Media
ResNetVLLM-2: Addressing ResNetVLLM's Multi-Modal Hallucinations
Khalil, Ahmad, Khalil, Mahmoud, Ngom, Alioune
Large Language Models (LLMs) have transformed natural language processing (NLP) tasks, but they suffer from hallucination, generating plausible yet factually incorrect content. This issue extends to Video-Language Models (VideoLLMs), where textual descriptions may inaccurately represent visual content, resulting in multi-modal hallucinations. In this paper, we address hallucination in ResNetVLLM, a video-language model combining ResNet visual encoders with LLMs. We introduce a two-step protocol: (1) a faithfulness detection strategy that uses a modified Lynx model to assess semantic alignment between generated captions and ground-truth video references, and (2) a hallucination mitigation strategy using Retrieval-Augmented Generation (RAG) with an ad-hoc knowledge base dynamically constructed during inference. Our enhanced model, ResNetVLLM-2, reduces multi-modal hallucinations by cross-verifying generated content against external knowledge, improving factual consistency. Evaluation on the ActivityNet-QA benchmark demonstrates a substantial accuracy increase from 54.8% to 65.3%, highlighting the effectiveness of our hallucination detection and mitigation strategies in enhancing video-language model reliability.
Visual Prompting for One-shot Controllable Video Editing without Inversion
Zhang, Zhengbo, Zhou, Yuxi, Peng, Duo, Lim, Joo-Hwee, Tu, Zhigang, Soh, De Wen, Foo, Lin Geng
One-shot controllable video editing (OCVE) is an important yet challenging task, aiming to propagate user edits that are made -- using any image editing tool -- on the first frame of a video to all subsequent frames, while ensuring content consistency between edited frames and source frames. To achieve this, prior methods employ DDIM inversion to transform source frames into latent noise, which is then fed into a pre-trained diffusion model, conditioned on the user-edited first frame, to generate the edited video. However, the DDIM inversion process accumulates errors, which hinder the latent noise from accurately reconstructing the source frames, ultimately compromising content consistency in the generated edited frames. To overcome it, our method eliminates the need for DDIM inversion by performing OCVE through a novel perspective based on visual prompting. Furthermore, inspired by consistency models that can perform multi-step consistency sampling to generate a sequence of content-consistent images, we propose a content consistency sampling (CCS) to ensure content consistency between the generated edited frames and the source frames. Moreover, we introduce a temporal-content consistency sampling (TCS) based on Stein Variational Gradient Descent to ensure temporal consistency across the edited frames. Extensive experiments validate the effectiveness of our approach.
Probing the Subtle Ideological Manipulation of Large Language Models
Paschalides, Demetris, Pallis, George, Dikaiakos, Marios D.
Large Language Models (LLMs) have transformed natural language processing, but concerns have emerged about their susceptibility to ideological manipulation, particularly in politically sensitive areas. Prior work has focused on binary Left-Right LLM biases, using explicit prompts and fine-tuning on political QA datasets. In this work, we move beyond this binary approach to explore the extent to which LLMs can be influenced across a spectrum of political ideologies, from Progressive-Left to Conservative-Right. We introduce a novel multi-task dataset designed to reflect diverse ideological positions through tasks such as ideological QA, statement ranking, manifesto cloze completion, and Congress bill comprehension. By fine-tuning three LLMs-Phi-2, Mistral, and Llama-3-on this dataset, we evaluate their capacity to adopt and express these nuanced ideologies. Our findings indicate that fine-tuning significantly enhances nuanced ideological alignment, while explicit prompts provide only minor refinements. This highlights the models' susceptibility to subtle ideological manipulation, suggesting a need for more robust safeguards to mitigate these risks.
