Media
A Crowd of Your Own: Crowdsourcing for On-Demand Personalization
Organisciak, Peter (University of Illinois at Urbana-Champaign) | Teevan, Jaime (Microsoft Research) | Dumais, Susan (Microsoft Research) | Miller, Robert C. (MIT CSAIL) | Kalai, Adam Tauman (Microsoft Research)
Personalization is a way for computers to support peopleโs diverse interests and needs by providing content tailored to the individual. While strides have been made in algorithmic approaches to personalization, most require access to a significant amount of data. However, even when data is limited online crowds can be used to infer an individualโs personal preferences. Aided by the diversity of tastes among online crowds and their ability to understand others, we show that crowdsourcing is an effective on-demand tool for personalization. Unlike typical crowdsourcing approaches that seek a ground truth, we present and evaluate two crowdsourcing approaches designed to capture personal preferences. The first, taste-matching , identifies workers with similar taste to the requester and uses their taste to infer the requesterโs taste. The second, taste-grokking , asks workers to explicitly predict the requesterโs taste based on training examples. These techniques are evaluated on two subjective tasks, personalized image recommendation and tailored textual summaries. Taste-matching and taste-grokking both show improvement over the use of generic workers, and have different benefits and drawbacks depending on the complexity of the task and the variability of the taste space.
Adapting Collaborative Filtering to Personalized Audio Production
Kim, Bongjun (Northwestern University) | Pardo, Bryan (Northwestern University)
Recommending media objects to users typically requires users to rate existing media objects so as to understand their preferences. The number of ratings required to produce good suggestions can be reduced through collaborative filtering. Collaborative filtering is more difficult when prior users have not rated the same set of media objects as the current user or each other. In this work, we describe an approach to applying prior user data in a way that does not require users to rate the same media objects and that does not require imputation (estimation) of prior user ratings of objects they have not rated. This approach is applied to the problem of finding good equalizer settings for music audio and is shown to greatly reduce the number of ratings the current user must make to find a good equalization setting.
A Latent Source Model for Online Collaborative Filtering
Bresler, Guy, Chen, George H., Shah, Devavrat
Despite the prevalence of collaborative filtering in recommendation systems, there has been little theoretical development on why and how well it works, especially in the "online" setting, where items are recommended to users over time. We address this theoretical gap by introducing a model for online recommendation systems, cast item recommendation under the model as a learning problem, and analyze the performance of a cosine-similarity collaborative filtering method. In our model, each of $n$ users either likes or dislikes each of $m$ items. We assume there to be $k$ types of users, and all the users of a given type share a common string of probabilities determining the chance of liking each item. At each time step, we recommend an item to each user, where a key distinction from related bandit literature is that once a user consumes an item (e.g., watches a movie), then that item cannot be recommended to the same user again. The goal is to maximize the number of likable items recommended to users over time. Our main result establishes that after nearly $\log(km)$ initial learning time steps, a simple collaborative filtering algorithm achieves essentially optimal performance without knowing $k$. The algorithm has an exploitation step that uses cosine similarity and two types of exploration steps, one to explore the space of items (standard in the literature) and the other to explore similarity between users (novel to this work).
Latent Feature Based FM Model For Rating Prediction
Liu, Xudong, Zhang, Bin, Zhang, Ting, Liu, Chang
Rating Prediction is a basic problem in Recommender System, and one of the most widely used method is Factorization Machines(FM). However, traditional matrix factorization methods fail to utilize the benefit of implicit feedback, which has been proved to be important in Rating Prediction problem. In this work, we consider a specific situation, movie rating prediction, where we assume that watching history has a big influence on his/her rating behavior on an item. We introduce two models, Latent Dirichlet Allocation(LDA) and word2vec, both of which perform state-of-the-art results in training latent features. Based on that, we propose two feature based models. One is the Topic-based FM Model which provides the implicit feedback to the matrix factorization. The other is the Vector-based FM Model which expresses the order info of watching history. Empirical results on three datasets demonstrate that our method performs better than the baseline model and confirm that Vector-based FM Model usually works better as it contains the order info.
Regularizing Recurrent Networks - On Injected Noise and Norm-based Methods
Ognawala, Saahil, Bayer, Justin
Advancements in parallel processing have lead to a surge in multilayer perceptrons' (MLP) applications and deep learning in the past decades. Recurrent Neural Networks (RNNs) give additional representational power to feedforward MLPs by providing a way to treat sequential data. However, RNNs are hard to train using conventional error backpropagation methods because of the difficulty in relating inputs over many time-steps. Regularization approaches from MLP sphere, like dropout and noisy weight training, have been insufficiently applied and tested on simple RNNs. Moreover, solutions have been proposed to improve convergence in RNNs but not enough to improve the long term dependency remembering capabilities thereof. In this study, we aim to empirically evaluate the remembering and generalization ability of RNNs on polyphonic musical datasets. The models are trained with injected noise, random dropout, norm-based regularizers and their respective performances compared to well-initialized plain RNNs and advanced regularization methods like fast-dropout. We conclude with evidence that training with noise does not improve performance as conjectured by a few works in RNN optimization before ours.
