Education
Do Role-Playing Agents Practice What They Preach? Belief-Behavior Consistency in LLM-Based Simulations of Human Trust
Mannekote, Amogh, Davies, Adam, Li, Guohao, Boyer, Kristy Elizabeth, Zhai, ChengXiang, Dorr, Bonnie J, Pinto, Francesco
As LLMs are increasingly studied as role-playing agents to generate synthetic data for human behavioral research, ensuring that their outputs remain coherent with their assigned roles has become a critical concern. In this paper, we investigate how consistently LLM-based role-playing agents' stated beliefs about the behavior of the people they are asked to role-play ("what they say") correspond to their actual behavior during role-play ("how they act"). Specifically, we establish an evaluation framework to rigorously measure how well beliefs obtained by prompting the model can predict simulation outcomes in advance. Using an augmented version of the GenAgents persona bank and the Trust Game (a standard economic game used to quantify players' trust and reciprocity), we introduce a belief-behavior consistency metric to systematically investigate how it is affected by factors such as: (1) the types of beliefs we elicit from LLMs, like expected outcomes of simulations versus task-relevant attributes of individual characters LLMs are asked to simulate; (2) when and how we present LLMs with relevant information about Trust Game; and (3) how far into the future we ask the model to forecast its actions. We also explore how feasible it is to impose a researcher's own theoretical priors in the event that the originally elicited beliefs are misaligned with research objectives. Our results reveal systematic inconsistencies between LLMs' stated (or imposed) beliefs and the outcomes of their role-playing simulation, at both an individual- and population-level. Specifically, we find that, even when models appear to encode plausible beliefs, they may fail to apply them in a consistent way. These findings highlight the need to identify how and when LLMs' stated beliefs align with their simulated behavior, allowing researchers to use LLM-based agents appropriately in behavioral studies.
Synthetic Heuristic Evaluation: A Comparison between AI- and Human-Powered Usability Evaluation
Zhong, Ruican, McDonald, David W., Hsieh, Gary
Usability evaluation is crucial in human-centered design but can be costly, requiring expert time and user compensation. In this work, we developed a method for synthetic heuristic evaluation using multimodal LLMs' ability to analyze images and provide design feedback. Comparing our synthetic evaluations to those by experienced UX practitioners across two apps, we found our evaluation identified 73% and 77% of usability issues, which exceeded the performance of 5 experienced human evaluators (57% and 63%). Compared to human evaluators, the synthetic evaluation's performance maintained consistent performance across tasks and excelled in detecting layout issues, highlighting potential attentional and perceptual strengths of synthetic evaluation. However, synthetic evaluation struggled with recognizing some UI components and design conventions, as well as identifying across screen violations. Additionally, testing synthetic evaluations over time and accounts revealed stable performance. Overall, our work highlights the performance differences between human and LLM-driven evaluations, informing the design of synthetic heuristic evaluations.
Answer Matching Outperforms Multiple Choice for Language Model Evaluation
Chandak, Nikhil, Goel, Shashwat, Prabhu, Ameya, Hardt, Moritz, Geiping, Jonas
Multiple choice benchmarks have long been the workhorse of language model evaluation because grading multiple choice is objective and easy to automate. However, we show multiple choice questions from popular benchmarks can often be answered without even seeing the question. These shortcuts arise from a fundamental limitation of discriminative evaluation not shared by evaluations of the model's free-form, generative answers. Until recently, there appeared to be no viable, scalable alternative to multiple choice--but, we show that this has changed. We consider generative evaluation via what we call answer matching: Give the candidate model the question without the options, have it generate a free-form response, then use a modern language model with the reference answer to determine if the response matches the reference. To compare the validity of different evaluation strategies, we annotate MMLU-Pro and GPQA-Diamond to obtain human grading data, and measure the agreement of each evaluation approach. We find answer matching using recent models--even small ones--achieves near-perfect agreement, in the range of inter-annotator agreement. In contrast, both multiple choice evaluation and using LLM-as-a-judge without reference answers aligns poorly with human grading. Improving evaluations via answer matching is not merely a conceptual concern: the rankings of several models change significantly when evaluating their free-form responses with answer matching. In light of these findings, we discuss how to move the evaluation ecosystem from multiple choice to answer matching.