Adaptation Method for Misinformation Identification
Chen, Yangping, Shi, Weijie, Li, Mengze, Cui, Yue, Chen, Hao, Zhu, Jia, Xu, Jiajie
Multimodal fake news detection plays a crucial role in combating online misinformation. Unfortunately, effective detection methods rely on annotated labels and encounter significant performance degradation when domain shifts exist between training (source) and test (target) data. To address the problems, we propose ADOSE, an Active Domain Adaptation (ADA) framework for multimodal fake news detection which actively annotates a small subset of target samples to improve detection performance. To identify various deceptive patterns in cross-domain settings, we design multiple expert classifiers to learn dependencies across different modalities. These classifiers specifically target the distinct deception patterns exhibited in fake news, where two unimodal classifiers capture knowledge errors within individual modalities while one cross-modal classifier identifies semantic inconsistencies between text and images. To reduce annotation costs from the target domain, we propose a least-disagree uncertainty selector with a diversity calculator for selecting the most informative samples. The selector leverages prediction disagreement before and after perturbations by multiple classifiers as an indicator of uncertain samples, whose deceptive patterns deviate most from source domains. It further incorporates diversity scores derived from multi-view features to ensure the chosen samples achieve maximal coverage of target domain features. The extensive experiments on multiple datasets show that ADOSE outperforms existing ADA methods by 2.72\% $\sim$ 14.02\%, indicating the superiority of our model.
Exploring Language Patterns of Prompts in Text-to-Image Generation and Their Impact on Visual Diversity
Palmini, Maria-Teresa De Rosa, Cetinic, Eva
Following the initial excitement, Text-to-Image (TTI) models are now being examined more critically. While much of the discourse has focused on biases and stereotypes embedded in large-scale training datasets, the sociotechnical dynamics of user interactions with these models remain underexplored. This study examines the linguistic and semantic choices users make when crafting prompts and how these choices influence the diversity of generated outputs. Analyzing over six million prompts from the Civiverse dataset on the CivitAI platform across seven months, we categorize users into three groups based on their levels of linguistic experimentation: consistent repeaters, occasional repeaters, and non-repeaters. Our findings reveal that as user participation grows over time, prompt language becomes increasingly homogenized through the adoption of popular community tags and descriptors, with repeated prompts comprising 40-50% of submissions. At the same time, semantic similarity and topic preferences remain relatively stable, emphasizing common subjects and surface aesthetics. Using Vendi scores to quantify visual diversity, we demonstrate a clear correlation between lexical similarity in prompts and the visual similarity of generated images, showing that linguistic repetition reinforces less diverse representations. These findings highlight the significant role of user-driven factors in shaping AI-generated imagery, beyond inherent model biases, and underscore the need for tools and practices that encourage greater linguistic and thematic experimentation within TTI systems to foster more inclusive and diverse AI-generated content.
Evaluating Human-AI Interaction via Usability, User Experience and Acceptance Measures for MMM-C: A Creative AI System for Music Composition
Tchemeube, Renaud Bougueng, Ens, Jeff, Plut, Cale, Pasquier, Philippe, Safi, Maryam, Grabit, Yvan, Rolland, Jean-Baptiste
With the rise of artificial intelligence (AI), there has been increasing interest in human-AI co-creation in a variety of artistic domains including music as AI-driven systems are frequently able to generate human-competitive artifacts. Now, the implications of such systems for musical practice are being investigated. We report on a thorough evaluation of the user adoption of the Multi-Track Music Machine (MMM) as a co-creative AI tool for music composers. To do this, we integrate MMM into Cubase, a popular Digital Audio Workstation (DA W) by Steinberg, by producing a "1-parameter" plugin interface named MMM-Cubase (MMM-C), which enables human-AI co-composition. We contribute a methodological assemblage as a 3-part mixed method study measuring usability, user experience and technology acceptance of the system across two groups of expert-level composers: hobbyists and professionals. Results show positive usability and acceptance scores. Users report experiences of novelty, surprise and ease of use from using the system, and limitations on controllability and predictability of the interface when generating music. Findings indicate no significant difference between the two user groups.
Calliope: An Online Generative Music System for Symbolic Multi-Track Composition
Tchemeube, Renaud Bougueng, Ens, Jeff, Pasquier, Philippe
With the rise of artificial intelligence in recent years, there has been a rapid increase in its application towards creative domains, including music. There exist many systems built that apply machine learning approaches to the problem of computer-assisted music composition (CAC). Calliope is a web application that assists users in performing a variety of multi-track composition tasks in the symbolic domain. The user can upload (Musical Instrument Digital Interface) MIDI files, visualize and edit MIDI tracks, and generate partial (via bar in-filling) or complete multi-track content using the Multi-Track Music Machine (MMM). Generation of new MIDI excerpts can be done in batch and can be combined with active playback listening for an enhanced assisted-composition workflow. The user can export generated MIDI materials or directly stream MIDI playback from the system to their favorite Digital Audio Workstation (DA W). We present a demonstration of the system, its features, generative parameters and describe the co-creative workflows that it affords.
