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 Machinery


The DISTANT Design for Remote Transmission and Steering Systems for Planetary Robotics

arXiv.org Artificial Intelligence

Planetary exploration missions require robust locomotion systems capable of operating in extreme environments over extended periods. This paper presents the DISTANT (Distant Transmission and Steering Systems) design, a novel approach for relocating rover traction and steering actuators from wheel-mounted positions to a thermally protected warm box within the rover body. The design addresses critical challenges in long-distance traversal missions by protecting sensitive components from thermal cycling, dust contamination, and mechanical wear. A double wishbone suspension configuration with cardan joints and capstan drive steering has been selected as the optimal architecture following comprehensive trade-off analysis. The system enables independent wheel traction, steering control, and suspension management whilst maintaining all motorisation within the protected environment. The design meets a 50 km traverse requirement without performance degradation, with integrated dust protection mechanisms and thermal management solutions. Testing and validation activities are planned for Q1 2026 following breadboard manufacturing at 1:3 scale.


Bio-Inspired Robotic Houbara: From Development to Field Deployment for Behavioral Studies

arXiv.org Artificial Intelligence

Biomimetic intelligence and robotics are transforming field ecology by enabling lifelike robotic surrogates that interact naturally with animals under real world conditions. Studying avian behavior in the wild remains challenging due to the need for highly realistic morphology, durable outdoor operation, and intelligent perception that can adapt to uncontrolled environments. We present a next generation bio inspired robotic platform that replicates the morphology and visual appearance of the female Houbara bustard to support controlled ethological studies and conservation oriented field research. The system introduces a fully digitally replicable fabrication workflow that combines high resolution structured light 3D scanning, parametric CAD modelling, articulated 3D printing, and photorealistic UV textured vinyl finishing to achieve anatomically accurate and durable robotic surrogates. A six wheeled rocker bogie chassis ensures stable mobility on sand and irregular terrain, while an embedded NVIDIA Jetson module enables real time RGB and thermal perception, lightweight YOLO based detection, and an autonomous visual servoing loop that aligns the robot's head toward detected targets without human intervention. A lightweight thermal visible fusion module enhances perception in low light conditions. Field trials in desert aviaries demonstrated reliable real time operation at 15 to 22 FPS with latency under 100 ms and confirmed that the platform elicits natural recognition and interactive responses from live Houbara bustards under harsh outdoor conditions. This integrated framework advances biomimetic field robotics by uniting reproducible digital fabrication, embodied visual intelligence, and ecological validation, providing a transferable blueprint for animal robot interaction research, conservation robotics, and public engagement.


An Anytime, Scalable and Complete Algorithm for Embedding a Manufacturing Procedure in a Smart Factory

arXiv.org Artificial Intelligence

Abstract-- Modern automated factories increasingly run manufacturing procedures using a matrix of programmable machines, such as 3D printers, interconnected by a programmable transport system, such as a fleet of tabletop robots. T o embed a manufacturing procedure into a smart factory, an operator must: (a) assign each of its processes to a machine and (b) specify how agents should transport parts between machines. The problem of embedding a manufacturing process into a smart factory is termed the Smart Factory Embedding (SFE) problem. State-of-the-art SFE solvers can only scale to factories containing a couple dozen machines. Modern smart factories, however, may contain hundreds of machines. We fill this hole by introducing the first highly scalable solution to the SFE, TS-ACES, the Traffic System based Anytime Cyclic Embedding Solver . We show that TS-ACES is complete and can scale to SFE instances based on real industrial scenarios with more than a hundred machines. I. INTRODUCTION Flexible manufacturing is a key objective of the modern manufacturing industry [1]. A smart factory is flexible if it can be easily reconfigured to produce different products.


