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Whose Vote Should Count More: Optimal Integration of Labels from Labelers of Unknown Expertise

Neural Information Processing Systems

Modern machine learning-based approaches to computer vision require very large databases of labeled images. Some contemporary vision systems already require on the order of millions of images for training (e.g., Omron face detector). While the collection of these large databases is becoming a bottleneck, new Internet-based services that allow labelers from around the world to be easily hired and managed provide a promising solution. However, using these services to label large databases brings with it new theoretical and practical challenges: (1) The labelers may have wide ranging levels of expertise which are unknown a priori, and in some cases may be adversarial; (2) images may vary in their level of difficulty; and (3) multiple labels for the same image must be combined to provide an estimate of the actual label of the image. Probabilistic approaches provide a principled way to approach these problems. In this paper we present a probabilistic model and use it to simultaneously infer the label of each image, the expertise of each labeler, and the difficulty of each image. On both simulated and real data, we demonstrate that the model outperforms the commonly used ``Majority Vote heuristic for inferring image labels, and is robust to both adversarial and noisy labelers.


A Parameter-free Hedging Algorithm

Neural Information Processing Systems

We study the problem of decision-theoretic online learning (DTOL). Motivated by practical applications, we focus on DTOL when the number of actions is very large. Previous algorithms for learning in this framework have a tunable learning rate parameter, and a major barrier to using online-learning in practical applications is that it is not understood how to set this parameter optimally, particularly when the number of actions is large. In this paper, we offer a clean solution by proposing a novel and completely parameter-free algorithm for DTOL. In addition, we introduce a new notion of regret, which is more natural for applications with a large number of actions. We show that our algorithm achieves good performance with respect to this new notion of regret; in addition, it also achieves performance close to that of the best bounds achieved by previous algorithms with optimally-tuned parameters, according to previous notions of regret.


Structure Learning in Human Sequential Decision-Making

Neural Information Processing Systems

We use graphical models and structure learning to explore how people learn policies in sequential decision making tasks. Studies of sequential decision-making in humans frequently find suboptimal performance relative to an ideal actor that knows the graph model that generates reward in the environment. We argue that the learning problem humans face also involves learning the graph structure for reward generation in the environment. We formulate the structure learning problem using mixtures of reward models, and solve the optimal action selection problem using Bayesian Reinforcement Learning. We show that structure learning in one and two armed bandit problems produces many of the qualitative behaviors deemed suboptimal in previous studies. Our argument is supported by the results of experiments that demonstrate humans rapidly learn and exploit new reward structure.


Predicting the Optimal Spacing of Study: A Multiscale Context Model of Memory

Neural Information Processing Systems

When individuals learn facts (e.g., foreign language vocabulary) over multiple study sessions, the temporal spacing of study has a significant impact on memory retention. Behavioral experiments have shown a nonmonotonic relationship between spacing and retention: short or long intervals between study sessions yield lower cued-recall accuracy than intermediate intervals. Appropriate spacing of study can double retention on educationally relevant time scales. We introduce a Multiscale Context Model (MCM) that is able to predict the influence of a particular study schedule on retention for specific material. MCMs prediction is based on empirical data characterizing forgetting of the material following a single study session. MCM is a synthesis of two existing memory models (Staddon, Chelaru, & Higa, 2002; Raaijmakers, 2003). On the surface, these models are unrelated and incompatible, but we show they share a core feature that allows them to be integrated. MCM can determine study schedules that maximize the durability of learning, and has implications for education and training. MCM can be cast either as a neural network with inputs that fluctuate over time, or as a cascade of leaky integrators. MCM is intriguingly similar to a Bayesian multiscale model of memory (Kording, Tenenbaum, Shadmehr, 2007), yet MCM is better able to account for human declarative memory.


A Massively Parallel Digital Learning Processor

Neural Information Processing Systems

We present a new, massively parallel architecture for accelerating machine learning algorithms, based on arrays of variable-resolution arithmetic vector processing elements (VPE). Groups of VPEs operate in SIMD (single instruction multiple data) mode, and each group is connected to an independent memory bank. In this way memory bandwidth scales with the number of VPE, and the main data flows are local, keeping power dissipation low. With 256 VPEs, implemented on two FPGA (field programmable gate array) chips, we obtain a sustained speed of 19 GMACS (billion multiply-accumulate per sec.) for SVM training, and 86 GMACS for SVM classification. This performance is more than an order of magnitude higher than that of any FPGA implementation reported so far. The speed on one FPGA is similar to the fastest speeds published on a Graphics Processor for the MNIST problem, despite a clock rate of the FPGA that is six times lower. High performance at low clock rates makes this massively parallel architecture particularly attractive for embedded applications, where low power dissipation is critical. Tests with Convolutional Neural Networks and other learning algorithms are under way now.


