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Survey-to-Behavior: Downstream Alignment of Human Values in LLMs via Survey Questions

arXiv.org Artificial Intelligence

Large language models implicitly encode preferences over human values, yet steering them often requires large training data. In this work, we investigate a simple approach: Can we reliably modify a model's value system in downstream behavior by training it to answer value survey questions accordingly? We first construct value profiles of several open-source LLMs by asking them to rate a series of value-related descriptions spanning 20 distinct human values, which we use as a baseline for subsequent experiments. We then investigate whether the value system of a model can be governed by fine-tuning on the value surveys. We evaluate the effect of finetuning on the model's behavior in two ways; first, we assess how answers change on in-domain, held-out survey questions. Second, we evaluate whether the model's behavior changes in out-of-domain settings (situational scenarios). To this end, we construct a contextualized moral judgment dataset based on Reddit posts and evaluate changes in the model's behavior in text-based adventure games. We demonstrate that our simple approach can not only change the model's answers to in-domain survey questions, but also produces substantial shifts (value alignment) in implicit downstream task behavior.


Rationalizing Transformer Predictions via End-To-End Differentiable Self-Training

arXiv.org Artificial Intelligence

We propose an end-to-end differentiable training paradigm for stable training of a rationalized transformer classifier. Our approach results in a single model that simultaneously classifies a sample and scores input tokens based on their relevance to the classification. To this end, we build on the widely-used three-player-game for training rationalized models, which typically relies on training a rationale selector, a classifier and a complement classifier. We simplify this approach by making a single model fulfill all three roles, leading to a more efficient training paradigm that is not susceptible to the common training instabilities that plague existing approaches. Further, we extend this paradigm to produce class-wise rationales while incorporating recent advances in parameterizing and regularizing the resulting rationales, thus leading to substantially improved and state-of-the-art alignment with human annotations without any explicit supervision.


E-CaTCH: Event-Centric Cross-Modal Attention with Temporal Consistency and Class-Imbalance Handling for Misinformation Detection

arXiv.org Artificial Intelligence

Detecting multimodal misinformation on social media remains challenging due to inconsistencies between modalities, changes in temporal patterns, and substantial class imbalance. Many existing methods treat posts independently and fail to capture the event-level structure that connects them across time and modality. We propose E-CaTCH, an interpretable and scalable framework for robustly detecting misinformation. If needed, E-CaTCH clusters posts into pseudo-events based on textual similarity and temporal proximity, then processes each event independently. Within each event, textual and visual features are extracted using pre-trained BERT and ResNet encoders, refined via intra-modal self-attention, and aligned through bidirectional cross-modal attention. A soft gating mechanism fuses these representations to form contextualized, content-aware embeddings of each post. To model temporal evolution, E-CaTCH segments events into overlapping time windows and uses a trend-aware LSTM, enhanced with semantic shift and momentum signals, to encode narrative progression over time. Classification is performed at the event level, enabling better alignment with real-world misinformation dynamics. To address class imbalance and promote stable learning, the model integrates adaptive class weighting, temporal consistency regularization, and hard-example mining. The total loss is aggregated across all events. Extensive experiments on Fakeddit, IND, and COVID-19 MISINFOGRAPH demonstrate that E-CaTCH consistently outperforms state-of-the-art baselines. Cross-dataset evaluations further demonstrate its robustness, generalizability, and practical applicability across diverse misinformation scenarios.


Overcoming Low-Resource Barriers in Tulu: Neural Models and Corpus Creation for OffensiveLanguage Identification

arXiv.org Artificial Intelligence

Tulu, a low-resource Dravidian language predominantly spoken in southern India, has limited computational resources despite its growing digital presence. This study presents the first benchmark dataset for Offensive Language Identification (OLI) in code-mixed Tulu social media content, collected from YouTube comments across various domains. The dataset, annotated with high inter-annotator agreement (Krippendorff's alpha = 0.984), includes 3,845 comments categorized into four classes: Not Offensive, Not Tulu, Offensive Untargeted, and Offensive Targeted. We evaluate a suite of deep learning models, including GRU, LSTM, BiGRU, BiLSTM, CNN, and attention-based variants, alongside transformer architectures (mBERT, XLM-RoBERTa). The BiGRU model with self-attention achieves the best performance with 82% accuracy and a 0.81 macro F1-score. Transformer models underperform, highlighting the limitations of multilingual pretraining in code-mixed, under-resourced contexts. This work lays the foundation for further NLP research in Tulu and similar low-resource, code-mixed languages.


