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GAMA: A General Anonymizing Multi-Agent System for Privacy Preservation Enhanced by Domain Rules and Disproof Mechanism

arXiv.org Artificial Intelligence

With the rapid advancement of Large Language Models (LLMs), LLM-based agents exhibit exceptional abilities in understanding and generating natural language, enabling human-like collaboration and information transmission in LLM-based Multi-Agent Systems (MAS). High-performance LLMs are often hosted on web servers in public cloud environments. When tasks involve private data, MAS cannot securely utilize these LLMs without implementing the agentic privacy-preserving mechanism. To address this challenge, we propose a General Anonymizing Multi-Agent System (GAMA), which divides the agents' workspace into private and public spaces, ensuring privacy through a structured anonymization mechanism. In the private space, agents handle sensitive data, while in the public web space, only anonymized data is utilized. GAMA incorporates two key modules to mitigate semantic loss caused by anonymization: Domain-Rule-based Knowledge Enhancement (DRKE) and Disproof-based Logic Enhancement (DLE). We evaluate GAMA on two general question-answering datasets, a public privacy leakage benchmark, and two customized question-answering datasets related to privacy. The results demonstrate that GAMA outperforms existing baselines on the evaluated datasets in terms of both task accuracy and privacy preservation metrics.


How to Get Your Kids Into STEM Even When Its Future Is Uncertain

WIRED

Thinking about science and technology in terms of return on investment misses the point. Here's what kids really need to know. That's what led me to become a professor. As a high school student, one of my major life goals was to figure out how to build an actual light sword. Doing so is all but impossible, so it didn't really matter if I went into engineering or science, but I pursued STEM just the same.


How does AI affect how we learn? A cognitive psychologist explains why you learn when the work is hard

AIHub

How does AI affect how we learn? When OpenAI released " study mode " in July 2025, the company touted ChatGPT's educational benefits. "When ChatGPT is prompted to teach or tutor, it can significantly improve academic performance," the company's vice president of education told reporters at the product's launch. But any dedicated teacher would be right to wonder: Is this just marketing, or does scholarly research really support such claims? While generative AI tools are moving into classrooms at lightning speed, robust research on the question at hand hasn't moved nearly as fast.


Learning to Interact in World Latent for Team Coordination

arXiv.org Artificial Intelligence

This work presents a novel representation learning framework, interactive world latent (IWoL), to facilitate team coordination in multi-agent reinforcement learning (MARL). Building effective representation for team coordination is a challenging problem, due to the intricate dynamics emerging from multi-agent interaction and incomplete information induced by local observations. Our key insight is to construct a learnable representation space that jointly captures inter-agent relations and task-specific world information by directly modeling communication protocols. This representation, we maintain fully decentralized execution with implicit coordination, all while avoiding the inherent drawbacks of explicit message passing, e.g., slower decision-making, vulnerability to malicious attackers, and sensitivity to bandwidth constraints. In practice, our representation can be used not only as an implicit latent for each agent, but also as an explicit message for communication. Across four challenging MARL benchmarks, we evaluate both variants and show that IWoL provides a simple yet powerful key for team coordination. Moreover, we demonstrate that our representation can be combined with existing MARL algorithms to further enhance their performance.


Towards Size-invariant Salient Object Detection: A Generic Evaluation and Optimization Approach

arXiv.org Artificial Intelligence

This paper investigates a fundamental yet underexplored issue in Salient Object Detection (SOD): the size-invariant property for evaluation protocols, particularly in scenarios when multiple salient objects of significantly different sizes appear within a single image. We first present a novel perspective to expose the inherent size sensitivity of existing widely used SOD metrics. Through careful theoretical derivations, we show that the evaluation outcome of an image under current SOD metrics can be essentially decomposed into a sum of several separable terms, with the contribution of each term being directly proportional to its corresponding region size. Consequently, the prediction errors would be dominated by the larger regions, while smaller yet potentially more semantically important objects are often overlooked, leading to biased performance assessments and practical degradation. To address this challenge, a generic Size-Invariant Evaluation (SIEva) framework is proposed. The core idea is to evaluate each separable component individually and then aggregate the results, thereby effectively mitigating the impact of size imbalance across objects. Building upon this, we further develop a dedicated optimization framework (SIOpt), which adheres to the size-invariant principle and significantly enhances the detection of salient objects across a broad range of sizes. Notably, SIOpt is model-agnostic and can be seamlessly integrated with a wide range of SOD backbones. Theoretically, we also present generalization analysis of SOD methods and provide evidence supporting the validity of our new evaluation protocols. Finally, comprehensive experiments speak to the efficacy of our proposed approach. The code is available at https://github.com/Ferry-Li/SI-SOD.


