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Can LLMs Learn Macroeconomic Narratives from Social Media?

arXiv.org Artificial Intelligence

This study empirically tests the $\textit{Narrative Economics}$ hypothesis, which posits that narratives (ideas that are spread virally and affect public beliefs) can influence economic fluctuations. We introduce two curated datasets containing posts from X (formerly Twitter) which capture economy-related narratives (Data will be shared upon paper acceptance). Employing Natural Language Processing (NLP) methods, we extract and summarize narratives from the tweets. We test their predictive power for $\textit{macroeconomic}$ forecasting by incorporating the tweets' or the extracted narratives' representations in downstream financial prediction tasks. Our work highlights the challenges in improving macroeconomic models with narrative data, paving the way for the research community to realistically address this important challenge. From a scientific perspective, our investigation offers valuable insights and NLP tools for narrative extraction and summarization using Large Language Models (LLMs), contributing to future research on the role of narratives in economics.


Unveiling the Truth and Facilitating Change: Towards Agent-based Large-scale Social Movement Simulation

arXiv.org Artificial Intelligence

Social media has emerged as a cornerstone of social movements, wielding significant influence in driving societal change. Simulating the response of the public and forecasting the potential impact has become increasingly important. However, existing methods for simulating such phenomena encounter challenges concerning their efficacy and efficiency in capturing the behaviors of social movement participants. In this paper, we introduce a hybrid framework HiSim for social media user simulation, wherein users are categorized into two types. Core users are driven by Large Language Models, while numerous ordinary users are modeled by deductive agent-based models. We further construct a Twitter-like environment to replicate their response dynamics following trigger events. Subsequently, we develop a multi-faceted benchmark SoMoSiMu-Bench for evaluation and conduct comprehensive experiments across real-world datasets. Experimental results demonstrate the effectiveness and flexibility of our method.


A Complete Survey on LLM-based AI Chatbots

arXiv.org Artificial Intelligence

The past few decades have witnessed an upsurge in data, forming the foundation for data-hungry, learning-based AI technology. Conversational agents, often referred to as AI chatbots, rely heavily on such data to train large language models (LLMs) and generate new content (knowledge) in response to user prompts. With the advent of OpenAI's ChatGPT, LLM-based chatbots have set new standards in the AI community. This paper presents a complete survey of the evolution and deployment of LLM-based chatbots in various sectors. We first summarize the development of foundational chatbots, followed by the evolution of LLMs, and then provide an overview of LLM-based chatbots currently in use and those in the development phase. Recognizing AI chatbots as tools for generating new knowledge, we explore their diverse applications across various industries. We then discuss the open challenges, considering how the data used to train the LLMs and the misuse of the generated knowledge can cause several issues. Finally, we explore the future outlook to augment their efficiency and reliability in numerous applications. By addressing key milestones and the present-day context of LLM-based chatbots, our survey invites readers to delve deeper into this realm, reflecting on how their next generation will reshape conversational AI.


As spicy as you want it: interactive fiction games put forward a new kind of narrative

The Guardian

In late May, in a 58m Bel Air hilltop mansion, influencers, reality stars and other Angelenos milled around Netflix-branded TV screens displaying choices to be made: Are you a Gemini or a Capricorn? What color are your eyes? The party marked the launch of the streaming giant's latest offering: a slate of Choose Your Own Adventure-style mobile games inspired by its most popular reality television shows, and attendees were selecting the traits of their digital avatars. "I better be a character!" Selling Sunset star Jason Oppenheim exclaimed as he paused near the top of a staircase that led to a reflecting pool with the Netflix logo floating in it.


Computer says yes: how AI is changing our romantic lives

The Guardian

Could you fall in love with an artificial intelligence? When Spike Jonze's film, Her, came out 10 years ago, the question still seemed hypothetical. The gradual romance between Joaquin Phoenix's character Theodore and Scarlett Johansson's Samantha, an operating system that embraces his vulnerabilities, felt firmly rooted in science fiction. But just one year after the film's release, in 2014, Amazon's Alexa was introduced to the world. Talking to a computer in your home became normalised. The Guardian's journalism is independent. We will earn a commission if you buy something through an affiliate link. Personified AI has since infiltrated more areas of our lives.


Reading, writing and … disinformation: should schoolchildren be taught media literacy like maths?

The Guardian

Beneath an old Queenslander on the south side of the Brisbane River, beside a garage with a hand-painted sign that reads "recording" and above a computer in a cluttered spare room, is a Post-it note. The home – "not unlike Bluey's" – belongs to Bryce Corbett and doubles as an unofficial headquarters of the children's news podcast he founded and co-presents, Squiz Kids. Daily episodes tackle a headline story – like South Australia's proposal to ban children from social media – covered to inform, but not frighten, kids. The coating: a bit of fun science, pop culture and, of course, animal stories – the alligator that came to school, the world's funniest crab joke. Corbett's chat, too, is professional yet upbeat.