ISyHand: A Dexterous Multi-finger Robot Hand with an Articulated Palm

arXiv.org Artificial Intelligence

Personal use of this material is permitted. Abstract--The rapid increase in the development of humanoid robots and customized manufacturing solutions has brought dexterous manipulation to the forefront of modern robotics. Over the past decade, several expensive dexterous hands have come to market, but advances in hardware design, particularly in servo motors and 3D printing, have recently facilitated an explosion of cheaper open-source hands. Most hands are anthropomorphic to allow use of standard human tools, and attempts to increase dexterity often sacrifice anthropomorphism. We introduce the open-source ISyHand (pronounced easy-hand), a highly dexterous, low-cost, easy-to-manufacture, on-joint servo-driven robot hand. Our hand uses off-the-shelf Dynamixel motors, fasteners, and 3D-printed parts, can be assembled within four hours, and has a total material cost of about 1,300 USD. T o demonstrate the utility of the articulated palm, we use reinforcement learning in simulation to train the hand to perform a classical in-hand manipulation task: cube reorientation. Our novel, systematic experiments show that the simulated ISyHand outperforms the two most comparable hands in early training phases, that all three perform similarly well after policy convergence, and that the ISyHand significantly outperforms a fixed-palm version of its own design. Additionally, we deploy a policy trained on cube reorientation on the real hand, demonstrating its ability to perform real-world dexterous manipulation. The dexterity, strength, robustness, and tactile sensing of the human hand are crucial to the human ability to perceive, manipulate, and use objects.


Planning Jerk-Optimized Trajectory with Discrete-Time Constraints for Redundant Robots

arXiv.org Artificial Intelligence

--We present a method for effectively planning the motion trajectory of robots in manufacturing tasks, the tool-paths of which are usually complex and have a large number of discrete time constraints as waypoints. Kinematic redundancy also exists in these robotic systems. The jerk of motion is optimized in our trajectory planning method at the meanwhile of fabrication process to improve the quality of fabrication. Our method is based on a sampling strategy and consists of two major parts. After determining an initial path by graph-search, a greedy algorithm is adopted to optimize a path by locally applying adaptive filers in the regions with large jerks. The filtered result is obtained by numerical optimization. In order to achieve efficient computation, an adaptive sampling method is developed for learning a collision-indication function that is represented as a support-vector machine. Applications in robot-assisted 3D printing are given in this paper to demonstrate the functionality of our approach. Abstract --In robot-assisted manufacturing applications, robotic arms are employed to realize the motion of workpieces (or machining tools) specified as a sequence of waypoints with the positions of tool tip and the tool orientations constrained. The required degree-of-freedom (DOF) is often less than the robotic hardware system (e.g., a robotic arm has 6-DOF). Specifically, rotations of the workpiece around the axis of a tool can be arbitrary (see Figure 1 for an example). By using this redundancy - i.e., there are many possible poses of a robotic arm to realize a given waypoint, the trajectory of robots can be optimized to consider the performance of motion in velocity, acceleration and jerk in the joint space. In addition, when fabricating complex models each tool-path can have a large amount of waypoints. It is crucial for a motion planning algorithm to compute a smooth and collision-free trajectory of robot to improve fabrication quality. The time taken by the planning algorithm should not significantly lengthen the total manufacturing time; ideally it would remain hidden as computing motions for a layer can be done while the previous layer is printing. The method presented in this paper provides an efficient framework to tackle this problem. The framework has been well tested on our robot-assisted additive manufacturing system to demonstrate its effectiveness and can be generally applied to other robot-assisted manufacturing systems.


Towards Learning Boulder Excavation with Hydraulic Excavators

arXiv.org Artificial Intelligence

Construction sites frequently require removing large rocks before excavation or grading can proceed. Human operators typically extract these boulders using only standard digging buckets, avoiding time-consuming tool changes to specialized grippers. This task demands manipulating irregular objects with unknown geometries in harsh outdoor environments where dust, variable lighting, and occlusions hinder perception. The excavator must adapt to varying soil resistance--dragging along hard-packed surfaces or penetrating soft ground--while coordinating multiple hydraulic joints to secure rocks using a shovel. Current autonomous excavation focuses on continuous media (soil, gravel) or uses specialized grippers with detailed geometric planning for discrete objects. These approaches either cannot handle large irregular rocks or require impractical tool changes that interrupt workflow. We train a reinforcement learning policy in simulation using rigid-body dynamics and analytical soil models. The policy processes sparse LiDAR points (just 20 per rock) from vision-based segmentation and proprioceptive feedback to control standard excavator buckets. The learned agent discovers different strategies based on soil resistance: dragging along the surface in hard soil and penetrating directly in soft conditions. Field tests on a 12-ton excavator achieved 70% success across varied rocks (0.4-0.7m) and soil types, compared to 83% for human operators. This demonstrates that standard construction equipment can learn complex manipulation despite sparse perception and challenging outdoor conditions.


