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Online Deterministic Annealing for Classification and Clustering

arXiv.org Artificial Intelligence

--Inherent in virtually every iterative machine learning algorithm is the problem of hyper-parameter tuning which includes three major design parameters: (a) the complexity of the model, e.g., the number of neurons in a neural network, (b) the initial conditions, which heavily affect the behavior of the algorithm, and (c) the dissimilarity measure used to quantify its performance. We introduce an online prototype-based learning algorithm that can be viewed as a progressively growing competitive-learning neural network architecture for classification and clustering. The learning rule of the proposed approach is formulated as an online gradient-free stochastic approximation algorithm that solves a sequence of appropriately defined optimization problems, simulating an annealing process. The annealing nature of the algorithm contributes to avoiding poor local minima, offers robustness with respect to the initial conditions, and provides a means to progressively increase the complexity of the learning model, through an intuitive bifurcation phenomenon. The proposed approach is interpretable, requires minimal hyper-parameter tuning, and allows online control over the performance-complexity trade-off. Finally, we show that Bregman divergences appear naturally as a family of dissimilarity measures that play a central role in both the performance and the computational complexity of the learning algorithm. EARNING from data samples has become an important component of artificial intelligence. While virtually all learning problems can be formulated as constrained stochastic optimization problems, the optimization methods can be intractable, typically dealing with mixed constraints and very large, or even infinite-dimensional spaces [1]. For this reason, feature extraction, model selection and design, and analysis of optimization methods, have been the cornerstone of machine learning algorithms from their genesis until today. Deep learning methods, currently dominating the field of machine learning due to their performance in multiple applications, attempt to learn feature representations from data, using biologically-inspired models in artificial neural networks [2], [3]. Manuscript published in the IEEE Transactions on Neural Networks and Learning Systems (TNNLS).


Flight Dynamics to Sensing Modalities: Exploiting Drone Ground Effect for Accurate Edge Detection

arXiv.org Artificial Intelligence

Drone-based rapid and accurate environmental edge detection is highly advantageous for tasks such as disaster relief and autonomous navigation. Current methods, using radars or cameras, raise deployment costs and burden lightweight drones with high computational demands. In this paper, we propose AirTouch, a system that transforms the ground effect from a stability "foe" in traditional flight control views, into a "friend" for accurate and efficient edge detection. Our key insight is that analyzing drone basic attitude sensor readings and flight commands allows us to detect ground effect changes. Such changes typically indicate the drone flying over a boundary of two materials, making this information valuable for edge detection. We approach this insight through theoretical analysis, algorithm design, and implementation, fully leveraging the ground effect as a new sensing modality without compromising drone flight stability, thereby achieving accurate and efficient scene edge detection. We also compare this new sensing modality with vision-based methods to clarify its exclusive advantages in resource efficiency and detection capability. Extensive evaluations demonstrate that our system achieves a high detection accuracy with mean detection distance errors of 0.051m, outperforming the baseline method performance by 86%. With such detection performance, our system requires only 43 mW power consumption, contributing to this new sensing modality for low-cost and highly efficient edge detection.


Physics of Learning: A Lagrangian perspective to different learning paradigms

arXiv.org Artificial Intelligence

We study the problem of building an efficient learning system. Efficient learning processes information in the least time, i.e., building a system that reaches a desired error threshold with the least number of observations. Building upon least action principles from physics, we derive classic learning algorithms, Bellman's optimality equation in reinforcement learning, and the Adam optimizer in generative models from first principles, i.e., the Learning $\textit{Lagrangian}$. We postulate that learning searches for stationary paths in the Lagrangian, and learning algorithms are derivable by seeking the stationary trajectories.


Rejuvenating Cross-Entropy Loss in Knowledge Distillation for Recommender Systems

arXiv.org Artificial Intelligence

This paper analyzes Cross-Entropy (CE) loss in knowledge distillation (KD) for recommender systems. KD for recommender systems targets at distilling rankings, especially among items most likely to be preferred, and can only be computed on a small subset of items. Considering these features, we reveal the connection between CE loss and NDCG in the field of KD. We prove that when performing KD on an item subset, minimizing CE loss maximizes the lower bound of NDCG, only if an assumption of closure is satisfied. It requires that the item subset consists of the student's top items. However, this contradicts our goal of distilling rankings of the teacher's top items. We empirically demonstrate the vast gap between these two kinds of top items. To bridge the gap between our goal and theoretical support, we propose Rejuvenated Cross-Entropy for Knowledge Distillation (RCE-KD). It splits the top items given by the teacher into two subsets based on whether they are highly ranked by the student. For the subset that defies the condition, a sampling strategy is devised to use teacher-student collaboration to approximate our assumption of closure. We also combine the losses on the two subsets adaptively. Extensive experiments demonstrate the effectiveness of our method. Our code is available at https://anonymous.4open.science/r/RCE-KD.


Analysis of instruction-based LLMs' capabilities to score and judge text-input problems in an academic setting

arXiv.org Artificial Intelligence

Large language models (LLMs) can act as evaluators, a role studied by methods like LLM-as-a-Judge and fine-tuned judging LLMs. In the field of education, LLMs have been studied as assistant tools for students and teachers. Our research investigates LLM-driven automatic evaluation systems for academic Text-Input Problems using rubrics. We propose five evaluation systems that have been tested on a custom dataset of 110 answers about computer science from higher education students with three models: JudgeLM, Llama-3.1-8B and DeepSeek-R1-Distill-Llama-8B. The evaluation systems include: The JudgeLM evaluation, which uses the model's single answer prompt to obtain a score; Reference Aided Evaluation, which uses a correct answer as a guide aside from the original context of the question; No Reference Evaluation, which ommits the reference answer; Additive Evaluation, which uses atomic criteria; and Adaptive Evaluation, which is an evaluation done with generated criteria fitted to each question. All evaluation methods have been compared with the results of a human evaluator. Results show that the best method to automatically evaluate and score Text-Input Problems using LLMs is Reference Aided Evaluation. With the lowest median absolute deviation (0.945) and the lowest root mean square deviation (1.214) when compared to human evaluation, Reference Aided Evaluation offers fair scoring as well as insightful and complete evaluations. Other methods such as Additive and Adaptive Evaluation fail to provide good results in concise answers, No Reference Evaluation lacks information needed to correctly assess questions and JudgeLM Evaluations have not provided good results due to the model's limitations. As a result, we conclude that Artificial Intelligence-driven automatic evaluation systems, aided with proper methodologies, show potential to work as complementary tools to other academic resources.