VELOCITI: Can Video-Language Models Bind Semantic Concepts through Time?

arXiv.org Artificial Intelligence

Compositionality is a fundamental aspect of vision-language understanding and is especially required for videos since they contain multiple entities (e.g. persons, actions, and scenes) interacting dynamically over time. Existing benchmarks focus primarily on perception capabilities. However, they do not study binding, the ability of a model to associate entities through appropriate relationships. To this end, we propose VELOCITI, a new benchmark building on complex movie clips and dense semantic role label annotations to test perception and binding in video language models (contrastive and Video-LLMs). Our perception-based tests require discriminating video-caption pairs that share similar entities, and the binding tests require models to associate the correct entity to a given situation while ignoring the different yet plausible entities that also appear in the same video. While current state-of-the-art models perform moderately well on perception tests, accuracy is near random when both entities are present in the same video, indicating that they fail at binding tests. Even the powerful Gemini 1.5 Flash has a substantial gap (16-28%) with respect to human accuracy in such binding tests.


RWKU: Benchmarking Real-World Knowledge Unlearning for Large Language Models

arXiv.org Artificial Intelligence

Large language models (LLMs) inevitably memorize sensitive, copyrighted, and harmful knowledge from the training corpus; therefore, it is crucial to erase this knowledge from the models. Machine unlearning is a promising solution for efficiently removing specific knowledge by post hoc modifying models. In this paper, we propose a Real-World Knowledge Unlearning benchmark (RWKU) for LLM unlearning. RWKU is designed based on the following three key factors: (1) For the task setting, we consider a more practical and challenging unlearning setting, where neither the forget corpus nor the retain corpus is accessible. (2) For the knowledge source, we choose 200 real-world famous people as the unlearning targets and show that such popular knowledge is widely present in various LLMs. (3) For the evaluation framework, we design the forget set and the retain set to evaluate the model's capabilities across various real-world applications. Regarding the forget set, we provide four four membership inference attack (MIA) methods and nine kinds of adversarial attack probes to rigorously test unlearning efficacy. Regarding the retain set, we assess locality and utility in terms of neighbor perturbation, general ability, reasoning ability, truthfulness, factuality, and fluency. We conduct extensive experiments across two unlearning scenarios, two models and six baseline methods and obtain some meaningful findings. We release our benchmark and code publicly at http://rwku-bench.github.io for future work.


Diffusion Models in Low-Level Vision: A Survey

arXiv.org Artificial Intelligence

Deep generative models have garnered significant attention in low-level vision tasks due to their generative capabilities. Among them, diffusion model-based solutions, characterized by a forward diffusion process and a reverse denoising process, have emerged as widely acclaimed for their ability to produce samples of superior quality and diversity. This ensures the generation of visually compelling results with intricate texture information. Despite their remarkable success, a noticeable gap exists in a comprehensive survey that amalgamates these pioneering diffusion model-based works and organizes the corresponding threads. This paper proposes the comprehensive review of diffusion model-based techniques. We present three generic diffusion modeling frameworks and explore their correlations with other deep generative models, establishing the theoretical foundation. Following this, we introduce a multi-perspective categorization of diffusion models, considering both the underlying framework and the target task. Additionally, we summarize extended diffusion models applied in other tasks, including medical, remote sensing, and video scenarios. Moreover, we provide an overview of commonly used benchmarks and evaluation metrics. We conduct a thorough evaluation, encompassing both performance and efficiency, of diffusion model-based techniques in three prominent tasks. Finally, we elucidate the limitations of current diffusion models and propose seven intriguing directions for future research. This comprehensive examination aims to facilitate a profound understanding of the landscape surrounding denoising diffusion models in the context of low-level vision tasks. A curated list of diffusion model-based techniques in over 20 low-level vision tasks can be found at https://github.com/ChunmingHe/awesome-diffusion-models-in-low-level-vision.


Reminding Multimodal Large Language Models of Object-aware Knowledge with Retrieved Tags

arXiv.org Artificial Intelligence

Despite recent advances in the general visual instruction-following ability of Multimodal Large Language Models (MLLMs), they still struggle with critical problems when required to provide a precise and detailed response to a visual instruction: (1) failure to identify novel objects or entities, (2) mention of non-existent objects, and (3) neglect of object's attributed details. Intuitive solutions include improving the size and quality of data or using larger foundation models. They show effectiveness in mitigating these issues, but at an expensive cost of collecting a vast amount of new data and introducing a significantly larger model. Standing at the intersection of these approaches, we examine the three object-oriented problems from the perspective of the image-to-text mapping process by the multimodal connector. In this paper, we first identify the limitations of multimodal connectors stemming from insufficient training data. Driven by this, we propose to enhance the mapping with retrieval-augmented tag tokens, which contain rich object-aware information such as object names and attributes. With our Tag-grounded visual instruction tuning with retrieval Augmentation (TUNA), we outperform baselines that share the same language model and training data on 12 benchmarks. Furthermore, we show the zero-shot capability of TUNA when provided with specific datastores.