High-Precision and High-Efficiency Trajectory Tracking for Excavators Based on Closed-Loop Dynamics

arXiv.org Artificial Intelligence

Abstract-- The complex nonlinear dynamics of hydraulic excavators, such as time delays and control coupling, pose significant challenges to achieving high-precision trajectory tracking. Traditional control methods often fall short in such applications due to their inability to effectively handle these nonlinearities, while commonly used learning-based methods require extensive interactions with the environment, leading to inefficiency. T o address these issues, we introduce EfficientTrack, a trajectory tracking method that integrates model-based learning to manage nonlinear dynamics and leverages closed-loop dynamics to improve learning efficiency, ultimately minimizing tracking errors. Comparative experiments in simulation demonstrate that our method outperforms existing learning-based approaches, achieving the highest tracking precision and smoothness with the fewest interactions. Real-world experiments further show that our method remains effective under load conditions and possesses the ability for continual learning, highlighting its practical applicability. Excavators are primarily used in earthworks, mining, and construction projects, playing a vital role in tasks such as digging, loading, trenching, and leveling [1], [2], [3].


ExT: Towards Scalable Autonomous Excavation via Large-Scale Multi-Task Pretraining and Fine-Tuning

arXiv.org Artificial Intelligence

Scaling up the deployment of autonomous excavators is of great economic and societal importance. Yet it remains a challenging problem, as effective systems must robustly handle unseen worksite conditions and new hardware configurations. Current state-of-the-art approaches rely on highly engineered, task-specific controllers, which require extensive manual tuning for each new scenario. In contrast, recent advances in large-scale pretrained models have shown remarkable adaptability across tasks and embodiments in domains such as manipulation and navigation, but their applicability to heavy construction machinery remains largely unexplored. In this work, we introduce ExT, a unified open-source framework for large-scale demonstration collection, pretraining, and fine-tuning of multitask excavation policies. ExT policies are first trained on large-scale demonstrations collected from a mix of experts, then fine-tuned either with supervised fine-tuning (SFT) or reinforcement learning fine-tuning (RLFT) to specialize to new tasks or operating conditions. Through both simulation and real-world experiments, we show that pretrained ExT policies can execute complete excavation cycles with centimeter-level accuracy, successfully transferring from simulation to real machine with performance comparable to specialized single-task controllers. Furthermore, in simulation, we demonstrate that ExT's fine-tuning pipelines allow rapid adaptation to new tasks, out-of-distribution conditions, and machine configurations, while maintaining strong performance on previously learned tasks. These results highlight the potential of ExT to serve as a foundation for scalable and generalizable autonomous excavation.


Evaluating the printability of stl files with ML

arXiv.org Artificial Intelligence

3D printing has long been a technology for industry professionals and enthusiasts willing to tinker or even build their own machines. This stands in stark contrast to today's market, where recent developments have prioritized ease of use to attract a broader audience. Slicing software nowadays has a few ways to sanity check the input file as well as the output gcode. Our approach introduces a novel layer of support by training an AI model to detect common issues in 3D models. The goal is to assist less experienced users by identifying features that are likely to cause print failures due to difficult to print geometries before printing even begins.


An integrated process for design and control of lunar robotics using AI and simulation

arXiv.org Artificial Intelligence

We envision an integrated process for developing lunar construction equipment, where physical design and control are explored in parallel. In this paper, we describe a technical framework that supports this process. It relies on OpenPLX, a readable/writable declarative language that links CAD-models and autonomous systems to high-fidelity, real-time 3D simulations of contacting multibody dynamics, machine regolith interaction forces, and non-ideal sensors. To demonstrate its capabilities, we present two case studies, including an autonomous lunar rover that combines a vision-language model for navigation with a reinforcement learning-based control policy for locomotion.