Ordinality in Discrete-level Question Difficulty Estimation: Introducing Balanced DRPS and OrderedLogitNN
Thuy, Arthur, Loginova, Ekaterina, Benoit, Dries F.
Recent years have seen growing interest in Question Difficulty Estimation (QDE) using natural language processing techniques. Question difficulty is often represented using discrete levels, framing the task as ordinal regression due to the inherent ordering from easiest to hardest. However, the literature has neglected the ordinal nature of the task, relying on classification or discretized regression models, with specialized ordinal regression methods remaining unexplored. Furthermore, evaluation metrics are tightly coupled to the modeling paradigm, hindering cross-study comparability. While some metrics fail to account for the ordinal structure of difficulty levels, none adequately address class imbalance, resulting in biased performance assessments. This study addresses these limitations by benchmarking three types of model outputs -- discretized regression, classification, and ordinal regression -- using the balanced Discrete Ranked Probability Score (DRPS), a novel metric that jointly captures ordinality and class imbalance. In addition to using popular ordinal regression methods, we propose OrderedLogitNN, extending the ordered logit model from econometrics to neural networks. We fine-tune BERT on the RACE++ and ARC datasets and find that OrderedLogitNN performs considerably better on complex tasks. The balanced DRPS offers a robust and fair evaluation metric for discrete-level QDE, providing a principled foundation for future research.
Online Conformal Prediction with Efficiency Guarantees
We study the problem of conformal prediction in a novel online framework that directly optimizes efficiency. In our problem, we are given a target miscoverage rate $ฮฑ> 0$, and a time horizon $T$. On each day $t \le T$ an algorithm must output an interval $I_t \subseteq [0, 1]$, then a point $y_t \in [0, 1]$ is revealed. The goal of the algorithm is to achieve coverage, that is, $y_t \in I_t$ on (close to) a $(1 - ฮฑ)$-fraction of days, while maintaining efficiency, that is, minimizing the average volume (length) of the intervals played. This problem is an online analogue to the problem of constructing efficient confidence intervals. We study this problem over arbitrary and exchangeable (random order) input sequences. For exchangeable sequences, we show that it is possible to construct intervals that achieve coverage $(1 - ฮฑ) - o(1)$, while having length upper bounded by the best fixed interval that achieves coverage in hindsight. For arbitrary sequences however, we show that any algorithm that achieves a $ฮผ$-approximation in average length compared to the best fixed interval achieving coverage in hindsight, must make a multiplicative factor more mistakes than $ฮฑT$, where the multiplicative factor depends on $ฮผ$ and the aspect ratio of the problem. Our main algorithmic result is a matching algorithm that can recover all Pareto-optimal settings of $ฮผ$ and number of mistakes. Furthermore, our algorithm is deterministic and therefore robust to an adaptive adversary. This gap between the exchangeable and arbitrary settings is in contrast to the classical online learning problem. In fact, we show that no single algorithm can simultaneously be Pareto-optimal for arbitrary sequences and optimal for exchangeable sequences. On the algorithmic side, we give an algorithm that achieves the near-optimal tradeoff between the two cases.
Position: A Theory of Deep Learning Must Include Compositional Sparsity
Danhofer, David A., D'Ascenzo, Davide, Dubach, Rafael, Poggio, Tomaso
Overparametrized Deep Neural Networks (DNNs) have demonstrated remarkable success in a wide variety of domains too high-dimensional for classical shallow networks subject to the curse of dimensionality. However, open questions about fundamental principles, that govern the learning dynamics of DNNs, remain. In this position paper we argue that it is the ability of DNNs to exploit the compositionally sparse structure of the target function driving their success. As such, DNNs can leverage the property that most practically relevant functions can be composed from a small set of constituent functions, each of which relies only on a low-dimensional subset of all inputs. We show that this property is shared by all efficiently Turing-computable functions and is therefore highly likely present in all current learning problems. While some promising theoretical insights on questions concerned with approximation and generalization exist in the setting of compositionally sparse functions, several important questions on the learnability and optimization of DNNs remain. Completing the picture of the role of compositional sparsity in deep learning is essential to a comprehensive theory of artificial, and even general, intelligence.
