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Learning a Gaussian Process Prior for Automatically Generating Music Playlists

Neural Information Processing Systems

This paper presents AutoDJ: a system for automatically generating music playlists based on one or more seed songs selected by a user. AutoDJ uses Gaussian Process Regression to learn a user preference function over songs. This function takes music metadata as inputs. This paper further introduces Kernel Meta-Training, which is a method of learning a Gaussian Process kernel from a distribution of functions that generates the learned function. For playlist generation, AutoDJ learns a kernel from a large set of albums. This learned kernel is shown to be more effective at predicting users' playlists than a reasonable hand-designed kernel.


A Bayesian Network for Real-Time Musical Accompaniment

Neural Information Processing Systems

We describe a computer system that provides a real-time musical accompaniment for a live soloist in a piece of non-improvised music for soloist and accompaniment. A Bayesian network is developed that represents the joint distribution on the times at which the solo and accompaniment notes are played, relating the two parts through a layer of hidden variables. The network is first constructed using the rhythmic information contained in the musical score. The network is then trained to capture the musical interpretations of the soloist and accompanist in an off-line rehearsal phase. During live accompaniment the learned distribution of the network is combined with a real-time analysis of the soloist's acoustic signal, performed with a hidden Markov model, to generate a musically principled accompaniment that respects all available sources of knowledge. A live demonstration will be provided.


Learning a Gaussian Process Prior for Automatically Generating Music Playlists

Neural Information Processing Systems

This paper presents AutoDJ: a system for automatically generating music playlistsbased on one or more seed songs selected by a user. AutoDJ uses Gaussian Process Regression to learn a user preference function over songs. This function takes music metadata as inputs. This paper further introduces Kernel Meta-Training, which is a method of learning a Gaussian Process kernel from a distribution of functions that generates the learned function. For playlist generation, AutoDJ learns a kernel from a large set of albums. This learned kernel is shown to be more effective at predicting users' playlists than a reasonable hand-designed kernel.


A Bayesian Network for Real-Time Musical Accompaniment

Neural Information Processing Systems

We describe a computer system that provides a real-time musical accompanimentfor a live soloist in a piece of non-improvised music for soloist and accompaniment. A Bayesian network is developed thatrepresents the joint distribution on the times at which the solo and accompaniment notes are played, relating the two parts through a layer of hidden variables. The network is first constructed usingthe rhythmic information contained in the musical score. The network is then trained to capture the musical interpretations ofthe soloist and accompanist in an off-line rehearsal phase. During live accompaniment the learned distribution of the network is combined with a real-time analysis of the soloist's acoustic signal, performedwith a hidden Markov model, to generate a musically principledaccompaniment that respects all available sources of knowledge. A live demonstration will be provided.


Improvisation and Learning

Neural Information Processing Systems

This article presents a 2-phase computational learning model and application. Asa demonstration, a system has been built, called CHIME for Computer Human Interacting Musical Entity. In phase 1 of training, recurrent back-propagationtrains the machine to reproduce 3 jazz melodies. The recurrent network is expanded and is further trained in phase 2 with a reinforcement learning algorithm and a critique produced by a set of basic rules for jazz improvisation.


Tempo tracking and rhythm quantization by sequential Monte Carlo

Neural Information Processing Systems

We present a probabilistic generative model for timing deviations in expressive music. The structure of the proposed model is equivalent to a switching state space model. We formulate twowell known music recognition problems, namely tempo tracking and automatic transcription (rhythm quantization) as filtering andmaximum a posteriori (MAP) state estimation tasks. The inferences are carried out using sequential Monte Carlo integration (particlefiltering) techniques. For this purpose, we have derived a novel Viterbi algorithm for Rao-Blackwellized particle filters, wherea subset of the hidden variables is integrated out.


MiTAP for Biosecurity: A Case Study

AI Magazine

MITAP (MITRE text and audio processing) is a prototype system available for monitoring infectious disease outbreaks and other global events. MITAP focuses on providing timely, multilingual, global information access to medical experts and individuals involved in humanitarian assistance and relief work. Multiple information sources in multiple languages are automatically captured, filtered, translated, summarized, and categorized by disease, region, information source, person, and organization. Critical information is automatically extracted and tagged to facilitate browsing, searching, and sorting. The system supports shared situational awareness through collaboration, allowing users to submit other articles for processing, annotate existing documents, post directly to the system, and flag messages for others to see. MITAP currently stores over 1 million articles and processes an additional 2,000 to 10,000 daily, delivering up-to-date information to dozens of regular users.


Consciousness Constrained

AI Magazine

To them that had had, more would be given (Lodge 1986, p. 172). "Morris read through the letter. Was it a shade too fulsome? No, that was another law of academic life: it is impossible to be excessive in the flattery of one's peers." There we met Morris That book was made by Mr. Mark I read these lines as a new truth." I haven't even gotten my Who is talking floor, and stepped out on to his regular on the British version of the here? More importantly, whom balcony to inhale the air, scented Discovery Channel), and womanizer should I believe? Messenger, as his wife Twain" disguised as Huck?


Specific-to-General Learning for Temporal Events with Application to Learning Event Definitions from Video

Journal of Artificial Intelligence Research

We develop, analyze, and evaluate a novel, supervised, specific-to-general learner for a simple temporal logic and use the resulting algorithm to learn visual event definitions from video sequences. First, we introduce a simple, propositional, temporal, event-description language called AMA that is sufficiently expressive to represent many events yet sufficiently restrictive to support learning. We then give algorithms, along with lower and upper complexity bounds, for the subsumption and generalization problems for AMA formulas. We present a positive-examples--only specific-to-general learning method based on these algorithms. We also present a polynomial-time--computable ``syntactic'' subsumption test that implies semantic subsumption without being equivalent to it. A generalization algorithm based on syntactic subsumption can be used in place of semantic generalization to improve the asymptotic complexity of the resulting learning algorithm. Finally, we apply this algorithm to the task of learning relational event definitions from video and show that it yields definitions that are competitive with hand-coded ones.


A Unified Model of Structural Organization in Language and Music

Journal of Artificial Intelligence Research

Is there a general model that can predict the perceived phrase structure in language and music? While it is usually assumed that humans have separate faculties for language and music, this work focuses on the commonalities rather than on the differences between these modalities, aiming at finding a deeper 'faculty'. Our key idea is that the perceptual system strives for the simplest structure (the 'simplicity principle'), but in doing so it is biased by the likelihood of previous structures (the 'likelihood principle'). We present a series of data-oriented parsing (DOP) models that combine these two principles and that are tested on the Penn Treebank and the Essen Folksong Collection. Our experiments show that (1) a combination of the two principles outperforms the use of either of them, and (2) exactly the same model with the same parameter setting achieves maximum accuracy for both language and music. We argue that our results suggest an interesting parallel between linguistic and musical structuring.