Media
The Best Black Friday Deals on STEM Toys for Kids
The shopping event of the year is upon us. With shipping delays wreaking havoc over the holiday season, it's best to buy now. The best STEM toys encourage the kids in your life to develop their interests, skills, and creativity. But why would we want to limit ourselves to science, technology, engineering, and mathematics? Let's say "STEAM toys" and include the arts too.
Do Language Models Have Beliefs? Methods for Detecting, Updating, and Visualizing Model Beliefs
Hase, Peter, Diab, Mona, Celikyilmaz, Asli, Li, Xian, Kozareva, Zornitsa, Stoyanov, Veselin, Bansal, Mohit, Iyer, Srinivasan
Do language models have beliefs about the world? Dennett (1995) famously argues that even thermostats have beliefs, on the view that a belief is simply an informational state decoupled from any motivational state. In this paper, we discuss approaches to detecting when models have beliefs about the world, and we improve on methods for updating model beliefs to be more truthful, with a focus on methods based on learned optimizers or hypernetworks. Our main contributions include: (1) new metrics for evaluating belief-updating methods that focus on the logical consistency of beliefs, (2) a training objective for Sequential, Local, and Generalizing model updates (SLAG) that improves the performance of learned optimizers, and (3) the introduction of the belief graph, which is a new form of interface with language models that shows the interdependencies between model beliefs. Our experiments suggest that models possess belief-like qualities to only a limited extent, but update methods can both fix incorrect model beliefs and greatly improve their consistency. Although off-the-shelf optimizers are surprisingly strong belief-updating baselines, our learned optimizers can outperform them in more difficult settings than have been considered in past work. Code is available at https://github.com/peterbhase/SLAG-Belief-Updating
When Creators Meet the Metaverse: A Survey on Computational Arts
Lee, Lik-Hang, Lin, Zijun, Hu, Rui, Gong, Zhengya, Kumar, Abhishek, Li, Tangyao, Li, Sijia, Hui, Pan
The metaverse, enormous virtual-physical cyberspace, has brought unprecedented opportunities for artists to blend every corner of our physical surroundings with digital creativity. This article conducts a comprehensive survey on computational arts, in which seven critical topics are relevant to the metaverse, describing novel artworks in blended virtual-physical realities. The topics first cover the building elements for the metaverse, e.g., virtual scenes and characters, auditory, textual elements. Next, several remarkable types of novel creations in the expanded horizons of metaverse cyberspace have been reflected, such as immersive arts, robotic arts, and other user-centric approaches fuelling contemporary creative outputs. Finally, we propose several research agendas: democratising computational arts, digital privacy, and safety for metaverse artists, ownership recognition for digital artworks, technological challenges, and so on. The survey also serves as introductory material for artists and metaverse technologists to begin creations in the realm of surrealistic cyberspace.
The story behind Colossyan -- Part 1.
A Hungarian-born startup in Copenhagen can detect if a video is fake, but no one was a buyer of their technology. With a clever change of direction and building up of the Colossyan brand, they are now trying to take the lead in an emerging market: they are producing manipulated videos themselves, but for ethical purposes. The market for synthetic media is growing, but the risk is still huge. The consortium of investors, led by the Hungarian Dayone Capital, also knows this. Exclusive excerpts from a business story that says more than anything about the age we live in.
The story behind Colossyan -- Part 2
They began working with an image and video database company, Indieframe, to whom they were able to deliver a so-called API. By 2019, others had already tried similar solutions, but this -- due to the video cards -- required an awful amount of computing capacity. "Ours was a typical startup solution, the code wasn't nice, but it worked." Lay people have to imagine this in such a way that the image database manager allowed the boys to solve their own images, and that chose which images had bad captions or other data but also examined the pixels in detail. According to Dominik, one of their strengths to this day is that they can transfer the results of scientific research and academia very well to market applications.
JECT.AI - Discover more diverse information
Use this tool to discover more novel angles, voices, and content during content creation. JECT.AI discovers more diverse information to inspire you to create more novel and valuable content. JECT.AI recommends more diverse voices – journalists, scientists and experts based by gender and background – for you to talk to during content creation. JECT.AI offers simple plug-ins that enable you to use its features within your existing work tools. It's not so much a whole new angle that you find but maybe it surfaces a selection of several original and adjacent angles, context and people that you might not have thought of by yourself.
Will AI Replace Writers - No Atleast No Near Future
Artificial Intelligence (AI) has developed exponentially over the past decade due to the advancement of more efficient computers and scientific approaches such as computer vision and language processing. Therefore, it's not insane to think that robots will replace people someday. AI is now replacing people in numerous sectors and takes, for example, the construction sector as one of the many. Question arises that Will AI Replace Writers? However, it influences how close one see this innovation, and it makes our job simpler. Instead of complaining that robots can do what only people could do before, they learn many technical skills and don't drop back.
Deep learning algorithms assist in identifying microplastics in human body
During (1) the training process, automatic feature extraction from the annotated dataset occurred, while in (2) the prediction step, the obtained residual neural network model classified unlabelled single-particle images. The research is supported by the Russian Science Foundation (grant 21-73-00097). "If one wants to evaluate the effects of microplastics on humans and animals, then among the primary instruments will be a technology to detect microplastics in the organisms or cells. We tried to find out which plastic particles penetrate better into living cells, which ones are more detrimental, where they are localized, and how to distinguish one type of plastic in the body from another," says Dr. Gölnur Fakhrullina, Research Associate of KFU's Bionanotechnology Lab and the principal investigator of this project. The technique used in the publication is based on the imaging the live cells using dark-field microscopy.
A-Muze-Net: Music Generation by Composing the Harmony based on the Generated Melody
Goren, Or, Nachmani, Eliya, Wolf, Lior
We present a method for the generation of Midi files of piano music. The method models the right and left hands using two networks, where the left hand is conditioned on the right hand. This way, the melody is generated before the harmony. The Midi is represented in a way that is invariant to the musical scale, and the melody is represented, for the purpose of conditioning the harmony, by the content of each bar, viewed as a chord. Finally, notes are added randomly, based on this chord representation, in order to enrich the generated audio. Our experiments show a significant improvement over the state of the art for training on such datasets, and demonstrate the contribution of each of the novel components.