Prompt Disentanglement via Language Guidance and Representation Alignment for Domain Generalization
Cheng, De, Xu, Zhipeng, Jiang, Xinyang, Li, Dongsheng, Wang, Nannan, Gao, Xinbo
Domain Generalization (DG) seeks to develop a versatile model capable of performing effectively on unseen target domains. Notably, recent advances in pre-trained Visual Foundation Models (VFMs), such as CLIP, have demonstrated considerable potential in enhancing the generalization capabilities of deep learning models. Despite the increasing attention toward VFM-based domain prompt tuning within DG, the effective design of prompts capable of disentangling invariant features across diverse domains remains a critical challenge. In this paper, we propose addressing this challenge by leveraging the controllable and flexible language prompt of the VFM. Noting that the text modality of VFMs is naturally easier to disentangle, we introduce a novel framework for text feature-guided visual prompt tuning. This framework first automatically disentangles the text prompt using a large language model (LLM) and then learns domain-invariant visual representation guided by the disentangled text feature. However, relying solely on language to guide visual feature disentanglement has limitations, as visual features can sometimes be too complex or nuanced to be fully captured by descriptive text. To address this, we introduce Worst Explicit Representation Alignment (WERA), which extends text-guided visual prompts by incorporating an additional set of abstract prompts. These prompts enhance source domain diversity through stylized image augmentations, while alignment constraints ensure that visual representations remain consistent across both the original and augmented distributions. Experiments conducted on major DG datasets, including PACS, VLCS, OfficeHome, DomainNet, and TerraInc, demonstrate that our proposed method outperforms state-of-the-art DG methods.
Benchmarking Generalizable Bimanual Manipulation: RoboTwin Dual-Arm Collaboration Challenge at CVPR 2025 MEIS Workshop
Chen, Tianxing, Wang, Kaixuan, Yang, Zhaohui, Zhang, Yuhao, Chen, Zanxin, Chen, Baijun, Dong, Wanxi, Liu, Ziyuan, Chen, Dong, Yang, Tianshuo, Yu, Haibao, Yang, Xiaokang, Qin, Yusen, Xie, Zhiqiang, Mu, Yao, Luo, Ping, Nian, Tian, Deng, Weiliang, Ge, Yiheng, Liu, Yibin, Li, Zixuan, Wang, Dehui, Liang, Zhixuan, Xie, Haohui, Zeng, Rijie, Ge, Yunfei, Cong, Peiqing, He, Guannan, Han, Zhaoming, Yin, Ruocheng, Guo, Jingxiang, Lin, Lunkai, Xu, Tianling, Bi, Hongzhe, Lin, Xuewu, Lin, Tianwei, Luo, Shujie, Li, Keyu, Zhao, Ziyan, Fan, Ke, Xu, Heyang, Peng, Bo, Gao, Wenlong, Li, Dongjiang, Jin, Feng, Shen, Hui, Li, Jinming, Cui, Chaowei, Chen, Yu, Peng, Yaxin, Zeng, Lingdong, Dong, Wenlong, Li, Tengfei, Ke, Weijie, Chen, Jun, Bao, Erdemt, Lan, Tian, Liu, Tenglong, Yang, Jin, Zhuang, Huiping, Jia, Baozhi, Zhang, Shuai, Zou, Zhengfeng, Guan, Fangheng, Jia, Tianyi, Zhou, Ke, Zhang, Hongjiu, Han, Yating, Fang, Cheng, Zou, Yixian, Xu, Chongyang, Zhang, Qinglun, Cheng, Shen, Wang, Xiaohe, Tan, Ping, Fan, Haoqiang, Liu, Shuaicheng, Chen, Jiaheng, Huang, Chuxuan, Lin, Chengliang, Luo, Kaijun, Yue, Boyu, Liu, Yi, Chen, Jinyu, Tan, Zichang, Deng, Liming, Xu, Shuo, Cai, Zijian, Yin, Shilong, Wang, Hao, Liu, Hongshan, Li, Tianyang, Shi, Long, Xu, Ran, Xu, Huilin, Zhang, Zhengquan, Xu, Congsheng, Yang, Jinchang, Xu, Feng
Embodied Artificial Intelligence (Embodied AI) is an emerging frontier in robotics, driven by the need for autonomous systems that can perceive, reason, and act in complex physical environments. While single-arm systems have shown strong task performance, collaborative dual-arm systems are essential for handling more intricate tasks involving rigid, deformable, and tactile-sensitive objects. To advance this goal, we launched the RoboTwin Dual-Arm Collaboration Challenge at the 2nd MEIS Workshop, CVPR 2025. Built on the RoboTwin Simulation platform (1.0 and 2.0) and the AgileX COBOT-Magic Robot platform, the competition