multi-Seasonal Dataset for 3D Reconstruction and Visualization

arXiv.org Artificial Intelligence

Significant progress has been made in photo-realistic scene reconstruction over recent years. Various disparate efforts have enabled capabilities such as multi-appearance or large-scale modeling; however, there lacks a welldesigned dataset that can evaluate the holistic progress of scene reconstruction. We introduce a collection of imagery of the Johns Hopkins Homewood Campus, acquired at different seasons, times of day, in multiple elevations, and across a large scale. We perform a multi-stage calibration process, which efficiently recover camera parameters from phone and drone cameras. This dataset can enable researchers to rigorously explore challenges in unconstrained settings, including effects of inconsistent illumination, reconstruction from large scale and from significantly different perspectives, etc.


RAG-RewardBench: Benchmarking Reward Models in Retrieval Augmented Generation for Preference Alignment

arXiv.org Artificial Intelligence

Despite the significant progress made by existing retrieval augmented language models (RALMs) in providing trustworthy responses and grounding in reliable sources, they often overlook effective alignment with human preferences. In the alignment process, reward models (RMs) act as a crucial proxy for human values to guide optimization. However, it remains unclear how to evaluate and select a reliable RM for preference alignment in RALMs. To this end, we propose RAG-RewardBench, the first benchmark for evaluating RMs in RAG settings. First, we design four crucial and challenging RAG-specific scenarios to assess RMs, including multi-hop reasoning, fine-grained citation, appropriate abstain, and conflict robustness. Then, we incorporate 18 RAG subsets, six retrievers, and 24 RALMs to increase the diversity of data sources. Finally, we adopt an LLM-as-a-judge approach to improve preference annotation efficiency and effectiveness, exhibiting a strong correlation with human annotations. Based on the RAG-RewardBench, we conduct a comprehensive evaluation of 45 RMs and uncover their limitations in RAG scenarios. Additionally, we also reveal that existing trained RALMs show almost no improvement in preference alignment, highlighting the need for a shift towards preference-aligned training.We release our benchmark and code publicly at https://huggingface.co/datasets/jinzhuoran/RAG-RewardBench/ for future work.


Evaluation of LLM Vulnerabilities to Being Misused for Personalized Disinformation Generation

arXiv.org Artificial Intelligence

The capabilities of recent large language models (LLMs) to generate high-quality content indistinguishable by humans from human-written texts rises many concerns regarding their misuse. Previous research has shown that LLMs can be effectively misused for generating disinformation news articles following predefined narratives. Their capabilities to generate personalized (in various aspects) content have also been evaluated and mostly found usable. However, a combination of personalization and disinformation abilities of LLMs has not been comprehensively studied yet. Such a dangerous combination should trigger integrated safety filters of the LLMs, if there are some. This study fills this gap by evaluation of vulnerabilities of recent open and closed LLMs, and their willingness to generate personalized disinformation news articles in English. We further explore whether the LLMs can reliably meta-evaluate the personalization quality and whether the personalization affects the generated-texts detectability. Our results demonstrate the need for stronger safety-filters and disclaimers, as those are not properly functioning in most of the evaluated LLMs. Additionally, our study revealed that the personalization actually reduces the safety-filter activations; thus effectively functioning as a jailbreak. Such behavior must be urgently addressed by LLM developers and service providers.


Enhancing Rhetorical Figure Annotation: An Ontology-Based Web Application with RAG Integration

arXiv.org Artificial Intelligence

Rhetorical figures play an important role in our communication. They are used to convey subtle, implicit meaning, or to emphasize statements. We notice them in hate speech, fake news, and propaganda. By improving the systems for computational detection of rhetorical figures, we can also improve tasks such as hate speech and fake news detection, sentiment analysis, opinion mining, or argument mining. Unfortunately, there is a lack of annotated data, as well as qualified annotators that would help us build large corpora to train machine learning models for the detection of rhetorical figures. The situation is particularly difficult in languages other than English, and for rhetorical figures other than metaphor, sarcasm, and irony. To overcome this issue, we develop a web application called "Find your Figure" that facilitates the identification and annotation of German rhetorical figures. The application is based on the German Rhetorical ontology GRhOOT which we have specially adapted for this purpose. In addition, we improve the user experience with Retrieval Augmented Generation (RAG). In this paper, we present the restructuring of the ontology, the development of the web application, and the built-in RAG pipeline. We also identify the optimal RAG settings for our application. Our approach is one of the first to practically use rhetorical ontologies in combination with RAG and shows promising results.


CEHA: A Dataset of Conflict Events in the Horn of Africa

arXiv.org Artificial Intelligence

Natural Language Processing (NLP) of news articles can play an important role in understanding the dynamics and causes of violent conflict. Despite the availability of datasets categorizing various conflict events, the existing labels often do not cover all of the fine-grained violent conflict event types relevant to areas like the Horn of Africa. In this paper, we introduce a new benchmark dataset Conflict Events in the Horn of Africa region (CEHA) and propose a new task for identifying violent conflict events using online resources with this dataset. The dataset consists of 500 English event descriptions regarding conflict events in the Horn of Africa region with fine-grained event-type definitions that emphasize the cause of the conflict. This dataset categorizes the key types of conflict risk according to specific areas required by stakeholders in the Humanitarian-Peace-Development Nexus. Additionally, we conduct extensive experiments on two tasks supported by this dataset: Event-relevance Classification and Event-type Classification. Our baseline models demonstrate the challenging nature of these tasks and the usefulness of our dataset for model evaluations in low-resource settings with limited number of training data.