Hell or High Water: Evaluating Agentic Recovery from External Failures

arXiv.org Artificial Intelligence

As language model agents are applied to real world problems of increasing complexity, they will be expected to formulate plans across large search spaces. If those plans fail for reasons beyond their control, how well do language agents search for alternative ways to achieve their goals? We devise a specialized agentic planning benchmark to study this question. Each planning problem is solved via combinations of function calls. The agent searches for relevant functions from a set of over four thousand possibilities, and observes environmental feedback in the form of function outputs or error messages. Our benchmark confronts the agent with external failures in its workflow, such as functions that suddenly become unavailable. At the same time, even with the introduction of these failures, we guarantee that the task remains solvable. Ideally, an agent's performance on the planning task should not be affected by the presence of external failures. Overall, we find that language agents struggle to formulate and execute backup plans in response to environment feedback. While state-of-the-art models are often able to identify the correct function to use in the right context, they struggle to adapt to feedback from the environment and often fail to pursue alternate courses of action, even when the search space is artificially restricted. We provide a systematic analysis of the failures of both open-source and commercial models, examining the effects of search space size, as well as the benefits of scaling model size in our setting. Our analysis identifies key challenges for current generative models as well as promising directions for future work.


ViPE: Video Pose Engine for 3D Geometric Perception

arXiv.org Artificial Intelligence

Accurate 3D geometric perception is an important prerequisite for a wide range of spatial AI systems. While state-of-the-art methods depend on large-scale training data, acquiring consistent and precise 3D annotations from in-the-wild videos remains a key challenge. In this work, we introduce ViPE, a handy and versatile video processing engine designed to bridge this gap. ViPE efficiently estimates camera intrinsics, camera motion, and dense, near-metric depth maps from unconstrained raw videos. It is robust to diverse scenarios, including dynamic selfie videos, cinematic shots, or dashcams, and supports various camera models such as pinhole, wide-angle, and 360ยฐ panoramas. We have benchmarked ViPE on multiple benchmarks. Notably, it outperforms existing uncalibrated pose estimation baselines by 18%/50% on TUM/KITTI sequences, and runs at 3-5FPS on a single GPU for standard input resolutions. We use ViPE to annotate a large-scale collection of videos. This collection includes around 100K real-world internet videos, 1M high-quality AI-generated videos, and 2K panoramic videos, totaling approximately 96M frames -- all annotated with accurate camera poses and dense depth maps. We open-source ViPE and the annotated dataset with the hope of accelerating the development of spatial AI systems.


MVISU-Bench: Benchmarking Mobile Agents for Real-World Tasks by Multi-App, Vague, Interactive, Single-App and Unethical Instructions

arXiv.org Artificial Intelligence

Given the significant advances in Large Vision Language Models (LVLMs) in reasoning and visual understanding, mobile agents are rapidly emerging to meet users' automation needs. However, existing evaluation benchmarks are disconnected from the real world and fail to adequately address the diverse and complex requirements of users. From our extensive collection of user questionnaire, we identified five tasks: Multi-App, Vague, Interactive, Single-App, and Unethical Instructions. Around these tasks, we present \textbf{MVISU-Bench}, a bilingual benchmark that includes 404 tasks across 137 mobile applications. Furthermore, we propose Aider, a plug-and-play module that acts as a dynamic prompt prompter to mitigate risks and clarify user intent for mobile agents. Our Aider is easy to integrate into several frameworks and has successfully improved overall success rates by 19.55\% compared to the current state-of-the-art (SOTA) on MVISU-Bench. Specifically, it achieves success rate improvements of 53.52\% and 29.41\% for unethical and interactive instructions, respectively. Through extensive experiments and analysis, we highlight the gap between existing mobile agents and real-world user expectations.


The Roots of International Perceptions: Simulating US Attitude Changes Towards China with LLM Agents

arXiv.org Artificial Intelligence

The rise of LLMs poses new possibilities in modeling opinion evolution, a long-standing task in simulation, by leveraging advanced reasoning abilities to recreate complex, large-scale human cognitive trends. While most prior works focus on opinion evolution surrounding specific isolated events or the views within a country, ours is the first to model the large-scale attitude evolution of a population representing an entire country towards another - US citizens' perspectives towards China. To tackle the challenges of this broad scenario, we propose a framework that integrates media data collection, user profile creation, and cognitive architecture for opinion updates to successfully reproduce the real trend of US attitudes towards China over a 20-year period from 2005 to today. We also leverage LLMs' capabilities to introduce de-biased media exposure, extracting neutral events from typically subjective news contents, to uncover the roots of polarized opinion formation, as well as a devils advocate agent to help explain the rare reversal from negative to positive attitudes towards China, corresponding with changes in the way Americans obtain information about the country. The simulation results, beyond validating our framework architecture, also reveal the impact of biased framing and selection bias in shaping attitudes. Overall, our work contributes to a new paradigm for LLM-based modeling of cognitive behaviors in a large-scale, long-term, cross-border social context, providing insights into the formation of international biases and offering valuable implications for media consumers to better understand the factors shaping their perspectives, and ultimately contributing to the larger social need for bias reduction and cross-cultural tolerance.