consisted of three stages: Simulation Round 1, Simulation Round 2, and a final Real-World Round. Participants totally tackled 17 dual-arm manipulation tasks, covering rigid, deformable, and tactile-based scenarios. The challenge attracted 64 global teams and over 400 participants, producing top-performing solutions like SEM and AnchorDP3 and generating valuable insights into generalizable bimanual policy learning. This report outlines the competition setup, task design, evaluation methodology, key findings and future direction, aiming to support future research on robust and generalizable bimanual manipulation policies. The Challenge Webpage is available at https://robotwin-benchmark.github.io/cvpr-2025-challenge/.
High-Order Deep Meta-Learning with Category-Theoretic Interpretation
We introduce a new hierarchical deep learning framework for recursive higher-order meta-learning that enables neural networks (NNs) to construct, solve, and generalise across hierarchies of tasks. Central to this approach is a generative mechanism that creates \emph{virtual tasks} -- synthetic problem instances designed to enable the meta-learner to learn \emph{soft constraints} and unknown generalisable rules across related tasks. Crucially, this enables the framework to generate its own informative, task-grounded datasets thereby freeing machine learning (ML) training from the limitations of relying entirely on human-generated data. By actively exploring the virtual point landscape and seeking out tasks lower-level learners find difficult, the meta-learner iteratively refines constraint regions. This enhances inductive biases, regularises the adaptation process, and produces novel, unanticipated tasks and constraints required for generalisation. Each meta-level of the hierarchy corresponds to a progressively abstracted generalisation of problems solved at lower levels, enabling a structured and interpretable learning progression. By interpreting meta-learners as category-theoretic \emph{functors} that generate and condition a hierarchy of subordinate learners, we establish a compositional structure that supports abstraction and knowledge transfer across progressively generalised tasks. The category-theoretic perspective unifies existing meta-learning models and reveals how learning processes can be transformed and compared through functorial relationships, while offering practical design principles for structuring meta-learning. We speculate this architecture may underpin the next generation of NNs capable of autonomously generating novel, instructive tasks and their solutions, thereby advancing ML towards general artificial intelligence.
MPF: Aligning and Debiasing Language Models post Deployment via Multi Perspective Fusion
Guan, Xin, Lin, PeiHsin, Wu, Zekun, Wang, Ze, Zhang, Ruibo, Kazim, Emre, Koshiyama, Adriano
Multiperspective Fusion (MPF) is a novel posttraining alignment framework for large language models (LLMs) developed in response to the growing need for easy bias mitigation. Built on top of the SAGED pipeline, an automated system for constructing bias benchmarks and extracting interpretable baseline distributions, MPF leverages multiperspective generations to expose and align biases in LLM outputs with nuanced, humanlike baselines. By decomposing baseline, such as sentiment distributions from HR professionals, into interpretable perspective components, MPF guides generation through sampling and balancing of responses, weighted by the probabilities obtained in the decomposition. Empirically, we demonstrate its ability to align LLM sentiment distributions with both counterfactual baselines (absolute equality) and the HR baseline (biased for Top Univeristy), resulting in small KL divergence, reduction of calibration error and generalization to unseen questions. This shows that MPF offers a scalable and interpretable method for alignment and bias mitigation, compatible with deployed LLMs and requiring no extensive prompt engineering or finetuning.