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FX reel shows how 'Ghost in the Shell' developed its visual style

Engadget

By most accounts, the movie adaptation of Ghost in the Shell didn't live up to the visionary manga and anime it's based on, but it did create some stunning visuals. The film's holo-saturated neon cityscape was designed in major part by digital creative Ash Thorp, who recently put together a highlight reel of concepts and animations created for the film. Part mood board and part tech demo, the short video blitzes through some of the most vibrant concepts that characterized the film's world. True design nerds will want to dive into Thorp's post on his personal blog, where he explains his philosophies behind the movie's murky, neon-drenched cities and geometric-styled props: "Pulling muse from the amazing original source material, I aimed to craft a look and style that would match [director Rupert Sander's] vision, while still maintaining the essence of the original manga and anime. By merging physical buildings with the Solograms, old neon lights, and holograms, I aimed to paint a multi-layered facade over the city to bring it to life. I wanted it to feel as if the viewer was taking a psychedelic journey wavering between the realms of alternate reality and virtual reality."


AI will never replace human interaction, forum speakers say

The Japan Times

Will there be a time in the not-so-distant future when people won't need to learn a second language -- instead relying on machine translation powered by artificial intelligence to interpret real-time conversations? This is a key question, and a fear, for many businesses in the language industry. But panelists at a recent symposium on how the "internet of things" will affect media outlets and education, co-hosted by English language school chain Aeon Corp. and The Japan Times, agreed that AI and other technologies will never be able to completely replace humans. For those who want to study a second language, the goal is not simply to become fluent in the language, said Aeon President Yoshikazu Miyake. "It's to become confident enough to enjoy communication in a foreign language," Miyake said.


Revisiting the problem of audio-based hit song prediction using convolutional neural networks

arXiv.org Machine Learning

Being able to predict whether a song can be a hit has impor- tant applications in the music industry. Although it is true that the popularity of a song can be greatly affected by exter- nal factors such as social and commercial influences, to which degree audio features computed from musical signals (whom we regard as internal factors) can predict song popularity is an interesting research question on its own. Motivated by the recent success of deep learning techniques, we attempt to ex- tend previous work on hit song prediction by jointly learning the audio features and prediction models using deep learning. Specifically, we experiment with a convolutional neural net- work model that takes the primitive mel-spectrogram as the input for feature learning, a more advanced JYnet model that uses an external song dataset for supervised pre-training and auto-tagging, and the combination of these two models. We also consider the inception model to characterize audio infor- mation in different scales. Our experiments suggest that deep structures are indeed more accurate than shallow structures in predicting the popularity of either Chinese or Western Pop songs in Taiwan. We also use the tags predicted by JYnet to gain insights into the result of different models.


Learning Features of Music from Scratch

arXiv.org Machine Learning

This paper introduces a new large-scale music dataset, MusicNet, to serve as a source of supervision and evaluation of machine learning methods for music research. MusicNet consists of hundreds of freely-licensed classical music recordings by 10 composers, written for 11 instruments, together with instrument/note annotations resulting in over 1 million temporal labels on 34 hours of chamber music performances under various studio and microphone conditions. The paper defines a multi-label classification task to predict notes in musical recordings, along with an evaluation protocol, and benchmarks several machine learning architectures for this task: i) learning from spectrogram features; ii) end-to-end learning with a neural net; iii) end-to-end learning with a convolutional neural net. These experiments show that end-to-end models trained for note prediction learn frequency selective filters as a low-level representation of audio.


What users could expect from Apple's homegrown GPUs for iPhones, iPads

#artificialintelligence

Apple has one big reason to move to a homegrown GPU: It wants full control over the hardware and software in its devices. The device maker is apparently developing its own GPU from scratch after dumping Imagination Technologies' PowerVR architecture, which is being used in the iPhone 7. The smartphone runs on the PowerVR A10 Fusion chip. It's not certain when Apple's homegrown GPU will appear in devices, and the company didn't respond to request for comment. Apple has made graphics improvement a priority in its iPhone and iPad models, so users should get better gaming experiences. The homegrown GPU could also boost artificial intelligence capabilities on Apple's devices, and also bring on board features like image recognition.


This mirror-based digital butler could make you feel like Iron Man

Mashable

Smart home assistants are becoming more useful, but there's something missing from our AI hubs from Amazon and Google. Sure, it's fun to call up Alexa or Google Assistant with nothing but a word -- but the personalities are housed in speakers, which aren't exactly dynamic, groundbreaking technology. Where are the super-smart AI butlers we can interact with via multiple verbal and physical commands, like the ridiculously responsive screen-based AI systems in our favorite sci-fi movies like Minority Report and Iron Man? A new in-home smart display and AI assistant might just be the first step to fulfilling those Tony Stark fantasies. Duo looks like just about any other mirror you'd hang on your living room wall -- until you start giving it commands and swiping through its programs.


'Invader Zim' is returning to Nickelodeon as a TV movie

Los Angeles Times

Today in Entertainment: '1984' screens today nationwide; 'Scarlett & Emma & Tilda & Matt' whitewashing T-shirt goes viral' Comedy Central announces new late-night series starring Jordan Klepper '1984' in 2017: Movie based on George Orwell's classic screens today '13 Reasons Why' star and Asian American comics take on Hollywood whitewashing with viral T-shirt Everybody loves'The Walking Dead's' Sonequa Martin-Green '1984' in 2017: Movie based on George Orwell's classic screens today '13 Reasons Why' star and Asian American comics take on Hollywood whitewashing with viral T-shirt Everybody loves'The Walking Dead's' Sonequa Martin-Green'Invader Zim' is returning to Nickelodeon as a TV movie Get ready for new "Invader Zim." After more than 10 years off the air, Nickelodeon's animated alien bent on conquering Earth is set for a comeback. The network has given the green light to a brand new "Invader Zim" TV movie from series creator Jhonen Vasquez that will include original cast members Richard Horvitz, Rikke Simons, Andy Berman and Melissa Fahn reprising their roles. "What makes this announcement extra thrilling is the adventure that Jhonen has created for Zim," said Chris Viscardi -- Nickelodeon's senior vice president of content development and production, animation -- in a press release. "I can promise you that it is as wonderfully absurd and strangely heartfelt as any fan of the original series could hope for, and kids seeing it for the first time will love it too."


Can Artificial Intelligence Detect Fake News?

#artificialintelligence

Artificial intelligence can have all the same information as people, but it can address the volume of news and decipher validity without getting tired,


Teens think Google is the coolest, Google study finds

The Independent - Tech

Research commissioned by Google has found that young people consider three of the company's products among the top ten "coolest" brands in the world. According to the search giant's'It's Lit: A guide to what teenagers think is cool' study, Google-owned YouTube is the world's coolest brand, with Google in third place and Chrome – a web browser – in tenth, ahead of the likes of Apple and Spotify. "For Generation Z, what's cool is also a representation of their values, their expectations of themselves, their peers, and the brands they hold in the highest regard," notes Google. "To Gen Z, Google search and that's part of makes it cool," reads the report. The research also found that Google is more popular amongst teenagers than Twitter, with 42.2% of the study's participants said to be on the platform and 35.4% on Twitter.


Inside chatbots' year of growing pains: 'We're at an inflection point'

#artificialintelligence

A weathercat." -- Poncho asked me where I was, so it could tell me the local weather forecast. I could have shared my location using Messenger's built-in location-sharing feature, but that would take me through three in-app menu screens, and wasn't the point of chatbots to chat?