Education
The Fair Game: Auditing & Debiasing AI Algorithms Over Time
An emerging field of AI, namely Fair Machine Learning (ML), aims to quantify different types of bias (also known as unfairness) exhibited in the predictions of ML algorithms, and to design new algorithms to mitigate them. Often, the definitions of bias used in the literature are observational, i.e. they use the input and output of a pre-trained algorithm to quantify a bias under concern. In reality,these definitions are often conflicting in nature and can only be deployed if either the ground truth is known or only in retrospect after deploying the algorithm. Thus,there is a gap between what we want Fair ML to achieve and what it does in a dynamic social environment. Hence, we propose an alternative dynamic mechanism,"Fair Game",to assure fairness in the predictions of an ML algorithm and to adapt its predictions as the society interacts with the algorithm over time. "Fair Game" puts together an Auditor and a Debiasing algorithm in a loop around an ML algorithm. The "Fair Game" puts these two components in a loop by leveraging Reinforcement Learning (RL). RL algorithms interact with an environment to take decisions, which yields new observations (also known as data/feedback) from the environment and in turn, adapts future decisions. RL is already used in algorithms with pre-fixed long-term fairness goals. "Fair Game" provides a unique framework where the fairness goals can be adapted over time by only modifying the auditor and the different biases it quantifies. Thus,"Fair Game" aims to simulate the evolution of ethical and legal frameworks in the society by creating an auditor which sends feedback to a debiasing algorithm deployed around an ML system. This allows us to develop a flexible and adaptive-over-time framework to build Fair ML systems pre- and post-deployment.
LLMs vs. Chinese Anime Enthusiasts: A Comparative Study on Emotionally Supportive Role-Playing
Qiu, Lanlan, Pu, Xiao, Feng, Yeqi, He, Tianxing
Large Language Models (LLMs) have demonstrated impressive capabilities in role-playing conversations and providing emotional support as separate research directions. However, there remains a significant research gap in combining these capabilities to enable emotionally supportive interactions with virtual characters. To address this research gap, we focus on anime characters as a case study because of their well-defined personalities and large fan bases. This choice enables us to effectively evaluate how well LLMs can provide emotional support while maintaining specific character traits. We introduce ChatAnime, the first Emotionally Supportive Role-Playing (ESRP) dataset. We first thoughtfully select 20 top-tier characters from popular anime communities and design 60 emotion-centric real-world scenario questions. Then, we execute a nationwide selection process to identify 40 Chinese anime enthusiasts with profound knowledge of specific characters and extensive experience in role-playing. Next, we systematically collect two rounds of dialogue data from 10 LLMs and these 40 Chinese anime enthusiasts. To evaluate the ESRP performance of LLMs, we design a user experience-oriented evaluation system featuring 9 fine-grained metrics across three dimensions: basic dialogue, role-playing and emotional support, along with an overall metric for response diversity. In total, the dataset comprises 2,400 human-written and 24,000 LLM-generated answers, supported by over 132,000 human annotations. Experimental results show that top-performing LLMs surpass human fans in role-playing and emotional support, while humans still lead in response diversity. We hope this work can provide valuable resources and insights for future research on optimizing LLMs in ESRP. Our datasets are available at https://github.com/LanlanQiu/ChatAnime.
Unsupervised Partner Design Enables Robust Ad-hoc Teamwork
Ruhdorfer, Constantin, Bortoletto, Matteo, Oei, Victor, Penzkofer, Anna, Bulling, Andreas
We introduce Unsupervised Partner Design (UPD) - a population-free, multi-agent reinforcement learning framework for robust ad-hoc teamwork that adaptively generates training partners without requiring pretrained partners or manual parameter tuning. UPD constructs diverse partners by stochastically mixing an ego agent's policy with biased random behaviours and scores them using a variance-based learnability metric that prioritises partners near the ego agent's current learning frontier. We show that UPD can be integrated with unsupervised environment design, resulting in the first method enabling fully unsupervised curricula over both level and partner distributions in a cooperative setting. Through extensive evaluations on Overcooked-AI and the Overcooked Generalisation Challenge, we demonstrate that this dynamic partner curriculum is highly effective: UPD consistently outperforms both population-based and population-free baselines as well as ablations. In a user study, we further show that UPD achieves higher returns than all baselines and was perceived as significantly more adaptive, more human-like, a better collaborator, and less frustrating.