Tuning Music Education: AI-Powered Personalization in Learning Music

arXiv.org Artificial Intelligence

Recent AI-driven step-function advances in several longstanding problems in music technology are opening up new avenues to create the next generation of music education tools. Creating personalized, engaging, and effective learning experiences is a continuously evolving challenge in music education. Here we present two case studies using such advances in music technology to address these challenges. In our first case study we showcase an application that uses Automatic Chord Recognition to generate personalized exercises from audio tracks, connecting traditional ear training with real-world musical contexts. In the second case study we prototype adaptive piano method books that use Automatic Music Transcription to generate exercises at different skill levels while retaining a close connection to musical interests. These applications demonstrate how recent AI developments can democratize access to high-quality music education and promote rich interaction with music in the age of generative AI. We hope this work inspires other efforts in the community, aimed at removing barriers to access to high-quality music education and fostering human participation in musical expression.


AniSora: Exploring the Frontiers of Animation Video Generation in the Sora Era

arXiv.org Artificial Intelligence

Animation has gained significant interest in the recent film and TV industry. Despite the success of advanced video generation models like Sora, Kling, and CogVideoX in generating natural videos, they lack the same effectiveness in handling animation videos. Evaluating animation video generation is also a great challenge due to its unique artist styles, violating the laws of physics and exaggerated motions. In this paper, we present a comprehensive system, AniSora, designed for animation video generation, which includes a data processing pipeline, a controllable generation model, and an evaluation dataset. Supported by the data processing pipeline with over 10M high-quality data, the generation model incorporates a spatiotemporal mask module to facilitate key animation production functions such as image-to-video generation, frame interpolation, and localized image-guided animation. We also collect an evaluation benchmark of 948 various animation videos, the evaluation on VBench and human double-blind test demonstrates consistency in character and motion, achieving state-of-the-art results in animation video generation. Our evaluation benchmark will be publicly available at https://github.com/bilibili/Index-anisora.


MetaphorShare: A Dynamic Collaborative Repository of Open Metaphor Datasets

arXiv.org Artificial Intelligence

The metaphor studies community has developed numerous valuable labelled corpora in various languages over the years. Many of these resources are not only unknown to the NLP community, but are also often not easily shared among the researchers. Both in human sciences and in NLP, researchers could benefit from a centralised database of labelled resources, easily accessible and unified under an identical format. To facilitate this, we present MetaphorShare, a website to integrate metaphor datasets making them open and accessible. With this effort, our aim is to encourage researchers to share and upload more datasets in any language in order to facilitate metaphor studies and the development of future metaphor processing NLP systems. The website has four main functionalities: upload, download, search and label metaphor datasets. It is accessible at www.metaphorshare.com.


Learning from Massive Human Videos for Universal Humanoid Pose Control

arXiv.org Artificial Intelligence

Scalable learning of humanoid robots is crucial for their deployment in real-world applications. While traditional approaches primarily rely on reinforcement learning or teleoperation to achieve whole-body control, they are often limited by the diversity of simulated environments and the high costs of demonstration collection. In contrast, human videos are ubiquitous and present an untapped source of semantic and motion information that could significantly enhance the generalization capabilities of humanoid robots. This paper introduces Humanoid-X, a large-scale dataset of over 20 million humanoid robot poses with corresponding text-based motion descriptions, designed to leverage this abundant data. Humanoid-X is curated through a comprehensive pipeline: data mining from the Internet, video caption generation, motion retargeting of humans to humanoid robots, and policy learning for real-world deployment. With Humanoid-X, we further train a large humanoid model, UH-1, which takes text instructions as input and outputs corresponding actions to control a humanoid robot. Extensive simulated and real-world experiments validate that our scalable training approach leads to superior generalization in text-based humanoid control, marking a significant step toward adaptable, real-world-ready humanoid robots.


3D Gaussian Splatting in Robotics: A Survey

arXiv.org Artificial Intelligence

Dense 3D representations of the environment have been a long-term goal in the robotics field. While previous Neural Radiance Fields (NeRF) representation have been prevalent for its implicit, coordinate-based model, the recent emergence of 3D Gaussian Splatting (3DGS) has demonstrated remarkable potential in its explicit radiance field representation. By leveraging 3D Gaussian primitives for explicit scene representation and enabling differentiable rendering, 3DGS has shown significant advantages over other radiance fields in real-time rendering and photo-realistic performance, which is beneficial for robotic applications. In this survey, we provide a comprehensive understanding of 3DGS in the field of robotics. We divide our discussion of the related works into two main categories: the application of 3DGS and the advancements in 3DGS techniques. In the application section, we explore how 3DGS has been utilized in various robotics tasks from scene understanding and interaction perspectives. The advance of 3DGS section focuses on the improvements of 3DGS own properties in its adaptability and efficiency, aiming to enhance its performance in robotics. We then summarize the most commonly used datasets and evaluation metrics in robotics. Finally, we identify the challenges and limitations of current 3DGS methods and discuss the future development of 3DGS in robotics.