Education
Improving Human Decision Making through Case-Based Decision Aiding
Case-based reasoning provides both a methodology for building systems and a cognitive model of people. It is consistent with much that psychologists have observed in the natural problem solving people do. Psychologists have also observed, however, that people have several problems in doing analogical or case-based reasoning. Although they are good at using analogs to solve new problems, they are not always good at remembering the right ones. However, computers are good at remembering. I present case-based decision aiding as a methodology for building systems in which people and machines work together to solve problems. The case-based decision-aiding system augments the person's memory by providing cases (analogs) for a person to use in solving a problem. The person does the actual decision making using these cases as guidelines. I present an overview of case-based decision aiding, some technical details about how to implement such systems, and several examples of case-based systems.
Knowledge-Based Environments for Teaching and Learning
Woolf, Bevery Park, Soloway, Elliot, Clancey, William J., Lehn, Kurt Van, Suthers, Dan
Clancey troubleshooting tutor for only 20 The cognitive modeling group provided would like to see alternative cognitive hours gained a proficiency equivalent strong advocacy for the use of models available within a system to that of trainees with 40 months cognitive modeling in building these rather than a single "correct" model (almost 4 years) on-the-job training systems. They argued for increased used to justify instruction.
Second International Workshop on User Modeling
The Second International Workshop on User Modeling was held March 30- April 1, 1990 in Honolulu, Hawaii. The general chairperson was Dr. Wolfgang Wahlster of the University of Saarbrucken; the program and local arrangements chairperson was Dr. David Chin of the University of Hawaii at Manoa. The workshop was sponsored by AAAI and the University of Hawaii, with AAAI providing eight travel stipends for students.
Critiquing Human Judgment Using Knowledge-Acquisition Systems
Automated knowledge-acquisition systems have focused on embedding a cognitive model of a key knowledge worker in their software that allows the system to acquire a knowledge base by interviewing domain experts just as the knowledge worker would. Two sets of research questions arise: (1) What theories, strategies, and approaches will let the modeling process be facilitated; accelerated; and, possibly, automated? If automated knowledge-acquisition systems reduce the bottleneck associated with acquiring knowledge bases, how can the bottleneck of building the automated knowledge-acquisition system itself be broken? (2) If the automated knowledge-acquisition system centers on having an effective cognitive model of the key knowledge worker(s), to what extent does this model account for and attempt to influence human bias in knowledge base rule generation? That is, humans are known to be subject to errors and cognitive biases in their judgment processes. How can an automated system critique and influence such biases in a positive fashion, what common patterns exist across applications, and can models of influencing behavior be described and standardized? This article answers these research questions by presenting several prototypical scenes depicting bias and debiasing strategies.
Review of The Media Lab
Stewart Brand, of Whole Earth Catalog fame, is a technology enthusiast. In 1986, he spent three months in the fantasyland of his choice, MIT's Media Laboratory (formerly the Architecture Machine Group). In his latest book, The Media Lab: Inventing the Future at MIT (Viking/ Penguin, New York, 1988, 285 pp., $10, ISBN 0-14-009701-5), he tells the world what he found.
Review of Representation and Reality
Part of the Media Laboratory's Steve Benton on an advanced beammixing information. Like Richard Feynman's heritage (its origins are in the television display), (4) movies two books of memoirs and School of Architecture) is a startling of the future (putting feature-length Gleick's Chaos, this book will be receptivity to the arts, especially movies on laser disks, thereby ushering passed among workers in computer music and the visual arts, and Brand in paperback movies), (5) the visible and engineering departments as a repeatedly returns to this subject.
Review of Artificial Intelligence: A Knowledge-Based Approach
To be considered exceptional, a textbook must satisfy three basic requirements. First, it must be authoritative, written by one with a broad range of experience in, and knowledge of, a subject. Second, it must effectively communicate to the reader, in the same manner in which a course instructor must be capable of imparting knowledge to students in a classroom. Third, it must stimulate the reader into thinking more deeply about the subject and into viewing it from fresh perspectives. In Artificial Intelligence: A Knowledge-Based Approach (Boyd and Fraser, Boston, 740 pp., $48.95), author Morris W. Firebaugh has succeeded in meeting each of these requirements.