Accelerated Gradient Methods for Stochastic Optimization and Online Learning

Neural Information Processing Systems

Regularized risk minimization often involves non-smooth optimization, either because of the loss function (e.g., hinge loss) or the regularizer (e.g., $\ell_1$-regularizer). Gradient descent methods, though highly scalable and easy to implement, are known to converge slowly on these problems. In this paper, we develop novel accelerated gradient methods for stochastic optimization while still preserving their computational simplicity and scalability. The proposed algorithm, called SAGE (Stochastic Accelerated GradiEnt), exhibits fast convergence rates on stochastic optimization with both convex and strongly convex objectives. Experimental results show that SAGE is faster than recent (sub)gradient methods including FOLOS, SMIDAS and SCD. Moreover, SAGE can also be extended for online learning, resulting in a simple but powerful algorithm.


Nonparametric Latent Feature Models for Link Prediction

Neural Information Processing Systems

As the availability and importance of relational data--such as the friendships summarized ona social networking website--increases, it becomes increasingly important to have good models for such data. The kinds of latent structure that have been considered for use in predicting links in such networks have been relatively limited. In particular, the machine learning community has focused on latent class models, adapting Bayesian nonparametric methods to jointly infer how many latent classesthere are while learning which entities belong to each class. We pursue a similar approach with a richer kind of latent variable--latent features--using a Bayesian nonparametric approach to simultaneously infer the number of features at the same time we learn which entities have each feature. Our model combines these inferred features with known covariates in order to perform link prediction. We demonstrate that the greater expressiveness of this approach allows us to improve performanceon three datasets.


Linear Classification and Selective Sampling Under Low Noise Conditions

Neural Information Processing Systems

We provide a new analysis of an efficient margin-based algorithm for selective sampling in classification problems. Using the so-called Tsybakov low noise condition to parametrize the instance distribution, we show bounds on the convergence rate to the Bayes risk of both the fully supervised and the selective sampling versions of the basic algorithm. Our analysis reveals that, excluding logarithmic factors, the average risk of the selective sampler converges to the Bayes risk at rate $n^{-(1+\alpha)/(3+\alpha)}$, with labels being sampled at the same rate (here $n$ denotes the sample size, and $\alpha > 0$ is the exponent in the low noise condition). We compare this convergence rate to the rate $n^{-(1+\alpha)/(2+\alpha)}$ achieved by the fully supervised algorithm using all labels. Experiments on textual data reveal that simple variants of the proposed selective sampler perform much better than popular and similarly efficient competitors.


A survey of statistical network models

arXiv.org Machine Learning

Networks are ubiquitous in science and have become a focal point for discussion in everyday life. Formal statistical models for the analysis of network data have emerged as a major topic of interest in diverse areas of study, and most of these involve a form of graphical representation. Probability models on graphs date back to 1959. Along with empirical studies in social psychology and sociology from the 1960s, these early works generated an active network community and a substantial literature in the 1970s. This effort moved into the statistical literature in the late 1970s and 1980s, and the past decade has seen a burgeoning network literature in statistical physics and computer science. The growth of the World Wide Web and the emergence of online networking communities such as Facebook, MySpace, and LinkedIn, and a host of more specialized professional network communities has intensified interest in the study of networks and network data. Our goal in this review is to provide the reader with an entry point to this burgeoning literature. We begin with an overview of the historical development of statistical network modeling and then we introduce a number of examples that have been studied in the network literature. Our subsequent discussion focuses on a number of prominent static and dynamic network models and their interconnections. We emphasize formal model descriptions, and pay special attention to the interpretation of parameters and their estimation. We end with a description of some open problems and challenges for machine learning and statistics.


Near-Optimal Play in a Social Learning Game

AAAI Conferences

We provide an algorithm to compute near-optimal strategies for the Cultaptation social learning game. We show that the strategies produced by our algorithm are near-optimal, both in their expected utility and their expected reproductive success. We show how our algorithm can be used to provide insight into evolutionary conditions under which learning is best done by copying others, versus the conditions under which learning is best done by trial-and-error.