Apollo: An Interactive Environment for Generating Symbolic Musical Phrases using Corpus-based Style Imitation
Tchemeube, Renaud Bougueng, Ens, Jeff, Pasquier, Philippe
With the recent developments in machine intelligence and web technologies, new generative music systems are being explored for assisted composition using machine learning techniques on the web. Such systems are built for various tasks such as melodic, harmonic or rhythm generation, music interpolation, continuation and style imitation. In this paper, we introduce Apollo, an interactive music application for generating symbolic phrases of conventional western music using corpus-based style imitation techniques. In addition to enabling the construction and management of symbolic musical corpora, the system makes it possible for music artists and researchers to generate new musical phrases in the style of the proposed corpus. The system is available as a desktop application. The generated symbolic music materials, encoded in the MIDI format, can be exported or streamed for various purposes including using them as seed material for musical projects. We present the system design, implementation details, discuss and conclude with future work for the system.
Fashion-RAG: Multimodal Fashion Image Editing via Retrieval-Augmented Generation
Sanguigni, Fulvio, Morelli, Davide, Cornia, Marcella, Cucchiara, Rita
In recent years, the fashion industry has increasingly adopted AI technologies to enhance customer experience, driven by the proliferation of e-commerce platforms and virtual applications. Among the various tasks, virtual try-on and multimodal fashion image editing -- which utilizes diverse input modalities such as text, garment sketches, and body poses -- have become a key area of research. Diffusion models have emerged as a leading approach for such generative tasks, offering superior image quality and diversity. However, most existing virtual try-on methods rely on having a specific garment input, which is often impractical in real-world scenarios where users may only provide textual specifications. To address this limitation, in this work we introduce Fashion Retrieval-Augmented Generation (Fashion-RAG), a novel method that enables the customization of fashion items based on user preferences provided in textual form. Our approach retrieves multiple garments that match the input specifications and generates a personalized image by incorporating attributes from the retrieved items. To achieve this, we employ textual inversion techniques, where retrieved garment images are projected into the textual embedding space of the Stable Diffusion text encoder, allowing seamless integration of retrieved elements into the generative process. Experimental results on the Dress Code dataset demonstrate that Fashion-RAG outperforms existing methods both qualitatively and quantitatively, effectively capturing fine-grained visual details from retrieved garments. To the best of our knowledge, this is the first work to introduce a retrieval-augmented generation approach specifically tailored for multimodal fashion image editing.
Going Whole Hog: A Philosophical Defense of AI Cognition
This work defends the 'Whole Hog Thesis': sophisticated Large Language Models (LLMs) like ChatGPT are full-blown linguistic and cognitive agents, possessing understanding, beliefs, desires, knowledge, and intentions. We argue against prevailing methodologies in AI philosophy, rejecting starting points based on low-level computational details ('Just an X' fallacy) or pre-existing theories of mind. Instead, we advocate starting with simple, high-level observations of LLM behavior (e.g., answering questions, making suggestions) -- defending this data against charges of metaphor, loose talk, or pretense. From these observations, we employ 'Holistic Network Assumptions' -- plausible connections between mental capacities (e.g., answering implies knowledge, knowledge implies belief, action implies intention) -- to argue for the full suite of cognitive states. We systematically rebut objections based on LLM failures (hallucinations, planning/reasoning errors), arguing these don't preclude agency, often mirroring human fallibility. We address numerous 'Games of Lacks', arguing that LLMs do not lack purported necessary conditions for cognition (e.g., semantic grounding, embodiment, justification, intrinsic intentionality) or that these conditions are not truly necessary, often relying on anti-discriminatory arguments comparing LLMs to diverse human capacities. Our approach is evidential, not functionalist, and deliberately excludes consciousness. We conclude by speculating on the possibility of LLMs possessing 'alien' contents beyond human conceptual schemes.