Integrating Object Interaction Self-Attention and GAN-Based Debiasing for Visual Question Answering

arXiv.org Artificial Intelligence

Abstract--Visual Question Answering (VQA) presents a unique challenge by requiring models to understand and reason about visual content to answer questions accurately. Existing VQA models often struggle with biases introduced by the training data, leading to over-reliance on superficial patterns and inadequate generalization to diverse questions and images. This paper presents a novel model, IOG-VQA, which integrates Object Interaction Self-Attention and GAN-Based Debiasing to enhance VQA model performance. The self-attention mechanism allows our model to capture complex interactions between objects within an image, providing a more comprehensive understanding of the visual context. Meanwhile, the GAN-based debiasing framework generates unbiased data distributions, helping the model to learn more robust and generalizable features. By leveraging these two components, IOG-VQA effectively combines visual and textual information to address the inherent biases in VQA datasets. Extensive experiments on the VQA-CP v1 and VQA-CP v2 datasets demonstrate that our model shows excellent performance compared with the existing methods, particularly in handling biased and imbalanced data distributions highlighting the importance of addressing both object interactions and dataset biases in advancing VQA tasks. Our code is available at https://github.com/HubuKG/IOG-VQA. ISUAL Question Answering (VQA) [1] is an interdisciplinary field that combines the challenges of computer vision and natural language processing to generate accurate answers to questions about images. This task requires a deep understanding of both the visual content and the contextual nuances posed by the questions, making it a complex and demanding research area. Despite significant advancements in recent years, current VQA models often struggle with biases introduced by training data [2], [3], [4], leading to an over-reliance on superficial patterns and correlations rather than genuine visual reasoning and understanding.


RecIS: Sparse to Dense, A Unified Training Framework for Recommendation Models

arXiv.org Artificial Intelligence

In this paper, we propose RecIS, a unified Sparse-Dense training framework designed to achieve two primary goals: 1. Unified Framework To create a Unified sparse-dense training framework based on the PyTorch ecosystem that meets the training needs of industrial-grade recommendation models that integrated with large models. 2.System Optimization To optimize the sparse component, offering superior efficiency over the TensorFlow-based recommendation models. The dense component, meanwhile, leverages existing optimization technologies within the PyTorch ecosystem. Currently, RecIS is being used in Alibaba for numerous large-model enhanced recommendation training tasks, and some traditional sparse models have also begun training in it.


Leveraging What's Overfixed: Post-Correction via LLM Grammatical Error Overcorrection

arXiv.org Artificial Intelligence

Robust supervised fine-tuned small Language Models (sLMs) often show high reliability but tend to undercorrect. They achieve high precision at the cost of low recall. Conversely, Large Language Models (LLMs) often show the opposite tendency, making excessive overcorrection, leading to low precision. To effectively harness the strengths of LLMs to address the recall challenges in sLMs, we propose Post-Correction via Overcorrection (PoCO), a novel approach that strategically balances recall and precision. PoCO first intentionally triggers overcorrection via LLM to maximize recall by allowing comprehensive revisions, then applies a targeted post-correction step via fine-tuning smaller models to identify and refine erroneous outputs. We aim to harmonize both aspects by leveraging the generative power of LLMs while preserving the reliability of smaller supervised models. Our extensive experiments demonstrate that PoCO effectively balances GEC performance by increasing recall with competitive precision, ultimately improving the overall quality of grammatical error correction.


Latent Activation Editing: Inference-Time Refinement of Learned Policies for Safer Multirobot Navigation

arXiv.org Artificial Intelligence

Reinforcement learning has enabled significant progress in complex domains such as coordinating and navigating multiple quadrotors. However, even well-trained policies remain vulnerable to collisions in obstacle-rich environments. Addressing these infrequent but critical safety failures through retraining or fine-tuning is costly and risks degrading previously learned skills. Inspired by activation steering in large language models and latent editing in computer vision, we introduce a framework for inference-time Latent Activation Editing (LAE) that refines the behavior of pre-trained policies without modifying their weights or architecture. The framework operates in two stages: (i) an online classifier monitors intermediate activations to detect states associated with undesired behaviors, and (ii) an activation editing module that selectively modifies flagged activations to shift the policy towards safer regimes. In this work, we focus on improving safety in multi-quadrotor navigation. We hypothesize that amplifying a policy's internal perception of risk can induce safer behaviors. We instantiate this idea through a latent collision world model trained to predict future pre-collision activations, thereby prompting earlier and more cautious avoidance responses. Extensive simulations and real-world Crazyflie experiments demonstrate that LAE achieves statistically significant reduction in collisions (nearly 90% fewer cumulative collisions compared to the unedited baseline) and substantially increases the fraction of collision-free trajectories, while preserving task completion. More broadly, our results establish LAE as a lightweight paradigm, feasible on resource-constrained hardware, for post-deployment refinement of learned robot policies.