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Combination Strategies for Semantic Role Labeling

Journal of Artificial Intelligence Research

This paper introduces and analyzes a battery of inference models for the problem of semantic role labeling: one based on constraint satisfaction, and several strategies that model the inference as a meta-learning problem using discriminative classifiers. These classifiers are developed with a rich set of novel features that encode proposition and sentence-level information. To our knowledge, this is the first work that: (a) performs a thorough analysis of learning-based inference models for semantic role labeling, and (b) compares several inference strategies in this context. We evaluate the proposed inference strategies in the framework of the CoNLL-2005 shared task using only automatically-generated syntactic information. The extensive experimental evaluation and analysis indicates that all the proposed inference strategies are successful -they all outperform the current best results reported in the CoNLL-2005 evaluation exercise- but each of the proposed approaches has its advantages and disadvantages. Several important traits of a state-of-the-art SRL combination strategy emerge from this analysis: (i) individual models should be combined at the granularity of candidate arguments rather than at the granularity of complete solutions; (ii) the best combination strategy uses an inference model based in learning; and (iii) the learning-based inference benefits from max-margin classifiers and global feedback.


Mixed membership stochastic blockmodels

arXiv.org Machine Learning

Observations consisting of measurements on relationships for pairs of objects arise in many settings, such as protein interaction and gene regulatory networks, collections of author-recipient email, and social networks. Analyzing such data with probabilisic models can be delicate because the simple exchangeability assumptions underlying many boilerplate models no longer hold. In this paper, we describe a latent variable model of such data called the mixed membership stochastic blockmodel. This model extends blockmodels for relational data to ones which capture mixed membership latent relational structure, thus providing an object-specific low-dimensional representation. We develop a general variational inference algorithm for fast approximate posterior inference. We explore applications to social and protein interaction networks.


Direct Optimization of Ranking Measures

arXiv.org Artificial Intelligence

Web page ranking and collaborative filtering require the optimization of sophisticated performance measures. Current Support Vector approaches are unable to optimize them directly and focus on pairwise comparisons instead. We present a new approach which allows direct optimization of the relevant loss functions. This is achieved via structured estimation in Hilbert spaces. It is most related to Max-Margin-Markov networks optimization of multivariate performance measures. Key to our approach is that during training the ranking problem can be viewed as a linear assignment problem, which can be solved by the Hungarian Marriage algorithm. At test time, a sort operation is sufficient, as our algorithm assigns a relevance score to every (document, query) pair. Experiments show that the our algorithm is fast and that it works very well.



A Tutorial on Planning Graph Based Reachability Heuristics

AI Magazine

The primary revolution in automated planning in the last decade has been the very impressive scale-up in planner performance. A large part of the credit for this can be attributed squarely to the invention and deployment of powerful reachability heuristics. Most, if not all, modern reachability heuristics are based on a remarkably extensible data structure called the planning graph, which made its debut as a bit player in the success of GraphPlan, but quickly grew in prominence to occupy the center stage. Planning graphs are a cheap means to obtain informative look-ahead heuristics for search and have become ubiquitous in state-of-the-art heuristic search planners. We present the foundations of planning graph heuristics in classical planning and explain how their flexibility lets them adapt to more expressive scenarios that consider action costs, goal utility, numeric resources, time, and uncertainty.


Multiple Instance Boosting for Object Detection

Neural Information Processing Systems

A good image object detection algorithm is accurate, fast, and does not require exact locations of objects in a training set. We can create such an object detector by taking the architecture of the Viola-Jones detector cascade and training it with a new variant of boosting that we call MIL-Boost. MILBoost uses cost functions from the Multiple Instance Learning literature combined with the AnyBoost framework. We adapt the feature selection criterion of MILBoost to optimize the performance of the Viola-Jones cascade. Experiments show that the detection rate is up to 1.6 times better using MILBoost. This increased detection rate shows the advantage of simultaneously learning the locations and scales of the objects in the training set along with the parameters of the classifier.


Distance Metric Learning for Large Margin Nearest Neighbor Classification

Neural Information Processing Systems

We show how to learn a Mahanalobis distance metric for k-nearest neighbor (kNN) classification by semidefinite programming. The metric is trained with the goal that the k-nearest neighbors always belong to the same class while examples from different classes are separated by a large margin. On seven data sets of varying size and difficulty, we find that metrics trained in this way lead to significant improvements in kNN classification--for example, achieving a test error rate of 1.3% on the MNIST handwritten digits. As in support vector machines (SVMs), the learning problem reduces to a convex optimization based on the hinge loss. Unlike learning in SVMs, however, our framework requires no modification or extension for problems in multiway (as opposed to binary) classification.


Fast biped walking with a reflexive controller and real-time policy searching

Neural Information Processing Systems

The goal of this study is to combine neuronal mechanisms with biomechanics to obtain very fast speed and the online learning of circuit parameters. Our controller is built with biologically inspired sensor-and motor-neuron models, including local reflexes and not employing any kind of position or trajectory-tracking control algorithm. Instead, this reflexive controller allows RunBot to exploit its own natural dynamics during critical stages of its walking gait cycle. To our knowledge, this is the first time that dynamic biped walking is achieved using only a pure reflexive controller. In addition, this structure allows using a policy gradient reinforcement learning algorithm to tune the parameters of the reflexive controller in real-time during walking. This way RunBot can reach a relative speed of 3.5 leg-lengths per second after a few minutes of online learning, which is faster than that of any other biped robot, and is also comparable to the fastest relative speed of human walking. In addition, the stability domain of stable walking is quite large supporting this design strategy.


From Weighted Classification to Policy Search

Neural Information Processing Systems

This paper proposes an algorithm to convert a T -stage stochastic decision problem with a continuous state space to a sequence of supervised learning problems. The optimization problem associated with the trajectory tree and random trajectory methods of Kearns, Mansour, and Ng, 2000, is solved using the Gauss-Seidel method. The algorithm breaks a multistage reinforcement learning problem into a sequence of single-stage reinforcement learning subproblems, each of which is solved via an exact reduction to a weighted-classification problem that can be solved using off-the-self methods. Thus the algorithm converts a reinforcement learning problem into simpler supervised learning subproblems. It is shown that the method converges in a finite number of steps to a solution that cannot be further improved by componentwise optimization. The implication of the proposed algorithm is that a plethora of classification methods can be applied to find policies in the reinforcement learning problem.


The Curse of Highly Variable Functions for Local Kernel Machines

Neural Information Processing Systems

We present a series of theoretical arguments supporting the claim that a large class of modern learning algorithms that rely solely on the smoothness prior - with similarity between examples expressed with a local kernel - are sensitive to the curse of dimensionality, or more precisely to the variability of the target. Our discussion covers supervised, semisupervised and unsupervised learning algorithms. These algorithms are found to be local in the sense that crucial properties of the learned function at x depend mostly on the neighbors of x in the training set. This makes them sensitive to the curse of dimensionality, well studied for classical nonparametric statistical learning. We show in the case of the Gaussian kernel that when the function to be learned has many variations, these algorithms require a number of training examples proportional to the number of variations, which could be large even though there may exist short descriptions of the target function, i.e. their Kolmogorov complexity may be low. This suggests that there exist non-local learning algorithms that at least have the potential to learn about such structured but apparently complex functions (because locally they have many variations), while not using very specific prior domain knowledge.