Rubrics as Rewards: Reinforcement Learning Beyond Verifiable Domains

arXiv.org Artificial Intelligence

Reinforcement Learning with Verifiable Rewards (RLVR) has proven effective for complex reasoning tasks with clear correctness signals such as math and coding. However, extending it to real-world reasoning tasks is challenging, as evaluation depends on nuanced, multi-criteria judgments rather than binary correctness. Instance-specific rubrics have recently been used in evaluation benchmarks to capture such judgments, but their potential as reward signals for on-policy post-training remains underexplored. We introduce $\textbf{Rubrics as Rewards}$ (RaR), an on-policy reinforcement learning method that extends RLVR beyond verifiable domains by using rubric-based feedback. Across both medical and science domains, we evaluate multiple strategies for aggregating rubric feedback into rewards. The best RaR variant achieves relative improvements of up to $31\%$ on HealthBench and $7\%$ on GPQA-Diamond over popular LLM-as-judge baselines that rely on direct Likert-based rewards. These results demonstrate that RaR-trained policies adapt well to diverse evaluation formats, performing strongly on both rubric-based and multiple-choice tasks. Moreover, we find that using rubrics as structured reward signals yields better alignment for smaller judges and reduces performance variance across judge scales.


Latent Action Diffusion for Cross-Embodiment Manipulation

arXiv.org Artificial Intelligence

End-to-end learning is emerging as a powerful paradigm for robotic manipulation, but its effectiveness is limited by data scarcity and the heterogeneity of action spaces across robot embodiments. In particular, diverse action spaces across different end-effectors create barriers for cross-embodiment learning and skill transfer. We address this challenge through diffusion policies learned in a latent action space that unifies diverse end-effector actions. We first show that we can learn a semantically aligned latent action space for anthropomorphic robotic hands, a human hand, and a parallel jaw gripper using encoders trained with a contrastive loss. Second, we show that by using our proposed latent action space for co-training on manipulation data from different end-effectors, we can utilize a single policy for multi-robot control and obtain up to 25.3% improved manipulation success rates, indicating successful skill transfer despite a significant embodiment gap. Our approach using latent cross-embodiment policies presents a new method to unify different action spaces across embodiments, enabling efficient multi-robot control and data sharing across robot setups. This unified representation significantly reduces the need for extensive data collection for each new robot morphology, accelerates generalization across embodiments, and ultimately facilitates more scalable and efficient robotic learning.


JALMBench: Benchmarking Jailbreak Vulnerabilities in Audio Language Models

arXiv.org Artificial Intelligence

Audio Language Models (ALMs) have made significant progress recently. These models integrate the audio modality directly into the model, rather than converting speech into text and inputting text to Large Language Models (LLMs). While jailbreak attacks on LLMs have been extensively studied, the security of ALMs with audio modalities remains largely unexplored. Currently, there is a lack of an adversarial audio dataset and a unified framework specifically designed to evaluate and compare attacks and ALMs. In this paper, we present JALMBench, a comprehensive benchmark to assess the safety of ALMs against jailbreak attacks. JALMBench includes a dataset containing 11,316 text samples and 245,355 audio samples with over 1,000 hours. It supports 12 mainstream ALMs, 4 text-transferred and 4 audio-originated attack methods, and 5 defense methods. Using JALMBench, we provide an in-depth analysis of attack efficiency, topic sensitivity, voice diversity, and architecture. Additionally, we explore mitigation strategies for the attacks at both the prompt level and the response level.


To Distill or Decide? Understanding the Algorithmic Trade-off in Partially Observable Reinforcement Learning

arXiv.org Artificial Intelligence

Partial observability is a notorious challenge in reinforcement learning (RL), due to the need to learn complex, history-dependent policies. Recent empirical successes have used privileged expert distillation--which leverages availability of latent state information during training (e.g., from a simulator) to learn and imitate the optimal latent, Markovian policy--to disentangle the task of "learning to see" from "learning to act". While expert distillation is more computationally efficient than RL without latent state information, it also has well-documented failure modes. In this paper--through a simple but instructive theoretical model called the perturbed Block MDP, and controlled experiments on challenging simulated locomotion tasks--we investigate the algorithmic trade-off between privileged expert distillation and standard RL without privileged information. Our main findings are: (1) The trade-off empirically hinges on the stochasticity of the latent dynamics, as theoretically predicted by contrasting approximate decodability with belief contraction in the perturbed Block MDP; and (2) The optimal latent policy is not always the best latent policy to distill. Our results suggest new guidelines for effectively exploiting privileged information, potentially advancing the efficiency of policy learning across many practical partially observable domains.


Mixture of Many Zero-Compute Experts: A High-Rate Quantization Theory Perspective

arXiv.org Artificial Intelligence

This paper uses classical high-rate quantization theory to provide new insights into mixture-of-experts (MoE) models for regression tasks. Our MoE is defined by a segmentation of the input space to regions, each with a single-parameter expert that acts as a constant predictor with zero-compute at inference. Motivated by high-rate quantization theory a ssumptions, we assume that the number of experts is sufficiently large to make their input-space re gions very small. This lets us to study the approximation error of our MoE model class: (i) for one-dime nsional inputs, we formulate the test error and its minimizing segmentation and experts; (ii) for multidimensional inputs, we formulate an upper bound for the test error and study its minimization. Moreover, we consider the learning of the expert parameters from a training dataset, given an in put-space segmentation, and formulate their statistical learning properties. This leads us to the oretically and empirically show how the tradeoff between approximation and estimation errors in Mo E learning depends on the number of experts.