Sparsity Based Poisson Denoising with Dictionary Learning
The problem of Poisson denoising appears in various imaging applications, such as low-light photography, medical imaging and microscopy. In cases of high SNR, several transformations exist so as to convert the Poisson noise into an additive i.i.d. Gaussian noise, for which many effective algorithms are available. However, in a low SNR regime, these transformations are significantly less accurate, and a strategy that relies directly on the true noise statistics is required. A recent work by Salmon et al. took this route, proposing a patch-based exponential image representation model based on GMM (Gaussian mixture model), leading to state-of-the-art results. In this paper, we propose to harness sparse-representation modeling to the image patches, adopting the same exponential idea. Our scheme uses a greedy pursuit with boot-strapping based stopping condition and dictionary learning within the denoising process. The reconstruction performance of the proposed scheme is competitive with leading methods in high SNR, and achieving state-of-the-art results in cases of low SNR.
A Survey of Artificial Intelligence Research at the IIIA
Mantaras, Ramon Lopez de (Spanish Council for Scientific Research (CSIC))
It was founded in 1991 and, since 1994, has been located on the campus of the Autonomous University of Barcelona. IIIA grew out of an AI research group at the Center for Advanced Studies in Blanes (Spain) that started AI research in 1985. On average IIIA has had about 50 members per year during the last 12 years with a peak of almost 80 members in 2012. In total around 200 different people, including visiting researchers as well as master's and Ph.D. students, have been members of IIIA over the past 20 years. Seventy-seven students have completed their Ph.D. work at our Institute, 48 of them during the last 12 years.
Reports of the 2014 AAAI Spring Symposium Series
Jain, Manish (University of Southern California) | Jiang, Albert Xin (University of Southern California) | Kiddo, Takashi (Rikengenesis) | Takadama, Keiki (University of Electro-Communications) | Mercer, Eric G. (Brigham Young University) | Rungta, Neha (Digital Wisdom Institute) | Waser, Mark (Georgia Institute of Technology) | Wagner, Alan (Boeing Research and Technology) | Burke, Jennifer (Naval Research Laboratory) | Sofge, Don (Pain College) | Lawless, William (Texas Tech University) | Sridharan, Mohan (University of Birmingham) | Hawes, Nick (Pacific Social Architecting Corporation,) | Hwang, Tim
The Association for the Advancement of Artificial Intelligence was pleased to present the AAAI 2014 Spring Symposium Series, held Monday through Wednesday, March 24โ26, 2014. The titles of the eight symposia were Applied Computational Game Theory, Big Data Becomes Personal: Knowledge into Meaning, Formal Verification and Modeling in Human-Machine Systems, Implementing Selves with Safe Motivational Systems and Self-Improvement, The Intersection of Robust Intelligence and Trust in Autonomous Systems, Knowledge Representation and Reasoning in Robotics, Qualitative Representations for Robots, and Social Hacking and Cognitive Security on the Internet and New Media). This report contains summaries of the symposia, written, in most cases, by the cochairs of the symposium.
The automatic creation of concept maps from documents written using morphologically rich languages
Zubrinic, Krunoslav, Kalpic, Damir, Milicevic, Mario
Concept map is a graphical tool for representing knowledge. They have been used in many different areas, including education, knowledge management, business and intelligence. Constructing of concept maps manually can be a complex task; an unskilled person may encounter difficulties in determining and positioning concepts relevant to the problem area. An application that recommends concept candidates and their position in a concept map can significantly help the user in that situation. This paper gives an overview of different approaches to automatic and semi-automatic creation of concept maps from textual and non-textual sources. The concept map mining process is defined, and one method suitable for the creation of concept maps from unstructured textual sources in highly inflected languages such as the Croatian language is described in detail. Proposed method uses statistical and data mining techniques enriched with linguistic tools. With minor adjustments, that method can also be used for concept map mining from textual sources in other morphologically rich languages.
Topic Similarity Networks: Visual Analytics for Large Document Sets
Maiya, Arun S., Rolfe, Robert M.
We investigate ways in which to improve the interpretability of LDA topic models by better analyzing and visualizing their outputs. We focus on examining what we refer to as topic similarity networks: graphs in which nodes represent latent topics in text collections and links represent similarity among topics. We describe efficient and effective approaches to both building and labeling such networks. Visualizations of topic models based on these networks are shown to be a powerful means of exploring, characterizing, and summarizing large collections of unstructured text documents. They help to "tease out" non-obvious connections among different sets of documents and provide insights into how topics form larger themes. We demonstrate the efficacy and practicality of these approaches through two case studies: 1) NSF grants for basic research spanning a 14 year period and 2) the entire English portion of Wikipedia.