A Study on Regularization-Based Continual Learning Methods for Indic ASR
T, Gokul Adethya, Nirmala, S. Jaya
Indias linguistic diversity poses significant challenges for developing inclusive Automatic Speech Recognition (ASR) systems. Traditional multilingual models, which require simultaneous access to all language data, are impractical due to the sequential arrival of data and privacy constraints. Continual Learning (CL) offers a solution by enabling models to learn new languages sequentially without catastrophically forgetting previously learned knowledge. This paper investigates CL for ASR on Indian languages using a subset of the IndicSUPERB benchmark. We employ a Conformer-based hybrid RNN-T/CTC model, initially pretrained on Hindi, which is then incrementally trained on eight additional Indian languages, for a total sequence of nine languages. We evaluate three prominent regularization- and distillation-based CL strategies: Elastic Weight Consolidation (EWC), Memory Aware Synapses (MAS), and Learning without Forgetting (LwF), selected for their suitability in no-replay, privacy-conscious scenarios. Performance is analyzed using Word Error Rate (WER) for both RNN-T and CTC paths on clean and noisy data, as well as knowledge retention via Backward Transfer. We also explore the impact of varying the number of training epochs (1, 2, 5, and 10) per task. Results, compared against naive fine-tuning, demonstrate CLs effectiveness in mitigating forgetting, making it a promising approach for scalable ASR in diverse Indian languages under realistic constraints. The code is available at: https://github.com/FrozenWolf-Cyber/Indic-CL-ASR
SCAR: State-Space Compression for AI-Driven Resource Management in 6G-Enabled Vehicular Infotainment Systems
Comsa, Ioan-Sorin, Shah, Purav, Vaidhyanathan, Karthik, Gangadharan, Deepak, Imhof, Christof, Bergamin, Per, Kaushik, Aryan, Muntean, Gabriel-Miro, Trestian, Ramona
The advent of 6G networks opens new possibilities for connected infotainment services in vehicular environments. However, traditional Radio Resource Management (RRM) techniques struggle with the increasing volume and complexity of data such as Channel Quality Indicators (CQI) from autonomous vehicles. To address this, we propose SCAR (State-Space Compression for AI-Driven Resource Management), an Edge AI-assisted framework that optimizes scheduling and fairness in vehicular infotainment. SCAR employs ML-based compression techniques (e.g., clustering and RBF networks) to reduce CQI data size while preserving essential features. These compressed states are used to train 6G-enabled Reinforcement Learning policies that maximize throughput while meeting fairness objectives defined by the NGMN. Simulations show that SCAR increases time in feasible scheduling regions by 14\% and reduces unfair scheduling time by 15\% compared to RL baselines without CQI compression. Furthermore, Simulated Annealing with Stochastic Tunneling (SAST)-based clustering reduces CQI clustering distortion by 10\%, confirming its efficiency. These results demonstrate SCAR's scalability and fairness benefits for dynamic vehicular networks.
GeoLaux: A Benchmark for Evaluating MLLMs' Geometry Performance on Long-Step Problems Requiring Auxiliary Lines
Fu, Yumeng, Zhu, Jiayin, Zhang, Lingling, Zhao, Bo, Ma, Shaoxuan, Zhang, Yushun, Wu, Yanrui, Wu, Wenjun
Geometry problem solving (GPS) requires models to master diagram comprehension, logical reasoning, knowledge application, numerical computation, and auxiliary line construction. This presents a significant challenge for Multimodal Large Language Models (MLLMs). However, existing benchmarks for evaluating MLLM geometry skills overlook auxiliary line construction and lack fine-grained process evaluation, making them insufficient for assessing MLLMs' long-step reasoning abilities. To bridge these gaps, we present the GeoLaux benchmark, comprising 2,186 geometry problems, incorporating both calculation and proving questions. Notably, the problems require an average of 6.51 reasoning steps, with a maximum of 24 steps, and 41.8% of them need auxiliary line construction. Building on the dataset, we design a novel five-dimensional evaluation strategy assessing answer correctness, process correctness, process quality, auxiliary line impact, and error causes. Extensive experiments on 13 leading MLLMs (including thinking models and non-thinking models) yield three pivotal findings: First, models exhibit substantial performance degradation in extended reasoning steps (nine models demonstrate over 50% performance drop). Second, compared to calculation problems, MLLMs tend to take shortcuts when solving proving problems. Third, models lack auxiliary line awareness, and enhancing this capability proves particularly beneficial for overall geometry reasoning improvement. These findings establish GeoLaux as both a benchmark for evaluating MLLMs' long-step geometric reasoning with auxiliary lines and a guide for capability advancement. Our dataset and code are included in supplementary materials and will be released.
Comparing Knowledge Injection Methods for LLMs in a Low-Resource Regime
Abonizio, Hugo, Almeida, Thales, Lotufo, Roberto, Nogueira, Rodrigo
Large language models (LLMs) often require vast amounts of text to effectively acquire new knowledge. While continuing pre-training on large corpora or employing retrieval-augmented generation (RAG) has proven successful, updating an LLM with only a few thousand or million tokens remains challenging. In this work, we investigate the task of injecting small, unstructured information into LLMs and its relation to the catastrophic forgetting phenomenon. We use a dataset of recent news -- ensuring no overlap with the model's pre-training data -- to evaluate the knowledge acquisition by probing the model with question-answer pairs related the learned information. Starting from a continued pre-training baseline, we explored different augmentation algorithms to generate synthetic data to improve the knowledge acquisition capabilities. Our experiments show that simply continuing pre-training on limited data yields modest improvements, whereas exposing the model to diverse textual variations significantly improves the learning of new facts -- particularly with methods that induce greater variability through diverse prompting. Furthermore, we shed light on the forgetting phenomenon in small-data regimes, illustrating the delicate balance between learning new content and retaining existing capabilities. We also confirm the sensitivity of RAG-based approaches for knowledge injection, which often lead to greater degradation on control datasets compared to parametric methods. Finally, we demonstrate that models can generate effective synthetic training data themselves, suggesting a pathway toward self-improving model updates. All code and generated data used in our experiments are publicly available, providing a resource for studying efficient knowledge injection in LLMs with limited data at https://github.com/hugoabonizio/knowledge-injection-methods.
Less is More: Selective Reflection for Compatible and Efficient Knowledge Distillation in Large Language Models
Liu, Lingyuan, Zhang, Mengxiang
Knowledge Distillation (KD) is a fundamental technique for compressing large language models (LLMs) into compact, efficient student models. However, existing white-box KD methods mainly focus on balancing ground truth and student-generated responses while overlooking two critical factors: training data quality and student-model compatibility. To address these limitations, we propose Selective Reflection Distillation (SRD), a novel data curation framework that leverages reflections from student models to systematically refine training data. SRD dynamically evaluates and selects prompt-response pairs by comparing ground truth data with student model outputs, selectively curating high-quality, student-compatible training instances through automated ranking based on difficulty. Furthermore, after selecting the training data, a curriculum scheduling strategy is employed to incrementally introduce these curated subsets into the distillation process at fixed intervals. As a plug-and-play enhancement, SRD consistently improves distillation outcomes across diverse white-box KD approaches and model architectures, as well as decreases computational cost significantly during KD training. Experiments on a range of language model benchmarks demonstrate SRD's consistent improvements in distilled model performance, as well as a reduction in training runtime by up to 39%, under diverse KD methods and model families. Notably, SRD operates as a plug-and-play module, enhancing sample efficiency without modifying underlying KD algorithms. Our findings highlight that data quality and compatibility are pivotal to effective and efficient distillation of LLMs, and SRD provides a principled framework to achieve both. This work advances the understanding of data-centric factors in KD and offers practical insights for enhancing the capability and efficiency of compressed LLMs.
Policy Optimization in Multi-Agent Settings under Partially Observable Environments
Zhaikhan, Ainur, Khammassi, Malek, Sayed, Ali H.
This work leverages adaptive social learning to estimate partially observable global states in multi-agent reinforcement learning (MARL) problems. Unlike existing methods, the proposed approach enables the concurrent operation of social learning and reinforcement learning. Specifically, it alternates between a single step of social learning and a single step of MARL, eliminating the need for the time- and computation-intensive two-timescale learning frameworks. Theoretical guarantees are provided to support the effectiveness of the proposed method. Simulation results verify that the performance of the proposed methodology can approach that of reinforcement learning when the true state is known.
LLMs for Resource Allocation: A Participatory Budgeting Approach to Inferring Preferences
Damle, Sankarshan, Faltings, Boi
Large Language Models (LLMs) are increasingly expected to handle complex decision-making tasks, yet their ability to perform structured resource allocation remains underexplored. Evaluating their reasoning is also difficult due to data contamination and the static nature of existing benchmarks. We present a dual-purpose framework leveraging Participatory Budgeting (PB) both as (i) a practical setting for LLM-based resource allocation and (ii) an adaptive benchmark for evaluating their reasoning capabilities. We task LLMs with selecting project subsets under feasibility (e.g., budget) constraints via three prompting strategies: greedy selection, direct optimization, and a hill-climbing-inspired refinement. We benchmark LLMs' allocations against a utility-maximizing oracle. Interestingly, we also test whether LLMs can infer structured preferences from natural-language voter input or metadata, without explicit votes. By comparing allocations based on inferred preferences to those from ground-truth votes, we evaluate LLMs' ability to extract preferences from open-ended input. Our results underscore the role of prompt design and show that LLMs hold promise for mechanism design with unstructured inputs.